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All Journal JURNAL SISTEM INFORMASI BISNIS EDUTECH: Jurnal Ilmu Pendidikan dan Ilmu Sosial CESS (Journal of Computer Engineering, System and Science) Al Ishlah Jurnal Pendidikan JOURNAL OF INFORMATICS AND TELECOMMUNICATION ENGINEERING SCIENCE TECH: Jurnal Ilmiah Ilmu Pengetahuan dan Teknologi Syntax Literate: Jurnal Ilmiah Indonesia JOURNAL OF APPLIED INFORMATICS AND COMPUTING METHOMIKA: Jurnal Manajemen Informatika & Komputerisasi Akuntansi Jurnal Sisfokom (Sistem Informasi dan Komputer) Jurnal Teknik Informatika UNIKA Santo Thomas INTECOMS: Journal of Information Technology and Computer Science Wacana: Jurnal Ilmiah Ilmu Komunikasi Jurnal Basicedu Journal of Education Technology Aptisi Transactions on Technopreneurship (ATT) SALTeL Journal (Southeast Asia Language Teaching and Learning) JURNAL TEKNOLOGI INFORMASI Jurnal Mantik Jutisi: Jurnal Ilmiah Teknik Informatika dan Sistem Informasi Bahastra: Jurnal Pendidikan Bahasa dan Sastra Indonesia Jurnal Pendidikan dan Konseling Jurnal Teknologi Informasi dan Multimedia Prosiding National Conference for Community Service Project JOURNAL OF INFORMATION SYSTEM MANAGEMENT (JOISM) Abdimas Galuh: Jurnal Pengabdian Kepada Masyarakat JOURNAL OF INFORMATION SYSTEM RESEARCH (JOSH) Community Development Journal: Jurnal Pengabdian Masyarakat BERNAS: Jurnal Pengabdian Kepada Masyarakat Jurnal Teknologi Informatika dan Komputer JURNAL PENDIDIKAN SAINS SOSIAL DAN AGAMA Mitra Mahajana: Jurnal Pengabdian Masyarakat International Journal of Multidisciplinary: Applied Business and Education Research KLIK: Kajian Ilmiah Informatika dan Komputer Journal of Information System and Technology (JOINT) Edu Cendikia: Jurnal Ilmiah Kependidikan Nama jurnal : International Journal of Education and Humanities International Journal of Social Science, Educational, Economics, Agriculture Research, and Technology (IJSET) Jurnal Teknik Informatika Unika Santo Thomas (JTIUST) Joong-Ki : Jurnal Pengabdian Masyarakat KOMMAS: Jurnal Pengabdian Kepada Masyarakat Jurnal Basicedu Jurnal Ilmu Pendidikan dan Sosial Mamangan Social Science Journal Jurnal MENTARI: Manajemen, Pendidikan dan Teknologi Informasi Indonesian Research Journal on Education Innovative: Journal Of Social Science Research TOFEDU: The Future of Education Journal Conference on Management, Business, Innovation, Education and Social Sciences (CoMBInES) Conference on Community Engagement Project (Concept) Conference on Business, Social Sciences and Technology (CoNeScINTech) Social Engagement: Jurnal Pengabdian Kepada Masyarakat Jurnal Ilmiah Research Student Jurnal Sains Student Research Cendikia Pendidikan Joong-Ki Jurnal Ilmiah Betrik : Besemah Teknologi Informasi dan Komputer Blockchain Frontier Technology (BFRONT) Bilingual : Jurnal Pendidikan Bahasa Inggris JURNAL PENDIDIKAN BAHASA Pengembangan Penelitian Pengabdian Jurnal Indonesia (P3JI) Pande Nami Jurnal (PNJ) Joong-Ki INOVTEK Polbeng - Seri Informatika Journal of Computer Science and Technology Application
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MAKING A DOCUMENTARY VIDEO ON THE LOCATION OF JOGGING IN BATAM Mangapul Siahaan; Justin Justin
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 2 No 1 (2022): The 2nd Conference on Management, Business, Innovation, Education and Social Scie
Publisher : Universitas Internasional Batam

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Documentary videos are videos that document reality while also providing educational and factual information. Making a documentary video requires a wide collection of material and a clear understanding of the topics that will be explored. In Batam, there is still no video that discusses the location of jogging in Batam City. Based on the background issues, the authors found useful goals and discussion topics to make a documentary video about the location of jogging in Batam utilizing the R&D research method and developed with the MDLC method. MDLC method is divided into several stages, namely: concept, design, material collection, manufacture, experiment and distribution. The author formulates the concept for a multimedia project that will be designed and developed, then begins the design process, which involves creating a storyboard to get a sense of the scenes that need to be captured. Afterwards, in the material collection stage, the author will collect the necessary materials such as audio back sound, location determination, plot arrangement. In the manufacturing phase, the author will use the collected material to create a documentary video, which will then be edited using software such as Adobe Photoshop, Adobe Premiere Pro, Adobe After Effects, and Adobe Audition. In the experimental stage, the output produced will be checked to ensure that it is appropriate, and then it will proceed to the distribution stage where the video will be uploaded to the SI study program YouTube. The end result is a video documenting the location of jogging in Batam.
Multı-Method Analysıs On Vıdeo Game Addıctıon And Academıc Motıvatıon Among College Student In Batam: A Case Of Genshın Impact Ricky Hartanto; Mangapul Siahaan
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 3 No 1 (2023): The 3rd Conference on Management, Business, Innovation, Education and Social Scie
Publisher : Universitas Internasional Batam

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Online games are a new lifestyle for all ages. The presence of online games is now possible with the many internet cafes (warnet) in cities and rural areas. There is a fairly large community for the Genshin Impact game itself. Factors contributing to this explosion of the global video game community of games. Some claim that the main reason Genshin Impact is so famous is its open-world RPG style of play, which allows players to explore Teyvat (the world in Genshin Impact) freely without worrying about running out of locations to explore. This research was conducted with the aim of knowing the impact of Genshin Addiction on motivation, social anxiety, loneliness among students in the city of Batam. The method in this study uses quantitative and qualitative with techniques for distributing questionnaires from Google Forms to Batam city students and interviews also data analysis using IBM SPSS Statistics 25 and SmartPLS. The results of the quantitative research show that the variables of social anxiety and loneliness have a positive effect on genshin addiction. The qualitative results show that some respondents still feel anxious and lonely when playing genshin games. From this study, genshin addiction does not have a significant relationship with motivation. Meanwhile, genshin addiction has a significant relationship with social anxiety and loneliness. Therefore, from these findings it is suggested to reduce or limit playing Genshin Impact and try to do positive activities.
ANALYSIS OF ACCEPTANCE ONLINE TRANSPORTATION APPLICATION IN THE RIAU ISLANDS USING THE TECHNOLOGY ACCEPTANCE MODEL Mangapul Siahaan; Kelvin Kurniawan
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 2 No 1 (2022): The 2nd Conference on Management, Business, Innovation, Education and Social Scie
Publisher : Universitas Internasional Batam

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ABSTRACT Traffic density in the Riau Islands area is increasing day by day. Population density that has exceeded this threshold causes congestion on the road which causes losses to people who are carrying out activities. As e-commerce grows rapidly, it becomes a push for e-commerce applications that develop in line with the community's need for online application-based services that operate on smartphones. The application of online application-based transportation services that are growing rapidly. One of the factors of this online application-based transportation service innovation is the growing number of internet services offered by internet service providers and more and more internet users, so that the internet becomes a necessity and lifestyle for the community. This research is a development of previous research in examining the factors that influence public acceptance of online transportation applications using the UTAUT2 research model; the current study uses the Technology Acceptance Model research model. This questionnaire was distributed to 400 respondents to the residents of the Riau Islands using Amos and SPSS. The results of the analysis of transportation application online acceptance in Riau Kepulauan using Technology Acceptance Model were seen from the construct of behavioral intention use to attitude toward using is 100%, actual system use to behavioral intention to use is 94.7%, perceived usefulness to perceived ease of use is 80.3%, attitude toward using to perceived usefulness is 47.6% whereas behavioral intention use to perceived usefulness is not effected as positive.
DESIGN AND DEVELOPMENT OF USEFUL ITEM DONATION APPLICATIONS WITH SCRUM METHOD Mangapul Siahaan; Ariq Bimantoro
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 2 No 1 (2022): The 2nd Conference on Management, Business, Innovation, Education and Social Scie
Publisher : Universitas Internasional Batam

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Along with the rapid development of technology, it has changed people’s mindsets and lifestyles, starting from how to interact, learn, shop, to make donations to people who are in need. Donations do not always have to be in form of money, but can also be given in other forms such as clothing, equipment, and food. With the presence of internet technology, donations can be made online, which can be accessed via the web to mobile applications. This study will discuss the design and development of mobile-based applications of useful item donations. This research will use the scrum framework method which has 6 stages such as product backlog, sprint planning, sprint backlog, daily scrum, sprint review, and sprint retrospective. The result of this study is a mobile-based application where anyone can receive and give donations to each other.
PROMOTIONAL VIDEO DESIGN ABOUT TOURISM INFORMATION IN KARIMUN Mangapul Siahaan; Oktavina Oktavina
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 2 No 1 (2022): The 2nd Conference on Management, Business, Innovation, Education and Social Scie
Publisher : Universitas Internasional Batam

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In this era of modernization, social media has become a popular platform means of communication and is the choice of the community, social media is also growing rapidly from various classifications and types according to needs. Promotional videos made on YouTube social media are now widely used by companies and governments to promote their products or introduce tourist attractions. The tourism sector has an important and profitable role and has the potential to be developed as an asset that is a source of income for the nation and state. So that video promotion media is considered to be able to fulfil the needs of the wider community in presenting information and conducting promotions that are more interesting and interactive. In making a promotional video that aims to introduce tourist attractions on Karimun Island, the author uses the Media Production Concept (KPM) method which consists of Pre Production, Production, Post Production to assist the video design process and data collection by means of documentation and interviews with visitors and the author uses Adobe Premiere Pro 2020 software in video editing. The results of this study are in the form of a video that summarizes tourist attractions on Karimun Island in the hope of attracting local and foreign people to visit Karimun Island
PHOTOBOOK DESIGN AS A PROMOTION MEDIA TO INTRODUCE WATERFALL TOURISM IN KARIMUN Mangapul Siahaan; Jennifer Jennifer
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 2 No 1 (2022): The 2nd Conference on Management, Business, Innovation, Education and Social Scie
Publisher : Universitas Internasional Batam

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Current technological advances can be applied in various fields, one of which is tourism. Furthermore, technology can make finding more extensive information about tourism in the country is easier. So that, they can plan before going on a trip. Looking at this aspect, technological developments are expected to help the tourism sector in Indonesia. This can be done by introducing one of the attractions in the area, namely Tanjung Balai Karimun. Which will be developed in a Photobook. Photobook is a type of book that is related to each other, which can be designed and laid out in advance. After that, it was printed and shaped into a book. This research aims to promote natural tourist attractions in the Karimun area. Because Karimun rarely has promoted tourism objects using photobooks. This research uses the R&D (research and development) method in designing photobooks. The result of this research is a photobook about waterfalls in Tanjung Balai Karimun which can introduce tourism
Penerimaan Aplikasi Dating Apps Menggunakan Metode Technology Acceptance Model (TAM) Muhammad Sulton Maulana; Mangapul Siahaan
ConCEPt - Conference on Community Engagement Project Vol 3 No 1 (2023): Conference on Community Engagement Project
Publisher : Universitas Internasional Batam

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Penerimaan aplikasi adalah salah satu faktor yang sangat penting dalam menentukan keberhasilan aplikasi tersebut dalam menarik dan mempertahankan pengguna. Penelitian ini bertujuan untuk menganalisis penerimaan aplikasi dating apps menggunakan metode Technology Acceptance Model (TAM) merupakan model yang digunakan untuk menganalisis dan memprediksi kemungkinan seseorang akan menerima dan menggunakan teknologi tertentu. Model ini terdiri dari dua variabel yang saling terkait kegunaan yang dirasakan dan kemudahan yang dirasakan. Penelitian ini mengukur tingkat perceived usefulness dan perceived ease of use yang dirasakan oleh pengguna aplikasi dating apps dengan menggunakan pengumpulan data menggunakan kuesioner yang diberikan kepada sejumlah responden. Berdasarkan hasil penelitian ini, dapat disimpulkan bahwa model TAM dapat digunakan sebagai alat untuk menganalisis dan memprediksi penerimaan aplikasi dating apps oleh pengguna. Pengembang aplikasi dating apps dapat meningkatkan penerimaan aplikasi dengan meningkatkan perceived usefulness dan perceived ease of use yang dirasakan oleh pengguna. Selain itu, pengembang aplikasi juga dapat memahami faktor-faktor yang mempengaruhi penerimaan aplikasi dengan mempertimbangkan variabel-variabel yang ditunjukkan oleh model TAM. Penelitian ini memberikan kontribusi terhadap pemahaman mengenai penerimaan aplikasi dating apps oleh pengguna, serta memberikan informasi yang berguna bagi pengembang aplikasi dalam meningkatkan keberhasilan aplikasi tersebut dalam menarik dan mempertahankan pengguna.
Perancangan dan Pengembangan Vıdeo Katalog Produk Pada Toko Byzen Mangapul Siahaan; Oktavina Oktavina
Conference on Business, Social Sciences and Technology (CoNeScINTech) Vol 1 No 1 (2021): Conference on Business, Social Sciences and Technology (CoNeScINTech)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

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Abstract

Byzen Store is a business that is engaged in selling kitchen items such as drinking bottles, food containers, jars, and other items with the majority of goods from the Tupperware brand which has been running for 10 years. The obstacle faced by Byzen Stores is the lack of creativity in doing promotions. Applied research methodology is the method used in this research with the aim of finding solutions to problems faced by society, or industrial and business organizations. The method used in designing this promotional is Media Production Concept (KPM) method which has 3 stages, namely Pre-Production, Production, and Post-Production. The tools are Adobe Photoshop CS6, Adobe Premiere Pro 2020, and Canva Pro. The results of this research are in the form of a promotional video containing photos of product from the Byzen Store. The implementation of the research resulted in many positive impacts where the owner of the Byzen Store felt an increase in sales and the Store became more known to the wider community.
Desıgn And Development Of Web Based Informatıon System At Harum Snack & Cookıes Mangapul Siahaan; Kelvin Kurniawan
Conference on Business, Social Sciences and Technology (CoNeScINTech) Vol 1 No 1 (2021): Conference on Business, Social Sciences and Technology (CoNeScINTech)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

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Harum Snack & Cookies is a business engaged in culinary snacks that has been running for 5 years. The obstacles faced by Harum Snack & Cookies while carrying out its business activities, there is no web-based information system as a representation in the digital world. This research uses applied research solution that aims to solve practical problems in the modern world. The result of this research is a Website Company Profile. The implementation of this research has had many positive impacts where Harum Snack & Cookies owners feel an increase in sales and new customers
Perancangan Sistem Pencatatan Akuntansi dan Pelaporan Keuangan Pada Rumah Makan Gorengan Kamput Mangapul Siahaan; Ariq Bimantoro
Conference on Business, Social Sciences and Technology (CoNeScINTech) Vol 1 No 1 (2021): Conference on Business, Social Sciences and Technology (CoNeScINTech)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

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Information technology has experienced very fast development at this time. Rumah Makan Gorengan Kamput is one of the SME’s in the city of Batam, during operation they still use manual accounting and financial reporting records. This community service (PkM) is expected to be able to provide support to SME Rumah Makan Gorengan Kamput. The author uses the PHP programming language and the waterfall method to complete the system with several stages such as requirements analysis, design, development, testing, implementation. The final result of this research is a website application that will be used by business owners to help their business activities.
Co-Authors , Loren Adi Ahmad Gunawan Ahmad Mawardi Lubis Aklani , Syaeful Anas Andik Yulianto Anita Panjaitan Anita Sitanggang Annisya Putri Nadhia Anton Luvi Siahaan Apriani Sijabat Ariq Bimantoro Balinda Oca Rosalia Basar Lolo Siahaan Bertaria Sohnata Hutauruk Canni Loren Sianturi Chandra, Jefriyanto Christian, Yefta Christopher Harsana Jasa Daniel Arnoldi Gultom Darius Angtony David Gordon Gultom Dedy Susanto Deli Dewi, Syasya Tri Puspita Edwards, John Eka Setiawati Eryc, Eryc Febri Yanti Firmansyah, Muhamad Dody Firmansyah, Muhammad Dody Fitri May Danthi Saragih Frank Lurich Gabriella Clarisa Silaban Glorya Natalia Rohani Napitupulu Gultom, Erwin Geovanis Hafizh akmal Haloho, Uci Nursanty Handyca Yeng Hansvirgo Hendi Che Heppy Theresia Sitompul Herna Febrianty Sianipar Herna Febrianty Sianipar Hisar Marulitua Manurung Hutagaol, Yevana Arthika Hutahaean, David Togi Hutahaean, Grace Saurma Indasari Deu Irene Adryana Nababan Jason Angelo Ong Jennifer Jennifer Jocelyn Jocelyn Julia Julia Justin Justin Kelvin Kelvin Kurniawan Kenidy, Ryan Kevin Anderson Kevin William Andri Siahaan Khomali, Carlos Justin Kristiani Siagian Kristina Vaher Leonita Maria E Manihuruk Liang, Suwarno Lie, Joen Lim, Tevin Lim, Vincent Lorenz, Chintya Marbun, Lastri Evati Mori Maret Ningsihermina Sihombing Maryanto Saragih Maulana, Azhar Meilani Sidabutar Melda Veby Ristella Munthe Melissa Valentino Rosiana Mely Christi Sihotang Mikhael Chendra Muhamad Dody Firmansyah Muhammad Dody Firmansyah Muhammad Ridho Alfarizi Muhammad Sulton Maulana Nababan, Irene Adryana Nainggolan, Lonatasya Sevari Napitupulu, Selviana Novita Forena Simanungkalit Oktaviani, Katherine Oktavina Oktavina Pane, Eva Pratiwi PANJAITAN, MUKTAR B Partohap S. R Sihombing, Partohap S. R Partohap Sihombing Pasaribu, Sunggul Purba, Christian Neni Purba, Johannes Riscy Purba, Rudiarman Purba, Yoel Octobe Rendhika Adyatama Restu Maulana Nashuha Ricky Hartanto Rosalia, Balinda Oca Roy Valentino Chandra Ryan Kenidy Ryan Kenidy Sabariman Sabariman Sabariman Sabariman Sama, Hendi Samosir, Hottua Sanggam Magda Lasmaria Siahaan Sanggam Siahaan Satria Lim Sebastian, Rizky Setia Oktaviana Sirait Setiawan Joddy Siahaan, Basar Lolo Siahaan, Rina Devi Siahaan, Theresia Monika SIANTURI, TAMBOS AUGUST Sibagariang, Susy Alestriani Sibarani, Ega Putri Sani Sidabutar, Ropinus Sihombing, Santa R Silitonga, Immanuel Douglas Silvia Torong Simangunsong, Anita Debora Br. Simanjuntak, Fredian Simanjuntak, Harry Cristofel Simatupang, Leo Fernando Sinaga, Asima Rohana Sinaga, Asima Rohani Sinaga, Christa Voni Roulina Sinaga, Lambok Hasudungan Pratama Yuda Sinurat, Bloner Sirait, Esti Marlina Sirait, Jumaria Sirait, Setia Oktaviana Siska Natalia Situmeang Sitorus, Ester Sudy Sumiati Butar-Butar Sunarjo, Richard Andre Sunoto Suwarno Liang Suwarno Suwarno Suwarno Suwarno Syaeful Anas Aklani, Syaeful Syahputra, Bayu Syasya Tri Puspita Dewi Taai, Derwin Tamba, Dian Winda Tambunan, Betty Jeniari Tambunan, Marlina Agkris Terizla, Rizky Fredrin Tevin Lim Theresia Monika Siahaan Thesalonika, Emelda Tiarma Intan Marpaung Tjahyadi, Surya Toktar Kerimbekov TRI SUSANTI Vanessa, Nancy Vendhy Vendhy Vincent Octarian Vianto Wahid, Syahrul MuArif Wahyu Yudianto Wenky, Wenky Wijaya, Ricky Wijaya Wilson Wilson Yanti kristina Sinaga Yeng, Handyca Yeni Enjela Sianturi Yulsen Yulsen, Yulsen Zulkarnain Zulkarnain Zulkarnain