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Unsur-Unsur Intrinsik dan Karaktetistik Sastra Anak Pada Cerita Terbentuknya Nama Lebong Afifah, Aras Adzro; Anggraini, Dwi; Yuliantini, Nani
JURIDIKDAS Vol 7 No 3 (2024)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v7i3.32680

Abstract

 The research aims to describe the intrinsic aspects related to the theme, plot, setting, characters, and moral values in the story "Terbentuknya Nama Lebong" from the book "Cerita Rakyat Rejang by Ekorusyono and Rosyadi. The research method used is qualitative descriptive with the subject of the research being the book itself. The researcher serves as the main instrument, supported by a descriptive story guide. The story follows the theme of cooperation and sacrifice, with the main characters being the Four Bikhus: Biku Sepanjang Jiwo, Biku Bembo, Biku Bejenggo, and Biku Bermano, as well as additional characters such as the white monkey, seven teenage girls, and their children. The setting is in the Renah Seklawi region in the past, with a social context influenced by social status and spiritual beliefs. The plot follows a progressive path, while the moral values revolve around unity and sacrifice as a means to overcome challenges and disasters. In line with the characteristics of children's literature, the story avoids sensitive topics such as sexuality, hatred, or violence. The simple presentation of the story makes it easier for children to understand the moral message, and allows them to apply it in their daily lives. In conclusion, "Terbentuknya Nama Lebong" is suitable for children's literature and contributes to the understanding of moral values through a narrative that can be enjoyed by readers.
Pemanfaatan Argumen dalam Teks Diskusi pada BSE Bahasa Indonesia Kelas IX SMP: Media Pengembangan Kreativitas Anggraini, Dwi; Syafi'i, Imam
SEBASA Jurnal Pendidikan Bahasa dan Sastra Vol 4 No 2 (2021): SeBaSa
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/sbs.v4i2.3813

Abstract

This study aims to determine the use of the arguments contained in the discussion text in the BSE Indonesian Language textbook for class IX SMP, both in supporting and challenging arguments. This study uses a qualitative descriptive approach with content analysis method. Sources of data in this study are a number of discussion texts contained in the discussion text material in the BSE Indonesian Language textbook for class XI SMP. The results of this study indicate that the supporting and challenging arguments in the discussion text 1 under the title "Recycling for a Green Lifestyle" have a good rating category in the completeness of the content and pouring out the problems/issues discussed. Meanwhile, in supporting and challenging arguments, discussion text 2 under the title “Awareness of Paying Taxes” has a very good assessment in the completeness of the content and discussion of the problems/issues discussed. So that this discussion text book is able to become a learning material that can increase the creativity of students in utilizing the arguments described in the discussion text.Keywords: Discussion Text, Supporting Arguments, Challenging Arguments
Decision Support System Selecting The Best Skincare Using The Oreste Method Husein, Ismail; Anggraini, Dwi; Siregar, R. Maisaroh Rezyekiyah
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 2 (2024): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i2.635

Abstract

The development of the beauty industry, especially in skincare products, raises the need for a system that helps individuals choose skincare products according to their needs and skin conditions. This research aims to develop a Decision Support System (SDM) using the ORESTE Method to facilitate the selection of the best skincare. ORESTE is a multi-criteria decision-making method capable of dealing with uncertainty and ambiguity. This research adapts the ORESTE Method in the context of skincare product selection by considering important criteria such as price, quality, brand, age, and suitability to the user's skin type. The sampling technique that will be used in this research is non probability sampling technique with purposive sampling type.  Applied research is the type of research used in this study. As a continuation of basic research, applied research aims to solve a problem in society, industry, or government. The type of data used is primary data, and the data source used is a questionnaire / questionnaire. The data was used to develop a decision model using the ORESTE Method, which was then tested and validated using a diverse sample of skincare products. The results show that the developed SPK provides skincare product recommendations according to user preferences and needs. By using the ORESTE Method, this SPK is able to overcome the complexity in skincare decision making, providing accountable results. This research contributes to making it easier for individuals to choose skincare products according to their skin conditions and preferences, and serves as a basis for the development of similar systems in the beauty field. An attempt to show the novelty between this research and previous research was made by using the ORESTE method in skincare product selection. The results show MS Glow as the best alternative with a preference value of 1.348, followed by Wardah, Scarlett, Garnier, and Pond's with their respective preference values.
PELATIHAN GAMIFIKASI DALAM PEMBELAJARAN ABAD KE-21 BAGI GURU-GURU SEKOLAH DASAR ISLAM TERPADU AR RAUDHAH Wahyu Tri Widyastuti; Yusi Asnidar; Yunilis Andika; Salma Fairus Taufiq; Dwi Anggraini; Mila Auli Hartantri
Prosiding Seminar Nasional Pengabdian Kepada Masyarakat Vol. 5 No. 1 (2024): PROSIDING SEMINAR NASIONAL PENGABDIAN KEPADA MASYARAKAT - SNPPM2024
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract The integration of ICT in learning in the 21st century is necessary. In addition to improving students' digital literacy, learning using ICT can also motivate students to learn. One of the ways is through gamification. Gamification is a learning approach that uses games to increase students' motivation and interest in learning. By increasing students' motivation to learn, it is expected that students can achieve learning objectives optimally. Technology integration and gamification utilization for Ar Raudhah Integrated Islamic Elementary School teachers are still not optimal. For this reason, the French Language Education Community Service Team provided gamification training in 21st century learning for teachers at Ar Raudhah Integrated Islamic Elementary School located in Jatiasih, Bekasi. The method used was face-to-face training and tutoring. The training materials are slides and tutorials on making gamification for learning using Genially. After the training, teachers can create gamification for their lessons. Based on the post-test results, the gamification created can increase student motivation and activeness in the learning process. The training can also improve teachers' self-development. Abstrak Integrasi TIK dalam pembelajaran di abad ke-21 sangatlah diperlukan. Selain untuk meningkatkan literasi digital siswa, pembelajaran menggunakan TIK juga dapat memotivasi siswa dalam belajar. Salah satu caranya yaitu dengan gamifikasi. Gamifikasi merupakan pendekatan pembelajaran yang menggunakan game atau permainan untuk meningkatkan motivasi dan ketertarikan siswa dalam belajar. Dengan meningkatknya motivasi belajar siswa, diharapkan siswa dapat mencapai tujuan pembelajaran dengan maksimal. Integrasi teknologi dan pemanfaatan gamifikasi bagi guru-guru Sekolah Dasar Islam Terpadu Ar Raudhah masih belum optimal. Dengan alasan itulah, Tim Pengabdian Kepada Masyarakat Pendidikan Bahasa Prancis memberikan pelatihan gamifikasi dalam pembelajaran abad ke-21 bagi guru-guru di Sekolah Dasar Islam Terpadu Ar Raudhah yang terletak di Jatiasih, Bekasi. Metode yang digunakan berupa pelatihan dan tutotial secara tatap muka. Materi pelatihan yaitu salindia dan tutorial pembuatan gamifikasi untuk pembelajaran menggunakan Genially. Setelah mengikuti pelatihan, guru-guru diminta untuk membuat game sesuai dengan pembelajarannya masing-masing. Guru-guru lalu mempresentasikan hasil kerjanya dan Tim Pengabdian Kepada Masyarakat meberikan saran dan masukan atas hasil kerja yang dibuat guru-guru. Setelah mengikuti pelatihan, guru-guru dapat membuat gamifikasi untuk pembelajaran yang diampu. Berdasarkan hasil post-test, gamifikasi yang dibuat dapat meningkatkan motivasi dan keaktifan siswa dalam proses pembelajaran. Pelatihan yang dilakukan juga dapat meningkatkan pengembangan diri guru-guru.
Media Audio Visual untuk Sikap Disiplin Anak Usia Dini Utami, Rahayu Dwi; Wijaya, Rian Farta; Anggraini, Dwi
Jurnal Kajian Ilmu Pendidikan (JKIP) Vol. 5 No. 3 (2024): Jurnal Kajian Ilmu Pendidikan (JKIP)
Publisher : Lembaga Riset dan Inovasi Almatani

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55583/jkip.v5i3.1133

Abstract

Pendidikan Anak Usia Dini akhir-akhir ini mendapat perhatian yang besar dari berbagai kalangan masyarakat. Bahkan pemerintah melalui UU RI No. 20/2003 membuktikan keseriusannya untuk memberikan layanan pendidikan untuk anak usia dini Perhatian besar pemerintah terhadap pendidikan anak usia dini juga lebih terfokus lagi setelah Tahun 2011 dijadikan sebagai Gerakan Paudnisasi, sehingga dapat mendongkrak perhatian berbagai pihak baik secara formal, informal dan non formal. Anak usia dini dipandang sebagai individu yang baru mengenal dunia. Untuk itu ia belum mengetahui tata krama, sopan santun, aturan, norma, etika dan berbagai hal lain yang berkaitan dengan kehidupan duniawi. Peningkatan sikap disiplin anak pada siklus II pertemuan I terdapat 2 orang anak (20%) yang memperoleh kriteria Mulai Berkembang, 8 orang anak (80%) yang memperoleh kriteria Berkembang Sesuai Harapan, sedangkan pada pertemuan kedua 3 orang anak (30%) yang memperoleh kriteria Berkembang Sesuai Harapan dan 7 orang anak (70%) yang memperoleh kriteria Berkembang Sangat Baik. Rata-rata peningkatan sikap disiplin anak pada pertemuan pertama sebesar 69,07% dan pertemuan kedua 86,57%. Pada siklus ini sikap disiplin anak sudah tercapai.
Peran Guru Sebagai Motivator dalam Mengembangkan Minat Siswa pada Ekstrakurikuler Seni Tari di SD Negeri 75 Kota Bengkulu Sumarsih, Indriastuty; Anggraini, Dwi; Kurniawati, Ike
Jurnal Pembelajaran dan Pengajaran Pendidikan Dasar Vol 7 No 2 (2024): November
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/dikdas.v7i2.36180

Abstract

This study aims to describe the role of the teacher as a motivator in developing student interest in extracurricular dance at SD Negeri 75 Bengkulu City. This type of research is qualitative research with descriptive methods. With the research subject being the dance extracurricular supervisor teacher and students who take part in dance extracurricular activities totaling 12 students. The research instruments used are observation guidelines, interview guidelines and documentation guidelines. Data collection techniques in this study used observation, interviews and documentation. The data analysis technique used is data collection, data condensation, data presentation and conclusion drawing. The results of this study indicate that the teacher carries out his role as a motivator in providing direction, encouraging and giving praise/reward. Teachers provide direction to students by directing students to come to practice, directing student movements, and directing students to have knowledge about dance. The teacher also encourages students by giving words of encouragement and showing enthusiasm for dance. Teachers also give praise/rewards to students who diligently practice or memorize dance movements. The conclusion in this study is that the teacher shows his role as a motivator who can develop students' interest in extracurricular dance. Thus students who have an interest in dance cannot be separated from the role of the teacher.
Kemampuan Argumentasi Ilmiah Mahasiswa Melalui Penerapan Model Pembelajaran Project Based Learning Setiono, Panut; Yuliantini, Nani; Wurjinem, Wurjinem; Anggraini, Dwi
ELSE (Elementary School Education Journal) : Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol 5 No 1 (2021): FEBRUARI
Publisher : UNIVERSITAS MUHAMMADIYAH SURABAYA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/else.v5i1.7039

Abstract

Abstrak: Penelitian ini dilatar belakangi oleh kenyataan bahwa kemampuan argumentasi ilmiah mahasiswa yang lemah dan menarik untuk menjadi topik permasalahan untuk dikaji terutama dalam hal mengevaluasi dan mengkonstruksi pemikirannya dalam menjawab permasalahan dan solusinya. Tujuan penelitian ini untuk mendeskripsikan kemampuan argumentasi mahasiswa setelah mengikuti model pembelajaran Project Based Learningpada mata kuliah Keterampilan Berbahasa. Penilaian kemampuan argumentasi ilmiah dilakukan dengan instrumen tes essai yang diberikan kepada mahasiswa. Hasil penelitian menunjukkan kemampuan argumentasi ilmiah mahasiswa Prodi S-1 PGSD FKIP Universitas Bengkulu pada mata kuliah Keterampilan berbahasa memperoleh skor rata-rata sebesar 65,63% dengan kriteria cukup. Hasil penelitian ini dapat menjadi rujukan penelitian selanjutnya untuk mengadakan variasi strategi pembelajaran untuk meningkatkan kemampuan argumentasi ilmiah.Kata Kunci: Argumentasi Ilmiah, Model PjBL, Pembelajaran       Abstract: This research is motivated by the fact that students' weak and attractive scientific argumentation skills become a topic of problems to be studied, especially in terms of evaluating and constructing their thinking in answering problems and solutions. The purpose of this study was to describe students' argumentative skills after following the project-based learning model in the Language Skills course. Assessment of scientific argumentation skills is carried out using essay test instruments given to students. The results showed the ability of scientific argumentation of students of the Elementary School Education program, University of Bengkulu  in the language skills course obtained an average score of 65.63% with sufficient criteria. The results of this study can be used as a reference for further research to carry out a variety of learning strategies to improve the ability of scientific argumentation.Keywords: Scientific Argumentation Skill, Project-Based Learning Model, Learning
Analisis Semiotika Rolland Barthes Pada Lagu Qaliilu Aqlin Karya Band Alfarabi Musik" Anggraini, Dwi; Walidin, Muhammad; Albab, Ulil
TAMADDUN Vol 24 No 2 (2024): Tamaddun: Jurnal Kebudayaan dan Sastra Islam
Publisher : Fakultas Adab dan Humaniora UIN Raden Fatah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/tamaddun.v24i2.26912

Abstract

This research employs a semiotic approach by Roland Barthes on the song "Qaliilu Aql." The aim of this study is to analyze the signs and meanings contained in the lyrics of "Qaliilu Aql," including both literal meanings and implied meanings, referred to as denotative and connotative meanings, as well as mythological messages. The research questions in this study are: first, what are the forms of denotative and connotative meanings in the song "Qaliilu Aql"? Second, what is the form of the myth in the song "Qaliilu Aql"? The method used in this study is qualitative descriptive, utilizing data collection techniques such as observation, reading, and note-taking. The researcher presents the data in both formal and informal formats. The results of this study indicate that there are 3 denotative meanings, 3 connotative meanings, and 3 mythological messages found in the first, second, and seventh stanzas.
KELAYAKAN MEDIA KIRANA BERBASIS AUGMENTED REALITY DALAM MENINGKATKAN KOMPETENSI PROFESIONAL GURU SEKOLAH DASAR DI BIDANG SENI TARI Dwi Anggraini; Bambang Sahono; Muhammad Kristiawan
Prosiding Temu Ilmiah Nasional Guru Vol. 16 (2024): TING XVI 2024
Publisher : Fakultas Keguruan dan Ilmu Pendidikan (FKIP), Universitas Terbuka

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Tujuan penelitian ini adalah untuk menguji kelayakan media Kirana berbasis Augmented Reality dalam meningkatkan kompetensi professional guru sekolah dasar di bidang seni tari. Penelitian ini merupakan bagian dari penelitian pengembangan yaitu tahap uji kelayakan produk yang diujikan kepada ahli materi, media dan bahasa sebelum diujicobakan ke lapangan. Uji kelayakan dilakukan menggunakan instrumen lembar penilaian produk dengan melibatkan dua validator dengan pertimbangan relevansi keilmuan dan pengalaman yaitu dosen seni tari, dosen teknologi Pendidikan dan dosen Bahasa indonesia. Hasil validasi ahli dianalisis menggunakan rumus Aikens’s V dan dilanjutkan dengan menggunakan rumus interrater reliability. Berdasarkan uji kelayakan yang telah dilakukan didapatkan hasil bahwa validasi ahli materi dinyatakan sangat layak dengan rata-rata skor validitas sebesar 0,86. Validasi ahli media dinyatakan sangat layak dengan rata-rata skor validitas 0,90. Validasi ahli bahasa dinyatakan sangat layak dengan rata-rata skor validitas 0,84. Dengan demikian, media Kirana berbasis Augmented Reality siap dan layak untuk diujicobakan di lapangan.
ANALISIS BUKU TEMATIK SISWA SD MUATAN SENI BUDAYA DAN PRAKARYA (SBDP) DITINJAU DARI UNSUR STEAM Hasnawati, Hasnawati; Anggraini, Dwi; Yusnia, Yusnia; Agusti, Ersa; Melisa, Melisa
ATTA`DIB Vol. 8 No. 1 (2024): APRIL
Publisher : Program Studi PGMI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32832/at-tadib.v8i1.19466

Abstract

Penelitian ini bertujuan untuk menganalisis buku Tematik siswa SD muatan Seni Budaya dan Prakarya (SBdP) ditinjau dari unsur Science, Technology, Engineering, Arts and Mathematics (STEAM). Metode penelitian yang digunakan yaitu studi kepustakaan dengan pendekatan kualitatif. Subyek penelitian yaitu buku tematik siswa SD muatan SBdP Kurikulum 2013 Revisi 2018 dan obyek penelitian adalah unsur STEAM. Adapun langkah- langkah dalam penelitian kepustakaan adalah 1) Pemilihan topik, 2) Eksplorasi informasi, 3) Menentukan fokus penelitian, 4) Pengumpulan sumber data, 5) Persiapan penyajian data, 6) Penyusunan laporan. Data dianalisis dengan teknik analisis isi secara deskriptif dengan teknik persentase. Hasil penelitian menunjukkan bahwa persentase kemunculan unsur STEAM pada buku Tematik Muatan SBdP paling tinggi mencapai 26,89% untuk semua jenjang kelas yaitu pada unsur sains di kelas 2. Dengan demikian dapat disimpulkan bahwa buku Tematik Muatan SBdP belum menunjukkan kemunculan ideal unsur STEAM.
Co-Authors Afifah, Aras Adzro Agnesia Amanda, Fiska Agusdianita, Neza Agusti, Ersa Al-Faiz, Ahmad Haris Amalia Safitri Amalia Safitri Amanda, Aura Muerly Andini, Tiara Anggraeny Puspaningtyas Anindya, Desy Annafi, Muhammad Aranita, Septi Arifin, Aya Yuriesta Ariva, Helmi Arya Muharsyah, Shafa Athena Anwar Athena Anwar Atika Susanti Aulia, Anisa Nurina Aya Yuriesta Arifin Bambang Sahono Basuki Budiman Basuki Budiman Bazlina Dawami Afrah Cundari, Lia Darmansyah, Ady Dewi, Rinda Ayu Diena Juliana, Diena Fadillah, Tri Ferbriani Ferbriani Ferbriani, Ferbriani Ferdinand Hukama Taqwa Firdaus, Ahdiat Fitri Hadiah Fitri, Rizza Fadillah Fitriyah Fitriyah Gayatri, Rianyza Ginanjar Putri Nastiti Habibie, Muhammad Haryadi, Mahardika Chory Hasanah, Imrotul Hasnawati Hasnawati Hasnawati Hasnawati Hasnawati Herlena, Neti Ilma, Dwika Tamara Ismail Husein, Ismail Juliansyah, Roni Junesta, Lesty Kartika Pela Kirana, Assa Aulia Kurniawati, Ike Leily Nurul Komariah M Ihsan Riady M. Bisri M. Idris M. Kendry Widiyanto Maftuchoh, Joana Mayu Rahmayanti Melisa Melisa Mila Auli Hartantri Muhammad Amiruddin Muhammad Farid Muhammad Khumaedi Muhammad Kristiawan Muhammad Walidin Nani Yuliantini Noperman, Feri Nurul Amalia Oktaviana, Nandita Diah Pakpahan, Dewi Panut Setiono Parmadi, Bambang Pela, Kartika Pertiwi, Ella Cahaya Pravitasari, Sintiya Indri Puspitasari, Riska Rahmadian, Muhammad R Rahmadina, Rahmadina Ramadhania, Widya Aryana Rasyda, Sofia Rinda Ayu Dewi Ryanto, Hastomo Danu Sadli Syarifuddin Safitri, Weny Salma Fairus Taufiq Salsabila, Mardenti Sari, Mirda Dwi Puspa Sembiring, Erika Sesilia Setiono, Panut Siregar, R. Maisaroh Rezyekiyah Sirojuddin Ibnu Nur Siti Aisyah Sri Dadi Sri Wahyuni Sumarsih, Indriastuty Susanti, Atika Susila Arita Susmanto, Prahady Suwangsih, Iwang Syafi'i, Imam Syamsul Hadi Tarmizi, Pebrian Trisnani Widowati, Trisnani Tuti Indah Sari, Tuti Indah Ulil Albab Utami, Rahayu Dwi Widyastuti, Wahyu Tri Wijaya, Rian Farta Wurjinem, Wurjinem Yanti, Aprili Yayuk Widyastuti Herawati Yolanda, Alya Putri Yuliantini, Nani YULISMAN Yunilis Andika Yusi Asnidar Yusnia, Yusnia Zalman, Arjun Zhafirah Salsabila