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PENGALAMAN GAME YANG MENYENANGKAN UNTUK MENGIDENTIFIKASI TIPE DUNIA METAVERSE SEBAGAI MODEL PEMBELAJARAN YANG INOVATIF Sulistianingsih AS; Mojibur Rohman; Purnomo; Eddy Sutadji
Steam Engineering Vol. 4 No. 1 (2022): STEAM Engineering, Vol. 4, No. 1, September 2022
Publisher : Program Studi Pendidikan Teknik Mesin, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2025.852 KB) | DOI: 10.37304/jptm.v4i1.4718

Abstract

Metaverse aims to turn imagination into reality through the convergence of different technologies and should be seen as a means of lifelong learning that is not limited in space and time. The aim of this research is to identify the type of world in the metaverse to provide a pleasant user experience. The research method used in this research is descriptive qualitative. In this study, the data collection method used is the study of documentation and literature. Literature study is carried out by searching for various written sources, both in the form of books, archives, magazines, articles, and journals, as well as documents that can assist writers in exploring the types of games in the virtual metaverse world that support online learning. The results of this study can be used by educators to create an innovative learning environment, so that it can provide equal learning opportunities for all students.
PEMBUATAN BATIK CAP GUNA MENDONGKRAK PENJUALAN DAN PENDAPATAN KAMPUNG BATIK “NGANTANG AGUNG” DESA SUMBERAGUNG KABUPATEN MALANG Annisau Nafiah; Eddy Sutadji; Hapsari Kusumawardani; Nurul Aini
Prosiding Seminar Nasional Pengabdian Kepada Masyarakat Vol 3 (2022): PROSIDING SEMINAR NASIONAL PENGABDIAN KEPADA MASYARAKAT - SNPPM2022
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract The pandemic period has a very broad impact on most people, especially in the economic field. This is experienced by batik craftsmen in the Ngantang Agung batik village. Sales turnover decreased drastically because of the public's interest in buying batik, especially written batik, which was much more expensive and became a mainstay product in the Ngantang Agung batik village. Based on the survey results, people are more interested in buying batik produced from stamps because the price is relatively cheap and can be reached by the community. Based on the results of the analysis, a new breakthrough is needed to boost sales turnover of the Ngan tang Agung Batik Village by providing training in the form of stamped batik making. Making stamped batik is relatively easier and time efficient so that craftsmen can produce on a large scale in a short time. In addition, the training also emphasized on the coloring process to produce good quality batik and worth selling. The purpose of this service is to provide knowledge and skills for batik craftsmen about making stamped batik and the coloring process in accordance with production standards. The method used is a direct demonstration in front of the batik craftsmen participants. The results achieved in this community service are that most of the craftsmen really need knowledge about stamped batik making and industry standard pearman techniques. This has an impact on the enthusiasm of the batik craftsmen to be able to produce stamped batik and produce batik that has better quality compared to previous productions. Abstrak Masa pandemic memberikan dampak yang sangat luas bagi sebagian besar kalangan masyarakat terutama dibidang perekonomian. Hal ini di alami oleh pengrajin batik di kampung batik ngantang agumg. Omset penjualan menurun drastis karena minat masyarakat untuk membeli batik terutama batik tulis yang yang harganya jauh lebih mahal dan menjadi produk andalan di kampung batik ngantang agung. Berdasarkan hasil survey masyarakat lebih berminat membeli batik yang dihasilkan dari cap karena harganya relative murah dan dapat dijangkau oleh masyarakat. Berdasarkan hasil Analisa tersebut maka diperlukan terobosan baru untuk mendongkrak omset penjualan kampung batik ngantang agung dengan memberikan pelatihan berupa pembuatan batik cap. Pembuatan batik cap ini relative lebih mudah dan efisien waktu sehingga pengrajin bisa memproduksi dalam sekala besar dalam waktu singkat. Selain itu dalam pelatihan juga ditekankan pada proses pewarnaan untuk menghasilkan kualitas batik yang bagus dan layak jual. Tujuan pengabdian ini adalah memberikan pengetahuan dan keterampilan bagi para pengrajin batik tentang pembuatan batik cap dan proses pewarnaan yang sesuai dengan standard produksi. Metode yang digunakan adalah dengan demonstrasi langsung didepan para peserta pengrajin batik. Hasil yang dicapai pada pengabdian masyarakat ini adalah Sebagian besar para pengrajin sangat membutuhkan pengetahuan tentang pembuatan batik cap dan Teknik Pearman yang standard industry. Hal ini berimbas pada semangat para pengrajin batik untuk mampu memproduksi batik cap dan menghasilkan batik yang mempunyai kualitas lebih bagus dibanding dengan produksi sebelum-sebelumnya.
Pengembangan Instrumen Asesmen Higher Order Thinking Skills (Hots) Pada Mata Pelajaran Matematika Kelas IV Sekolah Dasar Frisela Ratna Yuparing; Bambang Budi Wiyono; Eddy Sutadji
Jurnal Pendidikan Indonesia Vol. 4 No. 04 (2023): Jurnal Pendidikan Indonesia (Japendi)
Publisher : Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59141/japendi.v4i04.1703

Abstract

Di zaman rovolusi industri 4.0 ini, pendidikan menjadi hal yang urgen agar individu dapat bersaing dan bertahan hidup khususnya dimasa degragasi mental saat ini, salah satu upayanya melalui Kurikulum 2013 Revisi. Melalui kurikulum tersebut, diharapkan individu dapat mengembangkan kompetensi dan keterampilannya agar menjadi manusia yang mandiri, unggul dan berkarakter. Penelitian ini bertujuan untuk menghasilkan instrumen asesmen HOTS yang valid dan praktis, sebagai upaya meningkatkan keterampilan berpikir tingkat tinggi peserta didik kelas IV di SD Negeri 4 Tanggung, Kecamatan Campurdarat, Kabupaten Tulungagung. Model penelitian dan pengembangan dilakukan dengan menggunakan model RnD milik Sugiyono (2012: 298) yang terdiri atas 10 langkah. Teknik pengumpulan data dalam penelitian ini meliputi teknik tes, kuesioner dan dokumentasi. Produk instrumen asesmen terdiri dari 5 butir soal pilihan ganda dan 5 soal uraian singkat yang memenuhi kriteria valid dan praktis.    
Urgensi Media Pembelajaran Pada Pembelajaran Matematika Ditinjau Dari Minat Siswa Belajar Matematika / The Urgency of Learning Media in Mathematics Learning in View of Students' Interest in Learning Mathematics Fatikh Inayahtur Rahma; Eddy Sutadji; Aynin Aynin
Al-Mudarris: Journal Of Education Vol 6, No 1 (2023): edisi APRIL
Publisher : STAI Ma'had Aly Al-Hikam Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32478/al-mudarris.v6i1.1259

Abstract

Abstract and systematic characteristics make mathematics a difficult subject for students. Appropriate learning methods can affect students' interest in mathematics. Such as using media. The use of media in learning mathematics can contribute positively and provide maximum results in increasing students' understanding of the material being taught. The purpose of this study is to determine students' interest in mathematics and the importance of media in learning mathematics. Learning mathematics can be said to be effective if there is an increase in student learning outcomes, namely the ability to solve mathematical problems, are skilled, creative, and are active in the learning process. This research uses qualitative research. Data collection techniques used questionnaires, interviews, and documentation which were carried out at SDI KHA Wahid Hasyim Bangil. The data obtained was that teacher used media in learning mathematics and students have an interested in learning mathematics by 96.30%. This shows that the media has a role in the learning process, especially mathematics.
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE STAD BERBANTUAN MEDIA RODA PINTAR BERKANTONG TERHADAP HASIL BELAJAR MATEMATIKA Silviana Nur Faizah; Lia Nur Atiqoh Bela Dina; Eddy Sutadji; Erika Nur Hayati; Aynin Mashfufah
Muallimuna : Jurnal Madrasah Ibtidaiyah Vol 9, No 1 (2023): OKTOBER 2023
Publisher : Fakultas Studi Islam UNISKA MAB Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31602/muallimuna.v9i1.9587

Abstract

Mathematical learning innovation demands teachers to equip students with mathematical literacy in the industrial era 4.0. This study aimed to determine the effect of the STAD-type cooperative learning model assisted by Roda Pintar Berkantong media on mathematics learning outcomes. The implementation of the quantitative method of the One Group Pretest-Posttest design in this study was supported by observation instruments, interviews, tests (pretest and posttest), and documentation (RPP). Then the data were analyzed using the scoring technique, mean, N-Gain, to test the research hypothesis and the normality test was carried out, followed by the Wilcoxon test. The results showed that the learning outcomes of the posttest (77.75) > the learning outcomes of the pretest (62.5) with an increase in learning outcomes (N-Gain) in the moderate category (0.49). Wilcoxon test results showed Asymp. Sig. 2-tailed (0.000) < 0.05 indicates that the STAD-type cooperative learning model assisted by Roda Pintar Berkantong media significantly affects the mathematics learning results on geometric material
Peningkatan kualitas SDM Guru SMK dalam penerapan budaya belajar Ergonomis pada masa pandemic COVID-19 Eddy Sutadji; Riana Nurmalasari; Annisau Nafiah; Blima Oktaviastuti
Al Tijarah Vol. 6 No. 3 (2020): Special Issue Seminar Nasional Manajemen & MADIC 6, 2020
Publisher : University of Darussalam Gontor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21111/tijarah.v6i3.5678

Abstract

Sekolah Menengah Kejuruan (SMK) merupakan salah satu sekolah yang memiliki potensi resiko bahaya kerja lebih tinggi dibandingkan jenis sekolah yang lain. Hal ini diibaratkan bahwa SMK merupakan salah satu wujud pabrik sekolah dimana di dalamnya terdapat laboratorium, bengkel maupun workshop untuk aktivitas praktik siswa. Adapun potensi resiko bahaya yang terdapat di SMK salah satunya yaitu faktor ergonomi. Faktor ergonomi berkaitan dengan kebiasaan kerja oleh masing-masing individu. Oleh karenanya seluruh SDM di SMK sudah seharusnya memiliki pemahaman terkait ergonomi yang benar. Sehingga para SDM di SMK dapat menerapkannya secara tepat. Penelitian ini bertujuan untuk 1) mengetahui pemahaman guru terkait dampak Covid-19 pada pendidikan di SMK, 2) mengetahui pemahaman guru terkait budaya belajar ergonomis untuk pencegahan Covid-19. Penelitian ini merupakan penelitian deskriptif kualitatif. Sumber data penelitian yaitu guru SMK di Malang berjumlah 25 orang. Pengumpulan data menggunakan wawancara dan dokumentasi. Berdasarkan analisis data diperoleh kesimpulan bahwa 1) secara garis besar guru memiliki pemahaman terkait dampak Covid-19 bagi pendidikan di SMK yang sangat berpengaruh pada tatanan sistem pembelajaran pada berbagai aspek, 2) guru memiliki pemahaman yang cukup terkait budaya belajar ergonomis untuk pencegahan Covid-19, namun masih diperlukan tindak lanjut secara nyata agar penerapan budaya belajar ergonomis lebih maksimal.
ONLINE-BASED SCIENCE PROJECT LEARNING AS AN ELECTIVE INSTRUCTING MODEL TO IMPROVE THE COLLABORATIVE SKILLS OF ELEMENTARY STUDENTS Ishmatun Naila; Wahju Kusumajanti; Muhammad Ridlwan; Eddy Sutadji; Aynin Mashfufah
Al-Bidayah : Jurnal Pendidikan Dasar Islam Vol. 15 No. 1 (2023): Al-Bidayah : jurnal pendidikan dasar Islam
Publisher : Universitas Islam Negeri (UIN) Sunan Kalijaga Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14421/albidayah.v15i1.1030

Abstract

In the era of Intelligent Society 5.0, collaborative skills, which can be defined as the ability to work effectively with others to achieve common goals, are essential competencies for students to thrive. Therefore, this study aims to explore the effectiveness of Online-based Science Project Learning (SPL) as a substitute instructional model for fostering collaborative skills among elementary school students. The study participants consisted of 75 elementary school fifth-grade students, distributed across three classes in Muhammadiyah Islamic Elementary School, Surabaya, East Java, Indonesia. It is important to comprehend that this examination was a replica of a preliminary test, and was conducted following the same methodology without the inclusion of a control group. The study design utilized a single-group approach, incorporating both a pretest and a posttest assessment. Furthermore, data analysis was conducted through paired t-test, n-gain calculation, and ANOVA using IBM SPSS version 25. The obtained results showed a statistically significant increase in the collective proficiency score of the observed students, as assessed at a 5% alpha level, after their engagement with the online-based Science Project Learning (SPL) model. Additionally, the average n-gains for the three grades were high, with no grade-level differences, and over 90% of the students responded positively to the online-based SPL Model teaching method. Based on these findings, it was concluded that online-based SPL models improved the collaborative work skills of the observed students. This study has several implications. First, it enhances the understanding of 21st-century life skills and abilities among elementary school teachers in Indonesia. Second, it suggests the potential for expanding the scope of the subject matter. Third, it underscores the importance of government collaborations in studies that prioritize the development of 4C skills, particularly collaboration, among students. Moreover, the study also emphasizes the necessity of online-based Science Project Learning (SPL) for scholars interested in remote learning, with a focus on examining the collaborative abilities and science learning outcomes of elementary students in virtual learning environments. Keywords: completion rate and primary education; sustainable development education; technology education
Development of challenges-based learning thematic model to improve critical thinking skills for primary school students Nafi Isbadrianingtyas; Cholis Sa'dijah; I Wayan Dasna; Eddy Sutadji
Research and Development in Education (RaDEn) Vol. 4 No. 1 (2024): July
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/raden.v4i1.32910

Abstract

Learning in elementary schools emphasizes receiving information and subject matter rather than developing thinking abilities and understanding concepts. However, in the 21st century which is full of challenges and rapid changes like now, students need the ability to develop critical thinking. This is a need that should be reflected in the curriculum, because individual growth is basically characterized by Critical and innovative Thinking Skills. Based on needs analysis, this research develops a learning model with a thematic challenges-based learning approach. The novelty of this research lies in the Challenges/Competition. This challenge is integrated with technology-based learning media so that students are able to think critically. The aim of this research is to produce a Thematic Challenges-based Learning model to train elementary school students' critical thinking. This research uses a Research & Development research design. Research and development, or better known as R & D, is research that produces products that can be used to overcome problems faced by practitioners in completing their tasks. This research is a development research that adopts the Ploom model. This research is a development research that adopts the Ploom model. The development process follows Akker et al (2013) development framework, which is divided into three main stages: (1) Preliminary study; (2) development and prototyping; and (3) evaluation. The data in this development research consists of qualitative data and quantitative data. The syntax of the thematic based learning challenge model includes: (1) Big Idea, (2) Thematic Integration (Webbed Model), (3) Main Question, (4) Challenge, (5) Guiding Question, (6) Guiding Activity , (7) Guiding Resources, (8) Direct experience, (9) Solutions, (10) Assessments, and (11) Publications. The advantage of the Challenges-based Learning Thematic learning model is that it can improve students' critical thinking skills because students can learn to solve problems related to everyday life.
Leveraging Artificial Intelligence to Improve English Speaking Skill Among Students: A Comprehensive Study Boedy Irhadtanto; Eddy Sutadji
Jurnal Pendidikan Edutama Vol 11, No 1 (2024): January 2024
Publisher : IKIP PGRI Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30734/jpe.v11i1.3941

Abstract

This journal investigates the linguistic challenges faced by students despite years of English language education, spanning three years in junior high school, three years in senior high school, and over four years in tertiary education. While students demonstrate comprehension skills in English listening, they encounter difficulties in verbal expression. This research employs a literature review methodology to explore the underlying factors contributing to this issue and proposes effective strategies, including the integration of Artificial Intelligence (AI), to augment English speaking proficiency.
ETNOMATEMATIKA MINANGKABAU PADA PEMBELAJARAN MATEMATIKA SEKOLAH DASAR Daswarman, Daswarman; Eddy Sutadji
JIPD (Jurnal Inovasi Pendidikan Dasar) Vol. 6 No. 1 (2022): JIPD (Jurnal Inovasi Pendidikan Dasar)
Publisher : PGSD UNIKA SANTU PAULUS RUTENG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36928/jipd.v6i1.862

Abstract

Minangkabau culture is rich with several mathematical concepts. These mathematical concepts are contained in Minangkabau culture such as custom houses, custom clothes, and traditional food. These mathematical concepts will make a positive contribution for learning mathematics. The purpose of this research is to determine geometric concepts in the form of two dimentional figure that can be seen from custom houses, custom clothes, and traditional food. This research is a qualitative research with an ethnographic approach. As an initial stage of research, a literature study is conducted first to determine the concept of geometry in mathematics learning. The results of this research are in the form of two dimentional figure of geometry concepts found in Minangkabau culture such as squares, rectangles, parallelogram, trapezoid, rhombus and circle. The concept of geometry in two dimentional figure will help learning two dimentional figure in Primary Schools.
Co-Authors Abdul Qolik Ade Eka Anggraini Adi Firman Romadhon Admaja Dwi Herlambang Agung Bella Putra Utama Agung Bella Putra Utama Agus Sholah Agus Sudjimat, Dwi Ahmad Dardiri Alfi Rohmah Andika Bagus Nur Rahma Putra Andika Bagus Nur Rahma Putra, Andika Bagus Nur Rahma Anggana, Syeh Umar Annisau Nafiah Annisya, Annisya Arnie Perwita Sari Asih Setiani Aynin Aynin Aynin Mashfufah Bagus Shandy Narmaditya Bambang Budi Wiyono Blima Oktaviastuti, Blima Boedy Irhadtanto, Boedy Cahyono, Yuda Dwi Cholis Sa’dijah Chusna, Chufadatul Dalimunthe, Femmy Indriany Dani Irawan Daswarman Daswarman Dianna Ratnawati Didik Nurhadi Djoko Kustono Dwi Wulandari Dwiyanto, Felix Andika Dwiyono, Gunawan Eddy Rudiyanto Edy, Duwi Leksono Elfia Najib Kholifiatin Erika Nur Hayati Erwin Komara Mindarta Ery Tri Djatmika RWW Farida Ariani Farida Ariani Fatikh Inayahtur Rahma Feby Salma Ayu Safitri Felix Andika Dwiyanto Felix Andika Dwiyanto Frisela Ratna Yuparing Fuad Indra Kusuma Hapsari Kusumawardani Haris Anwar Syafrudie I Wayan Dasna Imam Alfianto Imam Sudjono Imam Suyitno Irene Milenia Siki Isa Muhammad Said Ismawanto, Iqbal Isnandar Jemeo, Maria Kurniati Kusumajanti, Wahju Lia Nur Atiqoh Bela Dina M. Ridlwan Machmud Sugandi Mahfudi Sahly Subandi Mazarina Devi Muhadhi Muhadhi Muliadi Mundir, Moh Nafi Isbadrianingtyas Naila, Ishmatun Ni Ketut Kertiasih Nixson Jeheskial Meok, Nixson Jeheskial Nonny Aji Sunaryo Nur Hidayat, Wahyu Nurul Aini Nurul Ulfatin Nurulita Imansari Oktaviastuti, Blima P.P.S, Gladis Viona Pakaya, Widi Candika Pratama, Muhammad Yandi Puji Handayati Purnomo Purnomo Purnomo Purnomo, Purnomo Puteri Ardista Nursisda Mawangi Putra Hilmi Prayitno Putra, Emdi Ramadhana Putra, Rico Andhika Radeni Sukma Indra Dewi Radeni Sukma Indra Dewi Ramadhan, Sany Putra Reflianto, Reflianto Riana Nurmalasari Ridlwan, Muhammad Riska Pristiani Rohmad Munandar Rohman, Mojibur Rohmanudin, Rohmanudin Salimatun, Salimatun SANDI KURNIAWAN Sandi Kurniawan Sardjono Sardjono Sarjono Setianingsih, Rita Margaretha Shadi Emad Areef Alhaleh Shirly Rizki Kusumaningrum Siki, Irene Milenia Siti Ni&#039;matul Fitriyah Siti Ni'matul Fitriyah Sri Rahayuningsih Sri Rahayuningsih Suharmanto Sulistianingsih AS Sunardi Sunardi Sunardi Sunardi Sunardi Syaad Patmanthara Syarif Suhartadi Tri Atmadji Sutikno Tuwoso Utama, Agung Bella Putra Utomo, Wargijono Viona P.P.S, Gladis Widiyanti Widiyanti Widiyanti Widiyanti Windra Irdianto Yuke Rindayu Sintya Yuniar, Mirza Zen, Zulhendri Zulhendri Zen