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All Journal Cakrawala Pendidikan E-Tech : Jurnal Ilmiah Teknologi Pendidikan Penelitian Pendidikan JIPM (Jurnal Ilmiah Pendidikan Matematika) Jurnal Pendidikan Usia Dini Panrita Abdi - Jurnal Pengabdian pada Masyarakat JOIV : International Journal on Informatics Visualization QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Jurnal Penelitian Pendidikan IPA (JPPIPA) Jurnal AUDI Pendas : Jurnah Ilmiah Pendidikan Dasar IRJE (Indonesian Research Journal in Education) Prosiding Seminar Nasional Pakar International Journal of Research in Counseling and Education JURNAL PENDIDIKAN TAMBUSAI Jurnal Basicedu Journal of Education Technology International Journal of Educational Dynamics (IJEDS) Islamic Guidance and Counseling Journal JURNAL INOVASI PENDIDIKAN DAN PEMBELAJARAN SEKOLAH DASAR Global Conference Index Jurnal Ilmiah Mandala Education (JIME) JUPE : Jurnal Pendidikan Mandala KOLOKIUM: Jurnal Pendidikan Luar Sekolah Jurnal Manajemen Pendidikan dan Ilmu Sosial (JMPIS) Jurnal Penelitian, Pendidikan dan Pengajaran: JPPP Jurnal Kependidikan: Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran dan Pembelajaran Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Dharmas Education Journal (DE_Journal) Indo-MathEdu Intellectuals Journal Jurnal Family Education Jurnal Basicedu Journal of Vocational Education and Information Technology (JVEIT) International Journal of Multidisciplinary Research of Higher Education (IJMURHICA) Jurnal Al Kahfi : Jurnal Pendidikan Agama Islam Ta'dib PEDAGOGIC: Indonesian Journal of Science Education and Technology Journal of Innovative and Creativity JERIT: Journal of Educational Research and Innovation Technology EDUCATIONAL: Jurnal Inovasi Pendidikan dan Pengajaran
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Socio-Cultural Dominance in School-Choice Intentions: The Moderating Role of Environmental Conditions in a PLS-SEM Model Hidayati, Abna; Ardi, Zadrian; Putra, Ade Herdian; Rahmi, Ulfia; Pratiwi, Rahmi; Masriani, Elsa; Arina, Novra; Hafanos, Robby; Ramadona, Dasatry Dwi
International Journal of Research in Counseling and Education Vol 9, No 1 (2025): International Journal of Research in Counseling and Education
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/00736za0002

Abstract

Parents’ Ability to Choose School reflects a complex decision-making process that goes beyond administrative considerations and involves social, cultural, economic, and environmental factors. This study aims to examine the effects of socio-cultural factors, economic conditions, and environmental conditions on parents’ Ability to School Choose, as well as to test the moderating role of socio-cultural factors. A quantitative explanatory design was employed with data collected from parents in Payakumbuh City, West Sumatra, using an online questionnaire. The data were analyzed using Partial Least Squares Structural Equation Modeling. The results indicate that sociocultural factors and environmental conditions have significant effects on parents’ ability to choose a school, while economic factors do not show a significant direct effect. Furthermore, sociocultural factors significantly moderate the relationship between environmental conditions and the ability to choose a school but do not moderate the relationship between economic factors and the ability to choose a school. These findings highlight the dominant role of the sociocultural context in shaping school choice decisions and underscore the importance of culturally sensitive educational policies.
Practicality of Using Interactive Multimedia Teaching Materials with a STEM Approach in Elementary Schools Yulyani Yulyani; Yalvema Miaz; Yanti Fitria; Abna Hidayati
Jurnal Penelitian Pendidikan IPA Vol 9 No 10 (2023): October
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i10.5743

Abstract

The aim of this research is to describe the practicality of interactive multimedia teaching materials in integrated thematic learning using a STEM approach in elementary schools. This type of research is development research using the 4D model (Define, Design, Develop, and Disseminate). Data collection techniques in practicality tests use practicality questionnaires by educators and students. The data in this practicality instrument uses a practicality formula which is analyzed quantitatively. Based on the results of the practicality test, the interactive multimedia teaching materials with the STEM approach that were developed are included in the very practical category with the percentage of practicality test obtained by teachers with an average score of 97%, very practical and the practicality test obtained by students with an average score of 89%, very practical category. It can be concluded that interactive multimedia teaching materials based on the STEM approach meet the criteria for being very practical
PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBASIS COGNITIVE LOAD THEORY PADA MATA PELAJARAN INFORMATIKA KELAS X SMA Saputra, Rafiko; Abna Hidayati; Mutiara Felicita Amsal; Rahmi Pratiwi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.51783

Abstract

Informatics learning in the Merdeka Curriculum, particularly within the elements of Data Analysis (AD) and the Social Impact of Informatics (DSI) for Phase E (Class X), contains abstract, dense, and complex concepts that integrate computational logic and cyber law (UU ITE). This conceptual density often triggers cognitive overload in students' working memory, resulting in suboptimal learning engagement and outcomes. This study aims to develop a valid, practical, and instructionally sound interactive multimedia application based on Cognitive Load Theory (CLT) using Articulate Storyline. This research applies the Research and Development (R&D) method with the 4D development model (Define, Design, Develop, and Disseminate). The application incorporates explicit CLT principles: segmenting (breaking topics into learner-paced steps), modality (deploying Text-to-Speech AI narration to balance visual processing), and signaling (applying visual highlights to critical concepts). Data collection instruments comprised needs analysis forms, expert validation sheets, and practicality questionnaires filled out at SMAN 13 Padang. The empirical findings revealed that the multimedia validity reached 4.80 from material experts and 4.42 from media experts, both falling into the "Highly Valid" category. Moreover, the trial indicated high practicality ratings, scoring 4.52 from students' responses and 4.63 for cognitive load management efficiency ("Highly Practical"). The conclusion indicates that the CLT-based interactive multimedia application is valid, practical, and significantly optimizes students' cognitive architecture by minimizing extraneous cognitive load during complex informatics instruction.
PENGARUH LITERASI ARTIFICIAL INTELLIGENCE (AI) TERHADAP KEMAMPUAN BERPIKIR KRITIS PADA PESERTA DIDIK KELAS XI SMA ADABIAH 2 PADANG Wardana, Rizky; Hidayati, Abna; Kurnia, Reni; Masriani, Elsa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.54190

Abstract

This study aims to analyze the effect of Artificial Intelligence (AI) literacy on the critical thinking skills of eleventh-grade students at SMA Adabiah 2 Padang. The background of this study is that the use of AI among students has been high, but it has not been accompanied by adequate AI literacy, which potentially hinders the development of critical thinking skills. This research uses a quantitative approach with a survey method. The population consisted of all Phase F (Class XI) students at SMA Adabiah 2 Padang, with a sample of 175 students selected through proportional random sampling. Data were collected using a Likert-scale questionnaire instrument that had been validated and declared reliable. Data analysis used simple linear regression, which was preceded by normality, linearity, heteroscedasticity, and autocorrelation tests. The results showed that AI literacy had a positive and significant effect on students' critical thinking skills, with a t-value of 5.455 and a significance value of 0.000 < 0.05. The coefficient of determination (R²) obtained was 0.147, meaning that AI literacy contributed 14.7% to the variation in students' critical thinking skills. The remaining 85.3% was influenced by other factors outside this study. This finding confirms that adequate AI literacy encourages students to interact critically and reflectively with AI systems, thereby strengthening their analytical, evaluative, and inferential thinking skills.
PENGEMBANGAN MULTIMEDIA INTERAKTIF EDUBENA (EDUKASI BENCANA ALAM) UNTUK SISWA KELAS VII Irwanda, Yulia; Hidayati, Abna; Pratiwi, Rahmi; Masnur, Alkadri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62243

Abstract

This study was motivated by the need to improve students' understanding of natural disaster concepts due to the high level of disaster risk in West Sumatra. Social Studies learning in Grade VII at SMP Negeri 39 Padang still relied on textbooks, student worksheets, and simple PowerPoint presentations, which had not optimally supported the learning process. This study employed a Research and Development (R&D) approach using the ADDIE model to develop EduBena interactive multimedia that is valid, practical, and effective. The research subjects consisted of expert validators, one Social Studies teacher, and 30 Grade VII students of SMP Negeri 39 Padang. Data were collected through validation sheets, practicality questionnaires, learning implementation observation sheets, and learning achievement tests, and were analyzed using descriptive quantitative analysis and the N-Gain test. The results showed that EduBena achieved validity scores of 99.33% from the media expert and 94.66% from the material expert, both categorized as highly valid. The practicality scores reached 91.96% based on students' responses and 96% based on the teacher's response, both categorized as highly practical. The multimedia was also effective in improving students' average learning outcomes from 76.53 to 96.53. Therefore, EduBena interactive multimedia is considered valid, practical, and effective, making it suitable for use in teaching natural disaster topics.
EFEKTIVITAS LKPD INTERAKTIF BERBANTUAN PERMAINAN ULAR TANGGA DALAM MENINGKATKAN MINAT BELAJAR SISWA PADA MATA PELAJARAN INFORMATIKA Lusiana Putri, Vemi; Mutiara Felicita Amsal; Abna Hidayati; Fitri Maiziani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64897

Abstract

This study aims to determine the effectiveness of an interactive Student Worksheet (LKPD) assisted by a snakes and ladders game in increasing students' learning interest in Informatics learning for Grade VII students at MTsS TI. This study employed a Research and Development (R&D) approach using the 4D development model consisting of Define, Design, Develop, and Disseminate stages. The effectiveness test involved 29 Grade VII students. The instrument used to measure students' learning interest was a questionnaire administered before and after the use of the developed product. The data were analyzed using the Normalized Gain (N-Gain) score to determine the level of increase in students' learning interest. The results showed that the N-Gain scores obtained by the 29 students ranged from 0.76 to 1.00, and all students were included in the high category. The average N-Gain score was 0.96, equivalent to 95.79%, which was included in the effective category according to the effectiveness criteria used in the study. The results indicate that the interactive LKPD assisted by the snakes and ladders game is effective in increasing students' learning interest in Informatics learning.
Pengembangan Media Pengenalan Alat Musik Tradisional Sumatera Barat Berbasis Augmented Reality pada Mata Pelajaran Seni Budaya Siswa Kelas VIII SMP Januardi, Muhammad Rian; Hidayati, Abna; Kurnia, Reni; Rosmaria
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 3 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i3.6345

Abstract

Keterbatasan ketersediaan alat musik tradisional di sekolah merupakan hambatan utama dalam pembelajaran Seni Budaya, khususnya dalam pengenalan alat musik tradisional Sumatera Barat kepada siswa kelas VIII SMP. Penelitian ini bertujuan mengembangkan media pembelajaran berbasis Augmented Reality (AR) berjudul "Gema Adat Minang" menggunakan model pengembangan 4D (Define, Design, Develop, Disseminate) sebagai solusi atas keterbatasan tersebut. Penelitian dilaksanakan di SMP Negeri 3 Lubuk Basung menggunakan metode Research and Development (R&D). Data dikumpulkan melalui angket validasi ahli dan angket praktikalitas peserta didik. Proses pengembangan melibatkan Blender untuk pemodelan 3D sepuluh alat musik tradisional, Unity 3D dan Vuforia SDK untuk pengembangan aplikasi AR, serta Canva untuk desain antarmuka dan kartu Marker. Hasil validasi ahli materi memperoleh nilai rata-rata 4,00 (100%) dengan kategori "Sangat Valid". Validasi ahli media pada putaran kedua menghasilkan nilai rata-rata 3,69 (92%) dan 3,84 (96%), keduanya berkategori "Sangat Valid". Uji praktikalitas yang melibatkan 30 peserta didik kelas VIII menghasilkan nilai rata-rata keseluruhan 3,75 (94%) dengan kategori "Sangat Praktis". Seluruh 19 indikator praktikalitas berada dalam kategori Sangat Praktis, dengan skor tertinggi pada indikator interaktivitas dan kemudahan penggunaan. Temuan ini mengkonfirmasi bahwa media "Gema Adat Minang" valid dan sangat praktis sebagai solusi pembelajaran inovatif yang secara efektif menjembatani warisan budaya dengan preferensi belajar digital siswa Generasi Z.
Pengembangan Google Sites Sebagai Media Pembelajaran Mandiri pada Mata Pelajaran Bahasa Inggris Kelas IX di SMP Winanti, Risa; Hidayati, Abna; Juwita, Fitri Yeni; Novrianti
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 4 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i4.6907

Abstract

The limitations of digital-based independent learning media for Report Text material indicate the need to develop media that support the achievement of English competencies according to the Independent Curriculum, especially the Learning Outcomes (CP) of Literacy-Independence and CP of Understanding Implicit Information. This study aims to develop and test the validity and practicality of Google Sites as an independent English learning media for ninth-grade students. This study uses the Research and Development (R&D) method with a 4D model that includes the Define, Design, Develop, and Disseminate stages. The product was validated by media experts and material experts, then its practicality was tested by one English teacher and 25 ninth-grade students of SMP Negeri 2 Kubung. Data were collected using a 1–5 Likert-scale questionnaire and analyzed based on the average value. The results showed that the media expert validation obtained an average of 4.52 and the material expert 4.85, which indicates that the product is very valid and feasible to use. The practicality test obtained a combined average of 4.69, indicating that Google Sites is very practical, easy to use, and supports independent learning. This research only reached the validity and practicality testing stage, so the product's effectiveness has not been tested. Therefore, the developed Google Sites is declared valid and practical as a medium for independent English learning for Report Text material.
Co-Authors AA Sudharmawan, AA Adree Octova Agma, Asty Raisha Akyuni, Quratul Alkadri Masnur Alwen Bentri Amali Putra Amani, Risca Ambiyar, Ambiyar Amilia, Winanda Andi Kristanto Anggi Dwy Okterina Anugrah, Septriyan Arina, Novra Asrizal Asrizal Aulia Rahma Putri Azaharani, Meissy Anggun Azhari, Diah Fitri Aziz, Ishak Azrul Azrul Basra, Melani Benzito, Vico Budi Setiawan Budi, UL Bunda, Nissi Andesta Permata Chandra, Asnul DARMANSYAH . Darnis Arief Dedi Supendra Dian Puspita Sari Effendi, Mawardi Eldani, Eldani Eldarni Eldarni Eril Syahmaidi Ermawasari Fardatil Aini Agusti Fauzi Ahmad Muda Fauziah, Resty Febrianti, Farida Febriyenti, Frety Felicita Amsal, Mutiara Fetri Yeni J Fitri Maiziani Fitria, Yanti Ganefri . Gusmanti, Reza Gustiani, Rahma habil mahabi Hafanos, Robby Handayani, Elsa Hariadi, Syarif Novalin Harnas, Denny Mulyani Hendra Hidayat Hendra Hidayat hendri, nofri Hikmah, Sri Hikmah Putri Irwanda, Yulia Iskandar, M. Yakub Jamaris Jamaris Januardi, Muhammad Rian Jasrial Juwita, Fitri Yeni Kaewkanlaya, Piyada Kurnia, Reni Linda Juliharti Lukman Hakim Lusiana Putri, Vemi M Yusuf M. Syahri Mailanda, Aqsa Maiziani, Fitri Mardiansyah, Ramos Maria Montessori Masriani, Elsa Maulani, Raisha Fadiyah Meldi Ade Kurnia yusri Merliena Qodrio Mudjiran Mudjiran Muhammadi Muji, Anggarda Paramita Muslan, Muslan Mutiara Felicita Amsal Mutiara Felicita Amsal Nenny Mahyuddin Nilawati, Eka Novelia, Na Tasya Ramadani Novrianti Novrianti Nurhalizah, Sry Sherly Nurhizrah Gistituati Nurjasriati Pribadi, Faris Alfarizi Pujiriyanto . Putra, Ade Herdian Putri, Priska Andini Qifsy, Laura Amara Qodrio, Merliena Rafmateti, Rafmateti Rahmadi Rahmadi Rahmah Putri J, Aulia Rahmahtrisilvia Rahmahtrisilvia Rahman, Awani Rahmat Hidayat Rahmayanti, Elsa Rahmi Pratiwi Rahmi Rahmi Rahmi, Ulfia Ramadona, Dasatry Dwi Ratih, Maistika Rayendra Rayendra Riwanti, Rency Rosman, Zaidinatul Rosmaria, Rosmaria RR. Ella Evrita Hestiandari Salmaini Salsabilah, Bahren Sandria, Detriana Saputra, Andra Saputra, Rafiko Sartono Sartono, Sartono Sasmita, Puput Siti Aisyah Slamet Riadi Sonia, Gina Suhatri, Desna Sukma, Noven Willya Suryana, Febriyanno Susarno, Lamijan Hadi Susi Herawati Sya'bani, Affifah Zurida Syafira Yudha, Nurul Syafriafdi, Non Syafril Syafril Syahrul R, Syahrul tanjung, Yudi aksan Tiarani, Siti Dhinda Tulum, La Mai Ulfia Rahmi Ulfia Rahmi Utari Dewi Vini Lovita Walingsi, Avella Wardana, Rizky Winanda Amilia Winanti, Risa Yalvema Miaz Yalvema Miaz Yaswinda Yaswinda Yelsi, Nengsi Fitri yohanda, niki putri Yulia, Rahmi Yullys Helsa Yullys Helsa Yulyani Yulyani Yuristia, Fatma Zadrian Ardi Zen, Zelhendri Ziqri, Aulia Zuliarni Zuliarni Zuwirna, Zuwirna