Articles
The Effect of the SrVER Model Assisted by Virtual Reality (VR) Media on Biology Learning Outcomes of 10th Grade Students at SMAN 3 Mataram
Maryam, Natasya Oktavianil;
Handayani, Baiq Sri;
Lestari, Tri Ayu;
Setiadi, Dadi
Journal of Classroom Action Research Vol. 7 No. SpecialIssue (2025): Maret 2025
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram
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DOI: 10.29303/jcar.v7iSpecialIssue.10743
The difficulty in understanding abstract biological concepts, combined with the dominance of lecture-based methods, hinders student learning outcomes. Therefore, there is a need for innovative, experience-based methods to improve comprehension. This study aimed to determine the effect of the SrVER learning model assisted by Virtual Reality (VR) media on the biology learning outcomes of 10th-grade students at SMAN 3 Mataram. The research used a quantitative approach with a quasi-experimental method, specifically a pre-test post-test control group design. The population included 13 10th-grade classes, and purposive sampling was employed, resulting in 4 classes as the sample. Data were collected through surveys and tests, with data analysis conducted using ANCOVA supported by IBM SPSS Statistics 25. The result showed a significance value of 0.001 ≤ 0.05, indicating a significant effect of the SrVER learning model assisted by VR media on students' biology learning outcomes. The SrVER learning model assisted by VR media proved to be more effective than traditional methods, as evidenced by improved biology learning outcomes.
Pengaruh Model Problem Based Learning Berbantuan Assemblr Edu Terhadap Kemampuan Computational Thinking Siswa
Ramdani, Novia;
Setiadi, Dadi;
Lestari, Tri Ayu;
Handayani, Baiq Sri
Journal of Classroom Action Research Vol. 7 No. SpecialIssue (2025): Maret 2025
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram
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DOI: 10.29303/jcar.v7iSpecialIssue.10805
Pembelajaran Berbasis Masalah adalah model pembelajaran yang menghadapkan peserta didik pada masalah nyata dan relevan dengan konteks. Tujuan penelitian ini adalah untuk mengetahui pengaruh model Problem Based Learning berbantuan assemblr edu terhadap kemampuan berpikir komputasional siswa kelas VIII di SMPN 1 Keruak. Penelitian ini menggunakan teknik eksperimen kuantitatif yang disebut eksperimen semu (eksperimen semu) dengan desain penelitian non equivalen control group design. Teknik pengambilan sampel dalam penelitian ini menggunakan purposive sampling yaitu berdasarkan kemampuan akademik siswa. Kelas VIII.2 dan VIII.5 dipilih sebagai kelas eksperimen, dan siswa kelas VIII.1 dan VIII.4 sebagai kelas kontrol. Kemampuan berpikir berpikir diukur dengan menggunakan soal esai. Data dianalisis menggunakan statistik parametrik yaitu menggunakan uji ANACOVA. Hasil penelitian menunjukkan bahwa diperoleh nilai uji hipotesis sebesar 0,005 atau < 0,05 sehingga menunjukkan adanya pengaruh yang signifikan pada penerapan model Problem Based Learning berbantuan assemblr edu terhadap kemampuan berpikir komputasional siswa kelas VIII di SMPN 1 Keruak. Hal yang dapat mempengaruhi kemampuan berpikir komputasional siswa yaitu tahapan-tahapan dalam model pembelajaran berbasis masalah berbantuan assemblr edu memfasilitasi pengembangan berpikir sistematis dan kritis siswa dalam konteks pemecahan masalah, yang merupakan aspek penting dari kemampuan berpikir komputasional.
Pengaruh Model Problem Based Learning Berbantuan Video Animasi Terhadap Kemampuan Computational Thinking Siswa
Sesareny, Nadiya;
Setiadi, Dadi;
Lestari, Tri Ayu;
Handayani, Baiq Sri
Journal of Classroom Action Research Vol. 7 No. SpecialIssue (2025): Maret 2025
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram
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DOI: 10.29303/jcar.v7iSpecialIssue.10807
Computational thinking menjadi keterampilan penting yang harus dimiliki siswa di era digital untuk menghadapi abad ke-21. Model dan media pembelajaran yang tepat harus dipilih oleh guru agar dapat meningkatkan kemampuan computational thinking siswa. Penelitian ini bertujuan untuk mengetahui pengaruh model problem based learning berbantuan video animasi terhadap kemampuan computational thinking siswa di SMPN 7 Mataram. Jenis penelitian yang digunakan adalah eksperimen semu atau quasi experiment dengan desain non-equivalent control group design. Teknik pengambilan sampel menggunakan purposive sampling yaitu pengambilan sampel menggunakan pertimbangan kemampuan akademik siswa sehingga didapatkan kelas VIIIA dan VIIIC sebagai kelas eksperimen serta VIIIB dan VIIIE sebagai kelas kontrol. Pengumpulan data kemampuan computational thinking menggunakan tes tertulis dalam bentuk uraian. Uji prasyarat dianalisis menggunakan uji normalitas dan uji homogenitas. Data dianalisis menggunakan uji statistik non-parametrik yaitu uji Mann-Whitney. Hasil penelitian diperoleh nilai signifikansi sebesar 0,00 atau < 0,05, sehingga menunjukkan terdapat pengaruh yang signifikan pada model problem based learning berbantuan video animasi terhadap kemampuan computational thinking siswa kelas VIII di SMPN 7 Mataram. Hal ini karena tahapan-tahapan model problem based learning berbantuan video animasi dapat mendukung indikator computational thinking dan membantu siswa lebih aktif dalam pembelajaran.
The Effect of the SrVER Learning Model Assisted by Augmented Reality Media on Biology Learning Outcomes
Muliani, Muliani;
Handayani, Baiq Sri;
Lestari, Tri Ayu;
Setiadi, Dadi
Jurnal Pijar Mipa Vol. 20 No. 2 (2025)
Publisher : Department of Mathematics and Science Education, Faculty of Teacher Training and Education, University of Mataram. Jurnal Pijar MIPA colaborates with Perkumpulan Pendidik IPA Indonesia Wilayah Nusa Tenggara Barat
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DOI: 10.29303/jpm.v20i2.8629
Effective biology learning requires various components to enhance learning, including implementing appropriate learning models and media. This study examines the effect of the SrVER learning model assisted by augmented reality (AR) media on the biology learning outcomes of 10th-grade students at SMAN 2 Mataram. This research employs a quantitative approach using a quasi-experimental method with a non-equivalent control group design. The study population consists of 13 10th-grade classes at SMAN 2 Mataram, from which four classes were selected as the research sample using purposive sampling. Data was collected through questionnaires and student learning outcome tests. The data analysis techniques used in this study include the N-Gain statistical test and the Mann-Whitney test. The results show that the experimental class achieved an N-Gain score of 0.4 (moderate), while the control class obtained an N-Gain score of 0.2 (low). Furthermore, the Mann-Whitney test yielded an Asymp. Sig (2-tailed) value of 0.001, which is less than 0.05, indicating a significant difference between the post-test scores of the control and experimental classes. These findings confirm that implementing the SrVER learning model assisted by augmented reality media can significantly improve the biology learning outcomes of 10th-grade students.
The Effect of SrVER Learning Model-Assisted Augmented Reality to Improve Students Learning Outcomes in Science Topic
Elynati, Muslimah;
Handayani, Baiq Sri;
Lestari, Tri Ayu;
Jamaluddin, Jamaluddin
Jurnal Pijar Mipa Vol. 20 No. 2 (2025)
Publisher : Department of Mathematics and Science Education, Faculty of Teacher Training and Education, University of Mataram. Jurnal Pijar MIPA colaborates with Perkumpulan Pendidik IPA Indonesia Wilayah Nusa Tenggara Barat
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DOI: 10.29303/jpm.v20i2.8665
Science learning plays an important role in developing students' thinking skills and awareness of the environment. One effort to improve the quality of science learning is by implementing innovative and engaging learning models. This study aims to determine the effect of the SrVER learning model assisted by augmented reality (AR) media on students' science learning outcomes. The SrVER learning model is a learning approach that emphasizes students' visual learning styles. This study employs a quantitative quasi-experimental method with a non-equivalent control group design. The population consists of all eighth-grade students at SMP Negeri 2 Mataram, with a sample of 160 students from four classes. The sampling technique used was purposive sampling. Data were analyzed using ANCOVA after meeting prerequisite tests such as normality and homogeneity. The study shows a difference in the experimental class's average pretest and posttest scores, with an average pretest score of 35.5 and a posttest score of 66.775. The ANCOVA test results obtained a significance value of 0.000 < 0.05, indicating that Ho is rejected and Ha is accepted. This means the SrVER learning model assisted by augmented reality (AR) significantly affects students' science learning outcomes.
Sosialisasi Pemanfaatan Limbah Organik dan Anorganik Di Sekolah Untuk Meningkatkan Kreativitas Siswa Di SMAN 2 Narmada
Nisa, Saskia Hairun;
Samarina, Sisi;
Handayani, Baiq Sri
Jurnal Pengabdian Magister Pendidikan IPA Vol 8 No 1 (2025): Januari-Maret 2025
Publisher : Universitas Mataram
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DOI: 10.29303/jpmpi.v8i1.10694
Permasalahan limbah organic dan anorganik telah menjadi isu lingkungan yang semakin mendesak salah satunya di SMAN 2 Narmada. Tujuan program ini adalah untuk meningkatkan kreativitas siswa dalam memanfaatkan limbah menjadi karya yang bernilai guna sekaligus menanamkan kesadaran lingkungan yang ada di SMAN 2 Narmada. Penelitian ini menggunakan pendekatan kualitatif deskriptif dengan tahapan kegiatan meliputi perencanaan, sosialisasi, pelaksanaan kegiatan dan pameran karya. Hasil ketercapaian dari program ini yaitu meningkatkan kreativitas siswa dan kemampuan bekerja sama dalam tim, menghasilkan karya-karya inovatif yang tidak hanya kreatif tetapi juga fungsional. Program ini juga berhasil mengasah keterampilan praktis mereka dalam mengelola limbah organic dan anorganik.
Enhancing Students Metacognitive Awareness and Scientific Reasoning through the Quantum Learning Model in High School
Aeni, Saofiatul;
Jufri, A. Wahab;
Handayani, Baiq Sri;
Ramdani, Agus
Jurnal Pijar Mipa Vol. 20 No. 3 (2025)
Publisher : Department of Mathematics and Science Education, Faculty of Teacher Training and Education, University of Mataram. Jurnal Pijar MIPA colaborates with Perkumpulan Pendidik IPA Indonesia Wilayah Nusa Tenggara Barat
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DOI: 10.29303/jpm.v20i3.8953
Students’ limited ability to connect theoretical concepts with real-life phenomena, coupled with monotonous lecture-based teaching, has led to low engagement in learning. This study investigates the effect of the Quantum Learning model on students’ metacognitive skills and scientific reasoning. Using a quasi-experimental design with a nonequivalent control group, the study involved 41 tenth-grade students at SMA 1 Labuapi, divided into an experimental group (n = 20) and a control group (n = 21), selected through saturated sampling. The Metacognitive Skills Scale (MSS), adapted from Mustafa and Nuray, and a scientific reasoning test based on the Classroom Test of Scientific Reasoning (CTSR) developed by Lawson, were used for data collection. Data were analyzed using paired sample t-tests at a significance level of α = 0.05. Results showed significant improvement in both groups, with the experimental group experiencing greater gains in metacognitive skills (mean diff. = -20.050; SD = 5.624; p = 0.000) and scientific reasoning (mean diff. = -32.200; SD = 5.978; p = 0.000) compared to the control group (metacognitive: -11.905; SD = 5.558; scientific reasoning: -14.619; SD = 5.826; both p = 0.000). These findings indicate that the Quantum Learning model is effective in enhancing metacognitive awareness as well as scientific reasoning and is recommended for use in science education to improve student engagement and thinking skills.
Implementasi Pembelajaran IPA Berbasis Ekosistem Mangrove sebagai Laboratorium Alam di Ekowisata Bale Mangrove
Hidayat, Sugih Akbar;
Oktaviani, Nur Padia;
Yuliana, Baiq Fadilla;
Ardani, Sarwan;
Hatami, Muhamad;
Ramdani, Novia;
Syukur, Abdul;
Handayani, Baiq Sri;
Sukma, Izza Melati
Jurnal Pengabdian Magister Pendidikan IPA Vol 8 No 2 (2025): April-Juni 2025
Publisher : Universitas Mataram
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DOI: 10.29303/jpmpi.v8i2.10378
Mangrove ecosystem-based education is very relevant in supporting contextual learning, especially for students living in coastal areas. This program aims to improve students' understanding of mangrove ecosystems through direct exploration at Bale Mangrove Ecotourism, Poton Bako Village, as a natural laboratory. This research uses the Service Learning method with a focus on developing mangrove ecosystem-based teaching materials. The development process was carried out through interviews, observations, and field tests with students of SDN 4 Jerowaru. The results of the community service program conducted by the Bale Mangrove Thematic KKN team from the University of Mataram show that mangrove ecosystem-based teaching materials can increase students' understanding and awareness of the importance of mangroves. Learning conducted in a real and contextual environment allows students to better understand and apply scientific concepts in everyday life. In addition, this program succeeded in increasing students' knowledge about mangrove ecosystems.
Peningkatan Kesadaran Pengelolaan Sampah di Kawasan Pesisir Ekowisata Bale Mangrove melalui Edukasi dan Inovasi
Hidayat, Sugih Akbar;
Ahmadin, Ahmadin;
Nazifa, Syuhada;
Ananda, Sri Devi;
Fitri, Novita Mariana;
Syukur, Abdul;
Handayani, Baiq Sri;
Sukma, Izza Melati
Jurnal Pengabdian Magister Pendidikan IPA Vol 8 No 1 (2025): Januari-Maret 2025
Publisher : Universitas Mataram
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DOI: 10.29303/jpmpi.v8i1.10384
Mangrove ecosystems play an important role in maintaining the balance of the coastal environment, but are still faced with challenges of waste pollution and lack of public awareness. The Biology Education Thematic KKN activity at the University of Mataram in Bale Mangrove Ecotourism aims to increase public awareness of waste management and mangrove ecosystem conservation. The methods used include practice-based education, such as training in making organic fertilizer using the Takakura method, ecobrick competitions, installation of waste nets, and the activity “Sunrise Nyampah.” The results showed an increase in community awareness and participation in maintaining environmental cleanliness and the important role of mangroves in coastal ecosystems. In conclusion, this program successfully supports the development of Bale Mangrove Ecotourism as a sustainable educational destination by combining environmental conservation and community empowerment.
Konservasi Lingkungan Ekowisata Bale Mangrove sebagai Pengembangan Eduwisata
Hidayat, Sugih Akbar;
Ahmadin, Ahmadin;
Nazifa, Syuhada;
Ananda, Sri Devi;
Fitri, Novita Mariana;
Syukur, Abdul;
Handayani, Baiq Sri;
Sukma, Izza Melati
Jurnal Pengabdian Magister Pendidikan IPA Vol 8 No 1 (2025): Januari-Maret 2025
Publisher : Universitas Mataram
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DOI: 10.29303/jpmpi.v8i1.10385
Mangrove ecosystems play an important role in maintaining the coastal environment and are useful as ecotourism, such as in Bale Mangrove Ecotourism, East Lombok. Although integrating conservation and education through ecotourism, its implementation is still not optimal due to the limited educational facilities that support mangrove learning. This community service aims to increase the potential of Bale Mangrove Ecotourism as a sustainable education center. Activities include mangrove identification, nursery, monitoring and planting. The results of the service showed that there were six mangrove species, such as Rhizophora mucronata and Avicennia marina which became educational information packaged in the form of mangrove mading, the planting of new mangrove seedlings of Rhizophora sp. as many as 100 seedlings and the addition of 20 new types of mangrove seedlings, namely Sonneratia sp., monitoring which is carried out once a month which shows that some of the mangroves that have been planted show quite good growth marked by supporting roots that begin to grow. It is hoped that this activity will continue to be carried out and implemented to become one of the attractions of education for visitors who visit.