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An analysis of language errors in diction in the entrepreneurship textbook "buku ajar untuk mahasiswa" by alexander hery Aos Sogiri; Euis Eti Rohaeti; Wikanengsih
JLER (Journal of Language Education Research) Vol. 9 No. 2 (2026): VOLUME 9 NUMBER 2, MAY 2026
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jler.v9i2.26736

Abstract

Textbooks have a significant effect on students in absorbing information and knowledge related to the field of science being studied. In addition, it can also be used as a reference in making a scientific paper. The content in the textbook is very important to pay attention to, especially in terms of language use. The language used in the textbook should be easy to understand and use effective sentences. This study aims to describe language errors in the field of diction. The method used in this research is descriptive qualitative using an error analysis framework. The data collection technique was carried out qualitatively. Data analysis was carried out with the following steps: processing and preparing data for analysis, reading and describing all data, recording all data obtained, analyzing in more detail and explaining errors in each data, classifying each data in the field of spelling or diction, and interpreting all relevant data. The results of the analysis show that there are 57 errors in diction. 41 language errors in error category, 2 lapses category, 14 mistake category.
Inovasi media staticfy berbasis PBL dalam meningkatkan kemampuan berpikir kritis matematis siswa SMP Fiska Nur Kilatul Jannah; Euis Eti Rohaeti; Chandra Novtiar
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 9 No. 3 (2026): JPMI
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v9i3.31421

Abstract

The development of the Staticfy application innovation was supported by Adobe Animate using coding programming. This study employed a Research and Development (R&D) method with the ADDIE model. The research was implemented in a public junior high school in West Java involving a total sample of 116 students. The study went through several stages, including validity testing, feasibility testing, limited trials, large-scale trials, and product testing. The feasibility of the Staticfy application media was determined through validation results from material experts and media experts. The results obtained from material experts reached 87.56%, while media experts achieved 94.38%, both categorized as highly feasible. The readability test result reached 95.83%, categorized as very good. The practicality test result was 95.75% with a very practical criterion. Furthermore, the product test showed a difference in the improvement of post-test scores between the experimental class and the control class. The results indicated a high criterion, demonstrating that the Staticfy learning media application is effective in improving junior high school students’ mathematical critical thinking skills.
PENERAPAN MODEL DOUBLE LOOP PROBLEM SOLVING BERBANTUAN INFOGRAFIS DALAM PEMBELAJARAN MENULIS TEKS EKSPLANASI Chika Rahayu Wulan Jati; Euis Eti Rohaeti; Diena San Fauziya
Parole : Jurnal Pendidikan Bahasa dan Sastra Indonesia Vol. 9 No. 2 (2026): VOLUME 9 NOMOR 2, MARET 2026
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/parole.v9i2.28058

Abstract

Improving the ability to write explanatory texts has become one of the important focuses in learning, as this skill trains students to convey factual information logically, systematically, and according to language rules. This study aims to understand the process of implementing the Double Loop Problem Solving (DLPS) learning model assisted by infographic media, to identify challenges for students, and to analyze the effectiveness based on improvements in writing skills and student learning outcomes. The method used is a mix method with an exploratory sequential design. The subjects of this research are 11th-grade students at a high school that implements an independent curriculum. Data collection techniques include observation, questionnaires, pre-tests, and post-tests. The results of the study show that the DLPS model assisted by infographic media can facilitate students in understanding the material through a reflective thinking process, effectively increase student engagement, and be able to stimulate students' interest in learning through more interesting and meaningful learning presentations. Observations indicate a 100% implementation of teacher learning and a 90% student involvement. The obstacles faced are minimal with an average low score of 3,11 in sentence construction in the explanatory text after evaluation. The N-gain calculation shows an increase of 0,72 with a 'High' category and student learning completeness reaches 100%. This finding reinforces that the model and media are effectively applied in problem-based writing learning in depth.
PENERAPAN MODEL PROJECT BASED LEARNING BERBANTUAN MEDIA CANVA DALAM MENINGKATKAN KEMAMPUAN MENULIS PUISI SISWA SMP Annisa Lishandi; Euis Eti Rohaeti; Alfa Mitri Suhara
Parole : Jurnal Pendidikan Bahasa dan Sastra Indonesia Vol. 9 No. 2 (2026): VOLUME 9 NOMOR 2, MARET 2026
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/parole.v9i2.28811

Abstract

This study aims to determine the effectiveness of the implementation of the Project Based Learning model assisted by Canva media in improving the poetry writing skills of junior high school students. The background of this study is based on emphasizing the importance or writing to improve creativity, and active student involvement in learning activities. The purpose of the study was to determine students writing skills using the Project Based Learning model, this project can encourage students to be more creative in completing poetry literary work projects. The research method used is quantitative descriptive. Data collection techniques are carried out through observation sheets, response questionnaires, and analysis of students poetry literary works. The results of this study indicate that the implementation of the Project Based Learning model assisted by Canva media can improve students poetry writing skills, at the first meeting the results were 80% and the second meeting 100% observed by the observer. The students questionnaire responses to the learning obtained 76%. The pretest result showed that the average initial ability of students in writing poetry texts was 47,63%. After being given learning treatment with the Project Based Learning model based on projects and assisted by Canva media, the average student score increased significantly to 88,27% in the posttest. In addition to the increase in score, the resulting poetry literary works showed a more precise and creative mastery of the elements of poetry. This study shows that the Project Based Learning model assisted by Canva media is effective in helping students develop their ability to write poetry appropriately and optimally.
Sitenar: Transformasi pembelajaran matematika berbantuan aplikasi articulate storyline 3 Agil Dwi Mustika; Euis Eti Rohaeti; Chandra Novtiar
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 9 No. 2 (2026): JPMI
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v9i2.31462

Abstract

This study was motivated by students’ low mathematical communication skills. The research aimed to develop an interactive learning media using Articulate Storyline 3 that is feasible and effective in improving students’ mathematical communication skills through a Problem-Based Learning model. This study used a Research and Development (R&D) method using the ADDIE model. The subjects were tenth-grade students at a vocational high school in West Bandung Regency. Data collection instruments included media expert and material expert validation, mathematical communication skills tests, observation, interviews, and questionnaires. Data analysis techniques consisted of normality test, Wilcoxon test, and Mann-Whitney test. The results showed that product validity reached 98,61% based on material expert validation and 94,44% based on media expert validation, both of which were categorized as highly valid. The practicality level of the product reached of 95,21% on-to-one trial, 81,50% small group trial, and 83,94% field trial, all categorized as highly practical. The effectiveness of the product was indicated by the N-Gain score of 0,76 in the experimental class and 0,49 in the control class. It can be concluded that learning using the SiTenar media is  more interactive and more effective in improving students’ mathematical communication skills compared to conventional learning.
Pengembangan SmartStat Web berbasis problem based learning pada materi statistika untuk meningkatkan kemampuan berpikir kritis matematis Resa Anggraeni; Euis Eti Rohaeti; Risma Amelia
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 9 No. 3 (2026): JPMI
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v9i3.31780

Abstract

This reseacrh aims to develop SmartStat Web based on Problem Based Learning and test its effectiveness in improving students' mathematical critical thinking skills. The study used the Research and Development (R&D) method with the ADDIE model. The research subjects consisted of 6 students in one-to-one trials, 25 students in small-group trials, 22 students in field trials, and 22 students in each experimental and control class. Data were collected through validation sheets, observations, interviews, response questionnaires, and mathematical critical thinking ability tests. The results showed that SmartStat Web was very valid with a percentage of 92.17% in the media aspect and 88% in the material aspect, and very practical with a percentage of 85.25%, 87.70%, and 88.20% at each trial stage. The media was also proven effective with an N-Gain value of 0.78 in the experimental class which was higher than the control class at 0.60 and the t-test results showed a significant difference. Thus, SmartStat Web based on Problem Based Learning is declared valid, practical, and effective in improving students' mathematical critical thinking skills.
Pengaruh Project Based Learning Berbasis Games Word Search Puzzles terhadap Pemahaman Kosakata Baku dan Motivasi Siswa Sekolah Dasar Hendra; Euis Eti Rohaeti
ESTETIK : Jurnal Bahasa Indonesia Vol. 8 No. 2 (2025): November
Publisher : Institut Agama Islam Negeri Curup

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29240/estetik.v8i2.13847

Abstract

Abstrak: Penelitian ini bertujuan untuk mengetahui pengaruh model Project Based Learning (PjBL) berbasis permainan Word Search Puzzle terhadap pemahaman kosakata baku dan motivasi belajar siswa kelas VI di SD Negeri Jatiroke I. Metode yang digunakan adalah pendekatan kuantitatif dengan desain quasi experimental tipe non-equivalent control group design. Populasi dalam penelitian ini adalah seluruh siswa kelas VI SD Negeri Jatiroke I, dengan jumlah sampel sebanyak 50 siswa kelas eksperimen dan kelas kontrol, masing-masing terdiri dari 25 siswa. Instrumen yang digunakan meliputi tes pemahaman kosakata baku dan angket motivasi belajar. Analisis data mencakup uji normalitas, homogenitas, uji-t, Mann-Whitney, gain ternormalisasi, serta uji regresi linear sederhana. Hasil penelitian menunjukkan bahwa model PjBL berbasis Word Search Puzzle berpengaruh signifikan dalam meningkatkan pemahaman kosakata baku siswa. Motivasi belajar siswa tidak menunjukkan pengaruh yang signifikan berdasarkan hasil uji regresi linear dengan nilai signifikansi sebesar 0,565. Permainan edukatif seperti Word Search Puzzle mendorong keterlibatan siswa dalam pembelajaran, tetapi belum mampu memberikan pengaruh statistik yang kuat terhadap motivasi belajar. Inovasi dalam penelitian ini terletak pada integrasi permainan dalam kerangka pembelajaran berbasis proyek yang menekankan pada kolaborasi, eksplorasi, dan kemandirian siswa. Model ini memberikan alternatif strategi pembelajaran yang menyenangkan sekaligus mendukung pencapaian kompetensi literasi kosakata baku. Hasil ini dapat dijadikan rujukan bagi guru untuk mengembangkan media pembelajaran interaktif berbasis proyek yang sesuai dengan karakteristik siswa sekolah dasar. Penelitian lanjutan disarankan agar mengembangkan pendekatan yang mampu mengakomodasi dimensi afektif secara lebih menyeluruh.
Pengembangan game interaktif PUJABAN berbantuan problem based learning untuk meningkatkan pemahaman konsep IPAS siswa Sekolah Dasar Sri Wahyuni; Euis Eti Rohaeti; Medita Ayu Wulandari
COLLASE (Creative of Learning Students Elementary Education) Vol. 9 No. 4 (2026)
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/collase.v9i4.31578

Abstract

Masalah utama dalam pembelajaran IPAS di tingkat dasar adalah minimnya variasi metode ajar, penyampaian materi masih didominasi oleh komunikasi searah (cermah), sehingga memicu kejenuhan dan menghamat fokus siswa. Kondisi ini memperluas kesenjangan bagi siswa dengan hambatan literasi membaca yang semakin tertinggal dalam memahami materi. Tujuan dari studi ini mengembangkan media game interaktif berlandaskan petualangan yaitu“PUJABAN” berbantuan problem based learning (PBL) sebagai solusi atas permasalahan tersebut. Penelitian ini menggunakan metode Research and Development dengan model Borg and Gall, penelitian ini melibatkan uji validasi ahli dan uji efektivitas di kelas. Hasil penelitian menunjukan media “PUJABAN” sangat layak digunakan dengan validasi materi 92% dan media 97,3%, serta respon siswa mencapai 89%. Hasil uji t-test sig = ,000 < 0,05 dan N-Gain 27,41% membuktikan efektivitas media dalam meningkatkan hasil belajar. Temuan ini sangat penting karena membuktikan bahwa integrasi bantuan audio dalam media digital mampu menjembatani kendala literasi sekaligus mengalihkan pola belajar pasif menjadi eksplorasi aktif. Sehingga media “PUJABAN” efektif meningkatkan pemahaman konsep dan menjadi instrumen inklusif bagi siswa dengan kemampuan membaca yang beragam. Kata Kunci: Media Interaktif, Problem-Based Learning, Pemahaman Konsep.
Pengembangan LKPD berbantuan Canva menggunakan problem based learning untuk meningkatkan pemecahan masalah siswa kelas V Sekolah Dasar Tita Rosita; Devi Nurul Yuspriyati; Euis Eti Rohaeti
COLLASE (Creative of Learning Students Elementary Education) Vol. 9 No. 4 (2026)
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/collase.v9i4.31617

Abstract

Pengajaran dan teknik guru mengajar belum memperlihatkan keterlibatan siswa dalam pembelajaran. Keaktifan siswa selama proses belajar sangat rendah, sehingga pemecahan masalah perlu ditingkatkan. Penggunaan lembar kerja siswa masih berisi soal-soal biasa sehingga motivasi belajar siswa rendah. Peneliti akan melakukan penelitian dan pengembangan pada Lembar Kerja Peserta Didik berbantuan Canva dengan menggunakan Problem-Based Learning yang bertujuan untuk meningkatkan keterlibatan siswa, aktivitas saat belajar, dan kemampuan memecahkan masalah berdasarkan masalah nyata. Instrumen yang digunakan berupa tes, angket respon siswa dan wawancara guru. Siswa dan guru berperan sebagai responden. 35 siswa Sekolah Dasar Negeri di Kecamatan Cipatat, Kabupaten Bandung Barat. Hasil dari penelitian ini menunjukkan bahwa Lembar Kerja Peserta Didik (LKPD) berbantuan Canva menggunakan model Problem Based Learning dapat meningkatkan keterlibatan siswa dan pemecahan masalah yang ditunjukkan dari hasil peningkatan Post Test yang meningkat di akhir proses pembelajaran. Teaching methods and teacher techniques have not yet demonstrated student engagement in learning. Student activity during the learning process is very minimal, so problem-solving skills need improvement. The use of student worksheets still relies on routine questions, resulting in low learning motivation. The researcher will conduct research and development on Student Worksheets assisted by Canva using Problem-Based Learning, which aims to increase student engagement, active participation in learning, and the ability to solve problems based on real-life issues. The instruments used include tests, student response questionnaires, and teacher interviews. Students and teachers serve as respondents. The participants consist of 35 elementary school students from a public school in Cipatat District, West Bandung Regency. The results of this study show that Student Worksheets (LKPD) assisted by Canva using the Problem-Based Learning model can improve student engagement and problem-solving skills, as evidenced by the increase in post-test scores at the end of the learning process.
RME meets liveworksheets: Pengembangan media interaktif untuk pemecahan masalah matematis siswa SMP Fatimah Khoirunnisa; Euis Eti Rohaeti; Citra Megiana Pertiwi
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 9 No. 4 (2026): JPMI
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v9i4.31496

Abstract

This study responds to the insufficient incorporation of contextual learning strategies and interactive digital platforms to support students’ mathematical problem solving abilities. This study design an interactive learning media based on RME assisted by Liveworksheets. This investigation utilized a R&D design based on the Borg and Gall framework, limited to eight stages. The participants comprised three validators, together with students from a junior secondary school located in Cimahi. Data were gathered using expert validation forms, student response surveys, and mathematical problem solving assessments. Data examination used descriptive quantitative methods to assess validity and practicality, whereas inferential statistical procedures such as tests of normal distribution, variance homogeneity, and Independent Sample t-test Results showed that the created media reached an excellent validity category, obtaining validation scores of 94% and 90%, and also reflected practicality through learner responses of 71% and 69%. Nevertheless, the effectiveness evaluation showed no significant statistical gap between the experimental class and the control class (Sig. = 0.227 > 0.05). The results suggest that the media is both valid and practical, holds promise for learning support, but its effect on enhancing problem solving abilities requires additional investigation.
Co-Authors A'ine Nurfalah Aat Atikah Ade Nur Aditya Permana Aditya Wiguna Sidik Aflich Yusnita Fitrianna Agil Dwi Mustika Agus Waringin Ahmad Dimyati Mawaridz Ai - Mulyati Ai Solihat Ajeng Yulia Rahmawati Aldi Al Mu'min Alfa Mitri Suhara Alit Tresna Yuansyah Alvian Agung Nurhaqy Amalia Yuliani Amaliya Desi Rahayu Amanda Anhar Nurlatifah Amelia Putri Hasanah Amelia, Risma Anas Muharrom Andri Ferdyansyah Andriana Siwi Purwandari Anggie Munthia Safitri Ani Nurhayati Anik Yuliani Anik Yuliani Anisa Dwi Lestari Anna Refa Zhavira Sundamanik Annisa Lishandi Aos Sogiri Asep Ikin Sugandi Asep Ikin Sugandi Asep Tantowi Aulia Ramadhani Ibrahim Bayu Permana Cahyana Cahyana Chandra Novtiar Chika Rahayu Wulan Jati Citra Megiana Pertiwi Dadang Koswara Dara Puspita Dewi Deajeng Putri Salamah Deby Yuniar Dede Abdurrakhman Deden Kurnia Delina Delina Desi Tri Lestari Dessy Prihatini Desy Puspa Sary Devi Nurul Yuspriyati Devina Nurdianti Devy Sekar Ayu Ningrum Diah Kurniawati Diky Irawan Dila Padilah Dina Oktoviani Mardiyanti Dinar Mediyani Dinny Nuraeni Eka Senjayawati Elis Nurhayati Emi Kulsum Enny Putri Cahyani Euis Nurpadilah Fathoni Akhmad Ramdhani Fatimah Khoirunnisa Fatimah, Siti Fauziya, Diena San Fiska Nur Kilatul Jannah Fitriani, Nelly Frans Lumban Toruan Galih Dani Septiyan Rahayu Ghany Taufik Sidik Ghina Nurul Zannati Gida Kadarisma Gita Safira Indriani Harry Dwi Putra Hendra Heris Hendriana Hikmal Setiawan Iis Asriah Nurfalah Iis Yuniar Ika Wahyu Anita Ilfa Febrina Nurismadanti Imas Nurjanah Imas Winwin Yunia Indri Herdiman Irma Mulyani Koentri Jayanti Kustiana Kustiana Laelasari Laelasari Lani Apriliani Leni Farlina Lenny Nuraeni, Lenny Liana Veralita Lina Rosmawati Linda Hania Fasha Lismi Wahyu Anita Lisnawati Dewi M Jalaludin M. Afrilianto M. Samsuri Marhamah Marhamah Martin Bernard Maryanih Maryanih Maya Masyita Suherman Maya Maysita Suherman Medita Ayu Wulandari Meli Hendriani Muhamad Agus Jalaludin Muhamad Jalaludin Muhamad Rizki Hidayat Muhammad Adhika Rizqiansyah Syarifien Muhammad Afrilianto Muhammad Zulfikar Ikhsanuddin Akbar Mulyono, Dinno Mustika, Raden Ika Muthiani Agustine Mutiara Dinanti Pratiwi Nani Mulyani Naskia Achmad Nasrul Bagus Fajriansyah Nasrul Neneng Entang Neng Yustinah Neti Nuryanti Nirmala Chandra Anggraenie Nisa Fadillah Kaffah Nisya Amelia Sakti Nita Hermiyati Noor, Agus Hasbi Novi Ratna Dewi Nuni Mulyowati Nuni Nurmala Nurfitri Badraeni Nurhayati, Enung Nurlela Siagian Nursari Endah Odorlina Marbun Oktapiyanti Oktapiyanti Pamila Malinda Permata Yuliastuti Pertiwi, Citra Megiana Phani Yuliyani Prita Kartika Putri Nabila N.S Putri Tasya Monica rahayu tresnasari Rahmah Winnit Mardhiyyah Ratna Sariningsih Ratna Septia Lestari Ratni Purwasih Regi Ayu Pamungkas Resa Anggraeni Restu Bias Primandhika Reza Pahlevi Ridwan Yanwar Riesa Rismawati Siddik Rifka Nadia Rika Kartika Rima Irmayanti Rina Krisnawati Rippi Maya Riska Diana Putri Risman Firmansyah Rismayantini Rismayantini Risya Aulia Husn Rizcky Dwi Maulana Kurnia Rully Silvia Ryan Dwi Puspita Septian, Muhammad Rezza Shinta Mariam Sigit Mulqiyono Silvia Desanti Lestari Silvia Putri Agustina Siti - Hindun Siti Agniya Khoiriah Siti Nur Aliah Siti Robiah Siti Ruqoyyah Siti Salma Rahmatiani Soekisno, R. Bambang Aryan Sri Nurhayati Sri Wahyuni Suci Sukmawati Sudrajat, Rochmat Tri Sukma Murni Supriatna, Ecep Suryadi Suryadi Susi Martini Syifa Dewi Gustiana Tina Rosyana Tita Rosita Titin Rusmayati Tommy Tanu Wijaya Tuti Alawiyah Wahyu Hidayat Wahyu Hidayat Westhisi, Sharina Munggaraning Widya Ningsih Wikanengsih, Wikanengsih Williya Novianti Wina Dwi Wulandari Winda Nengsih Wiwi Juwita Wiwin Yuliani Yani Eka Sapitri Yeni Rostikawati Yuni Hajar Zanjabila Ar-rahiiqil Mahtuum Zenal Muh Ramdan Zilan Jafirah Rohmatunnisa