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Development of mobile learning-based learning media on the distribution and management of natural resources Irmansyah, Kevin Ian; Soelistijo, Djoko; Rosyida, Fatiya; Wirahayu, Yuswanti Ariani
Humanities Horizon Vol. 2 No. 2 (2025)
Publisher : PT. Pena Produktif Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63373/3047-8014/20

Abstract

Natural resource material in geography subjects is real, conceptual, and related to the environment around students. Therefore, it is necessary to develop media that supports these needs. This is in accordance with the results of the analysis of student needs which is known as many as 15 students need learning media in the form of mobile applications. The development of mobile applications in this study is based on the analysis of the weaknesses of the previous media which only presents material conceptually. Through the analysis of these needs, it is necessary to develop mobile learning-based learning media on the distribution and management of natural resources. This development research aims to produce learning media based on mobile learning on the distribution and management of natural resources. This development research applies to the ADDIE model with four stages, including analysis, design, development, and evaluation. The product development results are in the form of an html file and an android apk named NARESa. The advantages of this learning media product are that it has an attractive appearance, is easy to use in the learning process, and presents contextual material. Suggestion from media expert validator is to add developer identity. Suggestions from material expert validators are that it is necessary to add sustainable principles and to add concept maps. The media feasibility test was carried out in class XI students of SMAN 7 Malang. Based on the results of the feasibility test, the media got a score of 84% with qualifications suitable for use. Suggestions for further research are the development of learning media that does not depend on an internet connection, so it is not slow in opening the existing features.
Implementasi Model Pembelajaran Kolaboratif untuk Meningkatkan Kompetensi Guru Calon dalam Program PPG Mutia, Tuti; Sahrina, Alfi; Rosyida, Fatiya; Wahyudi, Adip; Aprilia, Riska; Pratama, Nita Laura
Educatio Vol 20 No 1 (2025): Educatio: Jurnal Ilmu Kependidikan
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edc.v20i1.30040

Abstract

The Teacher Professional Education Program (PPG) has an important role in improving the competency of prospective teachers to meet professional demands. This research aims to analyze the implementation of the collaborative learning (CL) model in improving the competency of Pre-Service Teacher Education students during Field Experience Practices (PPL). The CL model implemented integrates three main approaches: co-teaching, coaching, and consulting, involving students, tutors (GP), and field supervisors (DPL) in one collaborative team. The research method used is descriptive qualitative with a classroom action approach, collecting data through observation, interviews, and questionnaires before and after implementing the model. The research results showed a significant increase in students' pedagogical, personality, professional and social competencies. The implementation of the collaborative model succeeded in increasing the average score of students' pedagogical abilities from 3.08 to 3.86. Additionally, 80% of students reported increased self-confidence and interpersonal skills. In terms of classroom management, 80% of students were able to create an active learning atmosphere after the program. Improvements in social skills were also visible, with the average score increasing from 3.5 to 4.2, reflecting students' ability to share ideas and collaborate. Collaborative learning not only improves academic skills, but also supports the development of teacher candidates' personality and social skills, preparing them for challenges in the dynamic world of education
PENGEMBANGAN CYBERBOARD UNTUK MENINGKATKAN PEMAHAMAN CYBER SECURITY SISWA PADA MATA PELAJARAN INFORMATIKA Mawaddah, Addina Nurul; Rosyida, Fatiya; Hidayatullah, M Syarif
Jurnal Inovasi dan Teknologi Pendidikan Vol. 4 No. 2 (2025): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v4i2.171

Abstract

Junior high school students' understanding of cybersecurity concepts remains relatively low due to the lack of interactive learning media tailored to students’ characteristics. This study aims to develop CyberBoard, an educational board game designed to enhance eighth-grade students' understanding of basic cybersecurity concepts. The research was conducted following the initial stages of the Research and Development (R&D) method, employing the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation) as the approach for designing and implementing the learning media. The results showed an improvement in students’ average scores from 68.81 (pretest) to 84.52 (posttest). The normality test indicated that the data were normally distributed (p > 0.05), and the N-Gain test resulted in a score of 0.6818 or 68.18%, which falls into the "moderately effective" category. Therefore, it can be concluded that CyberBoard is effective in improving students’ understanding of cybersecurity.
Budidaya Jamur Tiram pada KPM PKH untuk Mendukung Ketahanan Pangan Pada Masa Pendemi COVID 19 Sahrina, Alfi; Sumarmi, Sumarmi; Rosyida, Fatiya; Indayani, Ninik Sri; Fadlan, Muhammad Sainul; Labib, Mohammad Ainul; Zutiasari, Ika
Jurnal Inovasi Hasil Pengabdian Masyarakat (JIPEMAS) Vol 5 No 2 (2022)
Publisher : University of Islam Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33474/jipemas.v5i2.13949

Abstract

Pada masa pandemi COVID-19 masyarakat miskin dan rentan miskin yang ada di Desa Srimulyo memiliki dampak ekonomi yang cukup berat. Untuk mengatasi hal tersebut, salah satu upaya yang dilakukan dengan melakukan pendampingan budidaya jamur tiram terhadap anggota Keluarga Penerima Manfaat Program Keluarga Harapan (KPM PKH) dengan tujuan meningkatkan ketahanan pangan. Metode yang digunakan dalam pengabdian ini adalah sosialisasi dan pendampingan pada anggota KPM PKH dalam melakukan budidaya dan pengemasan jamur tiram. Hasil dari pendampingan ini yaitu terbentuknya kelompok-kelompok yang mengelola budidaya jamur tiram, terbentuknya dua kumbung sebagai lokasi budidaya jamur tiram, dan meningkatnya soft skills dan hard skills dalam menjalankan usaha khususnya budidaya jamur tiram sehingga dapat bertahan di masa pandemi COVID-19. Dengan adanya kelompok-kelompok dalam mengelola budidaya jamur tiram akan menambah lapangan kerja baru dan membantu perekonomian bagi anggota KPM PKH di Desa Srimulyo, Kecamatan Dampit, Kabupaten Malang.
DIGITALISASI DOKUMEN PERTANAHAN DESA BERBASIS WEBGIS DI DESA SUKOREJO KECAMATAN GONDANGLEGI KABUPATEN MALANG Sahrina, Alfi; Purwanto, Purwanto; Rosyida, Fatiya; Prasetyono, Devy; Sulistio, Ivan; Erdi Pamungkas, Ciptaningrat
Martabe : Jurnal Pengabdian Kepada Masyarakat Vol 6, No 12 (2023): Martabe : Jurnal Pengabdian Kepada Masyarakat
Publisher : Universitas Muhammadiyah Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31604/jpm.v6i12.4299-4306

Abstract

Abstrak Desa Sukorejo merupakan desa yang berada di Kecamatan Gondanglegi. Desa ini memiliki lanskap yang datar. Desa memiliki dokumen berupa dokumen tanah salah satunya yang berbentuk 2 dimensi. Tentunya dokumen tersebut dapat di digitalkan dengan berbagai cara salah satunya dengan menggunakan bantuan perangkat lunak. Tujuan dari pengabdian ini yaitu untuk melakukan pendigitalan dokumen tanah Desa Sukorejo Kecamatan Gedangan. Metode yang dilakukan dalam kegiatan ini dengan melihat dokumen tanah yang ada di desa, selanjutnya di digitalisasi, dan di jadikan bentuk Webgis. Hasil yang di dapatkan yaitu dokumen yang ada di Desa Sukorejo memiliki 14 area blok persil tanah di Desa Sukorejo yang terbagi dalam 25 lembar peta dengan skala 1:1000. Peta persil tanah yang ada di Desa Sukorejo berbentuk analog/cetak dengan ukuran kertas A3. Sedangkan Kegiatan pemetaan batas administrasi dilakukan dengan teknik digitation on screen untuk menentukan batas berdasarkan citra foto udara. Selanjutnya area blok tersebut dilakukan pendigitalan dengan menggunakan ArcGis. Hasil yang didaptkan berupa vector yang nantinya dihubungkan untuk membuat peta digital tanah berbasis WebGis. Sistem Informasi ini disusun untuk membantu pelayanan administrasi pertanahan di desa agar lebih mudah, cepat dan efisien. Memiliki fitur pencarian bidang tanah berdasarkan nomor objek pajak. Menunjukan lokasi spasial, letak blok tanah sesuai SPPT PBB, dan letak blok tanah sesuai letter C sehingga mempermudah pelayanan administrasi permohonan kutipan letter C.
Penguatan Etika dan Profesionalisme Guru melalui Game Interaktif Etprof Alfan, Muhammad; Rosyida, Fatiya; Prestiadi, Dedi; Oktaviani, Herlina Ike; Kusuma, PaundraWangsa Fajar
Jurnal Pengabdian Masyarakat (ABDIRA) Vol 6, No 1 (2026): Abdira, Januari
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v6i1.1183

Abstract

The issue of low ethical literacy and teacher professionalism at SMP Negeri 28 Kota Malang served as the foundation for implementing this community service program. Some teachers still perceive teaching merely as an administrative duty rather than a moral calling, and they lack innovation in both instructional practices and the use of technology. This program aims to strengthen teacher ethics and professionalism through the development and training of the interactive game Etprof. The community service activities were carried out using a participatory approach through three stages: socialization, training (workshops), and evaluation using questionnaires. The results indicate that participants showed very positive perceptions of Etprof’s effectiveness in enhancing understanding of teaching ethics, professionalism, and self-reflection. The percentage of “agree” and “strongly agree” responses ranged from 88% to 100% across aspects such as material usefulness, media effectiveness, and training relevance. Etprof was considered effective as it provides realistic ethical simulation scenarios, facilitates reflective thinking, and encourages the integration of technology in teaching practices. Consequently, the use of Etprof strengthens ethical awareness, professional attitudes, and teacher readiness to face educational challenges in the Society 5.0 era. This innovation holds potential for further development and replication as a technology-based community service model in other schools.
Unity-based interactive learning media untuk pengenalan microsoft excel di sekolah menengah pertama Putra, Angga Pratama Priga; Rosyida, Fatiya; Hidayatullah, Muhammad Syarif
Wiyata Dharma: Jurnal Penelitian dan Evaluasi Pendidikan Vol 13 No 2 (2025): Article in Press
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/wd.v13i2.21000

Abstract

Penelitian ini bertujuan mengembangkan media pembelajaran interaktif berbasis Unity untuk membantu siswa kelas 7 memahami dasar-dasar Microsoft Excel secara lebih efektif. Metode Research and Development digunakan dengan model ADDIE yang meliputi analisis, desain, pengembangan, implementasi, dan evaluasi. Subjek penelitian terdiri atas 22 siswa SMP Negeri 6 Malang. Data diperoleh melalui observasi, tes pretest–posttest, dan angket respons siswa. Hasil penelitian menunjukkan peningkatan pemahaman siswa, dengan skor rata-rata meningkat dari 71,3 pada pretest menjadi 92,9 pada posttest. Respons siswa menunjukkan tingkat persetujuan tinggi pada aspek desain visual (89,4%), kemudahan navigasi (85,2%), kualitas materi (87,1%), efektivitas pemahaman (81,8%), dan daya tarik pembelajaran (90,2%). Temuan ini menegaskan bahwa media berbasis Unity dapat menjadi solusi inovatif dalam pembelajaran informatika, khususnya untuk mengenalkan Microsoft Excel secara interaktif.   Unity-based interactive learning media for introducing Microsoft Excel in junior high schools   Abstract: This study aims to develop Unity-based interactive learning media to support seventh-grade students in understanding the fundamentals of Microsoft Excel more effectively. The Research and Development method was employed using the ADDIE model, consisting of analysis, design, development, implementation, and evaluation stages. The participants were 22 students from SMP Negeri 6 Malang selected purposively. Data were collected through observations, pretest–posttest assessments, and student response questionnaires. Quantitative descriptive analysis was used to determine learning improvement and evaluate student perceptions. The results show a substantial increase in students’ understanding, with average scores rising from 71.3 on the pretest to 92.9 on the posttest. Student responses indicated high approval across five aspects: visual design (89.4%), navigation (85.2%), content quality (87.1%), learning effectiveness (81.8%), and engagement and motivation (90.2%). The study concludes that Unity-based interactive media offers an innovative and engaging alternative for teaching Microsoft Excel in secondary informatics education.
KONSEP KARAKTER LUHUR GURU MELALUI PESAN MORAL TARI TOPENG MALANGAN Salsabila Farodis Yusman; Rifqi Bafadal; Johandi Rahma Rafani; Ni Luh Gede Anik Novi Asri; Revi Wahyuni; Adelliya Melyanawati; Salsabila Farodis Yusman; Rifqi Bafadal; Johandi Rahma Rafani; Ni Luh Gede Anik Novi Asri; Revi Wahyuni; Adelliya Melyanawati; Fatiya Rosyida
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 6 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i6.2024.6

Abstract

Pendidikan karakter di Indonesia kian menjadi fokus utama. Guru dengan karakter luhur menjadi pondasi penting dalam mewujudkan pendidikan karakter yang berkualitas. Penelitian ini mengkaji konsep karakter luhur guru melalui pesan moral topeng Malangan, budaya lokal Jawa Timur. Metode yang digunakan adalah kualitatif studi pustaka, dengan data dikumpulkan melalui kajian literatur. Hasil penelitian menunjukkan bahwa karakter luhur guru tergambar dalam topeng Malangan dan dapat dijadikan contoh dalam proses pembelajaran. Topeng Malangan memiliki berbagai karakter yang mewakili sifat-sifat manusia, seperti Panji Asmoro Bangun (kebaikan hati, kejujuran, kesabaran), Gunung Sari (kejujuran, kebijaksanaan), Dewi Ragil Kuning (keaktifan, kebahagiaan, keberanian), dan Bapang (keberanian, kesetiaan). Karakter-karakter tersebut dapat ditanamkan kepada peserta didik melalui pembelajaran kreatif, inovatif, dan menyenangkan. Guru dapat menggunakan topeng Malangan sebagai media pembelajaran untuk menyampaikan nilai-nilai karakter. Penelitian ini menunjukkan bahwa budaya lokal seperti topeng Malangan dengan karakter-karakter luhurnya dapat menjadi sumber berharga dalam menanamkan pendidikan karakter kepada peserta didik.
PENGEMBANGAN MEDIA PEMBELAJARAN GAME “TRADEQUEST” MATERI PERDAGANGAN INTERNASIONAL IPS KELAS 8 SMP Johandi Rahma Rafani; Johandi Rahma Rafani; Fatiya Rosyida
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.3

Abstract

Abstract: In providing the best learning, teachers must have good and professional competence in providing learning such as understanding students, using innovative media, and providing learning that suits students' interests. This research aims to develop RPGM game-based learning media called Trade Quest: International Trade in international trade material for grade 8 middle school. Learning media was developed using the ADDIE development model which contains procedures in the form of Analysis, Design, Development, Implementation and Evaluation. The resulting media can be opened on students' computers or smartphones. The results of the media evaluation show that the media is suitable for use with revisions and the implementation results show that students are enthusiastic and interested in using the learning media TradeQuest: International Trade
Pemanfaatan teknologi spasial dalam identifikasi hutan sosial untuk menunjang perhutanan sosial di desa Wonorejo kecamatan Singosari kabupaten Malang Alfi Sahrina; Fatiya Rosyida; Heni Masruroh; Devy Prasetyono; Muhammad Rafif Fadihilah; Mohammad Yusril Abidin; Ilham Adenan Hidayatullah
SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan Vol 8, No 1 (2024): March
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jpmb.v8i1.21298

Abstract

Abstrak Desa Wonorejo merupakan desa yang berada di Kecamatan Singosari. Pada wilayah desa ini terdapat area hutan produksi. Hutan tersebut merupakan hutan milik pemerintah. Melalui program Perhutanan Sosial masyarakat Desa Wonorejo dapat mengelola hutan mengingat Perhutanan Sosial merupakan sistem pengelolaan hutan lestari yang dilaksanakan dalam Kawasan Hutan Negara. Tujuan dari pengabdian ini yaitu pendampingan dalam melakukan pengukuran dan pemetaan batas Hutan Desa, serta pendampingan pemetaan area pemanfaatan Hutan Desa. Metode yang digunakan dalam pengabdian ini yaitu partisipatory community dengan melibatkan masyarakat secara partisipatif dan memanfaatkan teknologi spasial dalam identifikasi kawasan hutan sosial. Adapun langkah-langkah pengabdian ini dilakukan dengan cara survei pendahuluan, sosialisasi program pengabdian, pemanfaatan teknologi geospasial seperti penggunaan GPS dan Drone, pembuatan peta dasar dengan menggunakan softwere pemetaan, pendampingan pengukuran dan pemetaan batas hutan desa, pendampingan pemetaan area pemanfaatan hutan desa. Hasil pengabdian menunjukkan kawasan hutan produksi yang ada di dalam wilayah Desa Wonorejo seluas 81,7 ha dan berada dalam PIAPS. Pada area hutan yang ada di Desa Wonorejo terdapat sumber air yang dimanfaatkan oleh masyarakat sekitar untuk kebutuhan sehari-hari. Hasil pemotretan foto udara menunjukkan area hutan desa wonorejo masih alami dan memiliki lereng yang curam hingga landai Kata kunci: teknologi spasial; hutan sosial; perhutanan sosial Abstract Wonorejo Village is a village in Singosari District. In this village area there is a production forest area. This forest is a government-owned forest. Through the Social Forestry program, the Wonorejo Village community can manage forests considering that Social Forestry is a sustainable forest management system implemented in the State Forest Area. The purpose of this service is assistance in measuring and mapping Village Forest boundaries, as well as assistance in mapping Village Forest utilization areas. The method used in this service is participatory community by involving the community in a participatory manner and utilizing spatial technology in identifying social forest areas. The steps for this service are carried out by means of a preliminary survey, socialization of the service program, use of geospatial technology such as the use of GPS and Drones, making base maps using mapping software, assistance with measuring and mapping village forest boundaries, assistance with mapping village forest utilization areas. The results of the service show that the production forest area within the Wonorejo Village area is 81,7 ha and is within PIAPS. In the forest area in Wonorejo Village there is a water source which is used by the local community for their daily needs. The results of aerial photography show that the Wonorejo village forest area is still natural and has steep to gentle slopesKeywords: spatial technology; Social forest; social forestry
Co-Authors Abdul Kodir Adelliya Melyanawati Adelliya Melyanawati Adi Wibowo, Novika Adilah, Gina Putri Adinda Aprilia Putri Adip Wahyudi Ainul Labib, Mohammad Akbar Wiguna Alfan, Muhammad Alfian Nur Muzaki Alfyananda Kurnia Putra Amatullah, Aulia Andarukmi, Nur Fitri Andika Aulia Ahmad Anggara, Arik Annisa, Maharani Ardiansyah, Ahmad Irfan Ardyanto Tanjung Arif, Mohamad Arsya Fitrilia Ladisha Audy Bintang Tantular Aulia Nindy Fadila Gastama Aulia Winan Yanuariska Bagus Setiabudi Wiwoho Berty Zulfa Nur Azizah Betty Masruroh Budi Handoyo Budijanto Cahyaning Wulan Ciptaningrat Erdi Pamungkas Dedi Prestiadi Desinta Dwi Rapita Devi Prasetyo Devy Prasetyono Devy Prasetyono Dian Nofita Sari Dicky Arinta Diya, Nuris Syilvina Dwi Rosita, Febty Andini Dwiyono Hari Utomo Dya Wahyu Kusumaningtyas Eka Anita Putri El Hayati, Putri Avivah Erdi Pamungkas, Ciptaningrat Fadila Sugi Muliawati Fadlan, Muhammad Sainul Farah Nurin Shabrina Febrian Arrya Withuda Feny Panjerina Ferryati Masitoh Galih Fajar Sukoco Galih Sukoco Hadi Soekamto Hani Fuddin Hasna Indriani Herlina Ike Oktaviani Hidayatullah, M Syarif I Komang Astina Idris Idris Idris Ifan Deffinika Ilham Adenan Hidayatullah Imam Rofiki Indah Suprehhati Indana Zulfiya Indayani, Ninik Sri Indra Dwi Prasetya Irmansyah, Kevin Ian Islami, Miranda Ivan Sulistio Johandi Rahma Rafani Johandi Rahma Rafani Joice Zhenrike Memmase Karomah, Zulfa Ulil Khairul Naafi, Ahmad Khofifatu Rohmah Adi Kiki Febrianti Kusuma, PaundraWangsa Fajar Labib, Mohammad Ainul Lailatul Fitriyah Laily Fitriani Listyo Yudha Irawan M. Syahidan Wahdin Wijaya Maria Yovita Evinsia Masruroh, Heni Mawaddah, Addina Nurul Mayasari, Devy Meilawati, Dian Mohammad Ainul Labib Mohammad Ainul Labib Mohammad Ainul Labib Mohammad Yusril Abidin Mohammad Yusril Abidin Muhamad Fuad Chabib Muhammad Afkaar Aafaani Muhammad Rafif Fadihilah Muhammad Sainul Fadlan Muhammad Syarif Hidayatullah, Muhammad Syarif Munasifah, Ika Laily Lailatun Nailul Insani Nantana, M. Gebryna Rizki Neni Wahyuningtyas, Neni Ngoc, Ho Nhu Ni Luh Gede Anik Novi Asri Ni Luh Gede Anik Novi Asri Ninik Sri Indayani Oktaviani Adhi Suciptaningsih Prasetyono, Devy Pratama, Nita Laura Purnamasari Safriani Wulan Purwanto Purwanto Purwanto Purwanto Purwanto Putra, Angga Pratama Priga Putri Mahanani, Putri Ragil Atmaja, Martha Abymanyu Ramadhan, Aditya Ranida Seviana Ranida Seviana Revi Wahyuni Revi Wahyuni Ria Febrianti Rifdah Ananda Baharuddin Rifqi Bafadal Rifqi Bafadal Rimayanti, Ika Nova Riska Aprilia, Riska Riskananda Adekanti Atmoko Rissa Permata Sari Rivaldi, Cintya Fandani Rudi Hartono Sahrina, Alfi Salsabila Farodis Yusman Salsabila Farodis Yusman Satti Wagistina Sazali, Syazwani Binti Soelistijo, Djoko Sugeng Utaya Sulistio, Ivan Sumarmi Suyadi, Slamet Syazwanti, Ita Tuti Mutia Wahyuni, Revi Wahyuningsih, Niken Waladul Mufid, M. Khoirul Annas Wei, Lai Chin Widiyanti Widiyanti, Widiyanti Yusman, Salsabila Farodis Yustina Sari, Ninik Yusuf Suharto Yuswanti Ariani Wirahayu Zutiasari, Ika