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Digital Application of Echolalia Behavioral Assessment for Teachers in Conducting Assessments of Autistic Students in Surakarta Wulandari, Retno; Gunarhadi, Gunarhadi; Widyastono, Herry
Proceeding of International Conference on Special Education in South East Asia Region Vol. 1 No. 1 (2022): Technology and Education for Student with Special Needs
Publisher : Angstrom Centre of Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57142/picsar.v1i1.25

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This study aims to describe and provide solutions to obstacles to echolalia behavior assessment in autistic students in Surakarta. This research is descriptive qualitative research by digging information from 18 teachers as research subjects. Data collection techniques using interviews and observation. The validity test used in this research is constructed validity which is obtained using validity testing by experts (expert judgment). While the reliability test of the instrument by analyzing the consistency of one's answers to the questions. The results of the study illustrate that there are various obstacles for teachers in providing assessments for autistic students, including (1) limited experts, (2) inadequate infrastructure, and (3) low parental support. As for how to overcome these obstacles, it is done by making a digital application for evaluating echolalia behavior that can make it easier for teachers to provide assessments to autistic students to improve their speaking skills of autistic students. This application contains information about autism, echolalia behavior, its impact, assessment guidelines, and interventions in the form of an android that is practical and easy to use and uses the latest technology.
Analysis of The Needs for Podcasts As Learning Media for Visually Impaired Students Setiawati, Reni; Gunarhadi, Gunarhadi; Andayani, Tri Rejeki
Proceeding of International Conference on Special Education in South East Asia Region Vol. 2 No. 1 (2023): 13th International Conference on Special Education in South East Asia Region (I
Publisher : Angstrom Centre of Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57142/picsar.v2i1.63

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The formulation of the problem from this research is what is the need for podcasts as a media for learning the visually impaired students? The purpose of this study was to analyze the need for podcasts as learning media for visually impaired students and their benefits for developing podcasts as learning media for visually impaired students. The research method is quantitative and qualitative, namely in the form of a list of tables that are converted into percentages to calculate how many items in a questionnaire to answer a study. While the qualitative is the elaboration of the quantitative data obtained by the researcher. Data collection techniques using questionnaires or questionnaires. The results of the research and discussion data presented can be concluded that the need for podcasts as a learning medium for the blind is indicated by a percentage of 100% meaning that students need learning media that suits their learning style.
The Impact of Virtual and Augmented Reality on Enhancing Higher Order Thinking Skills (HOTS) of Students: A Bibliometric Analysis Study Maulana, Iwan; Siswandari, Siswandari; Gunarhadi, Gunarhadi; Efendi, Agus
Proceeding of International Conference on Special Education in South East Asia Region Vol. 3 No. 1 (2024): 14th International Conference on Special Education in South East Asia Region (I
Publisher : Angstrom Centre of Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57142/picsar.v3i1.377

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This paper presents a bibliometric analysis study focusing on the impact of virtual and augmented reality (VR/AR) technologies on the enhancement of Higher Order Thinking Skills (HOTS) among students. In recent years, VR/AR has gained significant attention in educational contexts due to its immersive and interactive nature, offering unique opportunities for fostering critical thinking, problem-solving, and creativity among learners. This research aimed to systematically analyze the existing literature on the subject to identify trends, key themes, influential authors, and significant research gaps. Through comprehensive bibliometric analysis, encompassing citation networks, co-authorship patterns, and thematic clusters, this study provides insights into the evolution and current state of research in the intersection of VR/AR and HOTS enhancement. Furthermore, it seeks to elucidate the theoretical frameworks, methodologies, and pedagogical approaches employed in these studies, shedding light on effective strategies for integrating VR/AR technologies into educational practices. By synthesizing and evaluating the scholarly output in this field, this research contributes to the understanding of the potential of VR/AR in promoting HOTS development and informs future directions for research and practice in educational technology and curriculum design.
The Impact of Digitalization on Improving Vocational Skills Mastery for Learning Disabilities Special Education Needs Students (SENs): A Literature Review Analysis Ayaoo, Dhevendren; Gunarhadi, Gunarhadi; Yasin, Mohd Hanafi bin Mohd; Subagya, Subagya
Proceeding of International Conference on Special Education in South East Asia Region Vol. 3 No. 1 (2024): 14th International Conference on Special Education in South East Asia Region (I
Publisher : Angstrom Centre of Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57142/picsar.v3i1.385

Abstract

This literature review analysis explores the growing use of digital tools in vocational training programs for students with learning disabilities (LD). Through a review of literature (2014-2024), more than 20 articles related to the topic, examines the potential of digital tools to address the specific learning challenges faced by students with LD and improve their vocational skill mastery. This analysis is expected to reveal the effectiveness of various digital tools such as simulations, gamified learning platforms, and personalized learning technologies. While the research suggests promise in improved skill acquisition, enhanced engagement, and development of essential workplace skills, challenges like teacher training and accessibility concerns are also identified. Emerging trends in the use of virtual reality, artificial intelligence, and gamification for personalized learning are explored, highlighting the potential for further advancements in this field. Overall, the analysis underscores the significant role digital tools can play in creating more inclusive and effective vocational training programs, ultimately empowering students with LD to achieve successful career outcomes.
Teaching Self-Care and Hygiene During Puberty for Adolescents with Autism Spectrum Disorders Sugini, Sugini; Supratiwi, Mahardika; Gunarhadi, Gunarhadi
Proceeding of International Conference on Special Education in South East Asia Region Vol. 3 No. 1 (2024): 14th International Conference on Special Education in South East Asia Region (I
Publisher : Angstrom Centre of Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57142/picsar.v3i1.575

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Adolescents with autism spectrum disorders (ASD) have limitations in communication and social interactions caused by the presence of neurobiological disorders. Parents of adolescents of ASD also experience challenging times to discuss puberty, especially in their children’s sexual development, masturbation, self-care and hygiene, and other important sexuality-related topics. However, adolescents with ASD have the right to be treated with respect and to learn information about sexuality education in order to be able to take good care of themselves. The purpose of this article is to discuss puberty and how to teach self-care and hygiene in adolescents with ASD. Based on the literature studies, self-care and hygiene teaching methods that can be provided by parents and teachers, including through social narratives, visual support, social stories, and video modelling. It is expected that teachers and parents can provide appropriate learning methods for adolescents with ASD, so that they can develop daily living activities especially in caring for themselves when going through puberty.
Increasing Social Skills Competencies to Prepare for Careers of Children with Special Needs Daroni, Gangsar Ali; Gunarhadi, Gunarhadi; Legowo, Edy
Indonesian Journal of Disability Studies Vol. 5 No. 2 (2018)
Publisher : The Center for Disability Studies and Services Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (273.774 KB) | DOI: 10.21776/ub.ijds.2018.5.2.11

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This study aims to determine the efforts of extraordinary schools in improving social skills competence as an effort to prepare for careers of children with special needs. This study uses descriptive qualitative research methods. This research was conducted at SLB N Sukoharjo, SLB N Surakarta and SLB N Colomadu. Subjects in this study were six teachers and three principals in the Special School which were used as research sites. Research data were collected through interviews, observation, and documentation. The analysis technique in this study uses descriptive analysis. The results showed that efforts to improve social skills competencies to prepare for careers of children with special needs in extraordinary schools were carried out through the learning of social science. The social skill material taught is adapted to the child's ability. Barriers that occur in efforts to improve social skills are lack of parental support and a less inclusive social environment. The solution, schools can socialize with parents to teach social skills at home and socialization to the community environment to become an inclusive society.
Intervention of Entrepreneurship Values to Improve Entrepreneur Interest on Persons with Disabilities Setiawan, Arozi; Yusuf, Munawir; Gunarhadi, Gunarhadi
Indonesian Journal of Disability Studies Vol. 9 No. 1 (2022)
Publisher : The Center for Disability Studies and Services Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (719.099 KB) | DOI: 10.21776/ub.ijds.2022.009.01.10

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This paper aims to know the entrepreneurship interest on the disabilities and the impacts of this entrepreneurship values intervention on their entrepreneur interest. Data is collected from standardized questionnaire of entrepreneurship interest including attention, interest, desire, decision and action with reliability level of 0.892. Data is analyzed on the normality, then using paired samples t-test to know the impacts of provided treatment. Results of this study show that (1) the intervention of entrepreneurship values can improve entrepreneur interest on the disabilities in Surakarta; (2) before treatment, the level of entrepreneur interest on the disabilities is in medium-to-low level with the percentage of 86.99%; (3) the level of entrepreneur interest after treatment is improving to percentage of 82.05%.
Role-Playing Game (RPG) to Increase Student's Learning Motivation Sholichah, Ana Fatwatush; Gunarhadi, Gunarhadi; Musadad, Akhmad Arif
Journal of Education Technology Vol. 6 No. 4 (2022): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v6i4.45471

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Online learning during the Covid-19 pandemic made teachers and students study separately and resulting in low student learning enthusiasm. This study aims to create a learning media Role-Playing Game (RPG) to increase student motivation. This research is Research and Development with the Alessi & Trollip model. The population in this study amounted to 512. The sampling technique was a simple random sampling of 120 students. At the alpha test stage, the media was validated by 3 media experts and 3 material experts. After the revision was carried out in the alpha test, the media was beta tested to determine its effectiveness in increasing student learning motivation. The data collection method is quantitative, using a questionnaire instrument and quantitative data analysis using the SPSS 25 program. The results showed that the RPG media created was in the "Very Appropriate" category with an average percentage of 95%. It was concluded that learning using RPG media proved to be more effective than classes that did not use RPG or conventional media, with a score obtained from the statistical test results at a significance level of 0.000 which is less than 0.05 (0.000<0.05). This study implies that teachers need to choose media suitable for learning needs to attract students' enthusiasm for learning.
Stambul Comedy Exploration in Early 20th-Century Semarang: Meaningful Teaching about Colonialism Amin, Syaiful; Sariyatun, Sariyatun; Gunarhadi, Gunarhadi; Purwanta, Hieronymus
Harmonia: Journal of Arts Research and Education Vol 24, No 1 (2024): June 2024
Publisher : Department of Drama, Dance and Music, FBS, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/harmonia.v24i1.44083

Abstract

This study aims to analyze the results of exploring stambul comedy as part of Indies art in early 20th-century Semarang as an effort to implement meaningful learning about colonialism for students. This research was conducted using a qualitative framework with a case study approach. Data were collected through interviews, observations, and document studies. The data analysis for this research referred to Yin’s two patterns: pattern matching and explanation building. The results showed that the narrative of Stambul comedy in early 20th-century Semarang is relevant for developing students’ knowledge about colonialism in a more contextual manner. Findings indicate that students’ initial understanding of colonialism was still not contextual and tended to be theoretical, with colonialism merely understood as a process of occupation and domination by one nation over another. After exploring material on the development of Indies art through contextual teaching and learning, students were able to think critically and collaboratively. A constructivist process could trigger acceptance and rejection of colonialism: discovering, elaborating, and determining the meaning of learning. Moreover, students’ new knowledge could be factually constructed, influenced by factors such as reading preferences, collaborative abilities, and critical examination of texts provided by the teacher and further explored by the students.
ADVERSITY QUOTIENT SEBAGAI FONDASI KETANGGUHAN MAHASISWA: TINJAUAN LITERATUR DARI PERSPEKTIF PENDIDIKAN KEWARGANEGARAAN DAN PENDEKATAN MULTIDISIPLIN Sari, Ama Farida; Gunarhadi, Gunarhadi; Ambarsari, Arum; Rahayu, Sartika Sri
Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan Vol 13 No 2 (2024): Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan
Publisher : Prodi PPKn Universitas Slamet Riyadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/jgz.v13i2.11751

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Ketangguhan mahasiswa merupakan kemampuan penting untuk menghadapi tantangan akademik maupun sosial terutama di era globalisasi saat ini. Adversity Quotient (AQ) dapat berkontribusi sebagai kunci pada pengembangan daya juang dan resiliensi mahasiswa. Penelitian ini bertujuan untuk menganalisis peran AQ dalam membangun ketangguhan mahasiswa dalam kajian literatur multidisiplin yang mencakup PPKn, psikologi, manajemen dan bahasa. Kajian dilakukan dengan metode systematic literature review terhadap berbagai penelitian terkini. Hasil kajian menunjukkan bahwa AQ mendukung internalisasi nilai-nilai Pancasila, pengelolaan stress, pengembangan keterampilan kepemimpinan dan peningkatan kepercayaan diri dalam berkomunikasi. AQ juga berperan sebagai kerangka strategis dalam merancang pembelajaran holistik dalam pendidikan tinggi. Penguatan AQ pada mahasiswa dapat menjadi strategi efektif dalam meningkatkan daya saing dalam berbagai bidang kehidupan.
Co-Authors A.A. Ketut Agung Cahyawan W Abdul Rahman Abdul Salim Agus Efendi Agus Kristanto, Agus Akhmad Arif Musadad Alfina Fadilatul Mabruroh Ali Djamhuri Ambarsari, Arum Anak Agung Istri Sri Wiadnyani Andayani Andayani Ardiyani, Shila Majid Asrowi Asrowi Ayaoo, Dhevendren Bagyana, Muhammad Fathur Budi Usodo Budiarto, Mochamad Kamil Chumdari Chumdari, Chumdari Daroni, Gangsar Ali Daroni, Gangsar Ali Djatun, R. Djono Djono Edy Legowo, Edy Eka Kurniati Enriquez, Alexis Arizabal Erma Kumala Sari Fajar Nugraha Fitriyah, Laila Khanifatul HARIYANTO HARIYANTO Hermawan Hermawan Herry Widyastono, Herry Hieronymus Purwanta Imam Shofwan Imam Subkhan Joko Nurkamto Joko Sulianto . . Joko Susilo Kartika Chrysti Suryandari Kristyaningsih, Ninik Kusuma, Elisabet Dyah Layinatul Muarifah, Layinatul Legoqo, Edy Leni Ambar Cahyani M. Sukarno Mardiyana Mardiyana Maulana, Iwan Munawir Yusuf N, Issufiah Dwi Nunuk Suryani Permana, Michael Indra Rahayu, Sartika Sri Rahman, Nahar Nur Redydian Adhitya Nugraha Rejeki, Dewi Sri Reni Setiawati Retno Wulandari Riyadi Riyadi Samsi Haryanto, Samsi Sari, Ama Farida Sari, Ida Purnama Sariyatun Sariyatun Sarnoko Sarnoko, Sarnoko Savitri Wanabuliandari Sekar Dwi Ardianti Septi Yulisetiani Setiawan, Arozi Sholichah, Ana Fatwatush Siswandari Siswandari, Siswandari Siwi, Marheni Dharyadi Soetarno Joyoatmojo, Soetarno Sri Anitah Sri Mastuti Subagya Subagya, Subagya Sugini Sugini Sukardi Sukardi Sumaji SUMIYATI SUMIYATI Sunardi Sunardi Supianto Supianto, Supianto Supratiwi, Mahardika Syaiful Amin Tri Rejeki Andayani Triana Rejekiningsih dkk Twiningsih, Anik Utomo, Santri Prabowo W, Sri Anitah Wati, Laras Ambar Yasin, Mohd Hanafi bin Mohd Yuhan Wahyu Widhiyanto, Yuhan Wahyu Yulisetiani, Septi Yuwono, Joko