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Pemberdayaan Guru SD Kabupaten Bengkalis melalui Integrasi Kegiatan Coding Berbasis STEM untuk Meningkatkan Kemampuan Computational Thinking Rifqa Gusmida Syahrun Barokah; Neni Hermita; M. Jaya Adi Putra; Suroyo Suroyo; Nur Asiah; Gustimal Witri; Dewi Nasien
Unri Conference Series: Community Engagement Vol 7 (2025): Seminar Nasional Pemberdayaan Masyarakat
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/unricsce.7.399-406

Abstract

Characterized by rapid technological progress, education today demands teachers who are not only digitally literate but also capable of fostering computational thinking (CT) in students. However, many elementary teachers still face challenges in integrating coding and STEM principles into classroom learning. This community service program was designed to empower elementary school teachers in Bengkalis Regency through the integration of STEM-based coding to enhance their CT skills. The two-day program involved 50 teachers from 22 schools and employed a combination of conceptual sessions on deep learning and CT, unplugged coding practices using Kids First Coding and Robotics (Smart Bricks), plug-in coding practices with Scratch for Arduino (S4A) and workshops to develop STEM-based science lesson plans (RPP) showcased through microteaching. Results revealed an average post-test CT score of 79.3, with 82% of teachers achieving mastery (≥70). Teachers successfully created innovative lesson plans integrating CT into science topics such as phase changes of matter and the solar system. The microteaching sessions showed that participants could contextualize coding-STEM learning effectively. Teacher reflections emphasized the need for continuous training, sufficient facilities, and the establishment of a coding-STEM teacher community. In conclusion, integrating STEM-based coding effectively enhanced teachers’ CT skills and pedagogical competence while supporting the goals of Indonesia’s Merdeka Curriculum.
Application of Learning Media to Improve Understanding of Food Chain in Elementary School Students Nurul Agustina Ginting; Dewi Sulistianingsih; Neni Hermita; Rifqa Gusmida Syahrun Barokah
Jurnal Pendidikan Dasar dan Keguruan Vol 10 No 02 (2025): Volume 10 Nomor 2 2025
Publisher : Universitas Islam Ahmad dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47435/jpdk.v10i02.3903

Abstract

This study aims to describe the application of contextual learning media in enhancing students' understanding of the food chain concept at SDN 184 Pekanbaru. A qualitative descriptive approach was used with direct observation of 41 fifth-grade students. Data were collected through observation and documentation. The results showed that the use of concrete media, such as a food chain diorama, helped clarify the relationships among living organisms in an ecosystem, increased motivation, and promoted active student participation. The application of this media also fostered ecological awareness among students regarding their surrounding environment. This research is expected to contribute to the development of more effective learning media that aligns with the developmental characteristics of students. Keywords:Concrete media, contextual learning, food chain, problem based learning, kualitatif Abstrak Penelitian ini bertujuan untuk mendeskripsikan penerapan media pembelajaran kontekstual dalam meningkatkan pemahaman siswa terhadap konsep rantai makanan di SDN 184 Pekanbaru. Penelitian menggunakan pendekatan kualitatif deskriptif dengan observasi langsung terhadap 41 siswa kelas V. Data dikumpulkan melalui observasi dan dokumentasi. Hasil penelitian menunjukkan bahwa penggunaan media konkret, seperti diorama rantai makanan, mampu memperjelas hubungan antar makhluk hidup dalam ekosistem, meningkatkan motivasi, serta partisipasi aktif siswa. Penerapan media ini juga mampu membangun kesadaran ekologis siswa terhadap kondisi lingkungan sekitar. Penelitian ini diharapkan dapat memberikan kontribusi terhadap pengembangan media pembelajaran yang lebih efektif dan sesuai dengan karakteristik perkembangan siswa.
Evaluation of Understanding of The Concept of Light and Its Properties In Elementary School Students Through A Simple Experiment Nindya Destri Nur Rizkya; Siti Fatimah; Neni Hermita; Rifqa Gusmida Syahrun Barokah
Jurnal Pendidikan Dasar dan Keguruan Vol 10 No 02 (2025): Volume 10 Nomor 2 2025
Publisher : Universitas Islam Ahmad dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47435/jpdk.v10i02.4017

Abstract

Penelitian ini bertujuan untuk mengevaluasi pemahaman siswa sekolah dasar terhadap konsep cahaya dan sifat-sifatnya melalui pembelajaran berbasis masalah (Problem Based Learning/PBL) dengan pendekatan eksperimen sederhana. Metode yang digunakan adalah pendekatan kuantitatif deskriptif dengan subjek penelitian sebanyak 20 siswa kelas IV. Pembelajaran dilaksanakan dalam satu pertemuan, tanpa pre-test, dan pemahaman siswa dievaluasi melalui post-test yang dibandingkan dengan Kriteria Ketuntasan Minimal (KKM). Hasil menunjukkan bahwa seluruh siswa mencapai nilai di atas KKM, menandakan bahwa pendekatan ini efektif dalam meningkatkan pemahaman siswa. Selain itu, observasi terhadap aktivitas kelompok dan presentasi menunjukkan peningkatan keterampilan berpikir kritis, kerja sama, dan komunikasi. Hasil ini memperkuat bahwa penerapan PBL yang diintegrasikan dengan eksperimen sederhana merupakan strategi pembelajaran yang efektif untuk membangun pemahaman konseptual dalam materi IPA yang bersifat abstrak.
Unplugged Coding in Science Learning: Strengthening Conceptual Understanding and Computational Thinking on Phase Changes of Matter among Pre Service Elementary Teachers Rifqa Gusmida Syahrun Barokah; Neni Hermita; Mitha Dwi Anggriani; Mahmud Alpusari; Singgih Prana Putra
Jurnal Ilmiah Sekolah Dasar Vol 10 No 1 (2026): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v10i1.107406

Abstract

Low integration of science conceptual understanding and computational thinking among pre-service elementary teachers, along with suboptimal integrated learning without reliance on digital devices. This study aims to analyze the improvement of conceptual understanding and computational thinking skills through the implementation of unplugged coding learning on the topic of changes in the state of matter. This study employed a quasi experimental design using a one-group pretest–posttest model involving thirty pre service elementary school teachers enrolled in a science education course. Data were collected through conceptual understanding tests, computational thinking performance rubrics, and classroom observation sheets, and were analyzed using descriptive statistics and normalized gain to examine improvements before and after the intervention. The results show an increase in conceptual understanding (pretest 56.8; posttest 79.4) and computational thinking skills (pretest 52.3; posttest 76.1), particularly in sequencing, conditional reasoning, and procedural representation, which indicate students’ improved ability to organize scientific processes more systematically. This study concludes that unplugged coding learning is effective in improving both conceptual understanding and computational thinking skills among pre service elementary school teachers. The implication is that this approach can serve as a practical instructional strategy to integrate science concepts and computational thinking in a coherent manner without dependence on digital devices.
MELATIH KEMAMPUAN COMPUTATIONAL THINKING MELALUI MEDIA PEMBELAJARAN IPA BERBASIS UNPLUGGED PADA SISWA KELAS V SDN 37 PEKANBARU Azura Salsabilla; Muthyara Sadillah; Nailah Ansariah; Rizka Munthia; Neni Hermita; Rifqa Gusmida Syahrun Barokah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Publish
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13074

Abstract

The integration of computational thinking (CT) into classroom instruction has become increasingly important in 21st-century education due to its role in fostering logical reasoning, systematic thinking, and problem-solving skills among learners. However, implementing CT at the elementary school level requires instructional approaches that are developmentally appropriate and accessible to young learners through concrete learning experiences. This study aimed to examine the development of elementary students’ CT skills through science learning media based on unplugged coding in the topic of Harmony in Ecosystems. A quantitative approach with a pre-experimental one-group pretest–posttest design was employed involving 24 fifth-grade students at SDN 37 Pekanbaru. The intervention was carried out using a student worksheet integrating unplugged coding activities, including coordinates, conditionals, debugging, and classification within a science learning context. Data were collected through an objective test developed based on CT indicators and analyzed using descriptive statistics and N-Gain analysis. The findings revealed an improvement in students’ CT skills, indicated by an increase in the mean score from 6.88 to 8.75, with an N-Gain score of 0.60 categorized as moderate. These findings suggest that integrating unplugged coding activities into science instruction provides contextual learning experiences, encourages active student engagement, and supports the development of more structured thinking patterns in understanding scientific concepts.
PENGARUH PENGGUNAAN MEDIA UNPLUGGED TERHADAP KEMAMPUAN BERPIKIR KOMPUTASIONAL SISWA KELAS VI PADA MATERI BUMI DAN ANTARIKSA: Penelitian Tindakan Kelas Fani Rhofiqhohrahmah; Yuli Agustina; Neni Hermita; Rifqa Gusmida Syahrun barokah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 02, Juni 2026 Produce
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13145

Abstract

This study is motivated by the low computational thinking skills of elementary students due to conventional learning and limited use of innovative media, especially in abstract topics such as Earth and Space. This study aims to analyze the effect of unplugged media on sixth-grade students’ computational thinking skills. A quantitative pre-experimental design with One Group Pretest-Posttest was used. The sample consisted of 25 students selected through purposive sampling. Data were collected using pretest and posttest and analyzed using descriptive statistics, N-Gain, and paired t-test. The results showed that the average score increased from 68.4 to 93.6 with an N-Gain of 0.78 (high category), and the t-test indicated a significant difference (Sig. < 0.05). It can be concluded that unplugged media significantly improves students’ computational thinking skills and can serve as an innovative learning strategy in elementary education.
PENILAIAN KETERAMPILAN COMPUTATIONAL THINGKING SISWA DALAM PEMBELAJARAN IPA MELALUI AKTIVITAS UNPLUGGED BERDASARKAN REFLEKSI GURU SEKOLAH DASAR Arunita Simanjuntak; Putri Anita; Job Psalmer Jason; Neni Hermita; Rifqa Gusmida Syahrun Barokah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13152

Abstract

The development of computational thinking (CT) has become increasingly important in primary education, particularly in supporting students’ problem-solving skills in the 21st century. However, assessing CT skills, especially through process-based observation, remains a challenge. This study aims to describe students’ computational thinking skills in science learning through unplugged activities based on researcher reflection on teacher-reported observations. The study employed a descriptive quantitative approach involving 8 primary school teachers as respondents. Data were collected using a Likert-scale questionnaire designed based on three CT indicators: algorithmic thinking, pattern recognition, and debugging. The data were analyzed using descriptive statistics, including mean, median, and standard deviation. The results showed that all CT indicators were categorized as very high, with debugging having the highest mean score, followed by algorithmic thinking and pattern recognition. The relatively low standard deviation and interquartile range indicated consistent responses among teachers. These findings suggest that unplugged activities effectively support the development of students’ computational thinking skills by emphasizing active, reflective, and structured problem-solving processes. Therefore, integrating unplugged activities into science learning can be an effective strategy to foster CT skills at the primary school level.
PENERAPAN STEAM BERBASIS PROYEK UNTUK MELATIH KREATIVITAS DAN KOLABORASI SISWA KELAS 3 PADA MATERI KLASIFIKASI HEWAN MELALUI GAME EDUKATIF Dwi Andini; Aisyah Amini Hendarsih; Alya Syifa Devany; Neni Hermita; Rifqa Gusmida Syahrun Barokah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13185

Abstract

This research was motivated by the need for science learning on animal classification materials that can improve conceptual understanding, creativity, and collaboration among elementary school students. The purpose of this study was to determine the effect of implementing project-based learning with a STEAM approach through educational games on the learning outcomes of third-grade students at SDN 42 Pekanbaru. This study employed a quantitative approach with a quasi-experimental method using a one-group pretest-posttest design involving 33 students. The implementation was conducted in two meetings, consisting of pretest administration, material delivery using the Cambridge module, group formation, implementation of an educational game project entitled Discover Animal Classification, and posttest administration. Data were collected through learning outcome tests and analyzed descriptively and inferentially. The results showed that project-based learning with a STEAM approach through educational games was able to improve students’ understanding in distinguishing vertebrate and invertebrate animals, classifying animals based on their diets, and identifying their locomotor organs. In addition, students became more active, enthusiastic, creative, and able to collaborate effectively in groups. Therefore, this learning model is effective in improving learning outcomes and developing 21st-century skills among elementary school students.
INTEGRASI STEAM DALAM PEMBELAJARAN IPA MATERI BUNYI UNTUK MENGEMBANGKAN KETERAMPILAN PROSES SAINS SISWA SEKOLAH DASAR Intan Arini; Nuraini; Neni Hermita; Rifqa Gusmida Syahrun Barokah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 Nomor 02, Juni 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13446

Abstract

This study aims to examine the importance of developing elementary school students’ science process skills in science education. The integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) is one approach that can support the development of these skills. The focus of this study is on how STEAM-based science education using sound-related materials can enhance elementary school students’ science process skills. This study employs a quantitative approach and utilizes a quasi-experimental design. It was conducted using a one-group pretest-posttest design. The subjects of the study were 30 fifth-grade students at a public elementary school in Pekanbaru, selected through purposive sampling. Data were collected using a science process skills test, observation sheets, and documentation. Data were analyzed descriptively by comparing students’ pre- and post-test results. The results showed that students had an average pre-test score of 66, while their average post-test score was 64. STEAM-based learning provided a more active learning experience through observation, experimentation, and the creation of simple musical instruments, despite a 2% decrease in scores. Students learned various science process skills, such as observing, classifying, predicting, conducting experiments, and communicating observation results through these activities. Therefore, the integration of STEAM into science education enables contextual learning experiences and can support the development of science process skills among elementary school students.
IMPLEMENTASI PEMBELAJARAN UNPLUGGED BERBASIS CODING PADA MATERI ‘GAYA DI SEKITAR KITA’ MATA PELAJARAN IPAS UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH SISWA KELAS 4 SDN 184 PEKANBARU Dhini Ramadhani; Reva Anandita; Thania Revinza; Neni Hermita; Rifqa Gusmida Syahrun Barokah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Publish
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13677

Abstract

This research was motivated by students' low problem-solving abilities in science learning. The aim of this study was to analyze the implementation of coding-based unplugged learning on the topic "Forces Around Us" in improving the problem-solving abilities of fourth-grade elementary school students. This study used a pre-experimental method with a one-group pretest-posttest design. Twenty fourth-grade students from SDN 184 Pekanbaru participated in the study. Data collection techniques used pretests and posttests to measure students' problem-solving abilities. The learning process was implemented through coding-based unplugged activities, including games, simulations, and developing problem-solving steps without using digital devices. The results showed a significant improvement, as evidenced by an average pretest score of 47.66, which increased to 96.66 in the posttest. The N-Gain value of 0.94 is in the high category. Thus, coding-based unplugged learning is effective in improving students' problem-solving abilities in science learning.
Co-Authors Ade Rahma, Ade Adelia Junita Adhinda Chaerani, Zola Afifah Adinda Febriza Adinda Febriza afliyani, anisah nur Agnesha Putri Ramadhani Aisyah Amini Hendarsih Aisyah Rahmadani Aisyah Uchrowiah Alfiani Mawaddah Alya Syifa Devany Amalia, Faisa Amanda, Yola Amelia Andani Amenda, Arvinalde Anastasya Dewi Ambarwati Anggriani, Mitha Dwi Anisa, Elfi Aprilia, Azzahra Rizqita Ardiaulya, Vidola Ariva Kartika Aisyah Arunita Simanjuntak Asri Jully Syani Attasya Fadila Efendi Az-Zahra, Dinda Khoirunnisa Azura Salsabilla Beby Oktavia Br. Sitorus, Fristi Maryati Celvi Anggi Saputri Charlina, Charlina Claudia Putri Tabhita Cyndi Togi Marito Sitorus Daulay, Qorry Annida Dela Puspita Dela Puspita Della Purminda Sari Delva Nurantia Dendi Arjuna Dewi Nasien Dewi Sulistianingsih Dewi Sulistianingsih Dewi Sulistianingsih Dhini Ramadhani Dhiva Meisa Aryenda Dinda Fajar Chairani Dio, Salwa Na'ilah Disma Maryulis Dita, Rokiya Dwi Andini Dwi Sentia Dzakwan Fikri Edelweiss Milkana Diva Edlin, Zahara Elsa Oktavia , Resti Erlisnawati Erlisnawati Ernalia, Urfa Etalia Asso Fani Rhofiqhohrahmah farid tri febrian Farid Tri Febrian Fathurahman Al Ghifari Fatmawilda Fauziyyah, Farida Hadziqotul Fifi Alayda Zahra Findi Rinta Fiani Fitra, Rafdinal Ginting, Nurul Agustina Gustimal Witri Hadriana Hadriana Hajar Nurul Izzati Haya Nisrina Afifah Haya Nisrina Afifah Hendri Marhadi Herda, Suci Nurzazili Herman, Fina Violina Hidayat, Damar Hikmah, Intan Nurul Humaira, Jihan Ilham Febrian Syah Ines Novita Theodora Innaya Meidini Sastri Intan Arini Intan Putri Kamilah Intan Putri Kamilah Ismara Latifa Susiani Izzati, Hajar Nurul Job Psalmer Jason Junita, Adelia Khairina, Fatilah Lefli Keharhua Lia Rahayu Lisa Jamiatu Safitri Lusita Sari M. JAYA ADI PUTRA, S.Si, M.Pd, M. JAYA ADI M. Nur Mustafa M. Rahmad &#039; Mahmud Alpusari Maisyaroh Maria Ulfa Melly Sundari Sitorus Mitha Dwi Anggriani Mitraturahmah Mufthia Urfa Muhammad Fendrik Muhammad Ikhsan Mulyani, Eva Mulyani, Eva Astuti Munjiantun , Munjiantun Muthyara Sadillah Mutiara Putri Nadia Koesvahana Nadiya Yumna Nafisha Naila Fauza Nailah Ansariah Nazwa Nursakinah Nazwa Nursakinah Neni Hermita Niken Sukma Ayu Niken Tri Wendika Nikma Tulzahra Nikmah Pajriati Nindya Destri Nur Rizkya Novelia Rhamadani Novella, Gita Nur Asiah Nur Islami Nuraini Nurul Agustina Ginting Nurul Agustina Ginting Nurwijayanti Oktadika, Utari Puspita Sari, Dian Putri Anita Putri Handayani, Wulandari Putri Tri Wijayanti Putri, Ayu Manca Rajagukguk, Ruth Maret Tasya Ramadhani, Laras Ratna Puspita Sari Regina Wulandari Reni Reni Reni Reni, Reni Reva Anandita Rhomadhona, Wulan Ria Novianti Risda Ramada Fitri Rizka Munthia Rizkya, Nindya Destri Nur Salsa Maulani Arpis Samsul Bahtiar Santi Sirait Selly Perisca Putri Shofya Andani Sholehati, Nur Sifa Azfia Singgih Prana Putra Sinta Mustika Sari Sintia Rahmadhani Siti Fatimah Siti Fatimah Suci Nurzazili Herda Suroyo Suroyo Suroyo Syaharani, Fitri Tarigan, Tiffany Valeria Br Tasikin, Syariah Thania Revinza Tri Fadillah Tria Putri Salsabilla Utari Oktadika Vania agustin Wafi Lathifah Miranty Wella Afriza Misfa Widyadhari, Zulaikha Yospi Merlin Yuhendri, Oktavia Salsabillah Yuli Agustina Yulia Respi Yunda Sekar Wangi Yuni Ariesty Zahwa Aulia Zetra Hainul Putra Zulaikha Widyadhari