This study aims to develop learning media based on video animation that is oriented towards students' spatial abilities as valid, effective and practical mathematics learning media. It is hoped that the media produced will be able to provide new experiences for students and be useful for teachers in choosing learning media. This research is development research (R&D) with the ADDIE model (analysis, design, development, implications and evaluation). The data analysis technique used in this study is a quantitative descriptive analysis technique. The results of this study indicate that learning media can make students hone their spatial abilities optimally. This can be seen from the results obtained in this study, namely the level of validity obtained from media experts and material experts is 90%, the level of effectiveness through the N-Gain test is 0.83 and the practicality level obtained from teacher validation is 95%.