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Penggunaan Media Pembelajaran Film Animasi untuk Peningkatan Kemampuan Berbicara Anak Usia 4-5 Tahun di TK YPRU Mataram Guruh Rizky Firdaus; Gunawan Gunawan; Baik Nilawati Astini; Nurhasanah Nurhasanah
Indonesian Journal of Elementary and Childhood Education Vol. 3 No. 4 (2022): Edisi Desember 2022
Publisher : Indonesian Publication Center

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Abstract

Animated film learning media is an interesting learning media to improve the speaking skills of children aged 4-5 years, learning media which are basically two-dimensional animations that move and learning attracts more students' attention. This study aims to determine the use of animated film learning media for the speaking ability of children aged 4-5 years at YPRU Mataram Kindergarten. This study used a qualitative descriptive study with 13 children as subjects. Data is collected through observation and documentation. The data analysis technique used in this research is descriptive qualitative. The steps in starting research activities using animated film media are as follows: First, provide media that will be used for learning. Second, make sure the child's position is comfortable when watching. Third, ask children to focus on animated films. Fourth, do question and answer. The results of the study in improving speaking skills, there are 6 indicators used, in the first indicator 2 children are starting to develop (MB), 3 children are developing (B) and 8 children are developing very well (BSB), the second indicator is 2 children are starting to develop (MB), 4 children are developing (B), 7 children are developing very well (BSB), the third indicator is 1 child not yet developing (BB), 4 children are starting to develop, 7 children are developing (B), the fourth indicator is 2 children starting to develop (MB), 6 children developing (B), 5 children developing very well (BSB), the fifth indicator 9 children developing (B), 4 children developing very well (BSB), the sixth indicator 1 child has not developed (BB), 2 children are starting to develop (MB), 4 children are developing (B), 6 children are developing very well (BSB) 3 children are categorized as starting to develop (MB), 4 children are categorized as developing (B), and 6 children are categorized as developing very well (BSB). The conclusion in this study of 13 children, 3 children started to develop (MB), 4 children developed (B) and 6 children developed very well (BSB).
Pemanfaatan Media Game Edukasi Berbasis Android untuk Pengembangan Kognitif Anak Usia 5-6 Tahun di TK Barunawati Ampenan Tahun 2022 Dinda Riris Nurviani Putri; Gunawan Gunawan; Baik Nilawati Astini
Indonesian Journal of Elementary and Childhood Education Vol. 3 No. 4 (2022): Edisi Desember 2022
Publisher : Indonesian Publication Center

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Abstract

Cognitive development in early childhood requires an intermediary in the form of learning media so that children can concentrate longer and can distract children who are easily bored. During a pandemic in this era of globalization, one way that can be used for cognitive development in children is to utilize the Android-based educational game Stickman Party as a medium for cognitive development in early childhood. This study uses field research methods with a descriptive qualitative approach. Data collection techniques using three techniques, namely observation, interviews and documentation. While the coming analysis technique used is the Miles and Humberman model which consists of three types of analysis activities namely data reduction, data presentation and drawing conclusions. The results of this study indicate that the use of the Android-based educational game Stickman Party as a medium for cognitive development in early childhood at Barunawati Ampenan Kindergarten can develop cognitive and focus on children through three applications. First, provide educational game media Stickman Party on Android then provide directions and explanations about the benefits and how to learn to use Stickman Party, then ask children to try the games in the Stickman Party educational game. Second, the implementation of cognitive development is carried out with assistance when children use the StickmanParty educational game accompanied by giving a little understanding about cognition, then asking children to show how to solve problems in games asked by the teacher or their parents. Third, cognitive post-introduction is carried out after children use educational games, namely by deepening cognitive material that has been studied using the Stickman Party Educational Game application which shows several advantages, namely growing children's curiosity and creativity, as well as making the learning process interesting.
Identifikasi Pemanfaatan Alat Permainan Edukatif (APE) dalam Mengembangkan Kognitif Anak Usia 5-6 Tahun di TK Se-Kecamatan Ampenan Tahun 2022 Marhendra Haryanto Putra; Gunawan Gunawan; I Nyoman Suarta; Baik Nilawati Astini
Indonesian Journal of Elementary and Childhood Education Vol. 3 No. 4 (2022): Edisi Desember 2022
Publisher : Indonesian Publication Center

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Abstract

It is important to use Educational Game Tools (APE) to gain an understanding of education in children's learning processes. APE is specifically designed to develop aspects of child development, one of which is cognitive. This study aims to find out what APE is used, dominantly used and effectively used in developing the cognitive development of children aged 5-6 years in Kindergartens throughout the Ampenan District in 2022. The type of research used is a survey research type. The sampling technique used was the proportionate stratified random sampling technique, with a population of 129 teachers in group B and a sample of 34 teachers in group B. The data collection tools used were questionnaires and interviews. Data analysis in this study uses percentages. The results of the study showed that 17 APEs were used to develop the cognitive abilities of children aged 5-6 years, then 8 APEs were dominantly used, namely Geometry Blocks, Picture/Shape Cards, Number Blocks, Lego, Animal Puzzles, Ice Cream Sticks, Miniature Fruits/Vegetables and Maze Boards, then APE that is effectively used by all 17 APEs that teachers believe is effective in developing children's cognitive development. There are so many APE available in schools, of course the use of them is influenced by the teacher, it is hoped that the teacher will be able to provide and make the most of APE so that later the cognitive development of children can develop optimally.
Pengembangan Media Buku Bergambar CATEBA Untuk Melatih Kemampuan Keaksaraan Anak Kelompok B Rabiatul Adwiyah; Gunawan Gunawan; Baik Nilawati Astini; Nurhasanah Nurhasanah
Indonesian Journal of Elementary and Childhood Education Vol. 3 No. 4 (2022): Edisi Desember 2022
Publisher : Indonesian Publication Center

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This study aims to produce an appropriate CATEBA picture book media, so that it can be used in learning activities to train the literacy skills of group B children. This study uses the Research and Development (R&D) method with the ADDIE model or Analysis, Design, Development, Implementation, and Evaluation. The product developed is CATEBA picture book media (Find, Paste, Read) with play activities to find letters, paste letters, and read which have been assessed and validated by media validators, material validators, and school teachers. The data collection technique used observation, documentation, and validation sheet questionnaires. The research instrument was in the form of a validation questionnaire by experts. The data obtained were analyzed using a qualitative descriptive method. The results showed that the CATEBA picture book produced based on the results of the expert's assessment obtained the "very feasible" criteria in all aspects. It can be concluded that the CATEBA picture book is very suitable to be used as a medium in learning activities to train the literacy skills of group B children.
Peningkatan Kemampuan Membaca Permulaan Pada Kelompok B Melalui Media Kartu Kata Bergambar Tuti Sri Wahyuni; Gunawan Gunawan; Baik Nilawati Astini; Ika Rachmayani
Indonesian Journal of Elementary and Childhood Education Vol. 4 No. 1 (2023): Edisi Maret 2023
Publisher : Indonesian Publication Center

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Early reading in early childhood is very important because it affects the improvement of reading skills in the future. The purpose of this study was to improve the initial reading ability of group B through the media of picture word cards. This classroom action research using Kurt Lewin's model was conducted in two cycles. The subjects in this study were 12 children in group B in Al-Mulk Islamic Kindergarten consisting of 4 boys and 8 girls. Data collection techniques in this study are observation and documentation. The research instrument used was an observation sheet in the form of a checklist. The indicator of success in this study is if the child experiences an increase in initial reading ability using picture word card media by 75% or with developing criteria as expected. The results of the study showed that the average value of each cycle increased. So it can be concluded that the initial reading ability of group B can be improved through the use of picture word cards.
Pengaruh Pola Asuh Ibu Terhadap Kemandirian Anak Usia 5-6 Tahun di TK PGRI 5 Mataram Triana Nadya Salsabilla; Gunawan Gunawan; Baik Nilawati Astini; Ika Rachmayani
Indonesian Journal of Elementary and Childhood Education Vol. 4 No. 4 (2023): Edisi Desember 2023
Publisher : Indonesian Publication Center

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This study aims to determine the Influence of Mother Parenting Styles on the Independence of Children Aged 5-6 Years at  PGRI Kindergarten 5 of Mataram. The number of samples is 38, and the type of research used is a survey study utilizing a close-ended questionnaire and employing a Likert scale. The sample was selected using purposive sampling technique, consisting of 38 individuals. The data collection method involved distributing questionnaires. The data analysis method used in this study is descriptive statistical analysis. The results of the normality test showed a value of 0,200.The significance value is greater than 0,05, which leads to the conclusion that the residual values are normally distributed. It is observed that working mothers tend to apply the democratic parenting style, with the highest score of 2,905. A significant difference is seen in the authoritarian parenting style, where housewives reach a score of 2,867. Additionally, a quite striking difference is observed in the permissive parenting style, where working mothers show a higher score of 2,856 compared to housewives, who score 2,670. These differences may reflect the distinct roles and environments faced by working mothers and housewives. The significance value obtained from the software is less than 0,05, indicating that the maternal parenting style variable (X) significantly influences the child independence variable (Y). Meanwhile, based on the comparison of the t-test value and the t-table value, the t-test value is greater than the t-table value, which is 7,417 > 2,02809. Based on this, it can be concluded that there is an influence of the maternal parenting style (X) on the independence of children (Y) aged 5-6 years at PGRI Kindergarten 5 of Mataram.
Pengaruh Penggunaan Gadget Terhadap Interaksi Sosial Anak Usia 5-6 Tahun di PAUD Mutiara Hati Kota Mataram Maria Ulfa; Gunawan Gunawan; Baik Nilawati Astini; Ika Rachmayani
Indonesian Journal of Elementary and Childhood Education Vol. 4 No. 3 (2023): Edisi September 2023
Publisher : Indonesian Publication Center

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This research is motivated by the use of gadgets that continue to increase from year to year. The use of gadgets is not only used by adults but almost all circles including teenagers, children, and even toddlers have used gadgets in their daily lives. The tendency to excessive and inappropriate use of gadgets causes social interaction in children to be disrupted. This study aims to measure the effect of gadget use on social interaction of children aged 5-6 years in PAUD Mutiara Hati Mataram City. This research uses a type of quantitative research with ex-post facto methods. The sample used in this study was group B children in PAUD Mutiara Hati Mataram City, a total of 25 people. Sampling in this study uses saturated sampling, which is a sampling technique when all members of the population are used as samples using the Likert scale. Analytical techniques in the form of prerequisite tests, analysis and hypothesis tests. The analysis prerequisite tests include: normality test, homogeneity test, and linearity test. While the hypothesis test uses a linear regression test. The results of the hypothesis test show a p value (0.000) < 0.05 which means Ha is accepted and Ho is rejected, so it can be concluded that there is an influence between the use of gadgets on the social interaction of children aged 5-6 years in PAUD Mutiara Hati Mataram City. The influence between the use of gadgets and social interaction is positive, which means that the better or wiser the use of gadgets, the higher the child's social interaction and vice versa.
Identifikasi Alat Permainan Edukatif Dalam Mengembangkan Sains Sederhana Pada Anak Usia Dini Di Kecamatan Kayangan Kabupaten Lombok Utara Ni Wayan Putri Widnyani; Gunawan Gunawan; Baik Nilawati Astini; Ni Luh Putu Nina Sriwarthini
Indonesian Journal of Elementary and Childhood Education Vol. 4 No. 1 (2023): Edisi Maret 2023
Publisher : Indonesian Publication Center

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Educational game tools are learning tools that can be used to develop various aspects of child development such as cognitive, language, physical-motor, artistic, and social-emotional development as well as children's religion and morals. Science in early childhood is a variety of things that can stimulate children to increase their curiosity, so as to bring up thoughts and actions such as observing, thinking, and linking between concepts or events. The purpose of this study is to identify educational game tools that can be used in developing simple science in early childhood in the Kayangan sub-district. This research uses a qualitative descriptive research type with a survey method. The research subjects consisted of 8 kindergarten educators. The results of this study indicate that there are six educational game tools that can be used in developing simple science in early childhood, namely five indoor APE including homemade compasses, APE mixing colors from food coloring, APE inflatable balloons, experiments to know the taste of kitchen ingredients, science experiments green beans, and cotton, as well as an outdoor APE, namely a slide. Based on the estimated time used, slides and color mixing APE are the most frequently used.
Identifikasi Alat Permainan Edukatif Dalam Mengembangkan Sains Sederhana Pada Anak Usia Dini Di Kecamatan Brang Rea Kabupaten Sumbawa Barat Tiara Hesti Amanda; Gunawan Gunawan; Baik Nilawati Astini
Indonesian Journal of Elementary and Childhood Education Vol. 4 No. 1 (2023): Edisi Maret 2023
Publisher : Indonesian Publication Center

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Early childhood education (PAUD) is one of the educational institutions in Indonesia which has an important role to play in preparing superior generations as early as possible. students needed. This study aims to provide a more in-depth description of the identification analysis of educational game tools (APE) in developing simple science in early childhood. The results of this research ultimately obtained data that described the analysis of APE identification in developing early science in early childhood in Brang Rea District, West Sumbawa Regency, NTB. Based on the data obtained, it shows that there are as many as 6 types of APE that exist and are used to stimulate simple science in early childhood; there are 3 types of APE that are most dominantly used in stimulating simple science for early childhood; and as many as 4 types of APE which are dominantly suitable for use to stimulate early science in early childhood in Brang Rea District, West Sumbawa Regency.
Identifikasi Alat Permainan Edukatif (APE) Dalam Mengembangkan Sains Sederhana Pada Anak Usia Dini Di Kecamatan Pringgabaya Kabupaten Lombok Timur Nisa Zuliyana Afriani; Gunawan Gunawan; Baik Nilawati Astini; Ni Luh Putu Nina Sriwarthini
Indonesian Journal of Elementary and Childhood Education Vol. 4 No. 1 (2023): Edisi Maret 2023
Publisher : Indonesian Publication Center

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Abstract

Educational Game Tools are all kinds of tools or objects used to play by early childhood that can stimulate aspects of development in children. The purpose of this study was to find out the APE of science used by teachers in developing simple science in early childhood in Pringgabaya Sub-district, East Lombok Regency. This type of research is survey research. The sample used in this research is 8 Kindergartens in Pringgabaya Sub-District with 23 respondents. Data collection methods used in this research are questionnaires, interviews, and documentation. As for the research results obtained, indoor APE which is often used by teachers in develoving simple science in early childhood in 8 Kindergartens of Pringgabaya Sub- District is 91,7% color mixing, and 69,9% inflatable balloon. While outdoor APE that is often used by teachers in develoving simple science in early childhood in Pringgabaya Sub-District is APE floating object, hovering, sinking 82,6%.
Co-Authors Abdul Kadir Abdul Kadir Jaelani Abdul Kadir Jaelani Adilah, Safa Cinta Aeni, Khapipatul Afidah, Nur Agrahatina, Dinda Etri Agustina Ernawati Agustina, Firda Hasnawati Ahmad Zubandi Aini, Risfatul Ainun Jariah Ainunnisa’ul Husna Alkaida, Randa Almiatullah Almiatullah Alpina Purwita Sari Anggun Berliantina Anindya, Ida Ayu Vinaya Annisa Failasufa Aprilia, Dea Arrum Fitrianingsih Astawa, I Made Suwasa Astiti Sofyati Zahra Aulia Dwi Amalina Wahab Aulia Rizkiana Aulia, Riani Apriliyanti Aurelia, Titania Awantari, Qotrunada Azizah, Mutia Nur Azmi, Rujiatul Baiq Amlin Apriliani Baiq Aprilindea Netasya Baiq Kamila Safira Baiq Nada Buahana Baiq Nada Buahana Baiq Nada Buahana Baiq Nunike Sulvia Dewi Baiq Yunia Herlina Cut Warnaini Darina, Izzatun Desi Novalia Dessy Arfianty Dewi, Rani Silvia Dewi, Rosiana Citra Dian Fakhira Dian Indah Sri Lestari Dian Puspitasari Dinda Riris Nurviani Putri Dwi Istati Rahayu Era Sativa, Filsa Eva Sulastri Fahruddin Fahruddin Fahruddin Fahruddin Fahruddin Fahruddin Fahruddin Fahruddin Fahruddin Fatayatun Nurarifiati Fathoroni Fathoroni Fatimatuzzahrah Fatimatuzzahrah Filsa Era Sativa, Agil Al Idrus, Gito Hadiprayitno Fitriani, Nadia Fuspawati, Yanti G. Gunawan, G. Ghina Sonia Gunawan Gunawan Gunawan Gunawan Guruh Rizky Firdaus Gusti Ayu Trisni Perdani Habibi, M.A Muazzar Habibi, M.A. Muazar Haerul Johdi Haliza Rifani Hamsu Kadriyan Hanny Rizkia Shavina Hayati, Liza Surya Hayatun Nupus Herawati Hilda Wardani Husna Mardiah Tillah I Made Suwasa Astawa I Made Suwasa Astawa I Made Swasa Astawa I Made Swasta Astawa I Nyoman Suarta I Nyoman Suarta I Wayan Karta I Wayan Karta Ibrahim Ice, Ice Idiatul Fitri Iftitah Ainur Rizki Ika Rachmayani Ika Rachmayani Ika Rahchmayani Imran Imran Indri Iinpalina Intan Sari Ramadhani Intan Sutrawati Intan Triwahyuni Irpan, Baiq Amandha Lucyana Islami, Muhammad Rido Ismayawati Putri Ismi Ayuti Jusman Ismi Sudaryanti Isti Fardila Aeni Ita Lestari Juliani Hidayah Jumratu Sani Juniarti, Rahmia Jurnal Wicara Kausari, Lamya Khairunnisaq Khairunnisaq Bahri Khofifah Desi Indarwati Lale Dewi Nurlita Safitri Latifa Qolbi Lestari, Riskia Dwi Lili Fitri Lovy Herayanti Luluk Elyana Lusiana, Findy Febrianty M.A. Muazar Habibi Maharani, Rafikah Maisyaroh , Maisyaroh MARDIANA Marhendra Haryanto Putra Maria Ulfa Maulidya Ulfah Mega Putri Meiliy Safriani Melati, Regita Meri Apriani Mertina Mia Ilhami Azizah Miranda Yuspiaya Mislannafsiah, Fanis Mohammad Fauziddin Muazzar Habibi Muhammad Tahir Murtadho, Abdul Aqil Mutmainah Mutmainah Nadia Fitriani Namiratun Sa&#039;rah Nani Mazjiatul Adni Nanik Sulismawati Nasya Ulfa Ni Luh Putu Nina Sriwarthini Ni Luh Putu Nina Sriwarthini Sriwarthini Ni Luh Tania Putri Wijaya Ni Luh Vidya Wulandhari Ni Made Sulastri Ni Made Sulastri Ni Made Yeni Suranti Ni Made Yeni Suranti Ni Nyoman Satyani Gita Wedastri Ni Wayan Putri Widnyani Nida&#039;ul Kamilatul Izza Nisa Zuliyana Afriani Noerhasanah Noerhasanah Nova Julianti Novindasari Nuha Fathin Zakiyah Nur Farida Kusumaningtyas Nur Fatihah Amalia NUR HASANAH Nuraini Nurfadilah Nurfadniati Nurfathana, Nurfathana Nurhasanah Nurhasanah Nurhasanah Nurhasanah Nurhasanah Nurhasanah Nurhasanah Nurhasanah Nurhasanah Nurhasanah Nuri Safitri Nuriatullizan Nuris Firdiana Safitri Nurmalasari Nurmalasari Nursaptini Nursaptini NURUL HAYATI Ovaliani, Levy Viola Palunte, Octafiany Nari Parni, Tika Yulian Pratama, Nizar Alpian Puji Indriani Sukma Rabiatul Adwiyah Rachmayani, Ika Raden Mohamad Herdian Bhakti Rahayu Oktapilasari Rahayu, Nafa Alfionita Rahmawati, Indi Ramdhani, Suci Rara Aulia Putri Reni Hidayati Rosdiana Rosdiana Ruri Nurhikma Safa Cinta Adilah SAFIRA Salampessy, St. Nur Marhamah Z. Saleh, Sagita Utari Saputra, Wahyudi Maulida Sativa, Filsa Era Selviana Selviana Siti Yaumul Afifah Afifah Sri Endang Harviani Nur Sri Kurniati Sri Wahyuni Suci Sukmawati Suhaela Suhaela Sukardi Sukardi Sumiati Suryati, Irma Susanti, Melida Susilawati - Sutrawati, Intan Tiara Hesti Amanda Tri Anita Wahyu Ningsih Triana Nadya Salsabilla Triwahyuni, Intan Tuti Sri Wahyuni Ulfayati, Sri Ulimah, Putri Ummi Kalsum Uswatun Hasanah Utsnani Qomari SP Wanda Azizah Wardani Winarta, Baiq Kusuma Warthini, Ni Luh Putu Nina Sri Wiwik Wahyu Utami Yenti Juniarti Yugistina, Erlin Yuli Fitrianingsih Yulia Era Fazira Yundia Pratiwi Nengsi Yuniarti, Baiq Mentari Yuzila, Baiq Yayit Zahroh, Nurlatifah