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PENGARUH PERMAINAN TRADISIONAL EGRANG BAMBU TERHADAP KEMAMPUAN KESEIMBANGAN MOTORIK SISWA KELAS V SDN 068474 MEDAN Syafitri, Elsha; Siregar, Fajar Sidik; Winara; Usman, Khairul; Nasution, Yusra
Jurnal Ilmiah Pendidikan Dasar (JIPDAS) Vol 5 No 4 (2025): Vol. 5 No. 4 Edisi November 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Fakultas Pendidikan Ilmu Pengetahuan Sosial dan Bahasa Institut Pendidikan Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37081/jipdas.v5i4.3595

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh dari permainan tradisional egrang bambu terhadap kemampuan keseimbangan motorik siswa kelas V SDN 068474 Medan. Jenis penelitian ini adalah kuantitatif (Eksperimen) yaitu desain One Group Pretest-Postest Design. Populasi penelitian ini adalah seluruh siswa kelas V yang ada di SDN 068474 Medan yang berjumlah 26 siswa. Instrumen yang digunakan untuk mengukur keseimbangan motorik adalah tes berdiri dengan satu kaki menggunakan gaya kapal terbang yang dinilai berdasarkan durasi waktu dalam satuan detik. Teknik analisis data yang dilakukan pada penelitian ini adalah statistik deskriptif dan statistik inferensial. Untuk statistik inferensial dilakukan uji normalitas dengan uji paired sample t-test untuk menguji normalitas. Pengumpulan data menggunakan teknik observasi. Hasil pretest menunjukkan bahwa sebagian besar siswa berada pada kategori sedang hingga kurang dalam hal kemampuan keseimbangan motorik. Setelah diberikan perlakuan berupa permainan tradisional egrang bambu selama empat kali pertemuan, terjadi peningkatan nilai posttest secara signifikan. Nilai rata-rata meningkat dari 22,58 pada saat pretest menjadi 31,96 pada saat posttest. Uji hipotesis menggunakan uji paired sample t-test menunjukkan nilai signifikansi sebesar 0,000 < 0,05, sehingga H₀ ditolak dan Hₐ diterima. Artinya, terdapat pengaruh yang signifikan dari permainan tradisional egrang bambu terhadap peningkatan kemampuan keseimbangan motorik siswa. Dengan demikian, permainan tradisional egrang bambu dapat dijadikan sebagai alternatif dalam meningkatkan keterampilan motorik khususnya keseimbangan pada anak sekolah dasar
Pengaruh Media Monopoli Terhadap Hasil Belajar Peserta Didik Pada Tema 3 Subtema 2 Di Kelas VI Sekolah Dasar Beta Glorima Nainggolan; Wildansyah Lubis; Dr Irsan; Septian Prawijaya; Fajar Sidik Siregar
Jurnal Merah Putih Sekolah Dasar Vol 1 No 3 (2024): JANUARI 2024
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jmpsd.v1i3.56787

Abstract

This research aims to determine the effect of monopoly media on student learning outcomes in theme 3 subtheme 2 in class VI of SDN 101777 Saentis. The research method used is quasi-experimental or quasi-experimental with a quantitative approach. The sample in this study was class consisting of 51 student. The research instrument used was a test instrument consisting of 21 multiple choice questions. Based on the result of data analysis, the average pretest score for the experimental class was 48 and the control class was 48, while the average posttest score for the experimental class was 84 so that the application of monopoly media can improve student learning outcomes. Based on this, it can be concluded that there is a significant influence from using monopoly media.Keywords: monopoly media, thematic, learning outcomes
PENGARUH MODEL PEMBELAJARAN FLIPPED CLASSROOM MATERI TEKS PROSEDUR TERHADAP HASIL BELAJAR SISWA KELAS V SD Hotmauli Naibaho; Naeklan Simbolon; Zainuddin .M; Fajar Sidik Siregar; Try Wahyu Purnomo
Jurnal Merah Putih Sekolah Dasar Vol 2 No 1 (2024): SEPTEMBER 2024
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jmpsd.v2i1.60974

Abstract

This study aims to determine the influence of the flipped classroom teaching model of procedural text material on the learning outcomes of class V of SDN 1 Turpuk Limbong. This study uses the Pre-Experimental method with one group pretest “ posttest Design. The subjects used in this study in this study are class V which totals 22 people. The tool used to collect data in this study is the results of student learning tests in the form of multiple choice as many as 25 questions. The data analysis techniques used are normality tests and hypothesis tests, namely t-tests. The results of the study showed that there was a comparison of the average pretest score of 55 and the posttest score of 81.182. Based on the results of the hypothesis test carried out with a significant α = 0.05, a table of 1.717 was obtained. Therefore, it can be concluded that Ha is accepted with the statement that there is an influence of the use of the Flipped classroom learning model of procedural text material on the learning outcomes of class V of SDN 1 Turpuk Limbong.  
PENGARUH MODEL PEMBELAJARAN DISCOVERY LEARNING BERBANTUAN MEDIA WORDWALL TERHADAP HASIL BELAJAR SISWA PADA MATERI KERAGAMAN BUDAYA INDONESIA KELAS IV SD NEGERI 101773 KOLAM T.A 2023/2024 Dina Aulia; Naeklan Simbolon; Sorta Simanjuntak; Risma Sitohang; Fajar Sidik Siregar
Jurnal Merah Putih Sekolah Dasar Vol 1 No 6 (2024): JULI 2024
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jmpsd.v1i6.61388

Abstract

This research aims to determine the effect of the Discovery Learning learning model assisted by Wordwall media on student learning outcomes on the material of Indonesian Cultural Diversity in Class IV SD Negeri 101773 Kolam T.A 2023/2024. This type of research is quantitative research with experimental method Pre-Experimental design type One Group Pretest-Posttest Design. The research was conducted in class IV A as many as 30 students. The research instrument was a multiple choice test of 20 items. The data analysis technique used was normality test, and hypothesis testing. From the pretest data analysis, 5 students were complete with a percentage of 16.7% and 24 students were not complete with a percentage of 83.3%, and the average pretest score was 49.17 with the highest score of 80, the lowest score was 20. After being treated and given a posttest, it was found that the posttest scores of students in the complete category were 24 students with a percentage of 80% and 6 students in the incomplete category with a percentage of 20%, for an average score on the posttest of 75.17 with the highest score of 95, the lowest score of 55. The results of the calculation of the hypothesis obtained t_hitung> t_tabel, namely 2.591> 2.045 at the 5% significant level, then Ho is rejected and Ha is accepted which states that there is an effect of the Discovery Learning learning model assisted by Wordwall media on student learning outcomes on the material of Indonesian Cultural Diversity in Class IV SD Negeri 101773 Kolam T.A 2023/2024.Keywords: Discovery Learning, Wordwall, Learning Outcomes
PENGARUH PERMAINAN GALASIN TERHADAP HASIL BELAJAR PJOK MATERI KELINCAHAN PADA SISWA KELAS III SD NEGERI 101778 MEDAN Siregar, Anisa; Usman, Khairul; Halimatussakdiah, Halimatussakdiah; Sarjani, Tiarnita Maria; Siregar, Fajar Sidik
Jurnal Ilmiah Pendidikan Dasar (JIPDAS) Vol 6 No 1 (2026): Vol. 6 No. 1 Edisi Februari 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Fakultas Pendidikan Ilmu Pengetahuan Sosial dan Bahasa Institut Pendidikan Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37081/jipdas.v6i1.3802

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh permainan tradisional galasin terhadap hasil belajar psikomotorik PJOK materi kelincahan pada siswa kelas III SD Negeri 101778 Medan. Penelitian ini menggunakan pendekatan kuantitatif dengan metode eksperimen dan desain quasi eksperimen. Populasi penelitian adalah seluruh siswa kelas III, dengan sampel sebanyak 19 siswa yang dipilih melalui teknik purposive sampling. Instrumen yang digunakan berupa lembar observasi psikomotorik yang mengukur kelincahan melalui tes shuttle run, zig-zag run, dan T-Test. Teknik analisis data mencakup uji normalitas, uji homogenitas, dan uji hipotesis menggunakan paired sample t-test. Hasil uji menunjukkan adanya perbedaan yang signifikan antara nilai pretest dan posttest, dengan nilai p (two-tailed) = 0,001 < 0,05. Dengan demikian, permainan tradisional galasin berpengaruh signifikan terhadap peningkatan hasil belajar psikomotorik PJOK siswa pada materi kelincahan.
PENGEMBANGAN E-LKPD BERBANTUAN MEDIA LIVEWORKSHEETS MATERI GERAK DASAR PERMAINAN BOLA BESAR KELAS V UPT SDN 060876 MEDAN Nanda Septanya Putri Resipa Sitanggang; Winara; Ibrahim Gultom; Fajar Sidik Siregar; Khairul Usman
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5766

Abstract

This research aims to determine the product quality of the developed Electronic Student Worksheet (E-LKPD), specifically focusing on its validity, by utilizing liveworksheets media. This research employed the Research and Development (R&D) method with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The final product of this research is an E-LKPD developed with liveworksheets media on the fundamental movements of big ball games for fifth-grade students at UPT SDN 060876 Medan. The results indicated that the material expert evaluation yielded an average score of 96%, and the media expert evaluation resulted in an average score of 88.75%, both indicating a 'very feasible' rating. The practicality assessment achieved a score of 85.3%. Student responses, after calculation, showed an average score of 91%. Furthermore, the average scores of the pre-test and post-test demonstrated an increase from 43.5 to 84.
PENGARUH PERMAINAN TRADISIONAL GOBAK SODOR TERHADAP KELINCAHAN SISWA KELAS III SD NEGERI 112281 AEK KANOPAN Mona Yuniar Tambunan; Winara; Husna Parluhutan Tambunan; Tiarnita Maria Sarjani Br Siregar; Fajar Sidik Siregar
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.5772

Abstract

This study aims to determine the effect of the traditional game Gobak Sodor on the level of agility of third-grade students at SD Negeri 112281 Aek Kanopan. Along with the development of technology, traditional games are increasingly abandoned, and students' interest in digital games is increasing. The method used in this study is an experimental method with a One Group Pretest-Posttest design. The research sample consisted of 15 third-grade students of SD Negeri 112281 Aek Kanopan, who were selected through a total sampling technique. The instrument used in this study was a shuttle run test to measure students' agility levels before and after treatment. The data obtained were analyzed using normality tests, homogeneity tests, and paired sample t-tests. The results showed a significant increase in students' agility levels after being given treatment through the Gobak Sodor game. The average travel time of students in the agility test decreased, indicating an increase in their agility abilities. The results of the statistical test showed a significance value of 0.000 (p <0.05), so the alternative hypothesis was accepted. Thus, it can be concluded that the traditional game Gobak Sodor has a significant effect on increasing the agility of grade III students of SD Negeri 112281 Aek Kanopan. Therefore, this game can be used as an alternative in physical education learning to improve students' fitness in a fun way.
PENGEMBANGAN MEDIA AUGMENTED REALITY GERAKAN DRIBBLE (MENGGIRING BOLA) PADA SDS YOS SUDARSO Yohana Gabriella Putri Sitanggang; Winara; Elvi Mailani; Fajar Sidik Siregar; Khairul Usman
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6281

Abstract

The lack of theoretical understanding of students on dribbling material results in students being unable to understand dribbling techniques well in practice. This study aims to determine the feasibility and practicality of the product resulting from the development of augmented reality media for dribble movements. The type of research used in this study is Research and Development (R&D) research with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The final result of this study is to produce a final product in the form of augmented reality media for dribble movements for fourth grade students at SDS Yos Sudarso Medan. The results of this study show a value from material experts of 96% and a value from media experts of 92% and a value from subject teachers of 92% and it can be said that augmented reality media is very feasible. The results of the responses from students that have been calculated get a value of 92% and are classified as very practical. The average feasibility of augmented reality media is 95.3% and can be classified as very feasible.
HUBUNGAN PENDIDIKAN JASMANI TERHADAP PEMBENTUKAN KARAKTER SISWA KELAS IV SD NEGERI 050707 TELAGA JERNIH Anggie Puspita Sari Nasution; Winara; Khairul Usman; Fajar Sidik Siregar; Try Wahyu Purnomo
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.8112

Abstract

This study aims to determine the relationship between physical education and character building of students. The study was conducted at SD Negeri 050707 Telaga Jernih. The sample in the study were all 36 fourth grade students (IVA and IVB). The research method used was a quantitative approach with a correlational design. Data collection techniques were carried out through interviews, observations, and distribution of closed questionnaires based on a Likert scale consisting of 30 statements. Data analysis was carried out through instrument validity and reliability tests, normality tests, and Spearman's rho correlation tests because the data were not normally distributed. The results showed that the research instrument was declared valid and reliable, with a Cronbach's Alpha value > 0.70. The normality test produced a significance of <0.05, so the data were not normal and were analyzed using Spearman's rho. The correlation results showed a coefficient value of 0.418 with a significance of 0.011 (<0.05), which means there is a positive and significant relationship between physical education and character building of students. Thus, this study is the alternative hypothesis (Ha) is accepted and the null hypothesis (H0) is rejected. This confirms that the better the implementation of physical education, the better the character development of students, particularly in the areas of honesty, discipline, responsibility, sportsmanship, and tolerance. Therefore, physical education plays a crucial role not only in developing physical skills but also in developing positive character in elementary school students.
Co-Authors , Waliyul Maulana Siregar Abdul Hakim Siregar Adita Hervani Barus Agung Nugroho ahamad Al Munawar Ahmad Al Munawar Aldiansyah Akbar Alfyanti Alfyanti Andi Hasriadi Hasyim Andi Nur Abady Andi Nur Abady Andi Nur Abady Andi Nur Abady Abady Andi Nury Abad Anggie Puspita Sari Nasution Angin, Laurensia Masri Perangin Apiek Gandamana Aprilia, Shella Arifin Siregar Arifin Siregar Asmon, Shaqilla Rizky Dewi Barus, Adita Hervani Batubara, Hamdan Yusup Beta Glorima Nainggolan Cyntia Olivia Pandiangan Daitin Tarigan DAITIN TARIGAN Damanik, Risda Melisa Dea Natalisa Miranda Situmorang Destita Br Barus Devi Catur Winata Dina Aulia Dina Putrision Sihombing Dr Irsan ELVI MAILANI ELVI MAILANI EVA BETTY SIMANJUNTAK Eva Faridah Fadilah, Rizki Fahrur Rozi Faisal Faisal Fauziah, Atika Rahma Filli Azandi Fitri Handayani Siregar Fitriyani, Afifah Gultom, Taufik Hidayat Halimatussakdiah Halimatussakdiah Handayani, Dila Hasibuan, Hikmah Khairani Hatmi, Edizal Hotmauli Naibaho Husna, Nazuani Hutapea, Levi Ibrahim Gultom Ika Novita Padang Jenni Romayanti Ginting Khairul Usman LALA JELITA ANANDA Lestari, Dinda Putri Liliana Puspa Sari Maya, Mutiah Dina Mona Yuniar Tambunan Muhammad Syaleh Muhammad Syaleh - Naeklan Simbolon Nanda Septanya Putri Resipa Sitanggang Nasution, Yusra Nugroho, Agung Nurfadilla, Nurfadilla Padilla, Anisa Pane, Dian Ade Putri Pratama, Patika Rahmad Farsi Rahmilawati Ritonga, Rahmilawati Ramlan Sahputera Sagala Ramlan Sahputera Sagala Rif’an, Muhammad Risda Melisa Damanik Risma Sitohang Riza, Ade Ros ROBENHART TAMBA Sarjani, Tiarnita Maria Sebayang, Sry Ninta SEMBIRING, MASTA MARSELINA Septian Prawijaya Shella Aprilia Silalahi, Riris Simanihuruk, Lidia Simanjuntak, Maulia Sari Sinaga, Mutia Sari Sirait, Albert Pauli Siregar, Anisa Siregar, Arifin Siregar, Hanif Luthfi Sitompul, Karyn Hosana Situmorang, Dea Natalisa Miranda Sorta Simanjuntak Sri Ayuning Melati Sri Dina Br Purba Sri Mustika Aulia Sry Ninta Sebayang Syafitri, Elsha Tambunan, Husna Parluhutan Theresia Agustine Tuka Tiarnita Maria Sarjani br Siregar Try Wahyu Purnomo Usman, Khairul Wildansyah Lubis Wildansyah lubis, Wildansyah Winara Winara Winara Yohana Gabriella Putri Sitanggang Zainuddin .M Zulpikar Ilham