Claim Missing Document
Check
Articles

Pengembangan Kompetensi Soft Skills Digital Mahasiswa melalui Workshop Etika AI dan Literasi Teknologi Desy Sary Ayunda; Sharfina; Novi Sari Liani; Nur Elisyah; Muhammad
Indonesia Berdampak: Jurnal Pengabdian kepada Masyarakat Vol. 1 No. 2 (2025): JULI-DESEMBER
Publisher : Indo Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63822/4898jf14

Abstract

The development of digital technology and the use of artificial intelligence (AI) in education require students to have adequate digital literacy competencies and ethical use of AI. However, various studies show that Indonesian students still face challenges in understanding data security, information verification, and the ethical boundaries of using AI-based technology. This community service activity aims to improve students' digital soft skills through digital literacy and AI ethics workshops, implemented in stages and collaboratively by lecturers from Malikussaleh University, Almuslim University, and the Kebangsaan Islamic University of Indonesia. A total of 100 students participated in the activity, which was divided into three waves to ensure effective interaction and mentoring. The activity methods included an initial survey, digital literacy training, case study-based AI ethics discussions, practices for responsible AI use, and four weeks of intensive mentoring. Evaluation results showed significant improvements in digital literacy, understanding of AI ethics, information verification skills, and digital security awareness. The average student score increased from 58.1 in the pre-test to 83.4 in the post-test, and 76% of participants demonstrated changes in more ethical behavior in using AI. This activity proves that a phased and collaborative training model is effective in strengthening students' digital competencies in the era of artificial intelligence.
Edukasi dan pendampingan pengembangan media ajar berbasis artificial intelligence Nur Elisyah; Islami Fatwa; Fidyatun Nisa
SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan Vol 9, No 5 (2025): September
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jpmb.v9i5.34249

Abstract

Abstrak Kehadiran teknologi Artificial Intelligence merupakan inovasi besar dalam dunia pendidikan yang bertujuan mempermudah proses pembelajaran, namun berdasarkan analisis terhadap mitra MGMP Matematika SMA Kabupaten Aceh Tengah ditemukan masalah dalam menghadapi tantangan di dunia pendidikan yang berkaitan dengan pengembangan teknologi terutama AI. Permasalahan tersebut adalah kurang tersedianya media ajar digital. Solusi untuk mengatasi permasalahan mitra akan dilaksanakan kegiatan edukasi dan pendampingan media ajar berbasis Artificial Intelligence. Tujuan dari kegiatan pengabdian ini adalah meningkatkan kompetensi guru dalam mengembangakan media ajar berbasis Artificial Intelligence secara kreatif dan efektif. Pelatihan ini dilaksanakan di SMAN 15 Takengon mulai dari Juli sampai Agustus 2025. Metode yang digunakan pada pengabdian ini adalah kombinasi antara edukasi dan pendampingan. Tahapan pada kegiatan ini yakni, analisis kebutuhan, sosialisasi, persiapan pelaksanaan kegiatan, Edukasi, pendampingan dan evaluasi. Hasil dari kegiatan pengabdian ini adalah guru yang tergabung di MGMP mampu mengembangan media ajar berbasis Artificial Intelligence menggunakan aplikasi ChatGPT, Lumio, dan Quizizz (Wayground). Secara menyeluruh kegiatan pengabdian dapat meningkatkan kompetensi guru dalam merancang media pembelajaran yang dapat mendukung meningkatkan motivasi dan hasil belajar siswa. Kata kunci: edukasi; pendampingan; media ajar; artificial intelligence. Abstract The advent of Artificial Intelligence technology represents a significant innovation in education, aimed at streamlining the learning process. However, an analysis of the MGMP Mathematics High School (SMA) partners in Central Aceh Regency revealed challenges in addressing the challenges facing education related to technological development, particularly AI. This issue is the lack of digital teaching media. To address these challenges, the partners will implement educational and mentoring activities for teaching media based on Artificial Intelligence. The goal of this community service activity is to improve teacher competency in developing teaching media based on Artificial Intelligence creatively and effectively. This training was conducted at SMAN 15 Takengon from July to August 2025. The method used in this community service activity is a combination of education and mentoring. The stages of this activity are needs analysis, outreach, preparation for implementation, education, mentoring, and evaluation. The results of this community service activity are that teachers participating in the MGMP are able to develop teaching media based on Artificial Intelligence using the ChatGPT, Lumio, and Quizizz (Wayground) applications. Overall, this community service activity can improve teacher competency in designing learning media that can support student motivation and learning outcomes. Keywords: education; mentoring; teaching media; artificial intelligence.