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Upaya Meningkatkan Keterampilan Menyimak Dongeng Berbantuan Media Audiovisual Berbasis YouTobe pada Siswa Sekolah Dasar Elis Yohanah; Lutfiyyah Ningtyas; Arum Ratnaningsih; Siti Fatimah
Didaktika: Jurnal Kependidikan Vol. 14 No. 2 Mei (2025): Didaktika Jurnal Kependidikan
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/27454312.1960

Abstract

Menyimak merupakan keterampilan berbahasa yang melibatkan berbagai proses penerimaan, memahami dan menafsirkan informasi yang disampaikan. Keterampilan menyimak memerlukan kemampuan konsentrasi terhadapap informasi yang diberikan melalui media audio visual berbasis Youtobe. Penelitian ini bertujuan untuk meningkatkan kemampuan siswa dalam mendengarkan cerita pada kelas III SDN 2 Mranti. Penelitian ini menggunakan metode Penelitian Tindakan Kelas (PTK) yang mengadopsi model dari Kemmis dan McTaggart. Data dianalisis dengan dua pendekatan, yaitu deskriptif kualitatif untuk data observasi, dan kuantitatif untuk hasil tes yang dihitung dengan rumus tertentu. Temuan penelitian menunjukkan bahwa nilai rata-rata siswa pada siklus pertama adalah 76,05, yang kemudian meningkat menjadi 86,26 pada siklus kedua. Berdasarkan hasil ini, dapat disimpulkan bahwa penggunaan media audio-visual berbasis YouTube memberikan dampak yang signifikan terhadap peningkatan keterampilan menyimak siswa serta meningkatkan partisipasi aktif mereka dalam pembelajaran.
Implementasi Projek Penguatan Profil Siswa Pancasila di Sekolah Dasar Menggunakan Kearifan Lokal Kuda Lumping dalam Suyoto; Ageng Triyono; Arum Ratnaningsih; Titi Anjarini; Nur Ngazizah; Rintis Rizkia Pangestika
Buletin Edukasi Indonesia Vol. 4 No. 03 (2025): Buletin Edukasi Indonesia
Publisher : The Indonesian Institute of Science and Technology Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56741/IISTR.bei.001706

Abstract

Tujuan dari penelitian ini adalah untuk mengetahui implementasi Projek Penguatan Profil Pelajar Pancasila (P5) tema kearifan Kuda Lumping kelas IV sekolah dasar di Purworejo. Penelitian deskriptif kualitatif digunakan. Data dikumpulkan melalui observasi, wawancara, dan dokumentasi. Sumber data meliputi kepala sekolah, tim fasilitator, guru kelas IV, dan sampel siswa. Data dianalisis melalui tahap reduksi data, penyajian data, dan kesimpulan. Hasil penelitian menunjukkan bahwa desain P5 sekolah dasar di Purworejo mencakup tiga tahapan utama: (1) Perencanaan: Kepala sekolah membentuk tim fasilitator, mengidentifikasi kesiapan sekolah, menentukan dimensi dan tema, mengalokasikan waktu dalam blok mingguan, serta menyusun modul projek; (2) Pelaksanaan: Mempelajari sejarah dan makna, Diskusi dan kreasi, Kunjungan ke sanggar seni, membuat properti:, dan Pentas seni dan pementasan; (3) Evaluasi: Dilakukan melalui pelaporan hasil berupa rapor projek siswa serta evaluasi kegiatan melalui refleksi dan diskusi dua arah antara guru dan siswa. Dalam aksi nyata P5, orang tua siswa di sekolah dasar negeri di Purworejo berperan aktif dengan menyediakan sumber daya berupa alat dan bahan projek, mendampingi siswa di rumah, serta berpartisipasi aktif dalam pertemuan sekolah. Dapat disimpulkan implementasi P5 tema kearifan lokal Kuda Lumping kelas IV Sekolah Dasar Negeri di Purworejo dilaksanakan secara sistematis, mengintegrasikan kearifan lokal, serta melibatkan partisipasi aktif orang tua dan seniman lokal.
An Analysis of Students’ Understanding of Pancasila Symbols and the Implementation of Pancasila Values in Second Grade Elementary School Asep Mahpudin; Arum Ratnaningsih
Global Education Journal Vol. 4 No. 2 (2026): Global Education Journal (GEJ)
Publisher : Civiliza Publishing, Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59525/gej.1662

Abstract

This study aims to analyze the understanding of second-grade students at SDN 147 Rejang Lebong regarding the symbols of Pancasila and the implementation of Pancasila values in learning, as well as to identify obstacles and teacher efforts in the process. A descriptive qualitative approach was employed with 12 student subjects. Data were collected through observation, interviews, and documentation, using indicators such as the ability to recognize symbols, mention the sound of each principle, relate symbols to daily behavior, and implement the values of Divinity, Humanity, Unity, Democracy, and Justice. The results show that most students are able to mention the symbols and the sound of Pancasila principles, but only a portion can relate them to everyday behaviors. Religious and cooperation values are most dominant, while the values of deliberation and justice still require habituation. The main obstacles include students' low concentration and limited variation in teaching methods. Teachers strive to enhance understanding by using visual media, group discussions, and positive behavior habituation. In conclusion, learning about Pancasila symbols is quite effective at the basic knowledge level, but value internalization requires more innovative and contextual methods. This research implies the need for the development of more creative Pancasila learning strategies and contributes as a reference for teachers and policymakers in designing character education relevant to the developmental stage of elementary school students.
Upaya peningkatan penguasaan kosakata pada pembelajaran Bahasa Inggris melalui Bingo Games di sekolah dasar Fitrotul Khasanah; Titi Anjarini; Arum Ratnaningsih
DWIJA CENDEKIA: Jurnal Riset Pedagogik Vol 8, No 3 (2024): December 2024
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jdc.v8i3.94089

Abstract

Penelitian ini bertujuan untuk meningkatkan penguasaan kosakata Bahasa Inggris siswa melalui penggunaan Bingo Games dalam pembelajaran di SDN Pageron Purworejo. Metode yang digunakan adalah Penelitian Tindakan Kelas dengan pendekatan kualitatif. Penelitian ini dilaksanakan dalam dua siklus. Subjek penelitian adalah siswa kelas 5 SDN Pageron Purworejo yang berjumlah 18 siswa. Hasil penelitian menunjukkan bahwa penggunaan Bingo Games terbukti signifikan dalam meningkatkan penguasaan kosakata Bahasa Inggris siswa. Data menunjukkan rata-rata peningkatan kosakata sebesar 72.92% setelah penerapan metode permainan ini selama 1 minggu. Peningkatan kosakata bervariasi antara siswa, dengan pe-ningkatan tertinggi mencapai 90.91% dan terendah 58.82%. Hal ini menunjukkan bahwa meski-pun metode ini secara umum efektif, ada perbedaan dalam dampaknya terhadap setiap siswa. Faktor-faktor seperti keterlibatan individu, motivasi, dan pemahaman awal siswa dapat mem-pengaruhi hasil. Metode permainan ini tidak hanya membantu siswa mengingat kosakata baru, tetapi juga meningkatkan keterlibatan dan motivasi siswa dalam proses pembelajaran. Selain itu, Bingo Games mendorong interaksi antar siswa, yang berkontribusi pada pencapaian hasil belajar yang lebih baik. Efforts to improve vocabulary acquisition in English language learning through Bingo Games at elementary school Abstract: This research aims to improve students' mastery of English vocabulary through the use of Bingo Games in learning at SDN Pageron Purworejo. The method used is classroom action research (PTK) with a qualitative approach. This research was carried out in two cycles. The research subjects were 18 grade 5 students at SDN Pageron Purworejo. The research results showed that the use of Bingo Games proved significant in improving students' mastery of English vocabulary. Data shows an average increase in vocabulary of 72.92% after implementing this game method for 1 week. Vocabulary increases varied between students, with the highest increase reaching 90.91% and the lowest 58.82%. This shows that although these methods are generally effective, there are differences in their impact on individual students. Factors such as individual engagement, motivation, and students' prior understanding can influence outcomes. This game method not only helps students remember new vocabulary but also increases student involvement and motivation in the learning process. In addition, Bingo Games encourage interaction between students, which contributes to achieving better learning outcomes.
Strategi Penguatan Literasi dan Numerasi Siswa di SD Kabupaten Purworejo Rintis Rizkia Pangestika; Arum Ratnaningsih; Ari Susandi; Ujiati Cahyaningsih
Kalam Cendekia: Jurnal Ilmiah Kependidikan Vol 13, No 2 (2025): Kalam Cendekia: Jurnal Ilmiah Kependidikan
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jkc.v13i2.94847

Abstract

Literasi dan numerasi merupakan fondasi utama dalam meningkatkan kualitas pembelajaran siswa di sekolah dasar. Penelitian ini bertujuan untuk mendeskripsikan strategi penguatan literasi dan numerasi yang telah dilaksanakan di SD Kabupaten Purworejo. Metode yang digunakan adalah pendekatan kualitatif deskriptif dengan partisipan guru dan kepala sekolah dari 20 SD, melalui teknik pengumpulan data berupa observasi, wawancara, dan dokumentasi. Analisis data dilakukan dengan menggunakan model Miles dan Huberman yang mencakup reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa program penguatan literasi dan numerasi disusun berdasarkan permasalahan di lapangan, seperti donasi buku, pojok baca, dan pengembangan media pembelajaran. Implementasi program disesuaikan dengan kebutuhan masing-masing sekolah. Faktor pendukung pelaksanaan program meliputi semangat guru dan komitmen kepala sekolah, sementara faktor penghambatnya adalah keterbatasan sarana prasarana serta rendahnya minat baca siswa. Strategi penguatan literasi dan numerasi di SD Kabupaten Purworejo telah dilaksanakan secara kontekstual, namun masih memerlukan penguatan pada aspek fasilitas dan motivasi peserta didik.
Hubungan Antara Kemampuan Membaca Pemahaman dengan Kemampuan Menyelesaikan Soal Cerita Matematika Kelas II SD Rida Desty Ariyanti; Rintis Rizkia Pangestika; Arum Ratnaningsih
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 Nomor 02, Juni 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13721

Abstract

This study aims to: (1) determine the reading comprehension skills of second-grade students at KUB Muhammadiyah Elementary School in Purworejo, (2) determine their ability to solve mathematical story problems, and (3) determine the relationship between reading comprehension skills and their ability to solve mathematical story problems. This study is based on the importance of reading comprehension skills in helping students understand the information contained in mathematical story problems. Therefore, students with good reading comprehension skills tend to more easily understand the meaning of the problem and determine the appropriate steps for solving it. This study used a quantitative approach with a correlational method. The subjects were all 27 second-grade students at KUB Muhammadiyah Elementary School in Purworejo. Data collection techniques were conducted through tests, observations, interviews, and documentation. The research instruments were a reading comprehension test and a mathematical story problem test. The data obtained were then analyzed using statistical analysis with a correlation test to determine the relationship between the two research variables. The results of the study indicate that (1) students' reading comprehension skills are in the good category with an average score of 8.74. (2) students' ability to solve mathematical story problems is in the good category with an average score of 8.21. (3) The results of the correlation test show a significant relationship between reading comprehension skills and the ability to solve Mathematics story problems with a correlation coefficient value of 0.529 and a significance value (Sig. 2-tailed) of 0.005 (<0.05). This shows that reading comprehension skills have an important role in helping students understand and solve Mathematics story problems correctly. Keywords: Reading, Math, Story Problems
Analisis Kesalahan Murid Dalam Menyelesaikan Soal Cerita Sudut Bangun Datar Ditinjau Dari Teori Newman Pada Kelas Iii Sd Muhammadiyah I Purworejo Tanti Setyani; Rintis Rizkia Pangestika; Arum Ratnaningsih
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17348

Abstract

This study aimed to (1) describe the difficulties experienced by third-grade elementary school students in solving word problems on plane geometry angles, (2) analyze the types of students' errors based on Newman's Error Analysis, and (3) identify the factors contributing to these errors. This study employed a descriptive qualitative approach and was conducted at SD Muhammadiyah I Purworejo. Four students were selected as research subjects using purposive sampling based on the results of the written test and the teacher's recommendations. Data were collected through tests, semi-structured interviews, observations, and documentation. The data were analyzed using the stages of data reduction, data display, and conclusion drawing. The findings revealed that the students made errors across the five stages of Newman's Error Analysis, namely reading errors, comprehension errors, transformation errors, process skill errors, and encoding errors. The most dominant errors occurred at the comprehension and encoding stages. The factors contributing to these errors included internal factors, such as limited conceptual understanding, lack of accuracy, and low learning motivation, as well as external factors, including less varied teaching methods and an insufficiently supportive learning environment.
KOMIK BERBASIS KEARIFAN LOKAL TERINTEGRASI AL ISLAM DAN KEMUHAMMADIYAHAN MATERI PERPINDAHAN KALOR Ika Nurul Afifatus Sa’idah; Nur Ngazizah; Arum Ratnaningsih
Jurnal Binagogik Vol. 11 No. 1 (2024): JURNAL BINAGOGIK
Publisher : LPPM Universitas Cipta Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61290/pgsd.v11i1.1034

Abstract

This research aims to develop and test Comic Media Based on Integrated Local Wisdom of Al Islam and Muhammadiyah as a means to convey learning material. This research uses the R&D method with the ADDIE stages. The stages are analyze, design, development, implementation, and evaluation. The data collection techniques used were observation, interviews and questionnaires. The data analysis technique uses a limited test with 5 subjects and a broad test with 20 subjects. The results of this research: 1) A comic product based on local wisdom integrated with Al Islam and Kemuhammadiyahan, material on class V heat transfer at SD Muhammadiyah Purwodadi. 2) The feasibility results consist of: a) Validation of science material experts 90%, AIK material experts 94% (very valid), media experts 74% (valid), and practitioners 100% (very valid). b) The practicality of students' responses from limited trials got 100% and extensive trials got 93%. The results of the implementation of learning at meeting 1, observer I got a percentage of 97% and observer II got a percentage of 95% and at meeting II observers I and II got a percentage of 97% which was categorized as very practical. c) Effectiveness is obtained from N-Gain analysis and the AIK observation sheet. N-Gain analysis through a one group pretest posttest design got 0.7 with effective criteria. The AIK observation sheet from the religious aspect and the independent aspect received 3.5 and 3.4 with very effective criteria. From the results of validity, practicality and effectiveness, comics based on integrated local wisdom of Al Islam and Kemuhammadiyahan can be said to be suitable for use.