p-Index From 2021 - 2026
12.566
P-Index
This Author published in this journals
All Journal Cakrawala Pendidikan Jurnal Pendidikan dan Pengajaran Jurnal Pendidikan Anak Usia Dini Undiksha Mimbar PGSD Undiksha Jurnal Penelitian dan Pengembangan Pendidikan Jurnal Penelitian dan Pengembangan Sains dan Humaniora (JPPSH) Jurnal IKA Jurnal Pendidikan Indonesia Jurnal Teknologi Pembelajaran Cetta: Jurnal Ilmu Pendidikan Jurnal Ilmiah Pendidikan dan Pembelajaran Journal of Educational Research and Evaluation WIDYA LAKSANA Journal of Education Action Research Journal of Education Technology International Journal of Elementary Education Jurnal Ilmiah Sekolah Dasar Mimbar Ilmu Jurnal Nasional Pendidikan Teknik Informatika (JANAPATI) Jurnal Ilmiah Pendidikan Profesi Guru Jurnal EDUTECH Undiksha Global Conference Index Thinking Skills and Creativity Journal SCAFFOLDING: Jurnal Pendidikan Islam dan Multikulturalisme Jurnal Pedagogi dan Pembelajaran Indonesian Values and Character Education Journal Journal of Applied Data Sciences Journal for Lesson and Learning Studies Empiricism Journal Indonesian Journal of Innovation Studies Indonesian Journal of Educational Development (IJED) Padma Sari: Jurnal Ilmu Pendidikan Mimbar Pendidikan Indonesia Jurnal Media dan Teknologi Pendidikan Indonesian Journal of Instruction Indonesian Journal Of Educational Research and Review Jurnal Penjaminan Mutu KENDALI: Economics and Social Humanities Innovative: Journal Of Social Science Research QANUN: Journal of Islamic Laws and Studies Council: Education Journal of Social Studies Journal of Innovation and Learning JPP (Jurnal Pendidikan dan Pembelajaran)
Claim Missing Document
Check
Articles

Collaborative Project Based Blended Learning on Resilience and Student Learning Outcomes Sulastri, Indrayani Ari; I Made Tegeh; Ketut Agustini
Journal of Education Technology Vol. 7 No. 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v7i4.60417

Abstract

The COVID-19 pandemic is indirectly causing rapid and dramatic changes in the learning process, one of which is the need to hold lectures online with subsequent implications for student wellbeing. The main problem of conducting this research is the ineffectiveness of the learning process during the Covid-19 pandemic so that to restore their resilience and learning outcomes was an important things to be focused on. The aims of this study were 1) to analyze the significant differences in resilience and the English learning outcomes simultaneously between students who studied collaborative project based blended learning with direct blended learning, 2) to analyze differences in resilience between students who studied collaborative project based blended learning with direct blended learning, 3) analyzing differences in the learning outcomes between students who learn with collaborative project based blended learning and direct blended learning. This research is a quasi-experimental study with posttest only control group design. The population of this study was eleven class from grade IX of Junior high school. Resilience data was collected by questionnaire, learning outcomes data was collected by multiple choice tests. Data were analyzed descriptively and analyzed by using multivariate analysis of variance at a significance level of 5%. The results showed, there were differences in resilience and English learning outcomes with better results for students who studied with the collaborative project based blended learning model. Based on this, collaborative project based blended learning model can be effectively used to improve resilience and learning outcomes of student in junior high school.
Digital Comic Learning Media Based on Entrepreneurship to Instill an Entrepreneurial Spirit in Elementary School Students Arini, Ni Kadek Merna; Tegeh, I Made; Jayanta, I Nyoman Laba
Mimbar Ilmu Vol. 29 No. 2 (2024): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/mi.v29i2.74867

Abstract

This research is morivated by students' low entrepreneurial spirit and the suboptimal use of learning media in educational activities. This study aims to develop a design for entrepreneurship-based digital comic learning media, analysis of media content validity, analysis of media practicality, and analysis of media effectiveness on the entrepreneurial spirit of elementary school students. This study uses a 4D model focusing on entrepreneurship-based digital comic learning media, examining content validity, material, user responses, and media effectiveness. Data collection was carried out using a questionnaire method. This study uses four methods for data analysis: the Gregory formula for media and material expert validity and practicality, the CVR/CVI formula for effectiveness, the Aiken formula for media content validity, the mean formula for student responses, and the correlated t-test for product effectiveness. The study results show that the digital comic media has high content validity, the interactive materials also score high in validity, the media is highly practical, and it significantly fosters the entrepreneurial spirit of elementary school students. It can be concluded that, innovation of digital comic media based on entrepreneurship, has proven effective in instilling the entrepreneurial spirit of fifth grade elementary school students.
Peran Pendidikan Kewirausahaan dalam Inovasi Produk: Studi Kasus Teh Rosella di SMKN 1 Mas Ubud Juliangkary, Eliska; Virnayanthi, Ni Putu Erna Surim; Suyasa, P Wayan Arta; Praekanata, I Wayan Indra; Erlin, Erlin; Santyasa, I Wayan; Tegeh, I Made
Empiricism Journal Vol. 5 No. 2: December 2024
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/ej.v5i2.2168

Abstract

Penelitian ini bertujuan untuk menganalisis peran pendidikan kewirausahaan dalam mendorong kreativitas, inovasi, dan efektivitas pengembangan produk, dengan fokus pada studi kasus pengembangan Teh Rosella di SMKN 1 Mas Ubud. Penelitian ini menggunakan metode kualitatif dengan pendekatan studi kasus. Subjek penelitian melibatkan enam siswa kelas XI Akuntansi yang terlibat dalam proyek pengembangan Teh Rosella. Teknik pengumpulan data meliputi wawancara, observasi, dan angket. Validitas dan reliabilitas instrumen dikonfirmasi melalui triangulasi data. Analisis data menggunakan metode tematik untuk mengidentifikasi tema terkait kreativitas, inovasi, dan efektivitas program. Hasil penelitian menunjukkan bahwa program kewirausahaan di SMKN 1 Mas Ubud efektif dalam meningkatkan kreativitas dan inovasi siswa, dengan 83,3% responden merasa program tersebut berkontribusi pada pengembangan keterampilan. Secara keseluruhan, efektivitas program kewirausahaan ini cukup tinggi dalam mendorong kreativitas dan inovasi, namun peningkatan dalam hal fasilitas dan kolaborasi dengan industri masih diperlukan untuk mencapai hasil yang optimal. Tantangan terkait keterbatasan fasilitas dan dukungan dari guru juga menjadi hambatan yang perlu diatasi untuk lebih memaksimalkan potensi program. Penelitian ini menyimpulkan bahwa pendidikan kewirausahaan memainkan peran penting dalam memfasilitasi inovasi produk, namun memerlukan perbaikan dari segi infrastruktur dan dukungan industri untuk dampak yang lebih optimal. The Role of Entrepreneurship Education in Product Innovation: A Case Study of Rosella Tea at SMKN 1 Mas Ubud Abstract This study aims to analyze the role of entrepreneurship education in fostering creativity, innovation, and product development effectiveness, focusing on a case study of Rosella Tea development at SMKN 1 Mas Ubud. The research employs a qualitative method with a case study approach. The subjects include six 11th-grade accounting students involved in the Rosella Tea development project. Data collection techniques consist of interviews, observations, and questionnaires. The validity and reliability of the instruments were confirmed through data triangulation. Thematic analysis was used to identify key themes related to creativity, innovation, and program effectiveness. The findings show that the entrepreneurship program at SMKN 1 Mas Ubud is effective in enhancing students' creativity and innovation, with 83.3% of respondents indicating that the program contributed to their skill development. Overall, the program is highly effective in promoting creativity and innovation, though improvements in facilities and industry collaboration are necessary to achieve optimal results. Challenges such as limited facilities and insufficient teacher support also hinder the program’s full potential. This study concludes that entrepreneurship education plays a critical role in facilitating product innovation, but improvements in infrastructure and industry support are needed for a more optimal impact.
Media Augmented Reality 3D Berbasis Video Animasi untuk Meningkatkan Pemahaman Konsep Sains Siswa Kelas IV Sekolah Dasar Yoga, I Dewa Gede Agus Kusuma; Tegeh, I Made
Jurnal Media dan Teknologi Pendidikan Vol. 4 No. 3 (2024): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jmt.v4i3.74931

Abstract

Penerapan media pembelajaran yang kreatif dan inovatif di sekolah dasar masih kurang. Minimnya media pembelajaran yang menarik untuk menunjang pembelajaran menjadi dasar rendahnya kemampuan literasi siswa. Penelitian ini bertujuan untuk menghasilkan Media 3D Augmented Reality Berbasis Video Animasi yang dapat meningkatkan pemahaman konsep IPA pada siswa kelas IV Sekolah Dasar. Penelitian pengembangan ini menggunakan model ADDIE. Metode pengumpulan data yang digunakan adalah wawancara, observasi dan rating scale. Instrumen pengumpulan data adalah observasi, lembar rating scale, panduan wawancara. Pengujian validitas isi instrumen penelitian dilakukan dengan menggunakan rumus Gregory. Analisis data kualitatif dilakukan dengan menggunakan teknik deskriptif. Uji efektivitas dilakukan dengan menggunakan uji-t berkorelasi dengan menggunakan aplikasi SPSS versi 25. Hasil penelitian menunjukkan bahwa: media augmented reality 3D berbasis video animasi memperoleh indeks validitas sebesar 4,75 dengan kualifikasi sangat valid, materi pada konten media augmented reality 3D berbasis video animasi memperoleh indeks validitas sebesar 4,27 dengan kualifikasi sangat valid, tingkat pencapaian respon praktisi/guru terhadap media augmented reality 3D sebesar 4,8 dengan kualifikasi sangat praktis, tingkat pencapaian respon siswa terhadap media augmented reality 3D sebesar 4,88 dengan kualifikasi sangat praktis dan nilai signifikansi pada uji-t sebesar 0,000 < 0,05, sehingga media augmented reality 3D berbasis video animasi efektif dalam meningkatkan pemahaman konsep ilmiah.
Multimedia Pembelajaran Pada Mata Pelajaran Seni Budaya dan Prakarya untuk Kelas II Sekolah Dasar Saputra, Putu Eka Bayu; Tegeh, I Made
Jurnal Media dan Teknologi Pendidikan Vol. 4 No. 4 (2024): October
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jmt.v4i4.84022

Abstract

Kurangnya media pembelajaran yang interaktif dan menarik pada mata pelajaran Seni Budaya dan Prakarya untuk siswa kelas II sekolah dasar menjadi hambatan dalam meningkatkan kualitas pembelajaran. Penelitian ini bertujuan untuk menganalisis rancang bangun multimedia pembelajaran dan menganalisis validitas multimedia pembelajaran berdasarkan penilaian para ahli serta hasil uji coba produk. Penelitian ini merupakan penelitian pengembangan dengan model ADDIE. Subjek yang terlibat dalam penelitian ini ialah ahli isi pembelajaran, ahli desain pembelajaran, ahli media pembelajaran, serta siswa kelas II sekolah dasar. Jenis data yang digunakan dalam penelitian ini adalah data kuantitatif dan kualitatif. Pengumpulan data dilakukan melalui metode pencatatan dokumen dan kuesioner. Teknik analisis data menggunakan analisis deskriptif kuantitatif dan deskriptif kualitatif. Hasil penelitian menunjukkan bahwa penilaian ahli isi memperoleh skor 96,00% (sangat baik), penilaian ahli desain 92,00% (sangat baik), penilaian ahli media 92,00% (sangat baik), penilaian subjek uji perorangan 93,32% (sangat baik), penilaian subjek uji kelompok kecil 94,99% (sangat baik), dan penilaian subjek uji kelompok besar 92,09% (sangat baik). Dengan demikian, hasil penelitian secara umum menunjukkan bahwa multimedia pembelajaran ini dinyatakan valid dengan kriteria sangat baik dan layak digunakan dalam proses pembelajaran. Inovasi multimedia pembelajaran pada mata pelajaran seni budaya dan prakarya untuk siswa kelas II sekolah dasar berimplikasi pada peningkatan kualitas pembelajaran secara optimal.
User Interface Design of Interactive Video Based on Balinese Local Cultural Values Data in the Menek Daha Ceremony to Support Character Education Sudiarta, I Wayan; Divayana, Dewa Gede Hendra; Tegeh, I Made; Sudatha, I Gde Wawan
Journal of Applied Data Sciences Vol 6, No 1: JANUARY 2025
Publisher : Bright Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47738/jads.v6i1.430

Abstract

The presence of interactive videos based on Balinese local cultural values data in the Menek Daha ceremony is very important to socialize knowledge about character education in learning process at the senior high school level in the independent learning policy. One of the benchmarks for the ease of developing an interactive video is the readiness of its user interface design. The reality found in the field is that there are still many interactive video creators who do not care about user interface design. The challenges are especially if the stages of making the user interface design are based on data/information related to Balinese local culture. Therefore, the purpose of this study was to show the user interface design of an interactive video based on Balinese local cultural values data (Menek Daha ceremony) in supporting character education in the independent learning policy. This was a research and development using the Borg and Gall development model which focuses on the design stages, initial testing of the design, and revisions. The subjects involved in testing the user interface design were 84 respondents. The test tool was a questionnaire consisting of 15 questions related to the user interface design of an interactive video based on Menek Daha ceremony data. Analysis of trial data was carried out by comparing the percentage of user interface design quality with quality standards referring to the five scale categorizations. The results of this research show that the quality of user interface design of interactive videos based on Menek Daha ceremony data is in the good quality category by a quality percentage of 81.83%. This research novelty is the emergence of an interactive video user interface design integrated with Balinese local cultural values data in the Menek Daha ceremony as a learning technology innovation in supporting character education in independent learning policy.
RPG Game “The English Kingdom” in English Learning Subakti, Ketut Priadnyana Subakti; I Made Tegeh; I Gde Wawan Sudatha
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 8 No. 3 (2024): October
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v8i3.78795

Abstract

English language learning is an increasingly important need in the era of globalization, considering the role of this language as a means of international communication. However, students often consider conventional learning methods less enjoyable, especially at the secondary education level, thus reducing learning motivation and competency achievement. Gamification has been highlighted as an innovation that has increased student engagement in learning. This study attempts to integrate gamification into RPG game-based learning media that is feasible to use. This study aims to analyze the effectiveness of using The English Kingdom game in improving students' English skills, especially in vocabulary, grammar, and speaking. This type of research is development research. The subjects involved in this study were class VIII. The data collection method used was observation with quantitative data analysis. The RPG game product "The English Kingdom" was developed using the ADDIE model. The RPG game product was considered good and feasible based on expert, student and teacher assessments. Overall, the study results showed that the RPG game "The English Kingdom" achieved very good criteria, so it was concluded that the product development of this research was very feasible to be applied in learning. This study's implications are expected to contribute significantly to the development of technology-based interactive learning media, especially in English language learning.
Media Pembelajaran Berbasis Adaptive Mobile Learning untuk Anak Usia Dini I Gusti Ayu Agung Manik Wulandari; Putu Aditya Antara; I Made Tegeh
Journal of Education Action Reseach Vol 8 No 3 (2024): August 2024
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jear.v8i3.83610

Abstract

Dalam kegiatan belajar sambil bermain anak sulit konsentrasi dan mudah teralih perhatiannya. Beberapa anak mengalami kesulitan dalam berinteraksi dengan temannya. Hal ini berdampak pada kemampuan sosial-emosional anak yang rendah. Berdasarkan hal tersebut maka tujuan penelitian ini yaitu mengembangkan media pembelajaran berbasis adaptive mobile learning untuk anak usia dini. Jenis penelitian ini yaitu penelitian pengembangan dengan menggunakan model ADDIE. Metode pengumpulan data menggunakan kuesioner. Instrumen pengumpulan data dengan lembar kuesioner. Teknik analisis data menggunakan analisis deskriptif kualitatif dan kuantitatif. Hasil penelitian yaitu hasil review ahli isi pembelajaran dengan kualifikasi sangat baik (93,15%). Hasil review ahli media pembelajaran dengan kualifikasi sangat baik (95,25%). Hasil uji coba perorangan 96% dan uji coba kelompok kecil (96,6%) sehingga mendapat kualifikasi sangat baik. Disimpulkan bahwa media pembelajaran berbasis adaptive mobile learning layak digunakan dalam pembelajaran untuk anak usia dini. Implikasi peelitian ini yaitu media pembelajaran berbasis adaptive mobile learning yang dikembangkan dapat menstimulasi sosial-emosional pada anak usia dini.
Real Time Automated Speech Recognition Transcription and Sign Language Character Animation on Learning Media Widiartha, Komang Kurniawan; Agustini, Ketut; Tegeh, I Made; Warpala, I Wayan Sukra
Jurnal Nasional Pendidikan Teknik Informatika : JANAPATI Vol. 13 No. 3 (2024)
Publisher : Prodi Pendidikan Teknik Informatika Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/janapati.v13i3.85065

Abstract

Inclusive education for deaf students requires a technology approach to address communication and comprehension challenges. This study aims to develop innovative learning media that integrates real-time ASR (Automated Speech Recognition) transcription technology and sign language character animation to improve accessibility and comprehension of materials for deaf students. This learning media receives input from live voice, voice from learning videos, and text inputted by teachers. Using the Google Cloud API-based ASR transcription module, voice and text are converted into written text, broken down into vocabulary for sign language animation search. The search is carried out using an interpolation algorithm in the sign language animation asset database, allowing the display of animations relevant to the transcribed vocabulary. The development process follows the ADDIE instructional design model, starting with needs analysis and ending with implementation and evaluation. The analysis stage includes data collection through teacher interviews, classroom observations, and curriculum reviews. The media design is designed to meet the specific needs of deaf students, while development and implementation focus on technology integration and effective material delivery. Evaluation is carried out to assess the effectiveness of the media in improving student understanding and participation. The study's results showed that this learning media can improve deaf students' understanding of the material and increase their involvement in the learning process. ASR technology and sign language animation contribute significantly to making learning materials more accessible and understandable, supporting the goals of inclusive education.
PENERAPAN METODE BERCERITA BERBANTUAN MEDIA GAMBAR MODEL ACCORDION UNTUK MENINGKATKAN KEMAMPUAN BAHASA PADA ANAK KELAS B TK TUNAS HARAPAN PENYABANGAN GEROKGAK Giliwati, Desak Made; Tegeh, I Made; Sudhita, I Wayan Romi
Jurnal Pendidikan Anak Usia Dini Undiksha Vol. 1 No. 1 (2013): Juli
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/paud.v1i1.1140

Abstract

Penelitian ini bertujuan untuk mengetahui peningkatan kemampuan bahasa melalui penerapan metode bercerita berbantuan media gambar seri model accordion pada anak kelas B semester II tahun pelajaran 2012/2013 di TK Tunas Harapan Penyabangan Gerokgak. Jenis penelitian ini adalah penelitian tindakan kelas yang dilaksanakan dalam dua siklus. Setiap siklus terdiri dari tahap perencanaan tindakan, pelaksaanaan tindakan, observasi/evaluasi dan refleksi. Subjek penelitian adalah 20 orang anak usia TK pada kelas B Semester II Tahun Pelajaran 2012/2013. Data penelitian tentang kemampuan bahasa dikumpulkan dengan metode observasi dengan instrumen berupa lembar format observasi. Data yang telah dikumpulkan dianalisis dengan menggunakan metode analisis statistik deskriptif dan metode analisis deskriptif kuantitatif. Hasil analisis data menunjukkan bahwa terjadi peningkatan kemampuan bahasa dengan penerapan metode bercerita berbantuan media gambar seri model accordion pada anak kelas B semester II tahun pelajaran 2012/2013 di TK Tunas Harapan Penyabangan Gerokgak. Hal ini dapat dilihat dari adanya peningkatan rerata pada siklus I sebesar 67,2% yang berada pada kategori sedang, dan mengalami peningkatan pada siklus II sebesar 82%  tergolong pada kategori tinggi. Jadi dapat disimpulkan adanya peningkatan  sebesar 14,8% dalam kemampuan bahasa anak kelas B Semester II Tahun Pelajaran 2012/2013 di TK Tunas Harapan Penyabangan Gerokgak setelah menggunakan metode bercerita berbantuan media gambar seri model accordion.   Kata kunci: bercerita, accordion, kemampuan bahasa     Abstract This research is aim to know about the development of language competence through the story telling method with accordion model of picture series of the children in class B in the Second Semester of Academic Year 2012/2013 in Tunas Harapan Kindergarten of Penyabangan village in Gerokgak District. This research was a classroom action research which was conducted in two cycles. Each cycle consisted of four stages that were planning, action, observation / evaluation and reflection. The population of the study of this research are the 20 students of kindergarten in class B in the second semester in  the academic year of 2012/2013. The data research of language development are measured by using the observation method with a form of observation instrument. The collected data were analyzed using descriptive statistical analysis and quantitative descriptive. The result of the data analysis prove that the development of the language of the children in class B in the second semester of academic year 2012/2013 in Tunas Harapan Kindergarten Penyabangan village of Gerokgak District. It could be seen from the increase in the average of the first cycle was 67,2% which was in the moderate category, and had increased in the second cycle to be 82% with a high criteria. So, it could be concluded that there was an increase of 14,8% achievement in the development of the language  class B children in the second semester of academic year 2012/2013 in Tunas Harapan Kindergarten of Penyabangan Village in Gerokgak District after using story telling method with accordion model of picture series.   Key words: story telling, accordion, the language development.  
Co-Authors ., ADE KARTIKA ., AYU GDE CHRISNA UDAYANIE ., Erma Widiastuti ., Eva Paramita ., Gama Sugiyo Prayoga ., Gede Ardiasa ., Gede Supartayasa ., I Gede Ogi Adnyana ., I Gusti Ngurah Parama Kusuma Yudha ., I KADEK AGUS DARMAJA GIRI ., I Kadek Oka Mahendra Jaya Pg ., I Made Budhiarta Dharmasastra ., I Made Juni Antara ., I Ngh Wira Astawa ., I Putu Andi Pramana ., I Putu Ari Pradana Kusuma ., I Putu Dede Juliana ., I Wayan Adi Gunawan ., Indriana Pratiwi ., Kadek Krisna Nanda ., Kadek Martina ., Kadek Mas Anggi Dwi Yasari ., Kadek Nila Ambarwati ., Ketut Andi Prahasta ., LUH NELI ANTARI ., Luh Putu Ayu Nandari Putri Wibawa ., M. Restu Fajar ., MADE ARDY KUSUMA WARDANA ., Made Ayu Desy Anandani ., Made Rita Dwi Pramayanti ., Made Sutrisna ., Mia Ismawati ., Muhammad Fais Alfafa ., Nancy Maria Cicilia Pusung ., Ni Kade Yuni Ratnasari ., NI KETUT UTAMI HANDAYANI ., NI LUH PUTU SRIE EKA MELANI ., Ni Luh Yuni Astari ., Ni Made Deny Novia Damayanti ., Ni Made Dwi Wisma Yanthi ., Ni Nyoman Ayu Widya Santhi ., Ni Putu Dessy Rumilasari ., Ni Putu Widiantari ., Ni Wayan Citrasmi ., Ni Wayan Selamet ., Nur Fatimah ., Nurul Qoyyimah ., Nyoman Rohmaniah ., Pande Made Hendra Kesuma ., Pebri Damaryanti Ni Putu ., PROF. DR. I WAYAN SANTYASA, M.Si. ., Prof. Dr. I Wayan Santyasa, M.Si. ., Putu Andi Saputra ., Putu Ari Dharmayanti, S.Pd.,M.Pd. ., Putu Ayu Rima Chrismayanti ., Putu Ayu Riska Candrayani ., Putu Ayu Sri Setiawati ., Rudi Kurniawan ., Sasmita Sindy Intan Mawarni Amkas ., SYAMSUHARI ., Tri Gatari Ernawati ., Tria Rossyta Dewi A. A. Gde. Ekayana A. A. Gede Agung A.A. Gede Agung A.A. Gede Agung Adrianus I Wayan Ilia Yuda Sukmana Agung, A. A. Gede Agung, Anak Agung Gde Agustini, Tini Alexander Hamonangan Simamora Alexander Hamonangan Simamora Alfafa, Muhammad Fais Anak Agung Gede Agung Anak Agung Gede Agung Anak Agung Gede Agung, Anak Agung Gede ANAK AGUNG ISTRI RAI MARTA DEWI . Anandani, Made Ayu Desy Andriani, Ni Made Andriyani, P. I. Anggraeni, Gusti Ayu Putri Aniek Suryanti Kusuma Anjelina Putri, Ayu Ade Antara, I Made Juni Aprilia Agata APRILIYANA DEWI, NI LUH PUTU Ardiasa, Gede Ariantini, Dessy Arini, Ni Kadek Merna Ariyantini, Komang Yuni Artanayasa, Wayan Aryani, Wayan Astiti, Putu Juli Ayu Ade Anjelina Putri Ayu, Kintan B.Lanang Darma Wigunanta ., B.Lanang Darma Wigunanta Bawanti, Ni Made Dewi Cintya Budiartini, Ni Komang Sri Cahyani, Gita Restu Candradewi, W M V Cahyanti Chow Teng Poh Cyntia, Anastasia Ade Desak Made Giliwati Desak Putu Parmiti Dessy Ariantini Dewa Ayu Puteri Handayani Dewa Ayu Ratih Purnama Sari Dewa Gede Hendra Divayana, Dewa Gede Hendra Dewa Kade Tastra Dewa Nyoman Sudana Dewi, Anak Agung Sri Dharsana, I Ketut Dharsana, I Ketut Dharwisesa, Made Wruh Didith Pramunditya Ambara Dr. Ida Bagus Nyoman Sudria,M.Sc . Drs. I Nyoman Murda,M.Pd. . Drs. I Wayan Romi Sudhita,M.Pd. . Drs. Ndara Tanggu Renda . Drs. Nyoman Wirya . Drs. Syahruddin,S.Pd,M.Pd. . Dwipayana, Kadek Erlin Erlin Fikri, Mu'tasim Firdaus, Mohammad Hendra Fredi, Yosep Gama Sugiyo Prayoga . Gede Agus Febrianto . Gede Agus Febrianto ., Gede Agus Febrianto Gede Ardiasa Gede Eva Ariska Putra ., Gede Eva Ariska Putra Gede Saindra Santyadiputra, Gede Saindra Gede Supartayasa Gede Tamba Arya Wargaya . Gede Weda Rukmana Gede Wira Bayu Guo Xiojing Gusti Ayu Putu Pramitha Sari Gusti Ayu Putu Sukma Trisna Gusti Ngurah Satria Nugraha Hajizah, Nurul Handayani Putri, Made Selly I Dewa Ayu Nyoman Artanti, I Dewa Ayu Nyoman Artanti I DEWA GEDE ALIT RAI BAWA . I Dewa Kade Tastra I Gde Wawan Sudatha I Gde Wawan Sudatha I Gede Margunayasa I Gede Nurjaya I Gede Putu Ekadani Apriana . I Gede Rudiksa Wiradnyana . I Gede Suriantara I Gst Lanang Agung Parwata I Gusti Agung Ayu Novia Cahyani . I Gusti Agung Ayu Novia Cahyani ., I Gusti Agung Ayu Novia Cahyani I Gusti Ayu Agung Manik Wulandari I Gusti Ayu Arry Diah Triutami . I Gusti Kadek Surya Adnyana I Gusti Ngurah Agung Wiratemaja . I Gusti Ngurah Japa I Gusti Ngurah Parama Kusuma Yudha I Gusti Putu Suharta I Kadek Oka Mahendra Jaya Pg . I Kadek Suartama I KETUT AGUS ARTHA . I Ketut Dharsana I Komang Sudarma I Komang Sudarma I Made Andreano Deny Putra . I Made Andreano Deny Putra ., I Made Andreano Deny Putra I Made Candiasa I Made Citra Wibawa I Made Indrawan I Made Juni Antara I Made Kirna I Made Kirna I Made Kirna I Made Medi Sastrawan Giri . I MADE SOMA . I Made Suarjana I Made Sukerata . I Made Yudi Premana I N. Widya Artha I Ngh Wira Astawa . I Nyoman Jampel I Nyoman Laba Jayanta I Nyoman Laba Layanta I NYOMAN SUDIARTA . I Nyoman Tri Esaputra I Nyoman Wirya I Putu Andi Pramana . I Putu Dalbo Manik Krishna ., I Putu Dalbo Manik Krishna I Putu Dede Juliana . I Wayan Kertih I Wayan Romi Sudhita I Wayan Rudiarta I Wayan Santyasa I Wayan Santyasa I Wayan Sudiarta I Wayan Sukra Warpala I Wayan Suwatra I Wayan Widiana I Wayan Yudiarta . Ida Bagus Made Astawa Ida I Dewa Ayu Ratih Widnyani ., Ida I Dewa Ayu Ratih Widnyani Ign. Wayan Swatra Ignatius I Wayan Suwatra Indriana Pratiwi . Irwan Febryan Irwan Kurniawan . Ismawati, Mia Ita Fitriati Jannah, Siti Miftahul Juliangkary, Eliska Kadek Ade Puspitarini ., Kadek Ade Puspitarini Kadek Dwipayana Kadek Krisna Nanda kadek martina Ketut Agustini Ketut Andi Prahasta Ketut Andi Prahasta, Ketut Andi Ketut Pudjawan Khaerunnisa Khaerunnisa Khaerunnisa Khaerunnisa, Khaerunnisa Kholifah, Isna Nur Kiti Nada Puspita Gea Komang Damayasa . Komang Damayasa ., Komang Damayasa Komang Mega Wedayanti . Komang Yuli Setiani . Laksana, Made Arya Dharma Larasantika, Ni Komang Luh Anggreyoni . Luh Ayu Tirtayani Luh Dera Adnyani Luh Dera Adnyani Luh Made Ayu Tresnawati Luh Made Sariasih ., Luh Made Sariasih Luh Putu Ayu Febriani . Luh Putu Ayu Febriani ., Luh Putu Ayu Febriani Luh Putu Eva Novita Luh Putu Putrini Mahadewi M.Ed. M.Pd Prof. Dr. Sukadi . M.Hum Dra. Ni Nyoman Garminah . M.Pd Drs. I Ketut Dibia,S.Pd . M.Pd S.T. S.Pd. I Gde Wawan Sudatha . M.S. ., Luh Putu Putrini Mahadewi, S.Pd., M.S. M.Si Drs. Gede Raga . Made Ayu Desy Anandani Made Delina Rusnawati Made Eka Sari Made Juniantari, Made Made Rasmiadi . Made Setio Artayana Made Sumantri Made Vina Arie Paramita Made Wruh Dharwisesa Mahadewi, Luh Putu Putrini Mahadewi, Luh Putu Putrini Maharani, Kadek Dwik Prasetya martina, kadek Martiningsih, Ni Made Sri Maulani, Ani Mia Ismawati Mohamad Irsan Hadi Muhammad Fais Alfafa Muslim, Suyitno Mutiara Magta Nabila Sindy Pratiwi Nancy Maria Cicilia Pusung . Nanda, Kadek Krisna Naswan Suharsono Ni Kade Yuni Ratnasari Ni Kade Yuni Ratnasari . Ni Kadek Ary Noviyani Ni Kadek Ayu Noverayanti . Ni Kadek Dwi Purnamayanti Ni Kadek Epa Listiana NI KADEK YUNITA SARI Ni Ketut Suarni Ni Komang Widiarti Ni Luh Ariesti Pratiwi Ni Luh Putu Bagiani Ni Luh Putu Jesi Agustini . Ni Luh Putu Kamela Tristiana Dewi . Ni Luh Putu Kamela Tristiana Dewi ., Ni Luh Putu Kamela Tristiana Dewi Ni Luh Sumer Utami Ni Made Ayu Dwi Oktaviani Ni Made Dwitayani Ni Made Nia Widiya Paramita Ni Made Penawati . Ni Made Penawati ., Ni Made Penawati Ni Made Wiardi . Ni Nyoman Parwati Ni Putu Ari Wulan Dwi Pertami Ni Putu Ayu Samiasih . Ni Putu Ayu Samiasih ., Ni Putu Ayu Samiasih Ni Putu Diah Rahayu Ningtyas Ni Putu Dian Sri Widiartini . Ni Putu Eka Ariesta Wati . Ni Putu Lia Ariati . Ni Wayan Arini Ni Wayan Eka Widiastini Nice Maylani Asril Ningtyas, Ni Putu Diah Rahayu Nisa, Fitriyan Niya Selfiana Panggabean Novita, Luh Putu Eva Nugraha, Gusti Ngurah Satria Nur Fatimah . Nyoman Dantes Nyoman Jampel Nyoman Nopi Purnama Yanti . Ostavianei, Bernadeth Grace Ostaviani, Bernadeth Grace P. WAYAN ARTA SUYASA Paramita, Ni Made Nia Widiya Paramita, Ni Putu Priska Pasaribu, Grace Melly Pertami, Ni Putu Ari Wulan Dwi Praekanata, I Wayan Indra Pratia Sucita, Ni Putu Ayu Jusita Pratiwi, Ni Luh Ariesti Prof. Dr. Anak Agung Gede Agung,M.Pd . Prof. Dr. I Wayan Santyasa,M.Si . Purnamayanti, Ni Kadek Dwi Putra, Gede Wahyu Pratama Putra, Putu Arik Fernanda Putri Ningrat, Sayu Putu Aditya Antara Putu Agus Dikantara Putra . Putu Agus Dikantara Putra ., Putu Agus Dikantara Putra Putu Desi Apriani Putu Edi Sastrawan . Putu Priska Putra Pratama . Putu Rahayu Ujianti Putu Yogi Santosa . Ratnasari, Ni Kade Yuni Ratu Ayu Astri Desiani . Ratu Ayu Astri Desiani ., Ratu Ayu Astri Desiani Rediarpi, Ni Made Riana, Ni Komang Ida Rohaima Saragi Rudi Kurniawan Rudi Kurniawan Rusnawati, Made Delina Ryan Ardiansyah Putra S.Pd. ., Putu Ari Dharmayanti, S.Pd. Sang Putu Supradnyana . Saputra, Putu Eka Bayu Sari, Dewa Ayu Ratih Purnama Sari, Gusti Ayu Putu Pramitha Sari, Kadek Yunita Sari, Made Nirmala Karunika Savitri, I Gusti Ayu Putu Sayu Putri Ningrat Setyatmoko, Kristina Madalena Sitanggang, Riccy Riandi Situmorang, Cindy Fruth Novi Srijaya, Gede Edi Subakti, Ketut Priadnyana Subakti SUBARONO PRI HARTOYO . Sukiana, I Made Sulastri, Indrayani Ari Sulistianti, Mei Lia Sundria, Ida Bagus Nyoman Supartayasa, Gede Supuwiningsih, Ni Nyoman Suwatra, I W. Suyitno Muslim Swatra, Ign. Wayan Tastra, Dewa Kade Teresiya, Henny Wanda Tini Agustini Verawati, Ni Komang Rai Virianingsih, Perima Virnayanthi, Ni Putu Erna Surim Warphala, I Wayan Sukra Wedaswari, Ni Made Natalia Widiartha, Komang Kurniawan Widiarti, Ni Komang Widiastini, Ni Wayan Eka Wulandari, I Gusti Ayu Agung Manik Wulandari, Ketut Yuli Ayu Yani, Ari Novi Yoga, I Dewa Gede Agus Kusuma Yohanes, I Nyoman Yudha, I Gusti Ngurah Parama Kusuma Zainul Arifin