Articles
Distance Learning During COVID-19 Pandemic: A Comparison between Schools in Urban dan Rural Area in Bali
Pratiwi, Ni Putu Astiti;
Gading, I Ketut
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 7 No. 2 (2023): Juli 2023
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jipp.v7i2.62236
Covid-19 pandemic has posed significant challenges to the education system. Most schools with limited or no experience with online learning and schools with no prepared online learning sources will encounter some challenges. This research analyzes similarities and differences between the difficulties faced by teacher and students for schools in different locations. Schools in rural and urban area of Buleleng were chosen, 2 elementary school, 2 junior high school, and 2 senior high schools. Teacher and students in those schools were observed and interviewed related to their online learning implementation, their difficulties, as well as their ways to cope with the difficulties. In analyzing the qualitative data consists of three steps such as, data reduction, data display and conclusion drawing. The result shows that the difficulties faced were not so much different, between urban and rural school teachers and students. Most of them mention internet connection as the problem. However, their ways to cope with the difficulties are varied. Urban and rural teachers and students have their own way to solve their problems. These differences give insight in order to face difficulties in implementing online learning.
UPAYA MENINGKATKAN KEMAMPUAN MOTORIK HALUS MELALUI BERMAIN PLASTISIN
Khabibatur Rohmah, Siti;
Gading, I Ketut
Jurnal Ilmiah Pendidikan Profesi Guru Vol. 1 No. 3 (2018): November 2018
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jippg.v1i3.16454
This study aims to determine the improvement of children's fine motor skills through playing plasticine. This type of research is classroom action research (CAR) which is carried out in two cycles. The research subjects were 18 children in group A2 Semester I in Undiksha Singaraja Laboratory Kindergarten 2018/2019 Academic year. Data collection in this study was carried out by out by observation method with observation sheet instrument. The research data obtained were analyzed using descriptive statistical analysis techniques. The results showed that there was an increase in fine motor skills through playing plasticine. In the first cycle the achievement of fine motor skills was 57.62%, so it showed in the low category then it increased in the second cycle to 81.56% in the high category. Keywords : Play Plasticine, Fine Motor Skills
PENERAPAN MODEL PEMBELAJARAN PICTURE AND PICTURE UNTUK MENINGKATKAN KEMAMPUAN BERBICARA ANAK TK LABORATORIUM UNDIKSHA SINGARAJA
Mila Puspita, Putu;
Gading, I Ketut
Jurnal Ilmiah Pendidikan Profesi Guru Vol. 1 No. 3 (2018): November 2018
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jippg.v1i3.16457
This research was aimed at investigating the improvement of children speaking skill by using picture and picture learning model. This research was classroom action research which was conducted in two cycles. The subjects of this research were B1 group in one semester in Laboratorium Undiksha Kindergarten Singaraja 2018/2019 academic year with number 26 children consisted of 12 male children and 14 female children. The data of the children speaking skill was obtained through observational method by using observation sheet instrument. The obtained data was analyzed by utilizing descriptive statistical analysis method and quantitative analysis method. The analysis result showed that in the first cycle was 67,91% at average category then increased in the second cycle into 82,33% at high category. Thus, there was improvement by the implementation of picture and picture learning model could improve the children speaking skill at B1 group in the one semester in Laboratorium Undiksha kindergarten Singaraja 2018/2019 academic year. Keyword: picture and picture learning model, speaking skill
The Application of Authentic Assessment to Improve the Learning Outcomes of Science in the fourth-grade students of SD Negeri 2 Pupuan
Arta Eka Wiana, Pt. Juny;
Gading, I Ketut;
Kusmariyatni, Nyoman
Journal of Education Reseach and Evaluation Vol 1 No 2 (2017): May
Publisher : LPPM Undiksha
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DOI: 10.23887/jere.v1i2.9841
This study is aimed at improving students’ learning outcomes in science in the fourth grade of SD Negeri 2 Pupuan District Tegallalang, Gianyar in the academic year of 2014/2015 after the implementation of authentic assessment. This research is a classroom action research conducted in two cycles. Each cycle consisted of four stages, namely planning, action, observation/ evaluation, and reflection. The subjects were students of class IV SD Negeri 2 Pupuan District Tegallalang, Gianyar in the academic year 2014/2015 which amounted to 15 people, consisting of 8 boys and 7 girls. The data of the learning outcomes were obtained by using the test method and analyzed with descriptive statistical analysis techniques. The results of this study were found that the application of authentic assessment can improve students’ learning outcomes in science in the fourth grade of SD Negeri 2 Pupuan District Tegallalang, Gianyar 2014/2015 with an average score of learning outcomes at the end of the first cycle reached 62.27 belonged to enough category and the average score of learning outcomes at the end of the second cycle reached 69.33 which was located in the good category.
PELATIHAN MERANCANG MEDIA AUDIO VISUAL BERBASIS PERFORMANCE ASSESMENT DALAM PELAKSANAAN LAYANAN INFORMASI BIMBINGAN KONSEING BAGI MAHASISWA JURUSAN BK FIP UNDIKSHA
Dharmayanti, Putu Ari;
Gading, Ketut;
Lestari, Luh Putu Sri
International Journal of Community Service Learning Vol. 1 No. 1 (2017): May 2017
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/ijcsl.v1i1.11906
Tujuan P2M ini adalah Meningkatkan pemhaman guru BK SMA/SMK di Kota singaraja mengenai langkah-langkah dalam merancang media audio visual berbasis performance assesment dalam pelaksanaan layanan informasi BK Serta Meningkatkan kemampuan guru BK SMA/SMK merancang media audio visual berbasis performance assesment dalam pelaksanaan layanan informasi BK. Metode yang digunakan untuk mencapai tujuan yang telah dirumuskan dalam P2M ini adalah metode ceramah, diskusi dan juga pelatihan (merancang meda audio visual dan refleksi) yang dilaksanakan dalam bentuk seminar dan workshop. Keberhasilan kegiatan pelatihan ini akan dievaluasi melalui: 1) Evaluasi proses: dilihat dari aktifitas peserta mengikuti kegiatan pelatihan, hal ini ditunjukan dengan partisipasi pesrta dalam diskusi (mengajukan atau menjawab pertanyaan), kehadiran peserta dalam kegiatan, kerjasama peserta dalam kegiatan (mau melaksanakan instruksi yang diberikan oleh narasumber maupun ketua pelaksana). Evaluasi proses dilaksanakan selama kegiatan P2M dilaksanakan. 2) Evaluasi hasil/produk: dilakukan terhadap kemampuan peserta dalam merancang media audio visual dalam kegiatan layanan informasi BK. dan juga penilaian terhadap produk media yang dihasilkan maka dapat disimpulkan bahwa pelaksanaan P2M berhasil, karena rancangan yang dibuat sesuai dengan indicator dan tagihan yang diminta oleh pelaksana dan juga peserta sudah menunjukan keseriusannya dalam membuat rancangan tersebut.
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE MAKE A MATCH BERBANTUAN MEDIA AUDIO VISUAL TERHADAP HASIL BELAJAR IPS SEKOLAH DASAR
Gading, I Ketut;
Dian Kharisma, Kadek
International Journal of Elementary Education Vol 1 No 2 (2017): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/ijee.v1i2.11608
This research aims to know the differences of social science learning outcomes between groups of students who got the treatment model of learning Make A Match-assisted audio visual with a group of students who did not receive treatment with a model of learning Make A Match-assisted audio visual. This research includes research of artificial experiments that use of non-equivalent design posttest only control group design. As many as 32 students SDN 3 Pacung entangled as a group of experiments and 32 students SDN 1 Pacung entangled as the control group. Experimental treatment given to groups of models of cooperative learning types make a match for a month as much as 8 times. While the control group dibelajarkan with learning that naturally occurs in the treatment group of experiments underway. Student learning outcomes data collected through methods of tests with a test instrument shaped as a multiple choice question. Collected data were analyzed by descriptive statistics and statistical infirensial test-t. The results of this study found that there is a difference between the social science study results of students who got the treatment model of learning Make A Match of audio visual and assisted the Group of students who did not receive the treatment model of learning Make A Match-assisted audio visual on IPS subjects class IV. This is demonstrated by the results of significant value < 0.05 then H1 accepted and H0 is rejected and an average score of experimental group students i.e. 23.28 and score an average control group i.e 15.00. This means experimental > control, so that it can be concluded the implementation of cooperative learning model types Make A Match using the media audio visual effect on the results of studying social science at grade IV.
Online Learning Innovation: Topic of “Natural and Energy Resources” Using Powtown-Based Learning Video
Upadana, I Putu Adi;
Rati, Ni Wayan;
Gading, I Ketut
International Journal of Elementary Education Vol 5 No 3 (2021): Agustus
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/ijee.v5i2.34780
This research was conducted based on online learning during the pandemic. The use of learning media that is less innovative has an impact on students' interests and understanding. Therefore, it is necessary to develop innovative learning media that can increase students' interest and understanding. This study aims to describe the process of designing learning videos and to find out the results of the acceptance of learning videos on the content of science lessons for grade IV Elementary Schools to determine the acceptance of the products developed. The type of research used is development research, design on video development using the Powtoon application. The data collection method used is the subject questionnaire method in this study is the acceptability of the product which is assessed by 2 lecturers and 2 teachers. The instrument used to measure the acceptability of learning videos is a rating scale in the form of a learning video assessment sheet from an expert. The data obtained were then analyzed using the Gregory formula of 2x2 cross-tabulation to determine the acceptability of the developed learning video. The results of the analysis show that the value obtained from the four experts is 1.00 with a very high product acceptance qualification. Based on this analysis, it can be said that the learning videos developed are valid and can be used in the learning process in the fourth grade of elementary school.
Reducing Public Anxiety in Students Through Behavioral Counseling with Systematic Decentization Techniques
Ni Kadek Oki Yuniantari;
I Ketut Gading;
Kadek Ari Dwiarwati
Bisma The Journal of Counseling Vol. 7 No. 2 (2023): Bisma The Journal of Counseling
Publisher : Department of Guidance and Counseling, FIP, Undiksha
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DOI: 10.23887/bisma.v7i2.68707
The large number of students who experience anxiety about communicating in public is generally caused by a lack of self-confidence when communicating in public, so to overcome this problem, guidance is needed to improve students' abilities. This research aims to determine whether behavioral counseling using systematic desensitization techniques effectively reduces students' communication anxiety. This research is classified as quantitative using a quasi-experimental approach with a Non-equivalent Control Group design. The population in this study was 199 junior high school students. Sampling was carried out by scanning to obtain subjects, so 32 students were obtained as respondents, then divided into 2, where the results obtained were 16 students who had high category anxiety in communicating in public. Data collection on public communication anxiety was collected using this research data collection method using primary data, a questionnaire technique with a Likert scale. Instrument validity testing was carried out by consulting with experts (expert judgment), while instrument reliability testing used the Alpha Cronbach formula. The results of the research analysis show that the calculated F' score (F'h) is 26.923 with a degree of freedom (df) of 31 and a significance score (Sig) of 0.00. This score is compared with the F table score (F't), which has the same df. As a result, the calculated F' score (26.923) is greater than the table F' score (2.659). So, based on the results of this research, it can be concluded that behavioral counseling using systematic desensitization techniques has proven effective in reducing junior high school students' anxiety about communicating in public.
Effectiveness of Cognitive Behavioral Counseling with Cognitive Restructuring Techniques to Improve Student Learning Discipline and Motivation
Nuning Kurniawati;
I Ketut Dharsana;
Ni Ketut Suarni;
Nyoman Dantes;
I Ketut Gading
Bisma The Journal of Counseling Vol. 7 No. 3 (2023): December
Publisher : Department of Guidance and Counseling, FIP, Undiksha
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DOI: 10.23887/bisma.v7i3.75213
Many students do not have motivation and discipline in the learning process, including students who do not want to complete their assignments on time, like to procrastinate and procrastinate, do not want to complete their assignments, do not focus on carrying out the learning process and even tend to be very lazy. This study aims to analyze the effectiveness of cognitive behavioral counseling with cognitive restructuring techniques to improve learning discipline and learning motivation. The research design used is a pretest-posttestnonequivalent control group design. The data collection methods used by the researcher include questionnaires, observation methods, and interview methods. In this study, the normality test was carried out with the Shapiro wilk normality test with the help of SPSS 23.0 for Windows. The hypothesis test conducted with MANOVA is the result of a multivariate test on Wilks' Lambda informing that the F value is 2.963. To determine the effectiveness of the treatment given, the size effectiveness (ES) formula is used, while the result of the calculation of size effectiveness (ES) is 0.408. When viewed based on the criteria for the level of effectiveness in the effect size test, which is 0.2< ES ≤ 0.8 is categorized as moderate or quite effective. So it can be concluded that cognitive counseling with simultaneous cognitive restructuring techniques is quite effective in improving learning discipline and student learning motivation.
Media Game Edukasi Berbasis Web untuk Meningkatkan Aktivitas dan Hasil Belajar Siswa pada Materi IPAS Kelas IV Sekolah Dasar
I Gede Reka Widiyantara;
I Ketut Gading;
Gede Wira Bayu
International Journal of Natural Science and Engineering Vol. 7 No. 3 (2023): October
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat
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DOI: 10.23887/ijnse.v7i3.75330
Guru kurang mampu membuat media yang inovatif dengan memanfaatkan teknologi yang ada saat ini. Pembelajaran yang monoton membuat siswa kurang tertarik untuk belajar dan memahami materi. Penelitian ini bertujuan untuk menciptakan media game edukasi berbasis web untuk meningkatkan aktivitas dan hasil belajar siswa pada materi ipas kelas IV sekolah dasar. Jenis penelitian ini adalah penelitian pengembangan yang menggunakan model ADDIE. Subjek pada penelitian ini adalaha siswa kelas IV SD. Metode pengumpulan data yang digunakan yaitu melalui metode tes dan kuesioner/amgket. Teknik analisis data yang digunakan adalah analisis deskriptif kuantitatif, kualitatif dan analisis statistik inferensial. Teknik sampling yang digunakan dalam penelitian ini adalah proporsional random sampling. Data aktivitas belajar dikumpulkan dengan angket dan tes pilihan ganda. Data dianalisis secara deskriptif dan Multivariate Analysis of Variance dengan taraf signifikansi 5%. Hasil penelitian adalah deskripsi rancang bangun media game edukasi berbasis web yang sangat jelas dan bagus, keberterimaan media game edukasi berbasis dari ahli keberterimaan sebesar 90%, terdapat pengaruh positif pengembangan media game edukasi terhadap aktivitas belajar siswa kelas IV SD. Terdapat pengaruh positif pengembangan media game edukasi terhadap hasil belajar IPAS siswa kelas IV SD, dan terdapat pengaruh simultan yang positif pengembangan media game edukasi terhadap aktivitas dan hasil belajar IPAS siswa kelas IV SD. Disimpulkan terdapat pengaruh simultan yang positif model pengembangan media game edukasi berbasis web terhadap aktivitas dan hasil belajar siswa pada materi IPAS kelas IV sekolah dasar. Implikasi dalam penelitian ini adalah media game edukasi berbasis web merupakan faktor penting dalam meningkatkan aktivitas dan hasil belajar IPAS.