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Journal : International Journal Education and Computer Studies

Evaluation of the Impact of Using Technology in Physical Education Learning at Serambi Mekkah University Suardi
International Journal Education and Computer Studies (IJECS) Vol. 3 No. 2 (2023): JULY 2023
Publisher : Lembaga KITA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/ijecs.v3i2.1861

Abstract

This research aims to evaluate the impact of using technology in Physical Education learning in the Serambi Mekkah University environment. To integrate technology in the Physical Education curriculum, this research identifies its potential impact on student participation, achievement of learning outcomes, and improvement of physical well-being. The research method involved a literature review to detail the theoretical foundation, a needs analysis to understand the status of the Physical Education program at the university, and the implementation of technology-based interventions in learning. This research makes a significant contribution to the understanding of the effectiveness of applying technology to improve Physical Education learning, especially in the context of Serambi Mekkah University. Data collected through surveys, interviews and observations will be analyzed comprehensively to evaluate the effectiveness of the technology integration. It is hoped that the results of this research can provide valuable insight for the development of better learning policies and practices in supporting physical education, health, and recreation in higher education environments. Through an in-depth understanding of the impact of using technology in Physical Education learning, it is hoped that this research can provide concrete and effective recommendations for improving the quality of physical education at Serambi Mekkah University. As a higher education institution, the implementation of technology in the learning process can be the key to stimulating student engagement, increasing understanding of Physical Education concepts, and strengthening aspects of physical well-being. Therefore, it is hoped that the findings from this research will pave the way towards the development of innovative learning policies and strategies at university level, as well as stimulate further discussion about the role of technology in physical education.
Computer Simulation and Animation in Engineering Mechanics: A Critical Review and Analysis Masri; Suardi; Al-Bahri, Fauzan Putraga
International Journal Education and Computer Studies (IJECS) Vol. 4 No. 3 (2024): NOVEMBER 2024
Publisher : Lembaga KITA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/ijecs.v4i3.3628

Abstract

Improving the quality of learning in mechanical engineering is a major challenge in the field of mechanical engineering, especially in understanding complex concepts such as statics and dynamics. This study aims to improve the effectiveness of the use of computer simulation and animation as an innovative learning tool in mechanical engineering. This study used a mixed approach (mixed methods) with a quasi-experimental design involving 94 mechanical engineering students from three universities in Indonesia who were divided into an experimental group using simulation and animation modules (n=50) and a control group using conventional methods (n=50). The results showed that the use of this technology increased students' understanding by 25% compared to 10% in the traditional method, with a significant difference in the post-test (t(92)=3.87, p=0.0002, Cohen's d=0.79). The experimental group also reported a higher level of engagement (85% vs 62%) and a significant reduction in cognitive load (NASA-TLX: 32.4 vs 45.7). Qualitative analysis revealed that visualization helped students connect theory with practical applications, in line with the principles of Cognitive Load Theory and Cognitive-Affective Learning Theory with Media. Although effective, the study identified implementation challenges such as software development costs, educator training needs, and disparities in technology access across institutions in Indonesia. The study concluded that computer simulation and animation have transformative potential to improve the quality of mechanical engineering education, with recommendations for future development through the integration of immersive technologies such as Virtual Reality and Augmented Reality that support the Conceive-Design-Implement-Operate (CDIO) approach in preparing the workforce to face the demands of the Industrial Revolution 4.0.
Co-Authors Abdul Aziz Abdul Muis Abraham Yazdi Martin Agnes Erlita Distriani Patade Agung, I Gusti Agung Ngurah Ahmad Yani Akbar, Muh. Al-Bahri, Fauzan Putraga Alamsyah Alif Zainal, Muhammad Alwi Amir, Arfenti Amran Razak Annisa arafah, Salmah Auliah Andika Rukman Ayu Ashari Bonitalia Darman Manda Manda Dewi Arisanti dewi, Dewiyanti Dewiyanti Dina Oktaviana Dini Cahyani Putri Dwi Irawan Edi Mulyadi EKAWARNA Ekayanti, Desi Engel Hukunala Ernawati Ernawati ernawati Fadlah K. Sinurat Fadlika Fadri Fatmawati Fatmawati firdaus, Tizar Fitri Yanty Muchtar Fitriani Halik Gustaf Said, Try HAMIDAH Hardian, Dafyar Eliadi Harianto Hartono, Roy Hasanudin Kasim Hasruddin Hawaliaa, Reski Hendra Susilo Hendra Susilo Herlina Idawati Indriana Ruslan Irfanita Nurhidayah Ismail, Hariyono Ismail, Nurfitria Ita, Hasnita Jalal Kaharuddin Kamaruddin, Syamsu Kamriana Kasnawi, Tahir Khairun Nisa Latang Maharani Dhifa Dg Masikki Mashuri Masri Mochammad Imron Awalludin Muammar Muh Nur Muh. Syafar Muhammad Abdi alMaktsur Muhammad Akil Musi Muhammad Rifo Rianto Muhammad Syukur MULYANI Munifah AM. Idrus Musdalifah Syahrir, Nur Khalis.T Najmawati Sulaiman Nasrah Nasriah Nur Afni Imbran Nur Azisah Suyuti Nur Azmi Said Nur Qadri Rasyid Nurhaeda Nurwandayani Nyeleng, Rijaluddin Patmawati Pranacitra, Resi Putra Pratama Qursia Lasandang Rachmad Rahman Rahmawati Rahmiati, Rahmi Ramlan, Herdianty Ridwan, Nurhudayana Rismawati Riyanto, Tabah Rosmiati Daya Rustiah, Wa Ode Saiful, Nur Saleh, Irwan Salsabila Pratiwi Sawali, Ahmad Septiani, Tias Sinta Angraini Stevin Unusa Suci Ramadhani Sudirman Suhesti Sumarmi Supriadi Suratno Syahab, Husein Syamsuardi Saodi Verian Sitorus, Chris Jeremy Vionita, Virta Wahyu Pratama Wahyuni, Maya Sari Wasalmi Windi Vatricia Wirda Yumriani Zainuddin Zainuddin