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PENGARUH e-LKPD BERBANTUAN WEBSITE WIZER.ME BERBASIS MODEL INQUIRY BASED LEARNING (IBL) TERHADAP HASIL BELAJAR KOGNITIF DAN SIKAP DEMOKRATIS PESERTA DIDIK KELAS III SEKOLAH DASAR Emisda Noprianti; Osa Juarsa; Neza Agusdianita
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 Nomor 02, Juni 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13841

Abstract

This study was motivated by the low cognitive learning outcomes and democratic attitudes of third-grade elementary school students in Pancasila Education, particularly on the topic of rights and obligations. Teacher-centered learning and the use of conventional worksheets caused students to be less active and less able to understand the application of rights and obligations in daily life. This study aimed to determine the effect of e-LKPD assisted by the Wizer.Me website based on the Inquiry Based Learning (IBL) model on students’ cognitive learning outcomes and democratic attitudes, as well as the relationship between both variables. The study used a quantitative approach with a quasi-experimental method and The Matching-Only Pretest-Posttest Control Group Design. Samples were selected using cluster random sampling consisting of an experimental class and a control class. Data were collected through cognitive learning outcome tests and democratic attitude questionnaires. The results showed that the use of e-LKPD based on Inquiry Based Learning (IBL) significantly improved students’ cognitive learning outcomes, with an N-Gain score of 0.58 in the experimental class, higher than 0.23 in the control class. In terms of democratic attitudes, the experimental class achieved an N-Gain score of 0.52, while the control class obtained 0.20. Furthermore, there was a positive and significant relationship between cognitive learning outcomes and democratic attitudes, with a Pearson correlation value of 0.476 and a significance value of 0.002 < 0.05. Therefore, e-LKPD assisted by Wizer.Me based on Inquiry Based Learning (IBL) was effective in improving students’ cognitive learning outcomes and democratic attitudes.
The Need for Interactive PjBL E-Worksheets in Deep Learning of Flat Shapes Material for 4th Grade Elementary School Debi Heryanto; Neza Agusdianita; Destri Lencana; Luthfiati Zahrani
The Future of Education Journal Vol 4 No 9 (2025): Continued
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61445/tofedu.v4i9.1328

Abstract

Given the lack of variety in existing learning instruments and the high level of student interest in digital learning, the objective of this study was to describe the needs for developing an interactive electronic Student Workshee that is both relevant to student requirements and aligned with the principles of Project-Based Learning (PjBL) to support deep learning. The methodology employed was quantitative descriptive research, involving 25 students and two teachers from SD Negeri 42 Bengkulu City, who participated through questionnaires and interviews. The results indicate that the majority of students responded positively to the use of E-Worksheets in the teaching and learning process, with 20 students stating that the problems within the E-Worksheets fostered their enthusiasm. Despite this positive sentiment, the data also highlighted the necessity for improving the variety of E-Worksheets content to better match student proficiency. The implication of this research is that the development of the e- E-Worksheets can enhance student engagement, facilitate more profound learning, and prepare students for future academic challenges by integrating active learning methods with modern technology. Thus, the development of PjBL-based E-Worksheets is expected not only to improve academic outcomes but also to build a sustained love for learning among students.
The effect of Domino Card-assisted problem-based learning on elementary school students' responsibilities and learning outcomes Elfrina Mayroja Pratika; Osa Juarsa; Endang Widi Winarni; Abdul Muktadir; Neza Agusdianita
Journal of Integrated Elementary Education Vol. 6 No. 1 (2026)
Publisher : Universitas Islam Negeri Walisongo Semarang in collaboration with PD PGMI Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21580/jieed.v6i1.29882

Abstract

The implementation of problem-based learning (PBL) assisted by domino cards has the potential to enhance elementary school students’ responsibility character and cognitive learning outcomes. This study aimed to examine the effect of PBL assisted by domino cards on students’ responsibility character and cognitive achievement. A quantitative approach with a quasi-experimental design was employed. The participants consisted of 63 fourth-grade students, with 31 students in the experimental group and 32 students in the control group. The groups were relatively homogeneous in terms of age, grade level, and academic ability. Data were collected through observation, pre-test and post-test, interviews, and documentation. The test instruments were piloted with 36 students to ensure validity and reliability. Data analysis involved descriptive statistics, prerequisite tests (normality and homogeneity), ANCOVA, and Pearson correlation analysis. The prerequisite tests indicated that the data were normally distributed and homogeneous. The ANCOVA results showed that PBL assisted by domino cards had a significant effect on students’ responsibility character (Sig. = 0.012; Partial Eta Squared = 0.100) and cognitive learning outcomes (Sig. < 0.001; Partial Eta Squared = 0.253). In addition, Pearson correlation analysis revealed a positive and significant relationship between responsibility character and cognitive learning outcomes (r = 0.463; Sig. = 0.009). These results imply that schools and educational stakeholders may consider implementing PBL supported by contextual media as an effort to improve learning quality and strengthen the Pancasila Student Profile, particularly the dimension of responsibility.
Development of Augmented Reality Based Interactive Science Multimedia with the Problem Based Learning Model to Enhance the Higher Order Thinking Skills Students Feri Apriansah; Endang Widi Winarni; Endina Putri Purwandari; Neza Agusdianita; Abdul Muktadir; Yusnia Yusnia; Debi Heryanto
IJIS Edu : Indonesian Journal of Integrated Science Education Vol 8, No 2 (2026): In Press - July
Publisher : UIN Fatmawati Sukarno Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29300/ijisedu.v8i2.12267

Abstract

This study aims to develop and determine the validity, practicality, and effectiveness of Augmented Reality (AR)-based interactive science multimedia integrated with the Problem Based Learning (PBL) model to enhance the Higher-Order Thinking Skills (HOTS) of fifth-grade elementary school students on the topic of the human circulatory system. The research employed the Research and Development (R&D) approach with the ADDIE model, comprising the analysis, design, development, implementation, and evaluation phases. It was conducted at SDIT IQRA' 1 Bengkulu City in the even semester of the 2025/2026 academic year, involving 28 students in the limited trial and 28 students in the field trial. Data were collected through expert validation sheets, teacher and student response questionnaires, and HOTS tests, then analyzed using Aiken's V for content validity, percentage techniques for practicality, and N-Gain for effectiveness. The developed multimedia obtained an Aiken's V index of 1.00 (very valid) for the material, language, and graphic aspects, with 100% inter-rater agreement. Teacher responses reached 100% (very good) and student responses 97.38% (very practical). The effectiveness test yielded an average N-Gain of 0.75 (high), with the analysis (C4), evaluation (C5), and creation (C6) aspects scoring 0.79, 0.81, and 0.64 respectively. These findings indicate that AR-based interactive science multimedia integrated with the PBL model is valid, practical, and effective for enhancing students' HOTS and supporting 21st-century science learning.
Co-Authors Abdul Muktadir Ade Gusti Ningsih Adhadi Kurniawan Afriwilda, Mayang T Agrezia Rahmanda Agus Susanta Agustini Novikasari Apriyani Zulika Arrum Musdhalifah Atika Susanti Ayu Erdiyanti Ayu Wulandari Betha Oktariya Bunga Ema Susanti Dalifa Dalifa Dalifa Dalifa Dalifa Dalifa Dalifa Debi Heryanto Desri Desri Destri Lencana Devi Apriani Devy Sefiana Putri Dwi Anggraini Dwi Aria Nopela Elfrina Mayroja Pratika Elwan Stiadi Emisda Noprianti Endang Widi Winarni Endang Widi Winarni Endina Putri Purwandari Fasadena Saraseila Febriansyah Nur Arifin Febriansyah Putriyana Feri Apriansah Feri Noperman Fitri Salzabillah Gumono Gumono Hasnawati Hasnawati Hasnawati Hasnawati Hasnawati Hasnawati Hasnawati Hasnawati Herman Herman Hikma Dinti Arsya Perdana Ike Kurniawati Intan Zoraya Inzoni Irfan Supriatna Isna Fiky Nalansari Karjiyati Karjiyati Kris Agil Saraswati Kurniawati, Ike Lidia Puspita Sari Luthfiati Zahrani Mayang Sari Miyen Sapitri Mochamad Guntur Murtiana Mutiara Rachmadini Nadia Safitri Nadia Nani Nuliantini Nani Yuliantini Neri Eltiyani neza agusdianita Oktarianda Arief Irawan Osa Juarsa Osa Juarsa Panut Setiono Pebrian Tarmizi Puspa Djuwita Putri Anggun Dita Putu Vira Diokta Ardani Rabiah Tusa'Idah Resi Dayana Resnani Resnani Resnani Ria Apriani Ridho Permadi Rizqa Dwi Shofiya Maghfira Izania Rizqa Dwi Shofiya Maghfira Izzania Rizqa Dwi Shofiya Maghfira Izzania Salati Asmahasanah Sheni Shintia Silvia Dini Nahesa Sovia Lorenza Sri Ken Kustianti Sri Ken Kustianti Syahril Yusuf Sylvania Debora Keliat Tarisa Yolanda Tono Sugihartono Tria Febrina V Karjiyati Victoria Karjiyati Victoria Karjiyati Victoria Karjiyati Viktoria Karjiyati Viktoria Karjiyati Viktoria Karjiyati Wenni Anjarsari Weny Safitri Windi Dwi Saputri Wurjinem Wurjinem Yeni Lestari Yupita Tri Rejeki Yusnia Yusnia Yusnia Yusnia Yusnia Yusnia