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Peningkatan Proses Dan Hasil Belajar Siswa Pada Mata Pelajaran Matematika Menggunakan Model Numbered Head Together di Kelas IV SDN 227/II Tukum I Sepna Disa; Randi Eka Putra; Iri Hamzah
Master of Action Research in Mathematics Classroom Vol. 1 No. 2 (2026): Januari
Publisher : CV. Master Literasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63461/math-action.v12.145

Abstract

Penelitian ini dilatar belakangi observasi awal yang menunjukan rendahnya hasil belajar siswa, dilihat berdasarkan nilai asesmen sumatif akhir siswa pada mata pelajaran Matematika masih dibawah KKTP yang ditetapkan oleh sekolah yaitu 60. Hal ini menunjukkan masih rendahnya hasil belajar siswa pada mata pelajaran Matematika. Oleh karena itu model pembelajaran yang dapat di gunakan dalam meningkatkan hasil belajar siswa pada mata pelajaran Matematika yaitu model pembelajaran Numbered Head Together (NHT). Tujuan penelitian ini adalah untuk mendeskripsikan peningkatan proses dan hasil belajar siswa pada mata pelajaran matematika menggunakan model Numbered Head Together. Penelitian ini ialah sebuah penelitian PTK atau dikenal dengan nama tindakan kelas yang dilaksanakan dalam dua siklus. Subjek penelitian ini adalah siswa kelas IV SDN 227/II Tukum I sebanyak 16 peserta didik. Data yang digunakan ialah kualitatif dan kuantitatif yang menggunakan lembar observasi dan tes hasil belajar siswa. Hasil yang diperoleh dari penelitian yang dilaksanakan yaitu, 1) terwujudnya model NHT dalam pelajaran matematika dengan baik, 2) hasil belajar peserta didik pada mata pelajaran ini pada setiap siklus mengalami kenaikan yang mana sesudah digunakan model ini dalam hasil belajar di siklus I ialah 37,5%, dengan nilai rerata 43,03 dan dalam siklus II nilai yang didapat ialah 81,25% dengan nilai reratanya ialah 68,91 kemudian mengalami kenaikan hasil belajar peserta didik sebesar 43,75%.
Improvement of Mathematics Learning Process and Outcomes Using the Realistic Mathematics Education Model in Grade II Students at SDN 205/II Bangun Harjo Sila Hastutik; Randi Eka Putra; Sundahry Sundahry
Master of Action Research in Mathematics Classroom Vol. 1 No. 2 (2026): Januari
Publisher : CV. Master Literasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63461/math-action.v12.182

Abstract

Based on the initial observations made by the researcher, there are 20 students, and only 50% of them have achieved the KKTP (Learning Objective Achievement Criteria). Meanwhile, the school's KKTP is 75%. The purpose of this study is to describe the improvement in the learning process and cognitive learning outcomes through the application of the Realistic Mathematical Education Learning Model in class II of SDN 205/II Bangun Harjo. This study was conducted in two cycles using a classroom action research (CAR) design. Each cycle consisted of four phases: planning, implementation, observation, and reflection. Twenty second-grade students were the subjects of the study. Data collection methods included learning outcome assessments, recording, and observation. The Realistic Mathematics Education model was applied using learning outcome test questions and teacher and student observation sheets as data collection tools. The results of the study indicate that students' understanding of the subject matter can be improved through the application of the Realistic Mathematics Education Model. The increase in teacher observation scores from 87.5% in cycle I to 95% in cycle II, which is classified as excellent, demonstrates this. In addition, students' learning process scores increased from 77.5% (good) in cycle I to 92.5% (excellent) in cycle II. Furthermore, students' cognitive learning outcomes in mathematics increased from 60% (adequate) in cycle I to 90% (very good) in cycle II. Therefore, by applying the Realistic Mathematics Education Model, the mathematics learning process and outcomes can exceed the success indicators.
Improvement in Student Learning Outcomes in Mathematics Using The Numbered Head Together Learning Model Assisted by Snake And Ladder Media in Grade IV of SDN 44/II Karak Ari Satriadi; Randi Eka Putra; Iri Hamzah
Master of Action Research in Mathematics Classroom Vol. 1 No. 2 (2026): Januari
Publisher : CV. Master Literasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63461/math-action.v12.205

Abstract

Low learning outcomes among fourth-grade students, with only eight students achieving the minimum competency standard (KKTP) with a score of 44.44%, formed the background for this study. This shows that learning achievements in mathematics have not met the minimum competency requirement of 70%. This study aims to describe how the Numbered Heads Together approach, combined with a snakes and ladders game, can improve learning outcomes and processes in the fourth grade of SDN 44/II Karak. Eighteen students were the subjects of this classroom action study. The study was divided into two cycles, each consisting of two meetings led by the researcher. The process included planning, implementation of actions followed by observation, and reflection at the end of each cycle. The results of the study indicate that the process and outcomes of fourth-grade mathematics learning can be improved by applying the Numbered Heads Together paradigm. 1) In meeting I of cycle I, teacher observations showed 68.42% and 80%, but in cycle II, meeting I increased to 84.21% and meeting II to 93.33%. The student observation results were 54.09% in cycle I and 61.28% in meeting II. Meeting I increased to 73.16% in cycle II, while meeting II increased to 63.61%. 2) Student mathematics learning increased from 52.17% in cycle I to 82.60% in cycle II. The Numbered Heads Together paradigm combined with the snake and ladder media can improve the results and process of fourth-grade mathematics learning.
Sosialisasi Model, Metode, dan Media Pembelajaran di SDN 90/VIII Teluk Pandak kec. Tebo Tengah kab. Tebo Randi Eka Putra
Master Pengabdian dan Pemberdayaan Masyarakat Vol. 1 No. 1 (2025): Agustus
Publisher : CV. Master Literasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63461/padimaya.v11.297

Abstract

Sosialisasi Sosialisasi  Model, Metode, dan Media Pembelajaran di SDN 90/VIII Teluk Pandak Kec. Tebo Tengah Kab. Tebo bertujuan untuk mengenalkan metode, model dan media yang bervariasi untuk mengajar siswa SD. Sosialisasi ini menyajikan materi seperti: mengajarkan IPA dengan media gambar dan games (straight seven), mengajar matermatika dengan media games (kepala bernomor dan snow ball ), mengajar penjas dengan metode self check dan menggambar dengan media audio visual (video). Metode penerapan PKM yang dilakukan pada kegiatan ini berupa pemberian teori dasar mengenai  konsep media gambar, games, self check dan video. Selanjutnya kegiatan demontrasi untuk menggunakan gambar, games dan video dalam mengajar. Peserta diminta untuk melalukan role play guna  mempraktekkan kegiatan dengan menggunakan model dan metode yang telah dijelaskan sebelumnya. Setelah demontrasi selesai, dilakukan sesi tanya jawab untuk pengayaan bahan sosialsi bahan yang telah disajikan. Program pelatihan telah  dilaksanan selama satu Hari. Kegiatan ini dimulai dengan  survey, persiapan, pelaksanaan, dan pembuatan laporan. Target luaran adalah: 1) peserta (gurur SD) mampu memahami model, media, dan metode yang menyenangkan dalam mengajar siswa SD , 2) peserta mampu menggunakan metode dan media yang variatif dalam mengajar di kelas
PENINGKATAN PROSES DAN HASIL BELAJAR MATEMATIKA PESERTA DIDIK MENGGUNAKAN MODEL MAKE A MATCH DI KELAS IV SDN 196/II TAMAN AGUNG shinta elviana; randi eka putra; abdullah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.7990

Abstract

The problem in this study is the low learning process and outcomes of students inmathematics in fourth grade at SDN 196/II Taman Agung. This study aims toimprove the learning process and outcomes of students in fourth grade at SDN196/II Taman Agung, Bathin III District.This type of research is classroom actionresearch, examining the situation and conditions of the teaching and learningprocess at school. This study was conducted with 18 students in the secondsemester of the 2024/2025 academic year. The study consisted of two cycles,each consisting of planning, implementation, observation, and reflection. Data forthis study were collected using quantitative and qualitative data analysistechniques.The results of this study can be explained as follows: (1) Theapplication of the make-a-match learning model, as seen from the learningprocess and outcomes in cycle I, with an average of 49.44%, increased in cycle II,with an average of 86.66%. (2) The implementation of the make a match learningmodel is seen from the observation sheet, namely cycle I meeting I from theeducator aspect with a value range of 88.23% while cycle I meeting II with a valuerange of 94.11% and cycle II meetings I and II 100% and the student aspect ofcycle I meeting I with an average value of 68.94% while cycle I meeting II with avalue range of 74.16% and in cycle II there was an increase in the student aspectof cycle I meeting I reaching an average value of 80.55% while cycle II meeting IIreached an average of 92.15% with a very good category. It can be concluded thatthe implementation of the make a match learning model can improve the processand results of learning mathematics.
PENINGKATAN MOTIVASI DAN HASIL BELAJAR MATEMATIKA MENGGUNAKAN PENDEKATAN CONTEXTUAL TEACHING AND LEARNING BERBANTU MEDIA FLASHCARD PADA SISWA KELAS V SDN 90/II TALANG PANTAI Eni Rosita Sari Kustriyana; Randi Eka Putra; Subhanadri
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.8071

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The problem in this research is the low motivation and learning outcomes of students in mathematics in grade V of State Elementary School 90/II Talang Pantai. This research is a classroom action research (CAR) conducted in two cycles, each consisting of planning, implementation, observation, and reflection stages. The subjects of this research were 21 students, and it was carried out in the first semester of the 2025 academic year. Data collection techniques used teacher observation sheets, student observation sheets, and test questions. The student motivation questionnaire data shows a significant increase, where in cycle I it was recorded at 71.42%, and then increased to 95.23% in cycle II. This increase reflects that students are becoming more motivated in participating in learning along with the improvement of the strategies applied. The research results show that the contextual teaching and learning approach is able to improve student motivation and learning outcomes. This is evident from the increase in the percentage of teacher involvement in teaching from 66.66% in cycle I to 73.33% in cycle II. Meanwhile, student involvement in the learning process increased from 52.38% to 100%. A significant increase was also seen in the completeness of student learning outcomes, from 71.42% in cycle I to 85.71% in cycle II. It can be concluded that the application of the contextual teaching and learning approach can increase student activeness and cooperation, thereby developing their scientific process and improving the achievement of student learning outcomes
PENINGKATKAN HASIL BELAJAR MATEMATIKA MENGGUNAKAN STRATEGI PEMBELAJARAN BERBASIS MASALAH DI SEKOLAH DASAR Putra, Randi Eka
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 2 No. 1 (2021): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v2i01.523

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Abstract — This background of the research is bad value of mathematics learning of class IV elementaray school 60/II Muara Bungo. It because convesional learning, students are nothing in the learning process, problem base learning strategy is useless in the learning. Research method is classroom action reseacrh with qualitative and quantitative. Research subject in the class IV elementary school 60/II Muara Bungo the students are 30 in the classroom. In the action of this researh, there are 2 the circulating do by the reseacher. There are 4 action from every circulate that is action of planning, action of implementation, observation, and reflection each circulating. This research data is collected by observation, learning value, and documentation. Research value shows 1) the using props as simple unit of weight with demonstration method increase teacher and students process. Teacher process of first circulating increase about 81% (very good) and the second circulating increase about 91% (excelent). The students activity of first circulating increase about 84% (very good) and the second circulating increase about 90% (excelent). 2) improving learning value get a good grade of minimal completeness criteria (65) with pre circulating percentage 51%, first circulating 60%, and second circulating 76%.
PENERAPAN MODEL PEMBELAJARAN KOPERATIF TIPE JIGSAW UNTUK MENINGKATKAN PROSES DAN HASIL BELAJAR SISWA KELAS V DI SDN 188/VIII WIROTO AGUNG KABUPATEN TEBO Wulandari, Titis; Putra, Randi Eka; Hakiki, Muhammad; apdoludin, apdoludin; R, Hidayati
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 2 No. 2 (2021): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v2i02.625

Abstract

The problem in this study is the low process and learning outcomes of students in science learning, this is evidenced by the results of observations and school documentation which shows that of 19 students only 47% have met the KKM. This research was conducted in Class V SDN 188/VIII Wiroto Agung. The purpose of this study was to describe and determine the application of the jigsaw cooperative model in increasing the activities and learning outcomes of science in class V. The method used in this study was classroom action research (CAR). This research consists of 2 cycles, each cycle is carried out through 4 stages, namely planning, action, observation and reflection and consists of 2 meetings. The results of the study can be explained as follows: (1) the application of the jigsaw cooperative model in learning activities seen from the observation sheet, namely the first cycle from the teacher aspect 84% and the student aspect 57% while in the second cycle there was an increase in the teacher aspect 91% and the student aspect 73 % who have reached the success indicator. (2) the application of the jigsaw cooperative model in learning in the first cycle is still not optimal. It can be seen from the test results in the first cycle that only 32% of students met the KKM and in the second cycle there was an increase of 79% of students who met the KKM. Thus, it can be concluded that the jigsaw cooperative model can improve the learning process and results at SDN 188 VIII Wiroto Agung.
KARAKTER PESERTA DIDIK DI ERA REVOLUSI 5.0 DI INDONESIA A, Apdoludin; Putra, Randi Eka; Hakiki, Muhammad; Utama, Refli Surya
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 4 No. 1 (2023): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v4i1.1162

Abstract

The problem in this study is the lack of attention from people to learning behavior and the public who are less sensitive to the character of students, this is due to a lack of encouragement from people around students. The purpose of this study was to determine the positive role of the environment on the character of elementary school students in Muara Bungo. This research is a type of qualitative research. The subjects of this study were elementary school students in Muara Bungo as many as 4 students, as well as 3 parents, 2 teachers and 4 additional informants as samples. Data collection techniques are observation, documentation and interviews. Data analysis techniques in this study are in the form of data collection, data reduction, data display and conclusions. The findings of this study are that the role of a positive environment can affect the character of students to be positive and the environment plays a very important role in the growth and development of students, therefore people who are in the environment of students must maintain harmony and protect students in a good direction.
Penerapan Model Pembelajaran Kooperatif Tipe Talking Stick Berbantu Kartu Bergambar Untuk Meningkatkan Hasil Belajar Pendidikan Pancasila Juliana Juliana; Abdulah; Randi Eka Putra
JURNAL KEILMUAN TEKNOLOGI DAN PENDIDIKAN TERPADU Vol. 1 No. 1 (2025): Keilmuan Teknologi dan Pendidikan Terpadu
Publisher : CV. DIGITIAL EDUKASI NUSANTARA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65841/tekdika.v1i1.15

Abstract

This research is based on the academic achievement of Pancasila Education subjects of third grade students at SDN 130/II Pasir Putih which is still less than optimal. due to the lack of active student participation and the dominance of lecture methods that cause students to be passive. Research This research aims to improve learning activities and student academic achievement by implementing certain learning strategies. Cooperative learning model Talking Stick type assisted by picture cards. This research method applies a two-round Classroom Action Research (CAR) learning method that includes the preparation, implementation, observation, and evaluation phases. The research subjects involved 15 third grade students. Research data was obtained through the process of collecting and observing as well as evaluation questions. The research findings show significant progress in the implementation of learning starting from 66.67% in the first cycle, while in the second cycle it reached 94.44% with a very good classification. Student involvement increased classically with 86.67% of students achieving KKTP. The Cooperative learning model Talking Stick type assisted by picture cards has been proven effective in maximizing the quality of the process and learning outcomes of Pancasila Education.