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Sistem Pencegah Plagiarisme Dalam Tugas Mahasiswa Dengan Snapshotting dan User Activity Logging Azzam Syawqi Aziz; Fajar Pradana; Fitra Abdurrachman Bachtiar
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Plagiarism is an inseparable thing from an academic environment. Various motivations including working part-time and social dilemmas contribute to the high percentage of plagiarism at the university level. Handling with the plagiarism detection method has many disadvantages, such as the emergence police-criminal paradigm, value-oriented mindset, and technical weakness such as inability in analyzing translated documents. Hellas, Leinonen, and Ihantola's research with the plagiarism prevention method has several shortcomings, namely ignoring the process of work so that students can be cheated by buying assignments, the analysis at the end makes students able to cheat during assignments, no any log produced so the teacher can't assess student effort, and the software is tied to a particular platform. This research aims to perfect previous research by adding a snapshotting process that records document changes, user activity logging which records student activities, and build the systems with agnostic properties so that there is freedom to choose the form of tasks and the software that will be used. The system is tested using unit testing, integration, validation, automated testing, and compatibility. Unit testing and integration are valid and exceed 70% code coverage, validation testing in 32 test cases are valid, and compatibility testing shows the system is running well on six common desktop environments. Valid automated testing that contains no errors can speed up the testing process.
Pembangunan Aplikasi Dashboard Untuk Analisa Efektivitas Marketing Online Berbasis Website (Studi Kasus: Digital Marketing Malang) Ubaidillah Hakim Fadly; Fajar Pradana; Nurudin Santoso
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Internet marketing is a form of marketing through internet media. Social Media Advertising (SMA) is one way of internet marketing who use social media. Facebook is one of social media can provide advertising or SMA, that have advantages with a large excess of users. Digital Marketing Malang (DMM) is a service company that offers paid advertising on Facebook. In practice, the DMM will experience difficulties when overseeing the number of many ads that are running, because when advertising a product, it requires a lot of splitting. Splitting is a strategy of breaking up ads with different compositions to get the most effective ads. For this reason, is necessary to build a dashboard application to analyze the effectiveness of online marketing that can automatically check ads every 1 hour in a set of ads that will stop advertising less effective. Application will be development with sequential waterfall model. The stages in this study are: literature studies, needs analysis, design, implementation, testing, conclusions and suggestions for future research. This application is built using a website base with the PHP programming language. Functional testing carried out in the form of unit testing, integration and validation that produces a 100% valid value. While the non-functional testing is done using compatibility testing with the results of the application can run well on 4 different browsers.
Pembangunan Kakas Bantu untuk Memprediksi Failure Rate dari Perangkat Lunak menggunakan Musa's Algorithm Dindy Fitriannora; Bayu Priyambadha; Fajar Pradana
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Software development cycle has many phases and software will undergo one of these phases, namely the testing phase where unit of program or program will be tested before being given to client to ensure the software already has things that match the needs that have been defined and each unit is in accordance with its specifications. Moreover, purpose of the testing phase is to find program defects before use. Ability of software to maintain its performance level under specified conditions for a time period is called reliability. Measurement of software reliability is centered on failures and failure intensity where failure intensity is the number of occurrences of failure in a certain time period. Failure intensity can be seen from predictable failure rates with many techniques, one of which is Musa 's algorithm that can be used at the start of testing. This system has been tested using the white box testing method with basis path testing techniques in unit testing and integration testing and black box testing methods in validation testing. This system has an accuracy rate of 100% and the duration to calculate the failure rate using the system is an average of 2000 times faster than manual calculation.
Pengembangan Sistem Marketplace Tempat Aktivitas Edukatif Anak Berbasis Mobile iOS Faiqotul Himmah; Fajar Pradana; Bayu Priyambadha
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

There has arisen awareness of some people in meeting educational needs that help their children grow up at an early age. It's just, still often encountered difficulties when parents want to find a place for educational activities, especially those that are friendly to children. Based on that, a Parentstory system has been created to find and locate children's educational activities in Jabodetabek with website-based. However, in a condition where people are increasingly aware of the use of gadgets, providing a website-based system is not yet practical. Therefore, a system is needed that can also be developed in the form of a mobile application to increase system service penetration, especially to people who use iOS-based gadgets. The problem faced in providing the intended application is how needs analysis, design, implementation, and testing must be carried out so that the application is easy to use in accordance with the needs of the community. Based on the above problems, this research is carried out to develop iOS-based mobile applications as a means to find, discover and place reservations for children's educational activities, especially in the Jakarta, Bogor, Depok, Tangerang, and Bekasi (Jabodetabek) areas. This study began with a needs analysis that found 25 functional system requirements. Next, a design with Model View Controller (MVC) and a MySQL database are implemented which is implemented using Swift language. The testing phase is done by white and black box test methods. White box testing is done by unit testing. While black box testing uses validation testing which produces a 100% valid value for all test cases where the application made is in accordance with the results of previous analysis and design, and usability testing which produces an 80.4 value with an acceptable category.
Pembangunan Platform Sportify: Platform Pencari Teman Olahraga Berbasis Mobile Android Agung Pramono; Fajar Pradana; Lutfi Fanani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

An exercise is basically a very important requirement for every human being in life so that physical and health conditions can be maintained properly. But this one activity is very easy for us to leave with various pretexts. The lack of public interest in exercise can be influenced by a variety of things, including lack of players, inappropriate time, and the distance of distant sports venues. With the current large level of community penetration in using the internet coupled with a large number of smartphone ownership, this study made a solution in the form of a sports friend search platform called "Sportify". This system uses interest in sports preferences, location and rating in finding players or friends in sports. The Haversine method is also used to find players with the closest location from the sport, and also used the Technique for Preference by Similarity to Ideal Solution (TOPSIS) algorithm to recommend players. This research begins by conducting a needs analysis and getting 44 functional requirements and 1 non-functional requirement. Then do the design and implementation stages. The development model used in this study is waterfall. This system was developed using the Java programming language on mobile devices with the Android operating system. Sportify also uses database storage technology in the form of NoSQL. The next step after implementation is testing the system. This system was successfully tested with unit testing, integration, validation, and usability. The results of the system testing are 100% valid and usability testing with System Usability Scale (SUS) is 73.5 which is in the acceptable category.
Pengembangan Sistem Pembelajaran Bahasa Inggris Menggunakan Pendekatan Gamifikasi Ilham Pambudi; Fajar Pradana; Fitra Abdurrachman Bachtiar
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

English has been an international language for communication among global citizens. A good English ability is highly required for Indonesians to be able to communicate with other people around the world. However, learners in Indonesia frequently encounter a myriad of challenges in learning English, including their reluctance to study new English vocabulary, worry of making mistakes, and feeling bored with the conventional teaching methods. The main four English skills that should be mastered by the learners are writing, reading, listening, and speaking. Excellent vocabulary mastery has been one of the key factors to become proficient at those four skills. English learning system using gamification approach serves as one of the solutions to improve learners' motivation in learning English. The use of gamification concept integrates several elements embedded in game applications, such as point collection, achievement, ranking, which are wrapped as English learning materials. Website-based learning system can be accessed without any place and time constraint, so that learners can study English autonomously and flexibly. This type of English learning system is developed using a software development model ‘Waterfall' with some certain procedures, including needs analysis, designing, implementation, and system test. This learning system has been examined by testing unit using White box method and validation test using Black box. Based on a series of the conducted tests, it demonstrated that the functional system has been running as designed and the result of the tests showed a 100% validity level.
Pengembangan Aplikasi Pelaporan Keuangan Desa Berbasis Citizen Centric Yoshua Omega Maurya; Fajar Pradana; Achmad Arwan
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Based on UU No. 20 tahun 2018 Tentang Pengelolaan Keuangan Desa pasal 72 village government must inform village finance to public, then the village government must make publication about village finance every year, to achieve it Ngawi regency government make a reporting about village finance to citizen and Badan Pembangunan Masyarakat dan Desa (BAPPEMASDESA). Village finance reporting to citizen carried out using billboards. Billboards has problem such broken, rainy, information not seen at night and etc. Bilboards make citizen go to village government office or BAPPEMASDESA for make complain about disinformation about Village finance reporting. Village in Ngawi regency in 2018 no one reported about Perubahan APBDesa and Realisasi APBDesa to citizen and BAPPEMASDESA. Previous E-Government website were still oriented to the government, that making people not getting information that was actually needed by government. Based this problem government created a system which has the main features finance reporting village consisting of APBDesa, Perubahan APBDesa and Realisasi APBDesa to citizen and BAPPEMASDESA and citizen complains. The system is made based on citizen centric which is based on the perspective of the citizen. The research begins with conducting requirement enginnering and literature study about citizen centric. The results of the requirement engineering get 53 functional requirements and 2 non-functional requirement, after carrying out requirement engineering, go to design phased and implementation phased. System developed by many language consists PHP (Laravel Framework), Javascript, HTML, CSS and MYSQL database. Implementation is complete followed by unit testing, and validation testing. The results of the test produce 100% valid it means all requirement was success implemented.
Pengembangan Sistem Informasi Manajemen ASN (SIMAS) Online Badan Kepegawaian Daerah Kota Malang Citra Putri Adiyanti; Fajar Pradana; Widhi Hayuhardhika Nugraha Putra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The Regional Personnel Agency (BKD) of Malang is the overshadowed body in the data management of all Civil Servants (PNS) in Malang. The main problem currently being faced by BKD Malang is that the process of submitting letters from civil servants is still ineffective. The reason for this is because every file submitted by PNS to each work unit and to the BKD directly is still in the form of paper documents, for example a copy. This causes the BKD still has to do the process of scanning every file submitted by the PNS so that it slows down the documentation process and the process of submitting the legalization of the submission of letters to the leadership. So that causes the length of the process of approving each of the problems raised by civil servants. The current submission process can be completed with an average period of one to 2-6 months. From these problems SIMAS will be developed to facilitate the process of submitting letters by way of civil servants can directly upload digital documents to speed up the process of submitting the required documents. Submissions that exist in this system are Submission of Periodic Salary Increase, Employee Card, Husband / Wife Card, and Model C. From the process of needs analysis, 55 functional requirements and 1 non-functional need will be obtained. After the design and implementation process will be carried out testing will be carried out by testing whitebox and blackbox for functiounal requirements and testing competibility testing for testing non-functiounal requirements. Whitebox testing consists of unit testing to test three methods that produce valid valuus ​​on all existing test pathways and integration testing to test two integrated methods and produce valid values ​​on all existing test paths. Blackbox testing will be done by testing validation of 55 functional requirements and producing valid values ​​in all test cases so that the sistem can run well and as expected. Compatibility testing is done useng the Sortsite tool and produces that the sistem can run properly on various browsers and there are no results that have critical issues.
Pengembangan Sistem Manajemen Kajian dan Penggalangan Dana berbasis Web Pesantren As-Sunnah Pasuruan Rhomzy Oesman; Fajar Pradana; Mahardeka Tri Ananta
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Event management system is an important part that is needed when an event requires an accountability and a report from an event that has been or will be done. But in reality there are several problems that can be an impact of the absence of an event management system. The first problem is the frequent dissemination of information about the studies held ineffective. The second problem is that in the absence of an event management system, the accountability report of the event is still not transparent, so it still creates ambiguity in terms of transparency, especially events related to finance, where transparency is needed in events related to finance. Based on these problems, there needs to be an event management system to overcome existing problems. The management system for reviewing and raising funds for the Pesantren As-Sunnnah Pasuruan is a solution to the problem. Created by using website technology and has been tested using the whitebox testing method for unit testing and integration, and uses the blackbox testing method to test validation which results in a 100% valid value for all tested cases, and usability testing that gets a value of 82.5 which is categorized as acceptable.
Pengembangan Aplikasi Portal Penyewaan Barang di Kota Malang Berbasis Web Fatimah Az Zahra; Fajar Pradana; Eriq Muh. Adams Jonemaro
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

In various activities, people need goods which don't have to be purchased but can be fulfilled by renting. But the lack of information about rental services, makes renter have to do research to find the proper options of rental service according to their references. Besides that, the process of renting and recording orders by manually or bookkeeping could causes several problems. As a result, determining the rental schedule is difficult, slow in accessing data leases, moreover could make the data to be lost. Web portal is able to integrate and support the specific types of applications such as e-commerce. This easiness helps the services to user become more efficient. By combining the concept of web portal with the business process of rental services, the RentPal application was developed as a platform to bridge the rental services with renter. A filter function will be added to the renter by giving a rating based on the goods that return well and on time. This is intended as a preventive action to reduce fraud committed by tenants. Software development of RentPal using a prototyping design model and has been tested with unit testing, integration testing and validation testing which produces 100% valid for 60 test cases, and usability testing which produces a value of 79% and Cronbach's alpha value of 0,9 (excellent).
Co-Authors Abdillah Ali Abdurrachman Bachtiar, Fitra Abdurrizqo Arrahman Abul A'la Alghifari Achmad Arwan Achmad Hanim Nur Wahid Adam Hendra Brata Adelia Tri Caeserine Pinem Adhy, Mochammad Adillah, Atthoriq Aditya Rachmadi Aditya Rachmadi, Aditya Aditya Wisnu Jati Kusumo Admaja Dwi Herlambang, Admaja Dwi Afif Nandya Saputra Afina Putri Cahyani Agi Putra Kharisma Agung Pramono Agus Wahyu Widodo Ahmad Mustafirudin Ahmad Taufiq Hidayatullah Akbar, Muhammad Aminul Akhmad Lazuardi Al Ikhsan, Mochammad Dearifaldi Alfa, Arrafii Alfian, Kharis Alfin Taufiqurrahman Alfin Zaenal Kamala Ali Fikri Amirrulloh Acmad Kusaini Alkakim Amzi, Dzakwan Mufid Andrian, Muhamad Anggara Priambodo Jhohansyah Anita Rizky Agustina Anita Rizky Agustina Anjumi Kholifatu Rahmatika Annisa Septiana Sani Arda Firdaus Ramadhan Ardi Wicaksono Ardian Riftha Dhuha Ardina Fitri Haryono Ardyani Nalendri Styadi Arel Riedsa Adiguna Arief Andy Soebroto Arifiansyah, Achmad Syarif Aristawati, Annisa Armanda, Ferdhy Ihza Arya Rizky Sandi Aryo Pinandito Atthoriq Adillah Wicaksana Aulia Rahman Aulia Septi Pertiwi Aulia, Laras Husna Auliaur Rasyid Azizah Nurul Asri Azzam Syawqi Aziz Bagas Andaryanto Bagus Kurniawan Bayu Priyambadha Bayu Priyambadha Beni Dektos Heronimus Bestralaga Rusmarasy Bobby Ardian Ekaputra Bondan Sapta Prakoso Buce Trias Hanggara Buce Trias Hanggara Budi Darma Setiawan Chandra Saputra, Mochamad Citra Putri Adiyanti Dama Iraga, Isardi Danniar Reza Firdausy Della Fauziah Denny Sagita Denny Sagita Rusdianto Denny Sagita Rusdianto Deny Prasetia Taruma Wardana Dewi, Elok Nuraida Kusuma Dhanuari Indra Bastari Diago Ariesandika Diah Priharsari Diana Diana Diana Dindy Fitriannora Diva Fardiana Risa Djoko Pramono Djoko Pramono Dzaky Fadhilla Guci Edy Santoso Elke Cahya Putri Ericko Wicaksono Eriq Muh. Adams Jonemaro Eriq Muhammad Adams Jonemaro Fadhilah Muchammad F. A. Bakthier Fahrezy, Ahmad Faiqotul Himmah Faizatul Amalia Farah Shofiatul Ummah Farhansyah, Brahma Hanif Fatimah Az Zahra Fatimatuz Zahro Fatwa Ramdani, Fatwa Fauzi Ahmad Muda Fauziyah, Neyla Neyla Nuril Ferrinda Aprilia Kautsar Syaharani Hazmi Ferry Setiawan Fikar Mukamal Firdaus Arsy Ramadhan Firdaus Yulia Fika Maulidya Fitra Abdurrachman Bachtiar Giga Setiawan Grinaldi Wisnu Tri Prasetyo Gusti Rachman Nico Handoyo Saputra Hanggara, Buce Trias Hanif Irfan Syah Harahap, Selsa Meiliztira Harun Arrasyid Hasibuan Haryono, Wasis Haryowinoto Rizqul Aktsar Himastuti, Rahma Hirashima, Tsukasa I Putu A Angga Krishna Ibrahimsyah Zairussalam Ikhsan Khaliq Ilham Pambudi Ilyas Abdi Nugraha Iman Harie Nawanto Inas Nabila Indriati Indriati Intan Yusuf Habibie Irfani, Ilham Irwan Suprianto Ismiarta Aknuranda Issa Arwani Ivqonnada Al Mufarrih Jebi Hayi Tamami Jefry Kalvin Simanjuntak Komang Candra Brata Krishna Yudhakusuma Putra Munandar Langundi, Raziqa Izza Larasati, Sza Sza Amulya Lazuardi Dio Ramadhan Loudy Fitria Aspitasari Luluk Mukarromah Lutfi Fanani Luthfi Baihaqy M Reza Syahputra A M. Fahmi Aresha Maha, Ahmad Israq Bahagia Mahardeka Tri Ananta Makhdoum Tosinmim Marshananda Aqila Kurniawan Meilisa Dwiyati Marali Misbakhul Kharis Moch Alyur Ridho Mochamad Chandra Saputra Mochamad Chandra Saputra, Mochamad Chandra Mochamad Dwi Fadly Mochammad Adhy Mochammad Chandra Saputra Mochammad Dearifaldi Al Ikhsan Moh. Wahyu Dwi Ridiansyah Mohammad Mirza Zanuar Muhamad Yogi Saka F Muhammad Adnan Muhammad Aliyya Ilmi Muhammad Aulia Rahman Muhammad Ednan Fajri Gunadi Muhammad Fadel Muhammad Faisal Fahat Muhammad Faisal Shabri Muhammad Faishal Firdaus Muhammad Fajrul Falah Muhammad Ridha Muhammad Ridha Anshari Muhammad Saifussolihin Putra Aditama Muhammad Tanzil Furqon Muhammad Ubaidillah Muhammad Zaharuddin Muhammad Zulfikarrahman Mulyo Budi Setiawan Nadya Nur Fadhila Nefiana Mey Ipradita Nengsih, Sulistia Neyla Nuril Fauziyah Ni Made Rai Arini Permatasari Niken Hendrakusma Wardani Nur Aisyah Asriani Nur Efendi, Akhmad Farid Nur Fikri, Abdan Nurkalam, Haikal Nurudin Santoso Nurwida Mariatul Sadila Osa Prisdyana Permatasari, Amelia Intan priharsari, diah Priyambadha, Bayu Punaji Setyosari Purnomo, Welly Putra Sahat Mahenra Sihombing Putra, Mohammad Aditya Putri, Elke Cahya Quraish, M. Rahmat Adi Setiawan Ramadhani Alfath, Muhammad Fadhil Rasio Ganang Atmaja Ratih Pinandita Retno Indah Rokhmawati Retno Indah Rokhmawati, Retno Indah Reza Fahrur Rasyid Rezka Aditya Nugraha Hasan Rhomzy Oesman Risa, Diva Fardiana Riski Pradana Riswan Septriayadi Sianturi Riza Setiawan Rizkey Wijayanto Rizkia Desi Yudiari Rizky Ramadhana Roliand Prasetya Rona Salsabila Rosita Budianti Ruby Firmansyah, Nadhif Ruzadi, Andi Achmad Fauzi Said Atharillah Alifka Alhabsyi Saida Ulfa Salsabila, Rona Samuel Ricko Perdana Putra Satrio Agung Wicaksono Satriyo Putra Sarjono Setyawan, Moh Arsyad Mubarak Sigit Widodo Surya Daren Hafizh Suryadio Rizki, Farchan Sutrisno Sutrisno Taufik Hidayat Teguh Surya Thaulinzky, Salsha Timothy Julian Tri Afirianto, Tri Tri Astoto Kurniawan Ubaidillah Hakim Fadly Ubaidillah, Muhammad Vasha Farisi Sarwan Halim Welly Purnomo Wibowo, Ripto Mukti Widhi Hayuhardhika Nugraha Putra Widhy Hayuhardhika Nugraha Putra Widya Amala Sholikhah Widya Bayu Wicaksono Widyawati Widyawati Wijaya, Aldy Imam Yakub, Slamet Mochamad Yoshua Omega Maurya Yudi Muliawan Yuita Arum Sari Yusi Tyroni Mursityo Zulfikarrahman, Muhammad