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Penyuluhan Pendidikan Seksualitas sebagai Upaya Preventif Kekerasan Seksual Sejak Dini di Sekolah Dasar Bachrul Ulum; Leny Suryaning Astutik; Dwi Agustina Rahayu; A.A. Putu Eka Putra
Alahyan Jurnal Pengabdian Masyarakat Multidisiplin Vol. 4 No. 1 (2026): Mei
Publisher : PT. Alahyan Publisher Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61492/ecos-preneurs.v4i1.512

Abstract

Cases of sexual violence against children in Indonesia continue to rise, with primary school pupils being the most vulnerable group. Cultural stigma, which regards sexuality education as a taboo subject, exacerbates this vulnerability due to limited communication about self-protection within both school and family environments. This community service initiative aims to enhance pupils’ knowledge, awareness and protective skills, whilst equipping teachers with appropriate communication strategies for sexuality education. The activity was held on 16 May 2026 at SDN 1 Beji, Boyolangu Sub-district, Tulungagung Regency, involving around 60 participants comprising pupils and teachers. The programme employed an educational-participatory approach using methods such as interactive lectures, group discussions, case studies, and question-and-answer sessions, supported by edutainment media including animated videos, role-plays, scenario cards, and educational songs. The activity took place in three stages: preparation, implementation, and evaluation. The results of the participant feedback questionnaire showed a very positive response, with an average rating of ‘very good’ above 86% across all assessment aspects. Teachers expressed a strong commitment to building a protective environment for children. This programme is recommended for institutionalisation as a sustainable collaboration between schools and families in efforts to prevent sexual violence against children at an early stage.
Edukasi Pengenalan Budidaya Tanaman Sayur Kepada Siswa Sekolah Dasar dalam Mendukung Asta Cita Ketahanan Pangan Nasional Anggara Dwinata; Leny Suryaning Astutik; Bachrul Ulum; Claudya Zahrani Susilo; Emy Yunita Rahma Pratiwi
Jurnal Pengabdian kepada Masyarakat Politeknik Negeri Batam Vol. 8 No. 1 (2026): Jurnal Pengabdian kepada Masyarakat Politeknik Negeri Batam
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/abdimaspolibatam.v8i1.12907

Abstract

Community Service (KKN) is a final project for students in carrying out one of the Tri Dharma of Higher Education, namely Community Service. Students in the community service program are certainly directed to develop a potential superior program in the village where they carry out relevant community-based activities based on the ideals of national food security. One of the activities that supports the ideals of food security is the planting of vegetables based on yard land and hydroponics. The purpose of planting hydroponic vegetables is to cultivate plants by maximizing harvests in limited land, saving water, and producing healthy, nutritious, quality plants. The implementation of the PKM activity is carried out using an applicative method to be applied to the entire community. The activity process involves all elements of stakeholders such as village officials, youth from the youth organization, PKK mothers, teachers, and all students at SDN Jarakan 2. This activity can at least make an impactful contribution to all elements of society in Jarakan Village in supporting food sovereignty, rural development, increasing skills and productivity, and ensuring the availability of healthy, nutritious food.
Kemampuan Literasi Sains pada Anak SD dengan Latar Belakang Keluarga TKW di Kecamatan Wonosalam Jombang Astutik, Leny Suryaning; Dwinata, Anggara
TANGGAP : Jurnal Riset dan Inovasi Pendidikan Dasar Vol. 6 No. 2 (2026): TANGGAP : Jurnal Riset dan Inovasi Pendidikan Dasar
Publisher : STKIP PGRI Trenggalek

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55933/tjripd.v6i2.1179

Abstract

Problematika pembelajaran sains yang terjadi pada anak di jenjang di sekolah di wilayah Kecamatan Wonosalam Kabupaten Jombang adalah kurang kontekstualnya materi yang dipelajari dengan keadaan di lingkungan sekitar sebagai sumber belajar. Hal ini dikarenakan banyak siswa yang berlatar belakang anak Tenaga Kerja Wanita (TKW) dengan dalih sumber pengetahuan secara informal dari seorang Ibu tergolong minim dan jarang terjadi pola interaksi tentang alam. Perlu diketahui bahwa peningkatan literasi sains dapat diperoleh dari kegiatan memahami fungsi dan kebermanfaatan tumbuhan dan tanaman di sekitar lingkungan. Tujuan penelitian yaitu mengukur kemampuan literasi sains anak sekolah dasar yang latar belakang orang tuanya bekerja di luar negeri. Metode penelitian yang digunakan adalah studi kualitatif dengan desain penelitian studi kasus. Adapun langkah-langkah pengumpulan data meliputi studi observasi, wawancara, dan dokumentasi. Hasil penelitian diperoleh bahwa potensi alam yang berada di wilayah Kecamatan Wonosalam kurang dimanfaatkan secara maksimal dalam meningkatkan literasi sains secara kontekstual. Beberapa tanaman yang berada di wilayah Kecamatan Wonosalam sangatlah beragam dapat dimanfaatkan sebagai obat, jamu, penyedap makanan atau kuliner, dan bumbu masak. Simpulan dari penelitian mendeskripsikan bahwa kemampuan literasi sains anak yang berlatar belakang keluarga Tenaga Kerja Wanita (TKW) kurang terimplikasi secara maksimal, karena banyaknya orang tua khususnya Ibu bekerja di luar negeri. Sehingga sumber informasi informal tentang potensi sumber daya alam kurang diperoleh anak secara optimal.
PENGARUH MEDIA DIORAMA BERBASIS KINCIR AIR TERHADAP MINAT BELAJAR MATERI KOMPONEN EKOSISTEM PADA PEMBELAJARAN IPA KELAS V SEKOLAH DASAR Mohamad Yahya; Dya Ayu Agustina Putri; Leny Suryaning Astutik
Educational Technology Journal Vol 5 No 2 (2025): Vol. 5 No. 2 (2025): Volume 5 Nomor 2, Oktober 2025
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to evaluate the impact of the use of learning media in grade V at SDN 1 Panggungrejo and SDN 3 Mojosari. After conducting a survey, the author identified problems, such as the lack of optimal use of learning media by teachers, which resulted in students paying less attention to teachers when delivering material during the learning process in the classroom. To overcome this problem, the researcher provided waterwheel-based diorama media to evaluate whether its use had an impact or not. The method used in this study was quantitative with a quasi-experimental research model in the form of multiple-choice questions. The instruments, in the form of pre-tests and post-tests, were administered in the control class and the experimental class to test students' understanding, and an analysis was conducted to calculate the t-test. The results showed that the experimental class, which used waterwheel-based diorama media, had an effect on students' understanding of the IPAS subject matter on ecosystems. This was in accordance with the calculations made using JAMOVI 2.3.28. A P value of 0.667 was obtained. Because the p value > 0.05, Ho is accepted, so it can be said that there was no effect on the conceptual understanding of elementary school students in the experimental class compared to the control class when the pretest was conducted. Meanwhile, when the posttest was conducted in the control and experimental classes, a p-value < 0.001 was obtained, which means it is less than or lower than (< 0.05). The p-value is < 0.05, so Ho is rejected, and it can be concluded that Ha is accepted. Thus, there is a significant effect on the concept comprehension test between students who participated in learning using waterwheel-based diorama media and students who participated in learning without using waterwheel-based diorama media. Ha: μ1 ≠ μ2. In conclusion, the application of waterwheel-based diorama learning media has a significant effect on fifth-grade elementary school students' understanding of ecosystem material.
The Influence of Ludo Game Learning Media on the Learning Motivation of Fifth Grade Elementary School Students Dya Ayu Agustiana Putri; Leny Suryaning Astutik; James Leonard Mwakapemba
Vocational: Journal of Educational Technology Vol. 2 No. 2 (2026)
Publisher : Yayasan Pendidikan Dan Pengembangan Harapan Ananda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58740/vocational.v2i2.599

Abstract

The research problem in this study concerns the low motivation of elementary school students in learning mathematics, particularly algebra, when taught using conventional methods. The purpose of this research was to examine the effectiveness of Ludo board learning media in enhancing students’ learning motivation of algebraic concepts. A quasi-experimental design with a pretest-posttest control group was employed, involving fifth-grade students divided into an experimental group and a control group. The experimental group received algebra instruction using Ludo board media, which integrated interactive elements such as dice rolls, token movements, and algebra-related questions, while the control group was taught through traditional instruction. Data on student motivation was collected using a validated 15-item questionnaire with high reliability (Cronbach’s Alpha=0.883). Pretest results indicated no significant difference between groups (p=0.548), confirming equivalence, while posttest analysis revealed a significant improvement in the experimental group compared to the control group (p < 0.001). The implications of these findings highlight that game-based learning media can increas the problem of low motivation by creating an engaging, interactive, and collaborative environment. The impact of this study demonstrates that integrating Ludo board media into mathematics instruction can accommodate diverse learning styles, foster social interaction, and improve motivation learning. This approach offers a practical strategy for enhancing the quality of mathematics education at the elementary level.
Pengaruh Media Pembelajaran Video Animasi Materi Bahaya Merokok Terhadap Hasil Belajar Siswa Kelas 5 SD Nila Latifaturrohmah; Dya Ayu Agustina Putri; Leny Suryaning Astutik
PERMAI: Jurnal Pendidikan dan Literasi Madrasah Ibtida'iyah Vol. 4 No. 1 (2025)
Publisher : Sekolah Tinggi Agama Islam Muhammadiyah Blora

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63889/permai.v4i1.241

Abstract

The purpose of this study is to ascertain how employing animated video content affects fifth-grade students' learning outcomes on the risks of smoking at SDN 3 Mojosari. The research findings indicate that the pre-test p-value was 0.384, suggesting no significant influence of animated video media on students' learning outcomes before the intervention. However, the post-test results revealed a p-value of <0.001, indicating a strong and positive effect of animated video media on students' learning outcomes. The use of appropriate learning media enhances students' understanding and improves their learning results. Animated videos captivate students' interest by integrating visual and auditory elements, thereby enriching the learning experience and enhancing student involvement in understanding the dangers of smoking. The findings demonstrate that animated video content significantly improves the learning results of fifth-grade students at SDN 3 Mojosari.
ENHANCING FIFTH GRADERS’ LEARNING INTEREST THROUGH QR CODE-BASED SNAKES AND LADDERS MEDIA Dya Ayu Agustiana Putri; Leny Suryaning Astutik
SUKMA: Jurnal Pendidikan Vol. 10 No. 1 (2026)
Publisher : Yayasan Sukma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32533/10104.2026

Abstract

Learning media through games can increase students’ enthusiasm, as reflected in their learning interest. The purpose of this study was to examine the effect of QR Code-based Snakes and Ladders media on the learning interest of fifth-grade students at SD 2 Tiudan in symbiosis material. Specifically, this research aimed to determine whether the integration of QR Code-based interactive elements into traditional Snakes and Ladders could provide a more engaging and effective learning experience, thereby fostering greater student interest in science learning. This research employed a quantitative approach with an experimental design. The sampling technique used saturated sampling with a total of 60 respondents. Data collection was carried out using a learning interest test. Data analysis employed an independent samples t-test using Jamovi 2.3.28. The post-test t-test results showed a p-value < 0.001, which is lower than 0.05, indicating that H0 was rejected and Ha was accepted. Thus, the QR Code-based Snakes and Ladders media significantly influenced the learning interest of fifth-grade students at SD 2 Tiudan in symbiosis material. Based on the hypothesis testing, it was concluded that QR Code-based Snakes and Ladders media had a significant effect on students’ learning interest in the symbiosis topic.
Pelatihan dan Pendampingan Pembuatan Media Pembelajaran Interaktif Lectora Inspire Bagi Guru SD Ria Fajrin Rizqy Ana; Leny Suryaning Astutik; Dya Ayu Agustina Putri; Putri Rachmadyanti; Zuni Eka Tiyas Rifayanti
Jurnal Pengabdian Masyarakat (ABDIRA) Vol 6, No 2 (2026): Abdira, April
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v6i2.1948

Abstract

Advances in science and technology require teachers to creatively use interactive learning media. In reality, teachers rarely use interactive learning media during classroom instruction, resulting in low student motivation. To address this issue, a training program on creating technology-based learning media using Lectora Inspire was conducted. The objective of this training is to enhance teachers’ competencies in creating, developing, and implementing technology-based learning media. This training program consists of the following stages: 1) field survey (partners); 2) Coordination with school principals and teachers; 3) Program Socialization; 4) Program Implementation; and 5) Activity Evaluation. The results of the activities showed an increase in teachers’ knowledge and skills in designing innovative learning media. Additionally, teachers were able to produce learning media products that can be used in the classroom learning process. This program is expected to support more interactive learning, increase student motivation, and encourage the use of technology in elementary school education.
Pengembangan Media Pembelajaran Video Animasi 2D Berbantuan Canva pada Materi Berteman dalam Keberagaman Mata Pelajaran Bahasa Indonesia Kelas 2 SDN 2 Tiudan Kabupaten Tulungagung Putri, Adelia Ayu Permata; Anny, Ammy Aulia Renata; Astutik, Leny Suryaning
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 4 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i4.6873

Abstract

Indonesian language learning for the topic of Friendship in Diversity in grade 2 of elementary school is still dominated by lecture methods and the use of books, so that learning tends to be monotonous and less interesting for students. This condition is the basis for the development of 2D animated video media assisted by Canva. This study aims to develop valid and practical media to support the learning of this material. The study used the Research and Development (R&D) method with the ADDIE model which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The research subjects consisted of media experts, material experts, linguists, teachers, and grade 2 elementary school students. Data were collected through validation sheets and response questionnaires, then analyzed descriptively quantitatively using percentages. The results showed a validity level of 92% from media experts, 97% from material experts, and 96% from linguists. The practicality of the media reached 90.5% in small group trials, 98.2% in field trials, and 98.3% based on teacher responses. Thus, the 2D animated video media assisted by Canva is declared very valid and very practical and can be an alternative interesting visual media to support Indonesian language learning in the material of Making Friends in Diversity in grade 2 of elementary school.  
Pengembangan Media Kontekstual Biopori pada Topik Penyelamat Bumi dalam Mata Pelajaran Ipas untuk Siswa Kelas VI Sekolah Dasar Wulandari, Devi Diah; Astutik, Leny Suryaning
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 4 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i4.7115

Abstract

Science learning on the topic of Earth Savior is still dominated by theoretical delivery of material so that students have difficulty linking the concept of environmental conservation with problems they encounter in everyday life. This condition indicates the need for contextual learning media that can provide a more meaningful learning experience. This study aims to develop contextual learning media based on biopores and test its level of validity and practicality as a science learning medium for sixth grade students of SD Negeri 1 Rejoagung, Tulungagung Regency. The study used the Research and Development (R&D) method with the ADDIE model which includes the stages of analysis, design, development, implementation, and evaluation. The research subjects consisted of material experts, media experts, and 11 sixth grade students. Data were collected through expert validation sheets and student response questionnaires, then analyzed descriptively quantitatively and qualitatively. The results showed that the media obtained a validity level of 92.5% from material experts and 80% from media experts with a valid category, while the practicality test obtained a percentage of 95.91% with a very practical category. Thus, the biopore-based contextual learning media is declared valid and practical for use in science and science learning. This research was limited to testing validity and practicality, so testing the media's effectiveness on learning outcomes has not been conducted, creating an opportunity for further research.  
Co-Authors A.A. Putu Eka Putra Aditya Pringga Satria Af'idah, Noer Af’idah, Noer Agustin, Ulva Listya Aida Arini Ali, Makki Alif Fansa Yusril Maulana Ana, Ria Fajrin Ana, Ria Fajrin Rizky Anggara Dwinata Anggara Dwinata Anggara Dwinata Anggara Dwinata Anny, Ammy Aulia Renata Asriyanti, Frita Devi Ayuningtyas, Vista Putri Aziza Sugesti Roqima Bachrul Ulum Bachrul Ulum Claudya Zahrani Susilo Dwi Agustina Rahayu Dwi Agustina Rahayu Dwinata, Anggara Dya Ayu Agustiana Putri Dya Ayu Agustiana Putri Dya Ayu Agustina Putri Elly Rizeqia Fadilah Emy Yunita Rahma Pratiwi, Emy Yunita Rahma Evi Rizqi Salamah Evi Rizqi Salamah, Evi Rizqi Fannidya Hamdani Zeho Fatmasari, Winda Frita Devi Asriyanti Halizah, Thalia Nur Herlin Samrotul Yunaeni Jadmiko, Rahmad Setyo James Leonard Mwakapemba Jannah, Binti Miftahul Kelvin Cahya Kusuma Linda Puspitaningrum, Linda Manuputty, Yolanda Tirza Theresia Markus Diantoro Masitah Ahmad Moh Bagus Dwi Wicaksono Moh. Zaini Moh. Zaini Mohamad Yahya Muhammad Alfin Prayoga Muhammad Nuruddin Mukharomah, Hafisatul Nadia Citra Agustin Naffah Filatih, Bernika Nila Latifaturrohmah Noer Af'idah Nourma Oktaviarini Nugrahini, Yulia Nugrananda Janattaka Nugrananda Janattaka Nugroho, Meriana Wahyu Nur Hayati Nur Musdalifah, Linda Oktaviarini, Nourma Pangestu, Ramadhan Fajar Gading Piping Rahadianto Putri Rachmadyanti Putri, Adelia Ayu Permata Putri, Dya Ayu Agustiana Putri, Wahyu Ananda Rahayu, Dwi Agustina Rahmad Setyo Jadmiko Ria Fajrin Rizqy Ana Riswadi Riswadi, Riswadi Saqiyyatirrohmah, Ni'matus Sari, Nadin Nabila Sentot Kusairi Siti Nurjanah Sofia Nanda Octaviani Susilo, Claudya Zahrani Suwandayani, Beti Istanti Syaipul Pahru Syaipul Pahru Triani, Septia Childa Ulva Listya Agustin Violda Nofirstka Arviariani Wahyuningsih, Endah Tri Winda Fatmasari Wulan , Dyah Ayu Nawang Wulandari, Devi Diah Yunaeni, Herlin Samrotul zen Amrullah, zen Zuni Eka Tiyas Rifayanti