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Media Flipbook Digital Berbasis Kearifan Lokal untuk Meningkatkan Hasil Belajar IPAS Siswa Kelas V SD Yohana Dilafatul Hamidah; Karimatus Saidah; Wahid Ibnu Zaman
YASIN Vol 6 No 4 (2026): YASIN: Jurnal Pendidikan dan Sosial Budaya
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/yasin.v6i4.10815

Abstract

Students’ low understanding of historical relics and the limited connection between the material and the surrounding cultural environment indicate the need for learning media that are contextual, engaging, and relevant to elementary school students’ learning experiences. This study aims to develop a Digital Flipbook based on Kediri local wisdom and to test its validity, practicality, and effectiveness in improving students’ learning outcomes on historical relics material in fifth-grade elementary school. This study used a Research and Development (R&D) method with the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The research subjects consisted of 37 fifth-grade students at SDN Sukorame 2 Kediri City, including 10 students in the limited trial and 27 students in the broad trial. Data were collected through expert validation sheets, teacher and student response questionnaires, and learning outcome tests through pretest and posttest. The results of the study show that the Digital Flipbook based on Kediri local wisdom obtained a validity level of 94% in the highly valid category. The practicality of the media was shown by teacher responses of 94% and student responses of 93%, both of which were in the highly practical category. The students’ mean score increased from 64.81 in the pretest to 91.85 in the posttest. The results of the Wilcoxon Signed Rank Test showed a significance value of 0.001 (p < 0.05), indicating a significant improvement in learning outcomes after the use of the media. The conclusion of the study affirms that the Digital Flipbook based on Kediri local wisdom is valid, practical, and effective in improving students’ learning outcomes on historical relics material in fifth-grade elementary school. The implications of this study indicate that digital learning media based on local wisdom can serve as an alternative form of contextual learning that supports improved learning outcomes while introducing and preserving regional cultural heritage among students.
Media Pembelajaran KARPERA Materi Kebutuhan dan Keinginan untuk Meningkatkan Hasil Belajar Siswa Kelas IV SD Dewi Alvinatur Rohmah; Karimatus Saidah; Wahid Ibnu Zaman
YASIN Vol 6 No 4 (2026): YASIN: Jurnal Pendidikan dan Sosial Budaya
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/yasin.v6i4.11229

Abstract

Instructional media play an important role in helping elementary school students understand abstract concepts through concrete and contextual learning experiences. However, instruction on needs and wants remains dominated by lecture methods and textbook use, resulting in low student engagement and suboptimal learning outcomes. This study aims to develop KARPERA (Budget Planning Cards) instructional media and analyze its validity, practicality, and effectiveness in improving the learning outcomes of fourth-grade elementary school students. The study employed the Research and Development (R&D) method using the ADDIE model, which comprises the Analysis, Design, Development, Implementation, and Evaluation stages. The research subjects were fourth-grade students at SDN Bandar Lor 3, Kediri City. Data were collected through interviews, observations, documentation, validation questionnaires, response questionnaires, and learning outcome tests. The findings indicate that KARPERA media met the validity criteria based on expert assessments, was practical based on teacher and student responses, and was effective in improving learning outcomes on the topic of needs and wants. This study concludes that KARPERA media is suitable for use as an innovative instructional medium that supports contextual learning. These findings provide a practical contribution for teachers in delivering more active and concrete learning and support the development of financial literacy among elementary school students from an early age.
Efektivitas Media Pop-Up Book Berbasis Bentuk Benda-Benda pada Obyek Wisata Kediri Materi Bangun Ruang Kelas 5 Sekolah Dasar Sophie Gita Aryani; Wahid Ibnu Zaman; Ika Santia
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2950

Abstract

This study aimed to determine the effectiveness of a Pop-Up Book media based on the shapes of objects found at tourist attractions in Kediri in improving the understanding of three-dimensional geometry concepts among fifth-grade elementary school students. The study employed a quantitative approach using the Research and Development (R&D) method with the ADDIE model, focusing on the implementation stage. The research subjects consisted of 26 students who participated in both limited-scale and large-scale trials. Data were collected through pretests and posttests and analyzed using classical learning mastery and N-Gain calculations. The results showed an improvement in learning outcomes, with the average achievement increasing from 66.6% in the pretest (6 students achieving mastery) to 90% in the posttest (20 students achieving mastery), accompanied by an increase in the percentage of learning mastery. The N-Gain scores were categorized as moderate, indicating that the media was sufficiently effective in improving learning outcomes, with N-Gain values of 0.38 in the limited-scale trial and 0.46 in the large-scale trial. The Pop-Up Book media was able to visualize three-dimensional geometry concepts concretely and contextually, making it easier for students to understand the material. In addition, the media enhanced students’ motivation and engagement in the learning process. Therefore, it can be concluded that the Pop-Up Book media based on local tourist attraction contexts is effective for teaching three-dimensional geometry in elementary schools.
Efektivitas Media Pembelajaran Tapak Gunung Berbasis Problem Based Learning Terhadap Hasil Belajar KPK dan FPB Siswa Kelas IV SD Putri Ardia Rahma; Wahid Ibnu Zaman; Ika Santia
Tunas Nusantara Vol. 8 No. 1 (2026)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/6kw0h836

Abstract

This study was motivated by the low student learning outcomes regarding the topics of Greatest Common Divisor (GCD) and Least Common Multiple (LCM), a result of the limited use of engaging and interactive learning media. The study aimed to determine the effectiveness of the Tapak Gunung learning media based on the Problem Based Learning (PBL) model in teaching GCD and LCM to fourth grade elementary school students. This research is part of a broader Research and Development (R&D) project for the Tapak Gunung learning media. This article focuses on the media effectiveness testing phase, employing a quantitative approach with a pre-experimental, one-group pretest-posttest design. The research subjects consisted of 32 fourth-grade students from SDN 1 Nglaban, selected using a total sampling technique. The effectiveness test was conducted in two stages: a limited trial involving 9 students and an extensive trial involving 23 students. Data were analyzed using classical learning mastery, N-Gain scores, normality tests, and paired-sample t-tests. The research instrument was a learning achievement test validated by subject matter and instructional experts. The results showed that classical learning mastery reached 88.8% in the limited trial and rose to 100% in the extensive trial. The average pretest score of 65.78 increased to 92.21 in the posttest, with an N-Gain score of 0.77, falling into the high category. The paired-sample t-test yielded a significance value of 0.000 (p < 0.05), indicating a significant difference between pretest and posttest scores. Thus, the PBL-based Tapak Gunung learning media proved effective in improving the learning outcomes of fourth-grade elementary school students regarding GCD and LCM. This medium can serve as an alternative for elementary school teachers to create mathematics instruction that is more active, engaging, and meaningful.
Analisis Profil Kemandirian Belajar Matematika Mahasiswa Teknik Informatika Menggunakan Algoritma K-Means Clustering Febrinita, Filda; Zaman, Wahid Ibnu; Puspitasari, Wahyu Dwi; Fanderella, Nur Cindy Intan
Imajiner: Jurnal Matematika dan Pendidikan Matematika Vol 8, No 4 (2026): Imajiner: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/imajiner.v8i4.27576

Abstract

Student dependence on lecturers in mathematics learning demonstrates a low level of independence, which in turn influences learning outcomes. This study aims to group students by the level of self-regulated learning in mathematics and to describe the characteristics of each group. The study used a quantitative descriptive exploratory design. Data were collected through questionnaires and analyzed using the k-means clustering algorithm and descriptive statistics. The results showed that 18.80% of students were in the low category, with responsibility indicators 78.66%, discipline 54.75%, self-control 80.31%, initiative 56.15%, motivation 73.00%, and self-confidence 67.29%. A total of 53.85% of students were in the medium category, with responsibility indicators 87.89%, discipline 63.94%, self-control 86.30%, initiative 69.95%, motivation 86.03%, and self-confidence 81.80%. Furthermore, 27.35% of students are in the high category with responsibility indicators 97.27%, discipline 82.55%, self-control 97.42%, initiative 87.27%, motivation 97.45%, and self-confidence 95.00%. Based on these results, it can be concluded that the level of student independence in learning mathematics is dominated by the medium category. Students in the high self-regulated learning category have very good abilities in the indicators of responsibility, self-control, motivation, and self-confidence. Meanwhile, in the medium and low categories, the indicators that need improvement are discipline, initiative, and self-confidence.
Integrating Cryptographic Security Features in Information System Barcodes for Self-Service Systems Sucipto; Aidina Ristyawan; Dwi Harini; Wahid Ibnu Zaman; Muhammad Najibulloh  Muzaki; Mohamed Naeem Antharathara Abdulnazar
Advance Sustainable Science Engineering and Technology Vol. 6 No. 4 (2024): August-October
Publisher : Science and Technology Research Centre Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/asset.v6i4.850

Abstract

Integrating services in an information system is necessary to provide services that can optimize an information system. One of the systems in PKKMB activities that will be combined with information security features is the attendance system. This research uses the Liner Sequential Model (LSM) method to integrate the QR Code attendance system with security features. This research aims to integrate QR Codes by optimizing increased security by combining the Advanced Encryption Standard (AES) algorithm with base64 with a dynamic data model to complicate the QR Code manipulation process. Contribution This study makes optimization of the AES encryption model to improve data security on QR Code. Algorithm testing results include using a Character Error Rate (CER) of 0%, Avalanche Effect (AE) testing with a value of 53.05%, and response time (RT) testing of 10.26ms
PENGEMBANGAN E-LKPD INTERAKTIF BERBASIS ETNOMATEMATIKA PADA MATERI BANGUN RUANG TABUNG DENGAN PENGUATAN KARAKTER MANDIRI SISWA KELAS V SDN 3 JATIKALEN Putri Wardani, Adelia Eko; Ibnu Zaman, Wahid; Afandi, Zainal
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.13724

Abstract

The results of observations in class V of SDN 3 Jatikalen show that students face difficulties in understanding the material about building tubes because there is no interactive, innovative and interesting teaching material available for students. This research aims to create an interactive E-LKPD teaching material that integrates cultural elements in mathematics learning in order to optimize students' knowledge of the material. The method used in this research is the R&D method with ADDIE as the model. The data collected includes the validity, practicality and effectiveness of the E-LKPD being developed. The final results of the validation carried out by material experts and media experts obtained an average score of 90.7%, indicating a very valid category. Responses from teachers received an average score of 93.3%. Meanwhile, responses from students in limited trials and extensive trials received an average score of 97% and 97.4%, indicating a very practical category. Effectiveness was measured through a posttest after using the ethnomathematics-based interactive E-LKPD, with an average posttest score of 88.9 and a classical completion rate of 89.5%. Based on the results of the research that has been carried out, a conclusion can be drawn that the development of interactive E-LKPD based on ethnomathematics in learning to build tubes in class V at SDN 3 Jatikalen has proven to be very effective in supporting the teaching and learning process and improving student learning outcomes.
PENGEMBANGAN KOMIK DIGITAL BERBASIS KKEARIFAN LOKAL ENTANG CERITA RAKYAT CALON ARANG UNTUK SISWA KELAS V SDN SUKORAME 2 KOTA KEDIRI Meliana, Eza; Wahid Ibnu Zaman; Zainal Afandi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.14839

Abstract

This research is based on the results of the researcher's observations, that Indonesian language learning at SDN Sukorame 2 is still based on minimal use of learning media in the process of teaching and learning activities. As a result, the class atmosphere is boring, passive and monotonous. The objectives of this research are (1) to determine the validity of digital comic media for class V students (2) to determine the effectiveness of the validity of digital comic media for class V students (3) to determine the practicality of digital comic media for class V students. This research uses R&D research and development methods using the ADDIE model. The instruments of this research are observation and interviews. The conclusions of this research are (1) The results of media expert validation obtained a score of 92%, the results of material expert validation obtained a score of 96%. The average percentage score obtained from media and material experts is 94%, with very valid criteria. (2) The results of the teacher response questionnaire obtained a score of 94%, while the results of the student response questionnaire obtained a score of 92%. The average percentage score obtained from the teacher and student response questionnaire was 93%, with very practical criteria. (3) The results of the posttest score obtained a score of 91.60%, with a classical learning completeness of 93%, which is included in the very effective criteria.
PENGARUH MODEL PEMBELAJARAN ARIAS (ASSURANCE, RELEVANCE, INTEREST, ASSESMENT, SATISFACTION) TERHADAP KEMAMPUAN MENGIDENTIFIKASI BANGUN DATAR PADA SISWA KELAS IV SDN MANGGIS 2 PUNCU Khamidatul Khoiroh, Binti; Ibnu Zaman, Wahid; Afandi, Zainal
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.14849

Abstract

This research aims to determine the effect of the ARIAS learning model on the ability to identify flat shapes in grdae 4 students at SDN Manggis 2 Puncu. The research method used is quantitative with an experimental design. the research sample consisted of two calasses, namely IV A as the experimental class which used the ARIAS learning model and class IV B as the control class which used the conventional learning model. Data is colled through tests given before and after treatment. The results of the research show that there is a significant influence on learning outcomes using the ARIAS learning model compared to using the conventional learning model. Data analyst using t-test shosws that the average value of learning outcomes for the experimental class is 78 and while the control class is 60, thus the area learning model is effective in improving student learning outcomes.
DEVELOPMENT OF THREE-DIMENSIONAL VISUAL LEARNING MEDIA "BUKU SUSUN MESIS" TO IMPROVE STUDENT LEARNING OUTCOMES ON ANIMAL LIFE CYCLE MATERIAL CLASS IV SUMBERJO 2 ELEMENTARY SCHOOL Isabela Arinda Putri; Muhamad Basori; Wahid Ibnu Zaman
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.16433

Abstract

This research was carried out with the aim of finding out how to develop three-dimensional visual learning media for buku susun mesis on class IV animal life cycle material that is valid, practical and effective. This research is Research and Development (R&D). The development model used is the ADDIE model. The stages in the ADDIE model are 1) Analysis, 2) Design, 3) Development, 4) Implementation, 5) Evaluation. Data was collected using observation, tests, questionnaires and documentation techniques. In analyzing the data, data was obtained from the results of expert validity tests, teacher and student practicality tests, and effectiveness tests obtained from student posttest results. The results obtained from this research were that the learning media developed received a validity percentage of 91.1% from material experts and 88.3% from media experts, resulting in an average of 89.7% with a very valid category. Meanwhile, the practicality test received 92.3% of teacher responses and 92.8% of student responses, resulting in an average of 92.5% in the very practical category. In the effectiveness test, the average student learning outcome was 85.6 with a classical learning completeness percentage of 87.5%, while in extensive trials the average student learning outcome was 92.3 with a classical learning completeness percentage of 90.9. %. From the two field trial results, an average percentage of 90.5 was obtained with an average percentage of classical learning completion of 90% in the very effective category. So it was concluded that the three-dimensional visual learning media "Buku Susun Mesis" can be used in learning.
Co-Authors Aan Nurfahrudianto Abdul Aziz Hunaifi Ade Cita Geovani Cahya Ningtias Adelta, Sherly Afandi, Zainal Agung Dwi Cahyo Anggoro Agus Muji Santoso Aidina Ristyawan Alfi Laila Alfina, Ainun Izza Alsa Safa'a Milata Sabila abdi amara saida Ana Yulianti Anam, M. Asrovil Ananda Ilham Esa Anggoro, Agung Dwi Cahyo Anindya, Fenny Arim Septiawan Armadhani, Rio Astri Rino Oktivasari Basori, Moh. Bea Hana Siswati Brillita Naja Ein Wyandha Budhi Utami Cantika Sabrinatasari Citra Oktavia Damariswara, Rian Den Ayu Putri Pandan Sari Denok Aulia Ditasari Destya Rahmadani Dewi Alvinatur Rohmah Dewitasari, Mulia Dhety, Dayinta Dhian Dwi Nur Wenda Dhian Dwi Nur Wenda, Dhian Dwi Nur Dila Elpin Setiani Dita Ayu Lestari Dwi Harini Dwi Wulandari, Kriska Apriliya Dwiky Ahamd Waffa Febriansyah Dwiyanti, Linda Elsa Shofira Prawasti Ericka Darmawan Erwin Putera Permana Fajar Riyani Fanderella, Nur Cindy Intan Fatma Debriliya, Ica Febriansyah, Dwiky Ahmad Waffa Febrinita, Filda Filda Febrinita Frans Aditia Wiguna Hanantha, Dhirta Satria Herawati, Elysabet Heru Budiono Ida Rahmawati Ika Santia Ilmatun Nafi’ah, Zidni Imron, Ilmawati Fahmi Indiyah Wungu Dari Isabela Arinda Putri Ita Kurnia Ita Kurnia Jatmiko Karimatus Saidah Karimatus Saidah Khamidatul Khoiroh, Binti Khoiriyah Khunaifi, Abdul Aziz Kukuh Andri Aka Lutfia Wahyuningtyas M. Asrovil Anam Mahardika, Ronny MARSELINA, KADEK AYU Meliana, Eza Merita Dewi Anggraini Miftakhul Thomas Bachtiar Mohamed Naeem Antharathara Abdulnazar Muhamad Basori Muhammad Basori Muhammad Najibulloh Muzaki Mukmin, Bagus Amirul Mumun Nurmilawati Nanda Saputra Natafia, Delta Nennys Fernanda Dewantari Novalia Nidya Permata Novi Nitya Santi Novi Nitya Santi Novi Nitya Santi, Novi Nitya Nurita Primasatya Nurita Primasatya Nurma Fitri Handayani Nurwenda, Dhian Dwi Poppy Rahmatika Primandiri Pramesti, Kartika Dian Puspitasari, Wahyu Dwi Putri Ardia Rahma Putri Wardani, Adelia Eko Putri, Kharisma Eka Putri, Pramay Shella Arinda Rahmawati, Novi Chandra Ayu Rian Damariswara Rianti, Dita Fatma Riska Elies Ristiani Rizhal Hendi Ristanto Rizka wahyu Noerlaily Rofik, M. Ab. Ronny Mahardika Saida, Amara Saidah, Karimatus Santi , Novi Nitya Sari, Ayu Titis Rukmana Sayuti, Renata Eka Segti Nur Septiani Silvia Novita Sari Slamet Hariyadi Sophie Gita Aryani Sucipto Sucipto Suhesti, Dinda Novarina Sujarwoko Sujarwoko, Sujarwoko Sulistiono Susi Damayanti Sutrisno Sahari, Sutrisno Tryas Ainun Niza TUTUT INDAH SULISTIYOWATI Wahyu Dwi Puspitasari Wahyu Dwi Puspitasari Wahyu Ning Tiyas Wahyudi Wahyudi Wahyudi Wati, Epritha Kurnia Widi Wulansari, Widi Wiji Arianti Winarto, Aprilian Purnomo Hadi Yatul Hulub, Kunthi Ulwi Yohana Dilafatul Hamidah Zahara Violina Afya Zulfaida, Ana Shofia Zunaidah, Farida Nurlaila