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PENGEMBANGAN APLIKASI SAREHAT GUNA MENINGKATKAN PEMAHAMAN SISWA KELAS V PADA MATERI KESEHATAN TUBUH Septi Aditia Ahmad; Sunaengsih, Cucun; Ismail, Ali
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.28016

Abstract

This developmental study aims to design an educational media tool with the named SAREHAT application as an effort to enhance students' comprehension of body health topics in fifth-grade elementary school, which is motivated by students' low comprehension of body health. This study employs the Research and Development (R&D) methodology with the ADDIE instructional design approach, which consists of the following stages: Analysis, Design, Development, Implementation, and Evaluation. The research population includes 36 students and teachers from the fifth-grade class at SDN Tanjunglaya 02, as well as 2 teachers and 3 experts. Data was collected using techniques such as interviews, validation forms, student response questions, and comprehension tests. The results of the study prove that the SAREHAT application as an educational media is feasible and successful in improving students' comprehension of body health topics and has received positive responses from students. Thus, the SAREHAT application can raise students' consciousness of the importance of protecting body health, which can foster healthy lifestyle comportments from an early age.
EFEKTIVITAS MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY GUNA MENINGKATKAN PEMAHAMAN KONSEP DASAR SISWA DI KELAS V (MATERI MENGENAL ORGAN PERNAPASAN MANUSIA) Vera Hagita Sari; Regina Lichteria Panjaitan, Ali Ismail
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31612

Abstract

Problems in science learning in elementary schools often arise due to the dominance of lecture methods and the use of conventional media that make students less active and have difficulty understanding abstract concepts, such as human respiratory organs. This study aims to analyze the effectiveness of Augmented reality (AR)-based learning media in improving the understanding of basic concepts of fifth-grade students on the material. This study uses a quantitative approach with a quasi-experimental method and a Nonequivalent Control Group Design involving 50 students, consisting of 30 students in the experimental class who use AR media and 20 students in the control class who study conventionally. The research instruments in the form of pretest and posttest tests, validated using Pearson correlation and Cronbach's Alpha reliability, then analyzed through Paired t-test, Independent t-test, N-Gain, and Cohen's d tests. The results showed that the use of AR media provided a significant increase in learning outcomes, with an average N-Gain of 0.6078 in the fairly effective category and an effect size of 1.92 in the large effect category, while the control class only achieved an N-Gain of 0.1625 with an effect size of 0.72. These findings confirm that AR media can provide interactive visualizations that make abstract concepts more concrete and understandable, while simultaneously increasing student engagement in learning. This research contributes to the growing body of literature on the use of immersive technology for science learning in elementary schools and supports the development of digital-based pedagogical innovations relevant to 21st-century needs.
PENGARUH MODEL PROBLEM BASED LEARNING TERHADAP KEMAMPUAN BERPIKIR KRITIS SISWA KELAS V PADA MATERI SIKLUS AIR Gunawan, Rendra; Panjaitan, Regina Lichteria; Ismail, Ali
J-KIP (Jurnal Keguruan dan Ilmu Pendidikan) Vol 6, No 3 (2025): OKTOBER
Publisher : Faculty of Teacher Training and Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/j-kip.v6i3.19606

Abstract

Kekurangan kesempatan untuk melatih pemikiran kritis dalam proses pembelajaran menyebabkan siswa menghadapi berbagai kesulitan. Penelitian ini bertujuan untuk mengkaji pengaruh model problem based learning (PBL), dampaknya terhadap keterampilan pemikiran kritis siswa kelas V pada topik siklus air, serta perbandingan pemikiran kritis antara pembelajaran berbasis masalah dan pembelajaran konvensional. Metode quasi-eksperimental dengan desain kelompok kontrol non-ekuivalen digunakan. Sampel terdiri dari siswa kelas V dari SDN 2 Rajapolah (29 siswa) dan SDN 6 Rajapolah (32 siswa), yang dipilih menggunakan sampling purposive. Alat ukur meliputi pedoman observasi dan tes esai. Hasil menunjukkan bahwa model pembelajaran berbasis masalah diterapkan dengan sangat baik, dengan skor aktivitas guru dan siswa mencapai 83% pada pertemuan pertama dan 96% pada pertemuan kedua. Uji hipotesis menunjukkan bahwa pembelajaran berbasis masalah secara signifikan mempengaruhi keterampilan berpikir kritis siswa (sig. 2-tailed 0,000 < 0,05) dengan ukuran efek besar (1,284 > 0,8). Kemudian, keterampilan berpikir kritis pada model pembelajaran berbasis masalah dan model pembelajaran konvensional menunjukkan perbedaan (sig. 2-tailed 0,000 < 0,05). Namun, berdasarkan nilai n-gain, pembelajaran berbasis masalah menghasilkan peningkatan yang lebih besar (0,3416) dibandingkan dengan pembelajaran konvensional (0,0772), menunjukkan efektivitas yang lebih tinggi.
Development of Scratch-Based Interactive Learning Media to Enhance Fourth-Grade Student’ Conceptual Understanding of Energy Transformation Zahro, Nur Shoviatul; Ismail, Ali; Sujana, Atep
Journal of Innovation and Research in Primary Education Vol. 4 No. 4 (2025)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v4i4.2027

Abstract

This study aims to develop PORMASI learning media, which stands for Project Scratch Energy Transformation, based on Scratch web to improve fourth-grade students' understanding of energy transformation material and to determine the feasibility of Scratch web-based media in science material in fourth-grade elementary schools, as well as to describe the design of Scratch web-based media development in energy transformation material. The benefits of this research are expected to be one of the learning media solutions that can be used in the classroom for abstract science learning and can help improve students' understanding, especially of energy transformation material. The type of research used is R&D (Research and Development), with the ADDIE development model, which includes the following stages: Analysis, Design, Development, Implementation, and Evaluation. The researcher used the following data collection tools: interview questionnaires, expert validation questionnaires, student response questionnaires, and pretest and posttest essay questions. This study involved 38 students, including 15 boys and 23 girls, for 3 days at a public elementary school in the Solokanjeruk subdistrict. The learning media that had been developed obtained a feasibility rating of 93% from subject matter experts, 93% from media experts, and 97% from language experts, with a student response rate of 77% to this media. Thus, it can be seen that this Scratch web-based media is good and very feasible to use as learning media. This was also proven by the N-Gain results, which obtained a percentage of 58% or were considered quite effective.
Integrating Literacy and Numeracy Skills in Elementary Science and Social Studies Learning: A Framework Development Study Ismail, Ali; Nugraha, Rana Gustian
Journal of Innovation and Research in Primary Education Vol. 4 No. 4 (2025)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v4i4.2421

Abstract

This research developed and validated the Literacy and Numeracy Skill Development (LNSD) framework for integrating science and social studies (IPAS) instruction in elementary schools. Employing the 4D instructional design model (Define, Design, Development, Disseminate), the study systematically addressed the absence of pedagogical frameworks combining IPAS content with explicit literacy and numeracy skill development. The Define phase revealed through literature analysis and teacher interviews that existing IPAS instruction lacked systematic literacy-numeracy integration. The Design phase produced an initial framework adapted from Willison's Research Skill Development model, comprising distinct literacy and numeracy components with associated instructional sub-stages. The Development phase engaged three subject matter experts who validated the framework using Content Validity Index methodology, resulting in consensus on ten instructional sub-stages: four literacy components (Morning Message, Let's Read, Let's Write, Let's Practice) and six numeracy components (Read, Let's Compare, Let's Observe, Let's Try, Let's Practice, Reflection). The Disseminate phase implemented the validated framework with 18 sixth-grade elementary students in Garut Regency, Indonesia. Pre-test and post-test assessments demonstrated moderate effectiveness, with average scores increasing from 46.53 to 82.64 (gain = 36.1, N-Gain = 0.66). These findings confirm the framework's validity and effectiveness in simultaneously developing content understanding and foundational competencies, offering educators a systematic approach for integrated elementary instruction that addresses twenty-first-century learning demands.
PENGEMBANGAN MULTIMEDIA PEMBELAJARAN INTERAKTIF TERINTEGRASI AUGMENTED REALITY PADA MATERI PERUBAHAN PERMUKAAN BUMI KELAS V SD Zulaikha; Ali Ismail; Regina Lichteria Panjaitan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.31480

Abstract

The development of interactive learning multimedia integrated with Augmented Reality is driven by the fact that technology-based learning media are not used enough in IPAS education, especially on abstract materials such as the changes in the earth's surface due to natural factors. This study aims to determine the development procedures, feasibility, effectiveness, and responses of teachers and students to interactive learning multimedia integrated with Augmented Reality on the material of changes in the earth's surface due to natural factors in fifth-grade elementary school. The research design uses a One Group Pretest-Posttest. The Research and Development study uses the ADDIE model, which has five steps: analysis, design, development, implementation, and evaluation. The feasibility test method uses a questionnaire evaluated by expert validators in content and media. Data analysis techniques used include normality tests, hypothesis tests, and N-Gain tests. The effectiveness test of using interactive learning multimedia showed that in the normality test, the pretest result was sig 0.002 < 0.05 and the posttest result was sig < 0.001 < 0.05 (not normally distributed). The hypothesis test (Wilcoxon) yielded a sig (2-tailed) value of < 0.001 < 0.05, indicating a significant difference between the pretest and posttest. The results of the N-Gain test showed an average (mean) of 0.5708 (moderate criteria), and the N-Gain percentage was 57.0839% (fairly effective).
Development of Classpoint Assisted Food Chain Learning Media to Improve Student Learning Outcomes in Elementary Schools Sarah, Siti; Ali, Enjang Yusuf; Ismail, Ali
EduBase : Journal of Basic Education Vol. 5 No. 2 (2024): EduBase : Journal of Basic Education
Publisher : LJPI UI Bunga Bangsa Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47453/edubase.v5i2.2626

Abstract

This study aims to develop interactive learning media using the Classpoint application to improve the learning outcomes of fifth-graders in science lessons in elementary schools. The study employed a research and development (R&D) method with a 4D model. The resulting product is a media that can be used by both teachers and students, which contains various features, ranging from material to quizzes to train students' knowledge abilities. This media is run by teachers using laptops/computers and students can use it using their mobile phones without the need to download an application. The research design used is a non-experimental one-group pretest-posttest design by comparing learning outcomes before (pretest) and after using the Classpoint-assisted interactive learning media (posttest). The Classpoint-assisted interactive learning media has been validated by media experts with a percentage of 87.5%, material experts with 97.2%, and language experts with 95%, with an overall average of 91.5% and a category of "very feasible". From the results of the N-Gain calculation, a significant increase was obtained with an average N-Gain of 0.67 which is in the "moderate" category. Thus, it can be concluded that the Classpoint-assisted interactive learning media is effective in improving learning outcomes, especially for the Food Chain material for fifth-graders in elementary schools.
Efektivitas Metode Hypnoteaching pada Motivasi dan Pengetahuan Kognitif Materi Organ Pernapasan di Kelas V SD Oktaladi, Fajar; Ismail, Ali; Aeni, Ani Nur
Jurnal Pendidikan Tambusai Vol. 8 No. 2 (2024)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Kurangnya motivasi siswa dalam pembelajaran menyebabkan hasil belajar pada ranah kognitif cenderung rendah, salah satunya disebabkan oleh penggunaan metode pembelajaran yang kurang bervariasi. Oleh karena itu, metode hypnoteaching diperlukan untuk meningkatkan motivasi dan pengetahuan kognitif siswa. Penelitian ini mengkaji tiga rumusan masalah: keterlaksanaan metode hypnoteaching dalam materi organ pernapasan pada manusia di kelas 5 SDIT Al-Fathir, pengaruh motivasi belajar siswa setelah metode hypnoteaching diterapkan, dan efektivitas metode ini dalam meningkatkan pengetahuan kognitif siswa. Penelitian menggunakan desain pre-eksperimen dengan desain one group pretest-posttest. Hasil penelitian menunjukkan: 1) pembelajaran dengan metode hypnoteaching terlaksana dengan baik dengan persentase keterlaksanaan 100%, 2) motivasi belajar meningkat sebesar 13% dan berpengaruh sebesar 21%, 3) metode hypnoteaching tidak efektif ditandai dengan skor persentase n-gain sebesar 21%, meskipun mampu meningkatkan skor pengetahuan kognitif siswa. Metode hypnoteaching memiliki pengaruh terhadap motivasi belajar siswa, namun terbukti tidak efektif meskipun mampu meningkatkan nilai pengetahuan kognitif siswa.
PENGARUH PENATAAN TEMPAT DUDUK DAN METODE PEMBELAJARAN PROBLEM BASED LEARNING (PBL) TERHADAP MOTIVASI BELAJAR aldi, Muhammad Fadzillah Fuadi; Ali Ismail; Aah Ahmad Syahid
Jurnal Lensa Pendas Vol 9 No 2 (2024): September
Publisher : Universitas Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/jlp.v9i2.3890

Abstract

Horseshoe seating formation is a student seating arrangement method designed to create optimal interaction and communication in the classroom and for the Problem Based Learning (PBL) method learning strategy as a means to achieve effective learning objectives. This study aims to determine the effect of horseshoe seating arrangement and the Problem Based Learning (PBL) method on the science learning motivation of fifth grade students at SDN Bunter 1. The type of research is quantitative with experimental research methods. The design used pretest-posttest control group design. The samples of this study were VA class students as control class and VB as experimental class with a total of 72 students. The research sample was determined using purposive sampling. Data analysis using SPSS software version 20.0 for windows. The results showed that the significance value for the seating arrangement was 0.00 <0.05 while the significance value for the Problem Based Learning (PBL) learning method was 0.00 <0.05, this means that H0 is rejected Ha is accepted. The research conclusion shows that there is a positive influence of seating arrangement and Problem Based Learning (PBL) learning method on student learning motivation.
Penggunaan Video Animasi untuk Meningkatkan Pengetahuan dan Kesadaran Siswa Sekolah Dasar Terhadap Perundungan Karimah, Anisa Fiola; Julia, Julia; Iswara, Prana Dwija; Ismail, Ali; Gusrayani, Diah; Isrokatun, Isrokatun
Ideguru: Jurnal Karya Ilmiah Guru Vol 9 No 1 (2024): Edisi Januari 2024
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v9i1.841

Abstract

Bullying is a problem that can occur in educational settings. The existence of bullying in primary education can be the seed of other forms of violence. The role of educators in schools is needed in an effort to reduce the number of bullying through various strategies. This study aims to determine the effect of using character education-based animated videos on students' understanding based on two aspects, namely knowledge and awareness of bullying. The research subjects were high school students in Sumedang Regency. This study used a quantitative approach with a one group pretest-posttest design. The data collection instrument was a test administered to 96 students to measure the level of knowledge and awareness about bullying. The results of the paired t-test showed that the knowledge aspect obtained a value of p<0.05 (0.00<0.05) and the awareness aspect obtained a value of p<0.05 (0.00<0.05), meaning that there was a difference between the average score of the pre-test and post-test scores from the knowledge and awareness aspects. The use of character education-based animated videos significantly improved the knowledge and awareness of high school students towards bullying behavior.
Co-Authors Aah Ahmad Syahid Aah Ahmad Syahid, Aah Ahmad Adrian, Karan Bagas Agustina, Rizka Agustina, Shofia Ahmad, Ikhsan Ibrahim Ainny, Tunny Nur Ajeng Anggraeni Alam Gymnastiar aldi, Muhammad Fadzillah Fuadi Ali Topan, Rexsa Ali, Enjang Yusuf Ali, Enjang Yusup Amalia, Irma Fitria Andini Nurul Allika Andri Suryadi Andri Suryadi, Andri Anggraeni, Daniya Ani Nur Aeni Ani Nur Aeni, Ani Nur Anisa Rahma Salsabilah Ardi Apriansah Arip Nurahman Astri Oktavia Atep Sujana Aufa, Ismi Nabila Aulia Rahmawati, Aulia AYU LESTARI Ayu Lestari Az-Zahra, Lumenia Cucun Sunaengsih, Cucun Dadan Nugraha Dalfa Darul Wasilah Darul Wasilah, Dalfa Dea Ifadah Delia Citra Sulistyawati Demmy Dharma Bhakti Desi Marliani Rahmania Diah Gusrayani, Diah Dwi Kemalia, Lula Dwi Kemaliah, Lula Eka Cahya Prima Endi Suhendi Enjang Yusuf Ali Firanty Hafidzah Alqirany Gunadi, Radila Putri Gunawan, Rendra Hamdani, Nizar Alam Hanbali, Ayala Paska Holillah, Aulia I. Isrokatun I. Isrok’atun, I. Isrok’atun Ida Kaniawati Ikhlas, Putri Nur Iman Nasrulloh Irma F A Irma Fitria Amalia Irma Fitria Amalia Isrokatun Isrokatun Isrok’ atun, I. Jamahsyari, Yolan Faiz Julia Julia Junianti, Chealsy Juniati, Sri Rizki Karimah, Anisa Fiola Karlina, Dety Amelia Khaerunnisa, Via Khairunnisa Kurnia Jayadinata, Asep Lasmita sari Lasmita Sari Lichteria Panjaitan, Regina Maulana Maulana Maulana Maulana, Maulana Muhammad Fadzillah Fuadi aldi Nadiya Nurul Aghniya Nasrulloh, iman Nasution, Qonita Nurhamidah Neliana Neng Nitalia Nopitasari, Eva Nurahman, Zulfan Nurdinah Hanifah Nurhalimah, Hani Nurhayati . Nurramdiani, Nurramdiani Nurul Agniya, Nadia Oktaladi, Fajar Olisna, Olisna Pakpahan, Alvin Yunus Christofer Pebriyani, Putri Pelawi, Eko Lawianta Pradana, Fahmi Prana Dwija Iswara, Prana Dwija Purnomo Sidiq Putra, Dika Esa Putri, Rika Hayani Putri, Tasya Aprillianti Rafika Nur'azizah Rana Gustian Nugraha Rana Gustian Nugraha Rana Gustian Nugraha, Rana Gustian Regina Lichteria Panjaitan Regina Lichteria Panjaitan Regina Lichteria Panjaitan, Regina Lichteria Rizal Adimayuda Salsabila Aulia Putri Salsabila Baliani Putri Sopian Salsabila Baliani Putri Sopian Saprudin Saprudin sari, Lasmita Septi Aditia Ahmad Septiani, Indri Rahayu Setiawardani, Wawan Siregar, Nurmelina Siti Rukhoyah Fitriyah Siti Sarah Siti Sarah, Siti Sopari Surya Gumilar Surya Gumilar Surya Gumilar Surya Gumilar, Surya Syifa Fauziyah, Syifa Tetep, Dr Vera Hagita Sari Vina Nova Permata Vinson, Viena Aunillah Carl Viona Ratna Sariputri Wawan Setiawardani Widia Rahmawati, Widia Yani, Sindi Zahra Aghniya, Hawa Zahra Saleha Zahro, Nur Shoviatul Zulaikha