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Pemahaman Guru TK tentang Metode Sosiodrama terhadap Kompetensi Sosial Sofia, Ari; Syafrudin, Ulwan
Aulad: Journal on Early Childhood Vol. 2 No. 3 (2019): December 2019
Publisher : Perkumpulan Pengelola Jurnal PAUD Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/aulad.v2i3.39

Abstract

Penelitian ini bertujuan untuk: (1) mengetahui seberapa besar Pemahaman guru paud/tk   tentang metode sosiodrama tinggi berpengaruh terhadap kompetensi sosial; (2) seberapa besar pemahaman guru paud/tk tentang metode sosiodrama rendah berpengaruh terhadap kompetensi sosial. Penelitian ini merupakan penelitian Ex Post Facto dan dilakukan pada mahasiswa PPG PGPAUD Universitas Lampung dengan jumlah Populasi atau sampel sebanyak 28. Data pada penelitian ini diambil dengan menggunakan angket. Angket dibagi menjadi 2   data Pemahaman guru tentang sosiodrama dan kompetensi sosial. Teknik analisis yang digunakan dalam menguji hipotesis adalah teknik analisis regresi linear sederhana dan teknik analisis regresi linear berganda. Hasil penelitian menunjukkan bahwa: (1) pemahaman guru tentang metode sosiodrama tinggi berpengaruh terhadap kompetensi sosial, dengan sumbangan sebesar sebesar 12,5 %, (2) pemahaman guru tentang metode sosiodrama rendah tidak berpengaruh terhadap kompetensi sosial
PENGARUH MODIFIKASI PERMAINAN TRADISIONAL UNTUK KEMAMPUAN MOTORIK KASAR ANAK USIA 5-6 TAHUN DI TAMAN KANAK-KANAK KECAMATAN BUAY MADANG TIMUR KABUPATEN OGAN KOMERING ULU TIMUR wiwitsalindri wiwit; ulwansyafrudin ulwansyafrudin; Rentioktaria renti
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 4 No. 2 (2023): JURALIANSI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansipiaud.v4i2.1001

Abstract

Early childhood is also called the Golden Age. At this time the process of developing brain nerve cells is still developing rapidly. The aim of the research is to determine the influence of modified traditional games to improve the gross motor development of children aged 5-6 years in East Buay Madang District. The research method uses a quantitative approach. Based on the table of calculation results using the Wilcoxon ladder test formula, it is known that the calculated t value obtained is 0. The sample at Budi Utomo Kindergarten was 16 children and the significance level was 5% so the t table was 30. The sample at Kartini Kindergarten was 23 children and the significance level was 5 % so that the t table obtained is 73%. The conclusion of research in kindergartens in East Buay Madang District with material on developing modifications to the traditional game Gobak Sodor, it can be concluded that the development of the learning process regarding the traditional game Gobak Sodor is said to be feasible. Research suggestions to introduce more traditional Indonesian games to children to make them more interesting and fun in playing techniques to train self-strategy.
Analisis Faktor-Faktor yang Mempengaruhi Perubahan Perilaku Sosial pada Anak yang Aktif dalam Situasi Tertentu: Studi Kasus di Acara Ulang Tahun Kelas Karimah, Wildanul; Syafrudin, Ulwan; Yulistia, Annisa
AUDIENSI: Jurnal Pendidikan dan Perkembangan Anak Vol. 3 No. 2 (2024)
Publisher : Program Studi S1 PG-PAUD, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/audiensi.vol3.no22024pp92-101

Abstract

Social behavior in children is influenced by various internal and external factors, especially in new or specific situations such as social events. This study aims to analyze the factors influencing changes in social behavior in children who are usually active and cheerful but become reserved in certain circumstances. The research was conducted with a qualitative descriptive approach, utilizing interviews with teachers and parents, as well as observations of children's behavior during a birthday event at a kindergarten in Bandar Lampung. The findings reveal that situational factors, such as a noisy environment, unfamiliar social settings, and a lack of emotional support, contribute to the observed behavioral changes. Children who generally exhibit high levels of interaction and enthusiasm in class showed signs of withdrawal, hesitation, and discomfort during the event. The results also indicate the significant role of emotional regulation and social anxiety in shaping children's responses to new situations. This study underscores the importance of early intervention by teachers and parents in fostering emotional resilience and providing a supportive environment for children in social contexts. These findings offer practical insights for educators and caregivers to better understand and address the dynamic nature of children's social behavior in varied settings.
PENGARUH MODIFIKASI PERMAINAN TRADISIONAL UNTUK KEMAMPUAN MOTORIK KASAR ANAK USIA 5-6 TAHUN DI TAMAN KANAK-KANAK KECAMATAN BUAY MADANG TIMUR KABUPATEN OGAN KOMERING ULU TIMUR wiwit, wiwitsalindri; ulwansyafrudin, ulwansyafrudin; renti, Rentioktaria
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 4 No. 2 (2023): JURALIANSI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansi.v4i2.1001

Abstract

Early childhood is also called the Golden Age. At this time the process of developing brain nerve cells is still developing rapidly. The aim of the research is to determine the influence of modified traditional games to improve the gross motor development of children aged 5-6 years in East Buay Madang District. The research method uses a quantitative approach. Based on the table of calculation results using the Wilcoxon ladder test formula, it is known that the calculated t value obtained is 0. The sample at Budi Utomo Kindergarten was 16 children and the significance level was 5% so the t table was 30. The sample at Kartini Kindergarten was 23 children and the significance level was 5 % so that the t table obtained is 73%. The conclusion of research in kindergartens in East Buay Madang District with material on developing modifications to the traditional game Gobak Sodor, it can be concluded that the development of the learning process regarding the traditional game Gobak Sodor is said to be feasible. Research suggestions to introduce more traditional Indonesian games to children to make them more interesting and fun in playing techniques to train self-strategy.
PENGARUH MODIFIKASI PERMAINAN TRADISIONAL UNTUK KEMAMPUAN MOTORIK KASAR ANAK USIA 5-6 TAHUN DI TAMAN KANAK-KANAK KECAMATAN BUAY MADANG TIMUR KABUPATEN OGAN KOMERING ULU TIMUR wiwit, wiwitsalindri; ulwansyafrudin, ulwansyafrudin; renti, Rentioktaria
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 4 No. 2 (2023): JURALIANSI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansi.v4i2.1001

Abstract

Early childhood is also called the Golden Age. At this time the process of developing brain nerve cells is still developing rapidly. The aim of the research is to determine the influence of modified traditional games to improve the gross motor development of children aged 5-6 years in East Buay Madang District. The research method uses a quantitative approach. Based on the table of calculation results using the Wilcoxon ladder test formula, it is known that the calculated t value obtained is 0. The sample at Budi Utomo Kindergarten was 16 children and the significance level was 5% so the t table was 30. The sample at Kartini Kindergarten was 23 children and the significance level was 5 % so that the t table obtained is 73%. The conclusion of research in kindergartens in East Buay Madang District with material on developing modifications to the traditional game Gobak Sodor, it can be concluded that the development of the learning process regarding the traditional game Gobak Sodor is said to be feasible. Research suggestions to introduce more traditional Indonesian games to children to make them more interesting and fun in playing techniques to train self-strategy.
Online Learning Paradigm in Elementary Schools: An Evaluation by Teachers in Indonesia during The COVID-19 Pandemic Irfan Fauzi; Herli Salim; Ulwan Syafrudin
Jurnal Iqra' : Kajian Ilmu Pendidikan Vol. 6 No. 2 (2021): Jurnal Iqra' : Kajian Ilmu Pendidikan
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/ji.v6i2.1610

Abstract

This research aims to explain in detail the evaluation of online learning in elementary schools during the COVID-19 pandemic in Indonesia. This research used a quantitative approach to the type of survey. The survey contains the evaluation of teachers in implementing online learning (pedagogic relations, collaboration teacher-parents, and developers and facilitators of learning access). The results of this research indicated that: 1) the teacher-student pedagogical relationship shows a good thing, although teachers experience limitations and difficulties in doing online learning, the teachers continue to carry out their professional responsibilities well by planning, implementing and evaluating their online learning activities, 2) in the context of teacher-parent collaboration, both of them are committed to collaborating in online learning, even though in practice the teacher is experiencing difficulties in communicating with parents, and 3) access to learning made and developed by teachers is fairly good, this is based on a variety of learning facilities provided such as the use of diverse applications as well as interactive media and teaching materials that help in the transfer of knowledge to students, although in learning it also sometimes experiences internet network constraints. The online learning paradigm in this research has become a new concept. So it is very important to do a detailed research. This research is expected to be an evaluation material for various parties in conducting online learning, besides this research can also facilitate other researchers to develop research on online learning, especially in elementary schools. Keywords: Online Learning, Online Learning Paradigm, Evaluation Teachers
PLAYING ORIGAMI DAN ITS IMPACT ON FINE MOTOR SKILLS DEVELOPMENT OF CHILDREN AGED 4-5 Anisa, Aghnia Nur; Syafrudin, Ulwan; Drupadi, Rizky
Journal of Early Childhood Education (JECE) Vol. 3 No. 1 (2021)
Publisher : Journal of Early Childhood Education (JECE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15408/jece.v3i1.19059

Abstract

This study aims to determine the effect of origami activities on the fine motor skills of children aged 4-5 years. This research is using an experimental design. This research was conducted in the CABI Tanggamus learning group, which was conducted on fifteen children using a one-group pre-test post-test design. Data collection techniques used in this study are observation and documentation. In this study, the pre-test results of children's motor skills were included in the Starting to Develop (MB) category, meaning the child obtained an average score of 26 from a maximum score of 72. After the treatment, fine motor skills were included in Developing as Expected (BSH). The results obtained after treatment showed a score of 58 from a maximum score of 72. The results of this study can be concluded that origami play activities can affect the fine motor skills of early childhood, which means that origami games provide changes in children's fine motor development. Based on the results of the study, the researcher recommends origami games to improve fine motor skills.
PENGARUH PERMAINAN MATHEMATICAL INTELEGENCE STICK TERHADAP KEMAMPUAN BERHITUNG PENJUMLAHAN PADA ANAK KELOMPOK B DI TK AL-AZHAR 7 Apriani, Riska; Sofia, Ari; Syafrudin, Ulwan; Kurniawati, Asih Budi
Jurnal Golden Age Vol. 7 No. 2 (2023): Jurnal Golden Age
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Masalah dalam penelitian ini adalah kemampuan berhitung penjumlahan anak kelompok B atau usia 5-6 tahun belum sesuai dengan tahapan perkembangannya. Penelitian ini bertujuan untuk mengetahui pengaruh permainan mathematical intelegences stick terhadap kemampuan berhitung penjumlahan anak usia 5-6 tahun. Metode penelitian ini yang digunakan adalah metode eksperimen dengan desain one grup pretest-posttest. Sampel dalam penelitian ini berjumlah 17 anak. Teknik pengumpulan data yang digunakan adalah observasi dan dokumentasi, sedangkan analisis data yang digunakan adalah uji Wilcoxon signed rank test. Hasil penelitian menunjukkan bahwa kemampuan berhitung penjumlahan setelah melakukan kegiatan dengan menggunakan permainan mathematical intelegences stick naik sebesar 88,23%  selama tiga hari berturut-turut. Hal itu menunjukkan bahwa ada pengaruh dari penggunaan permainan mathematical intelegences stick terhadap kemampuan berhitung penjumlahan anak usia 5-6 tahun
Analisis Perkembangan Fisik Motorik Anak Usia 5-6 Tahun Dalam Kecanggihan Teknologi Gadget di Lingkungan Masyarakat Tristya, Intan; Syafrudin, Ulwan; Nopiana
DZURRIYAT : Jurnal Pendidikan Islam Anak Usia Dini Vol. 2 No. 1 (2024): 2024
Publisher : Yayasan pendidikan dzurriyatul Quran

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61104/jd.v2i1.99

Abstract

Usia 5-6 tahun merupakan fase kritis dalam perkembangan anak, di mana eksplorasi dunia dengan rasa keingintahuannya menjadi fokus utama. Salah satu aspek yang sangat signifikan pada periode ini adalah perkembangan fisik motorik anak. Penelitian ini bertujuan untuk menganalisis perkembangan fisik motorik anak usia 5-6 tahun dalam  kecanggihan teknologi gadget di lingkungan masyarakat. Metode penelitian ini menggunakan pendekatan kuantitatif dengan jenis penelitian deskriptif kuantitatif, populasi dan sampel berjumlah 26 anak usia 5-6 tahun yang berada di kelas A dan B di Taman Kanak-Kanak Sejahtera IV Bandar Lampung. Teknik pengumpulan data yang digunakan dalam penelitian ini melalui observasi dan instrumennya menggunakan kuesioner dengan skala likert. Hasil dari pengisian kuesioner, kemudian dilakukan Uji Normalitas Kolmogorov Dmirnov dan Uji Homogenitas. Hasil penelitian ini menjelaskan bahwa anak usia 5-6 tahun di TK Sejahtera IV Bandar Lampung memiliki perkembangan fisik motorik yang sesuai dengan perkembangan seusianya, namun guru dan orang tua perlu berpartisipasi pada perkembangan anak agar perkembangannya lebih optimal
Pengaruh penggunaan smartphone terhadap kemampuan bahasa ekspresif anak usia 5-6 tahun Kurniawati, Asih Budi; Agustina, Afifah Qonita; Syafrudin, Ulwan; Pradini, Susanthi
Jurnal PG-PAUD Vol 10, No 2 (2024)
Publisher : FKIP UNILA

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to determine the effect of smartphone use on the expressive language skills of children aged 5-6 years. This study uses a quantitative research with ex post facto methods. The sample in this study was 100 children aged 5-6 years and their parents using a cluster random sampling technique. Data collection in this study was carried out by distributing questionnaires to parents and observing children. Then, the data analysis used is a simple linear regression test. The results of the study show that there is an effect of smartphone use on children's expressive language skills. This can be seen from the calculations resaults by using simple linear regression which shows a significance level of 0.036<0.05. Based on the magnitude calculations of the influence of smartphone use, shows that it has 19.2% positive effect to the children’s expressive language skills and the other 80,8% are influenced by other factors. Support and supervision from parents along with variety of contents can make it easier for children to access various content from learning to entertainment. The most frequently visited content is watching videos through the YouTube application which can indirectly hone children's language skills.