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All Journal Jurnal Pendidikan Vokasi Tekno - Pedagogi : Jurnal Teknologi Pendidikan Jurnal Jurusan Ilmu Keolahragaan Jurnal Pendidikan Biologi Undiksha Jurnal Pendidikan Teknologi dan Kejuruan KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) ISSN: 2252-9063 Wahana Matematika dan Sains Jurnal Sains dan Teknologi Jurnal Pendidikan Indonesia Journal of Education and Learning (EduLearn) Prosiding SNATIKA Vol 01 (2011) Telematika : Jurnal Informatika dan Teknologi Informasi Jurnal Teknologi Pembelajaran Jurnal Sosioteknologi Economic Education Analysis Journal JOIV : International Journal on Informatics Visualization International Journal of Artificial Intelligence Research Jurnal Penelitian Pendidikan IPA (JPPIPA) BAREKENG: Jurnal Ilmu Matematika dan Terapan Cetta: Jurnal Ilmu Pendidikan Indiktika : Jurnal Inovasi Pendidikan Matematika Jurnal Ilmiah Pendidikan dan Pembelajaran Journal of Educational Research and Evaluation WIDYA LAKSANA Journal of Education Action Research Journal of Education Technology International Journal of Natural Science and Engineering Jurnal Nasional Pendidikan Teknik Informatika (JANAPATI) JTP - Jurnal Teknologi Pendidikan Child Education Journal Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Jurnal Ilmiah Profesi Pendidikan Jurnal Teknodik Indonesian Journal of Electrical Engineering and Computer Science Jurnal Paedagogy Jurnal Pedagogi dan Pembelajaran Ideguru: Jurnal Karya Ilmiah Guru Didaktika: Jurnal Kependidikan Jurnal Pendidikan dan Teknologi Indonesia Jurnal Riset dan Inovasi Pembelajaran Jurnal Jendela Pendidikan Widyadari : Jurnal Pendidikan Indonesian Journal of Innovation Studies Indonesian Journal of Educational Development (IJED) Mimbar Pendidikan Indonesia Jurnal Media dan Teknologi Pendidikan Suluh Pendidikan: Jurnal Ilmu-ilmu Pendidikan Jurnal Penjaminan Mutu Journal of Artificial Intelligence and Digital Business KENDALI: Economics and Social Humanities QANUN: Journal of Islamic Laws and Studies Jurnal Pendidikan Anak
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Efektivitas Multimedia Gamifikasi dalam Pembelajaran Berpikir Komputasional di SMP: Systematic Literature Review Monemnasi, Yuventus; Agustini, Ketut; Suartama, I Kadek
Cetta: Jurnal Ilmu Pendidikan Vol 9 No 2 (2026): Article in Press
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/cetta.v9i2.5296

Abstract

The implementation of the Merdeka Curriculum emphasizes the strengthening of Computational Thinking (CT) skills as an essential competency in informatics learning at the junior high school level. However, CT instruction in junior high schools still faces several challenges, including low student motivation and engagement, limited availability of interactive learning media, and varying levels of teacher readiness in integrating technology. This study aims to analyze the effectiveness of gamification-based multimedia in improving junior high school students’ CT skills, identify supporting and inhibiting factors in its implementation, and map research gaps in studies published between 2021 and 2025. The research employed a Systematic Literature Review (SLR) method following the PRISMA protocol. Literature searches were conducted through Google Scholar, ERIC, and Scopus databases, resulting in 21 scientific articles that met the inclusion criteria. Data were analyzed using thematic synthesis to examine gamification strategies and their impacts on CT indicators, namely algorithmic thinking, decomposition, pattern recognition, and abstraction. The findings indicate that gamification strategies such as point–level–badge systems, progressive challenges, interactive simulations, and digital puzzles are consistently effective in enhancing algorithmic thinking, decomposition, and pattern recognition. In contrast, improvement in the abstraction component remains relatively limited and requires additional reflective and concept-oriented instructional approaches. The success of gamification implementation is influenced by interactive media design, instant feedback, and increased student motivation, while major challenges include limited ICT infrastructure and teachers’ digital competence. The novelty of this article lies in its cross-study synthesis of empirical research from 2021 to 2025, which systematically maps the dominant patterns of CT improvement within the context of junior high school education and the implementation of the Merdeka Curriculum. These findings provide both conceptual and practical contributions to the development of more effective and sustainable informatics learning.
Systematic Literatur Review Peran E-Modul Interaktif untuk Membangun Literasi Siswa Ni Ketut Martini; Ketut Agustini; I Kadek Suartama
Didaktika: Jurnal Kependidikan Vol. 14 No. 3 Agustus (2025): Didaktika Jurnal Kependidikan
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/27454312.2532

Abstract

Penelitian ini bertujuan untuk melakukan identifikasi secara sistematis pengaruh e-modul interaktif untuk membangun literasi siswa melalui tinjauan literatur selama empat tahun terakhir. Metode yang akan digunakan adalah Systematic Literature Review (SLR) yang melibatkan analisis terhadap 19 artikel ilmiah yang relevan dan terindeks ISSN. Artikel-artikel ini dipilih berdasarkan kriteria tertentu, yaitu topik yang membahas peran e-modul interaktif dalam literasi siswa, publikasi dalam rentang waktu 2021 hingga 2024, serta terbit di jurnal yang terakreditasi. Proses pencarian literatur dilakukan melalui database akademik, seperti Google Scholar dan Publish or Perish, untuk memastikan artikel yang dipilih memenuhi standar kualitas yang diharapkan. Fokus penelitian ini mencakup tiga aspek utama, yaitu (1) jenis aplikasi yang paling sering digunakan dalam membangun e-modul interaktif; (2) jenjang pendidikan yang paling sering mengimplementasikan e-modul interaktif; (3) komponen literasi yang diteliti melalui penggunaan e-modul interaktif seperti literasi digital, literasi sains, literasi numerasi, literasi budaya, literasi statistik dan lain-lain. Hasil kajian menunjukkan bahwa jenis aplikasi interaktif yang paling banyak digunakan dalam membangun e-modul interaktif adalah Kvisoft Flipbook Maker. Jenjang SMP menjadi tingkat pendidikan yang paling dominan menggunakan e-modul interaktif dan literasi digital merupakan komponen yang paling sering diteliti dalam penggunaan media ini. E-modul interaktif terbukti efektif meningkatkan literasi siswa karena karena mampu menyajikan konten yang menarik, interaktif dan memfasilitasi pembelajaran yang mandiri dan bermakna. Penggunaan e-modul interaktif ini juga membantu siswa mengembangkan keterampilan literasi yang diperlukan untuk sukses di era digital. Kata kunci: e-modul interaktif, literasi siswa, media interaktif
Project Based Game Learning Effectiveness In 21st Century Classrooms: A Literature Review Angel Ardila Suci Q A; Ketut Agustini; I Kadek Suartama
Didaktika: Jurnal Kependidikan Vol. 14 No. 3 Agustus (2025): Didaktika Jurnal Kependidikan
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/27454312.2705

Abstract

21st century education demands a learning model that can foster critical thinking, creativity, collaboration and communication skills. One of the emerging models to answer this challenge is Project-Based Game Learning (PjGBL), which integrates a project-based approach with elements of educational games. This study aims to examine the application of PjGBL through the Systematic Literature Review (SLR) method on 13 selected articles in the range of 2020-2024. Articles were analyzed based on research subjects, education levels, subjects, learner characteristics, focus of learning outcomes, and approaches used. The review results show that PjGBL is most commonly applied at the higher education level (S1), especially in Mathematics and Science subjects, and is dominantly applied to students with visual kinesthetic characteristics. The focus of the most frequently developed outcomes are critical thinking (7 articles), collaboration and creativity (5 articles). In terms of approach, constructivism is the most dominant approach because it is aligned with the principles of active and participatory learning. This model is also most effective in middle grades with between 30 and 60 students. This study illustrates that PjGBL is a potential innovative learning model in supporting the development of 21st century competencies holistically.
Implikasi Pedagogis Alat Kreasi Visual-Digital terhadap Kompetensi 4C dan Literasi Digital: Tinjauan Sistematis Hamisah; I Gde Wawan Sudatha; Ketut Agustini
Didaktika: Jurnal Kependidikan Vol. 15 No. 1 Februari (2026): Didaktika Jurnal Kependidikan
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/27454312.3705

Abstract

Meningkatnya penggunaan alat kreasi visual-digital dalam pendidikan sering kali belum diikuti oleh rancangan pedagogis yang menuntut nalar kritis dan integritas praktik digital. Penelitian ini bertujuan menyintesis keterkaitan pemanfaatan alat tersebut dengan kompetensi 4C dan literasi digital melalui Systematic Literature Review (SLR) terhadap 31 artikel periode 2021-2025 Pencarian literatur dilakukan dengan mengakses database Scopus dan mesin pencari Google Scholar. Hasil sintesis menunjukkan bahwa dominasi platform Canva (52,78%) berhasil menurunkan hambatan teknis dalam ekspresi kreatif, namun kemudahan operasional tersebut justru ditemukan berbanding terbalik dengan kedalaman kognitif peserta didik. Ketimpangan ini terlihat pada rendahnya penguatan berpikir kritis (16,1%) serta terbatasnya perhatian pada dimensi literasi sosial-etis (12,9%), literasi informasi (12,9%), dan literasi AI (3,2%). Fenomena ini dirumuskan sebagai “Paradoks Dekorasi Digital”, sebuah kondisi di mana kemajuan estetika visual tidak sejalan dengan aktivitas evaluatif seperti verifikasi informasi, argumentasi berbasis bukti, dan pertimbangan etika digital. Studi ini menegaskan bahwa otomatisasi fitur dalam instrumen digital tidak secara mandiri menstimulasi pembelajaran tingkat tinggi tanpa desain instruksional yang menuntut penalaran logis. Implikasi pedagogisnya, pendidik perlu mengintegrasikan rubrik asesmen yang secara eksplisit menilai kualitas logika, evaluasi sumber, dan kepatuhan etis guna memastikan teknologi berfungsi sebagai medium konstruksi pengetahuan substantif di era AI generatif.
Systematic Literature Review on the Effectiveness of Multimedia in Flipped Learning Classrooms Mohamad Syarief Abdullah; Ketut Agustini; I Gde Wawan Sudatha; Anak Agung Adi Wiryya Putra
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 9 No 4 (2025): OCTOBER-DECEMBER 2025
Publisher : Lembaga Otonom Lembaga Informasi dan Riset Indonesia (KITA INFO dan RISET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v9i4.4111

Abstract

This study addresses a critical gap in flipped learning research by focusing on the specific role of multimedia tools in enhancing student engagement and comprehension—an area often overlooked in prior studies that tend to generalize the benefits of flipped classrooms. Employing a Systematic Literature Review (SLR) methodology, the study adheres to PRISMA guidelines and analyzes 20 empirical studies selected from 147 initial records obtained through databases such as Scopus, Google Scholar, and PubMed. Articles were included based on relevance, publication year (2019–2024), and methodological rigor. The findings quantitatively indicate that 100% of the studies reported improved comprehension, 90% observed heightened engagement, and 80% noted enhanced learning flexibility through multimedia-supported flipped learning. However, 60% of the studies identified infrastructural and digital literacy challenges as significant barriers. Theoretically, this research reinforces Vygotsky’s social constructivism by emphasizing interactive and student-centered learning environments. Practically, it underscores the need for teacher training and robust digital infrastructure to optimize flipped learning implementation. This review contributes actionable insights into designing more adaptive, technology-integrated education systems.
The Influence of Learning Management System on the Success of Blended Learning : Systematic Literature Review I Made Dharma Putra; Ni Nyoman Parwati; Ketut Agustini; Anak Agung Adi Wiryya Putra
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 9 No 4 (2025): OCTOBER-DECEMBER 2025
Publisher : Lembaga Otonom Lembaga Informasi dan Riset Indonesia (KITA INFO dan RISET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v9i4.4181

Abstract

This study aims to examine the effect of Learning Management System (LMS) on the success of blended learning using the Systematic Literature Review (SLR) method. The literature analyzed came from accredited journals indexed in Scopus and Google Scholar databases, with a publication range of 2020-2024 and the selection process was carried out based on Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) so that 20 journals were obtained that showed that LMS is effective in increasing the success of blended learning. Based on the analysis of articles and journals, this review highlights that LMS significantly increases several aspects of blended learning. Specifically, the use of LMS leads to a significant increase in several aspects of blended learning. LMS has been shown to be a critical determinant in enhancing student engagement within blended learning environments. Furthermore, LMS supports early data detection, which ultimately improves student learning outcomes. Students also experience higher satisfaction levels when LMS is integrated into blended learning courses. Beyond student benefits, LMS facilitates enhanced course management and delivery, providing a robust framework for modern education with effective organization and flexible learning experiences. The effectiveness of teaching is also improved through the integration of technology-mediated learning approaches via LMS. Moreover, LMS can accelerate the adaptation of teachers to distance education, increasing adoption rates and supporting various aspects of blended learning implementation. From this study, it can be seen that in general it shows indicators that LMS can improve student learning outcomes and learning independence in accordance with the objectives of blended learning. However, the effectiveness of LMS varies by educational context, and the intention to continue using LMS is influenced by perceptions of usefulness and satisfaction. The review concludes that several key elements maximize the impact of LMS on blended learning success: positive user experience, active teacher involvement, utilization of LMS data, and consideration of the educational context. LMS adoption is driven by the need for flexibility and to accelerate the digitalization of education, its can be seen from the increased effectiveness and ease of learning with flexible and cost-effective access to materials, as well as increasing learning independence by facilitating students to learn according to their respective speeds and learning styles.Effective implementation, however, requires addressing teacher anxiety by providing adequate support, such as internet and computer/gadget availability. These findings confirm that LMS plays a very important role in increasing the success of blended.
Trends in E-Learning Usage in Vocational High Schools (SMK) I Made Mudarta; Ketut Agustini; I Gde Wawan Sudhata; I Gusti Putu Suharta
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 9 No 4 (2025): OCTOBER-DECEMBER 2025
Publisher : Lembaga Otonom Lembaga Informasi dan Riset Indonesia (KITA INFO dan RISET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v9i4.4228

Abstract

Data innovation is currently progressing very rapidly in the field of education. As a result, Vocational High Schools (SMK) utilize e-learning and also information technology in carrying out teaching and learning activities. For this reason, a Systemic Literature Review (SLR) was conducted which examines what and how e-learning is researched. This research uses PRISMA (Preferred Reporting Items for Systemic and Meta-Analysis) guidelines, by searching for scopus indexed articles in the 2019-2023 range involving a total of 193 articles. After the screening process, 20 articles were obtained which were then analyzed in accordance with the Research Question (RQ) that had been formulated. The objectives of this examination are (1) To assess and describe the effect of e-learning implementation through Edmodo Stage (2) To determine the factors that influence the continuity of e-learning at work on students' understanding and learning achievement in the Edmodo field.  These results have limitations in terms of the scope of data sources and the depth of study on the material discussed. So this research provides opportunities for further researchers both in development design and SLR.
Trends and Directions of Gamification Research in Mathematics: Systematic Literature Review I Ketut Lokasanti; Ketut Agustini; I Gde Wawan Sudatha; Anak Agung Adi Wiryya Putra
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 9 No 4 (2025): OCTOBER-DECEMBER 2025
Publisher : Lembaga Otonom Lembaga Informasi dan Riset Indonesia (KITA INFO dan RISET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v9i4.4301

Abstract

Mathematics education plays a crucial role in equipping students with the skills necessary for the 21st century, such as critical thinking and problem-solving abilities. However, many students perceive mathematics as a challenging and tedious subject, which ultimately leads to a decline in their motivation and learning outcomes. Consequently, the application of gamification as an alternative method in mathematics instruction has demonstrated significant potential for enhancing student engagement and learning results. This research aims to investigate the impact of gamification in mathematics learning, as well as the trends associated with its implementation. Findings from prior studies indicate that gamification, whether digital or non-digital, can enhance motivation, reduce mathematics-related anxiety, and deepen the understanding of mathematical concepts. Digital educational games, along with the use of non-digital playing cards, have proven effective in improving student engagement and comprehension of mathematics across various educational levels. Adaptive learning systems that utilize artificial intelligence (AI) also exhibit substantial potential in providing personalized learning experiences tailored to the abilities of individual learners. This article examines 13 prominent journals selected following a rigorous elimination process utilizing the systematic literature review methodology. This process will occur from 2015 until 2025. The objective of this systematic approach is to evaluate and analyze pertinent, high-quality literature to enhance comprehension of the subject matter. The PRISMA approach is utilized to choose articles based on the established inclusion and exclusion criteria to get pertinent literature. Nevertheless, the challenges faced include the creation of gamification that is both more immersive and relevant to real-life contexts. Further research is required to explore the implementation of more pertinent gamification elements, such as challenges based on real-world situations and aspects of robotics, as well as the influence of social and emotional factors on the effectiveness of gamification in mathematics education. Thus, this study contributes to identifying the potential and shortcomings in the application of gamification within the field of mathematics education.
Tinjauan Literatur Sistematis Peran Multimedia Digital Pada Membaca Permulaan Siswa Sekolah Dasar Abdullah, Mohamad Syarief; Agustini, Ketut; Wawan Sudatha, I Gde
Jurnal TEKNODIK Jurnal Teknodik Vol. 29 No. 1, Juni 2025
Publisher : Pusat Data dan Teknologi Informasi Kementerian Pendidikan Kebudayaan, Riset dan Teknologi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32550/3mnmxa74

Abstract

Keterampilan membaca permulaan merupakan aspek fundamental dalam perkembangan literasi anak yang berpengaruh terhadap kesuksesan akademik mereka di masa depan. Di era digital, integrasi multimedia digital dalam pembelajaran membaca menjadi pendekatan yang efektif untuk meningkatkan kemampuan membaca siswa. Penelitian ini merupakan tinjauan literatur sistematis/ Systematic Literature Review (SLR) yang bertujuan untuk mengidentifikasi jenis multimedia digital yang digunakan dalam pembelajaran membaca permulaan, menilai dampaknya terhadap keterampilan membaca siswa, serta mengeksplorasi faktor-faktor yang mempengaruhi efektivitasnya. Dengan menggunakan pedoman PRISMA, 30 studi yang diterbitkan antara tahun 2019 hingga 2025 dianalisis dari jurnal terindeks Scopus dan Sinta. Hasil penelitian menunjukkan bahwa berbagai format multimedia digital, seperti e-book interaktif, permainan edukatif, augmented reality, dan aplikasi mendongeng, mampu meningkatkan keterlibatan siswa, motivasi, serta pemahaman mereka terhadap teks. Selain itu, pembelajaran berbasis multimedia mendukung pengembangan kosakata, pembelajaran yang dipersonalisasi, dan kolaborasi antar siswa. Namun, efektivitas multimedia digital dipengaruhi oleh kualitas konten, kompetensi guru, akses terhadap teknologi, serta keterlibatan orang tua. Studi ini juga menyoroti potensi pengembangan web multimedia interaktif yang mengintegrasikan nilai Tri Hita Karana dengan pendekatan flipped learning dalam mendukung pembelajaran kolaboratif dan meningkatkan keterampilan membaca permulaan siswa. Penelitian lebih lanjut disarankan untuk mengeksplorasi implementasi pembelajaran multimedia berbasis budaya serta dampaknya terhadap literasi membaca siswa. Early reading skills are a fundamental aspect of children's literacy development and significantly influence their future academic success. In the digital era, the integration of digital multimedia into reading instruction has become an effective approach to enhance students' reading abilities. This study is a Systematic Literature Review (SLR) aimed at identifying the types of digital multimedia used in early reading instruction, assessing their impact on students' reading skills, and exploring the factors influencing their effectiveness. Using the PRISMA guidelines, 30 studies published between 2019 and 2025 were analyzed from Scopus and Sinta indexed journals. The findings indicate that various forms of digital multimedia such as interactive e-books, educational games, augmented reality, and storytelling appscan improve student engagement, motivation, and text comprehension. Moreover, multimedia-based learning supports vocabulary development, personalized learning, and peer collaboration. However, the effectiveness of digital multimedia is influenced by content quality, teacher competence, access to technology, and parental involvement. This study also highlights the potential for developing interactive web-based multimedia that integrates the Tri Hita Karana values with a flipped learning approach to support collaborative learning and enhance early reading skills. Further research is recommended to explore the implementation of culturally-based multimedia learning and its impact on students’ reading literacy.
Co-Authors ., Dewa Ayu Kade Diah Arindia Putri ., Gede Bayu Pratama ., Gede Rai Sutama ., Gede Saindra Santyadiputra, S.T., M.Cs. ., Gema Imanuddin ., I Dewa Putu Adi Pranayoga ., I Gede Sadhu Gunawan ., I Kadek Agus Erta Nugraha ., I Kadek Suteja Putra ., I KETUT HARIAWAN ., I KETUT RUMADANA YASA ., I Made Adi Palguna ., I Made Ari Kamanjaya ., I Made Lasmana Wijaya ., I MADE MAWA ., I Nengah Eka Mertayasa ., I Putu Ngurah Mertayasa ., IDA AYU NYOMAN SRI WIJAYANTHI ., Ida Ayu Ratnasari Kemenuh ., Irma Sumayani ., Kadek Agus Darma Yadnya ., Kadek Aris Priyanthi ., Kadek Dicky Sectio Adi Wirandika ., Kadek Erna Kembar Ayu ., Ketut Mahendra ., Ketut Ngurah Alit Keniten ., Km Pita Setiarini ., Luh Putu Harta Widiyanti ., Luh Setiani ., Made Ayu Putri Purwaningsih ., Made Hena Sugiyanti ., Made Wihendra Adhiatmika ., Ni Kadek Dwi Juli Lestari ., Ni Komang Suni Astini ., Ni Made Erna Maygayanti ., Ni Made Krisnamurti Udayani ., NI MADE PUSPITAWATI ., Ni Putu Eka Astuti ., Ni Putu Sri Dianti ., Nur Azizah ., Prof. Dr. I Wayan Santyasa, M.Si. ., Putu Chandra Cahyana Putera ., Putu Gede Eka Widia Putra ., Putu Rima Yuliandewi ., Putu Yuni Prema Santi ., Robby Wijaya Khoerniawan ., Wahyu Restu Aji Abd. Rasyid Syamsuri Abdullah, Mohamad Syarief Adi Yasa, I Made Adnyana, I Gusti Kadek Surya Aisya Purnomo, Putri Eodytha Alexander Hamonangan Simamora Anak Agung Adi Wiryya Putra Anak Agung Gde Ekayana Angel Ardila Suci Q A Angga Wisesa Anggara, I Made Dika Angoy, Raisalam D Aniek Suryanti Kusuma Aniek Suryanti Kusuma Antara, I Komang Juni Apriadi, Ramadhan Ariadi, Gede Ariadi, Ni Made Ariana, Komang Mas Arimbawa, Gusti Putu Arya Arimbawa, I Putu Agra Arisanti, Nyoman Yuni Artawan, I Gede Suka Artha, I N. Widya Asmara, I Wayan Dana Astiti, Widya Astuti, Ni Putu Pasek Wida Ayu Widi Sari Bagiani, Ni Luh Putu Bramayudha, I Gede budiana, kadek alan Candra Sulistyawati Citariani, Ni Maede Darma, Komang Agus Satia Dedy Rosadi Denayani, Ni Wayan Dessy Seri Wahyuni Dewa Ayu Kade Diah Arindia Putri . Dewa Gede Hendra Divayana, Dewa Gede Hendra Dewi Agustini Dewi, I Gusti Ayu Tresna Edwards, Joseph Elly Herliyani Erick Suryadi, Pande Gede Ferdo Liana Kaban Fredi, Yosep Gede Aditra Pradnyana Gede Arya Mira Dharma Gede Bayu Pratama . Gede Indrawan Gede Rai Sutama . Gede Rasben Dantes Gede Saindra Santyadiputra Gede Saindra Santyadiputra Gede Saindra Santyadiputra, Gede Saindra Gede Saindra Santyadiputra, S.T., M.Cs . Gede Saindra Santyadiputra, S.T., M.Cs. . Gema Imanuddin . Hadi, Mohamad Irsan Hamisah Hartini, Nyoman Sugi Hartini, Nyoman Sugi I Dewa Putu Adi Pranayoga . I Gde Wawan Sudata I Gde Wawan Sudatha I Gde Wawan Sudatha I Gde Wawan Sudhata I Gde Wawan Sudhata I Gede Bendesa Subawa I Gede Harta Wijaya I Gede Mahendra Darmawiguna I Gede Ratnaya I Gede Sadhu Gunawan . I Gusti Lanang Putu Sumiantara I Gusti Putu Suharta I Gusti Putu Suharta I Kadek Agus Erta Nugraha . I Kadek Suartama I Kadek Suteja Putra . I Ketut Adnyana Putra I Ketut Andika Pradnyana I Ketut Lokasanti I Ketut Paramarta I Ketut Resika Arthana I Ketut Suada I Komang Sudarma I Komang Sudarma I Made Adi Palguna . I Made Adrwi Pradnyana I Made Ardwi Pradnyana I Made Ari Kamanjaya . I Made Candiasa I Made Dharma Putra I Made Dika Anggara I Made Dika Anggara I Made Gede Sunarya I Made Lasmana Wijaya . I Made Mudarta I Made Oka Riawan I Made Putrama I Made Tegeh I Nengah Eka Mertayasa I Nengah Eka Mertayasa I Nengah Eka Mertayasa . I Nyoman Bagus Suweta Nugraha I Nyoman Saputra Wahyu Wijaya I Putu Agra Arimbawa I Putu Dalbo Manik Krishna ., I Putu Dalbo Manik Krishna I Putu Eka Indrawan I Putu Gede Surya Tanaya I Putu Ngurah Mertayasa . I Putu Rencanaguna I Wayan Dana Asmara I Wayan Santyasa I Wayan Santyasa I Wayan Sudiartha I Wayan Sujana I Wayan Sukra Warpala Ida Ayu Ratnasari Kemenuh . Ida Bagus Nyoman Pascima Ida Ermiana Irma Sumayani . Jajuri, Titiyaka Binti Januartini, Putu Deli Kadek Agus Darma Yadnya . kadek alan budiana Kadek Aris Priyanthi . Kadek Dicky Sectio Adi Wirandika . Kadek Erna Kembar Ayu . Kadek Mira B. Pramesti Kadek Mira Brata Pramesti Kadek Sintya Dewi Ketut Mahendra . Ketut Ngurah Alit Keniten . Ketut Putranadi Ketut Widi Sastra Km Pita Setiarini . Komang Adi Premayogi Komang Agus Satia Darma Komang Dewi Lestari Komang Elik Mahayani Komang Mas Ariana Komang Surya Weda Krisna Yana, Putu Sastra Kristiyanti, Ni Nyoman Ely Kusuma, Kadek Angga Kusumadiputra, Made Novta Lestari, Komang Dewi Luh Gede Pramesti Indrasuari Luh Putu Harta Widiyanti . Luh Putu Tuti Ariani Luh Setiani . M.Cs ., Gede Saindra Santyadiputra, S.T., M.Cs M.Cs S.Kom I Made Agus Wirawan . M.Or S.Pd I Ketut Budaya Astra . M.Pd S.T. S.Pd. I Gde Wawan Sudatha . Made Ayu Putri Purwaningsih . Made Diah Angendari Made Hena Sugiyanti . Made Juniantari, Made Made Novta Kusumadiputra Made Wihendra Adhiatmika . Made Windu Antara Kesiman Maheswari, I Gusti Ayu Gita Dewi Marvilianti Dewi, Eka Dianita Maryati, Ni Made Rai Mertayasa, I Negah Eka Mertayasa, I Nengah Eka Mohamad Syarief Abdullah Monemnasi, Yuventus Muhammad Hafiz Nandini, Ida Ayu Intan Naswan Suharsono Ngarti, Jero Gede Ni Kadek Dwi Juli Lestari . Ni Ketut Dewi Purniasih Ni Ketut Martini Ni Luh Putu Andika Ni Luh Yunitami Ni Made Dwi Antari NI MADE DWI ANTARI Ni Made Erna Maygayanti . Ni Made Krisnamurti Udayani . Ni Made Rai Maryati Ni Made Widyanti Dwi Putri Ni Nyoman Parwati Ni Nyoman Sugihartini Ni Putu Eka Astuti . Ni Putu Eva Yuliawati Ni Putu Intan Pradnya Parmita Ni Putu Pasek Wida Astuti Ni Putu Sri Dianti . Ni Wayan Denayani Ni Wayan Marti Ni Wayan Suardiati Putri NUR AZIZAH . Nyoman Yuni Arisanti Ozsen, Zeynep P. WAYAN ARTA SUYASA Pande Gede Erick Suryadi Parmita, Ni Putu Intan Pradnya Pascalian Hadi Pradana Pebrianti, Sesil Dwi Permatasari, Ni Wayan Intan Pogoh, Fifi Lesley F. Poh, Chow Teng Pradnyana, I Ketut Andika Pradnyana, I Made Adrwi Pradnyana, Ketut Andika Prastiko Arthana, Marcel Premayogi, Komang Adi Purnama, Thrisnandha Purniasih, Ni Ketut Dewi Purnomo, Putri Eodytha Aisya Putrama, Made Putranadi, Ketut Putri, Ni Made Widyanti Dwi Putri, Ni Putu Meyka Pradnya Putu Arya Sulaksana Putu Chandra Cahyana Putera . Putu Deli Januartini Putu Gede Eka Widia Putra . Putu Prima Juniartina Putu Rima Yuliandewi . Putu Yuni Prema Santi . Raden Mohamad Herdian Bhakti Ratna Artha Windari Rendita Septiadi Robby Wijaya Khoerniawan . Sahda Nabila Pramesti Saindra Santyadiputra, Gede Saindra Santyadiputra, Gede Saputra, I Made Edy Bangkit Sari, Ayu Widi Sariyasa . Sastra, Ketut Widi Shodiq Damanhuri Sindu, I Gede Parta Sindu, I Gede Partha Sintya Dewi, Kadek Sri Wedani, Ni Ketut Suciati, Ni Nyoman Ayu Sudana, Ida Bagus Kade Merta Sudarma, Komang Sudata, I Gde Wawan Sudatha, I Gede Wawan Sudhata, Gde Wawan Sudhata, I Gde Wawan Sulaksana, Putu Arya Sulastri, Indrayani Ari Sulistyawati, Candra Sumiantara, I Gusti Lanang Putu Suwirtana Putra, I Gede Juli Suyadnya, I Gusti Bagus Syzca Taqwatika Taqwatika, Syzca Thrisnandha Purnama Tuange, Junita Sara V. B. Ulandari, Ni Wayan Umami, Thessa Sahara Wahyu Restu Aji . Wahyudi Wahyudi Wahyuni, Kadek Dwi Wawan Sudata Wawan Sudatha, I Gde Wayan Natta Maruta Weda, Komang Surya Widhi Astrini, Kadek Fuji Widiartha, Komang Kurniawan Widya Astiti Wijaya, I Gede Harta Wijaya, Wayan Hendi Arpana Winatha, Komang Redy Windhu, I Putu Tresna Wiryanta, Nyoman Agus Yuliyana, Tifani Yunitami, Ni Luh