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All Journal JTEV (Jurnal Teknik Elektro dan Vokasional Bulletin of Electrical Engineering and Informatics Bulletin of Electrical Engineering and Informatics Bulletin of Electrical Engineering and Informatics JOIV : International Journal on Informatics Visualization Al Ishlah Jurnal Pendidikan INVOTEK: Jurnal Inovasi Vokasional dan Teknologi Jurnal Penelitian Pendidikan IPA (JPPIPA) IRJE (Indonesian Research Journal in Education) KACANEGARA Jurnal Pengabdian pada Masyarakat JURNAL PENDIDIKAN TAMBUSAI Jurnal Basicedu Journal of Education Action Research Journal of Education Technology VOX EDUKASI: Jurnal Ilmiah Ilmu Pendidikan Ensiklopedia of Journal Logista: Jurnal Ilmiah Pengabdian Kepada Masyarakat EDUMATIC: Jurnal Pendidikan Informatika Jurnal Teknologi Informasi dan Pendidikan JRTI (Jurnal Riset Tindakan Indonesia) Building of Informatics, Technology and Science Zonasi: Jurnal Sistem Informasi Jurnal Abdi Insani Jurnal Pedagogi dan Pembelajaran ARSY : Jurnal Aplikasi Riset kepada Masyarakat JPTE: Jurnal Pendidikan Teknik Elektro JTEIN: Jurnal Teknik Elektro Indonesia Judikatif: Jurnal Desain Komunikasi Kreatif Journal of Counseling, Education and Society Edu Research : Jurnal Penelitian Pendidikan Jurnal Basicedu ALSYS : Jurnal Keislaman dan Ilmu Pendidikan Ranah Research : Journal of Multidisciplinary Research and Development Journal of Hypermedia & Technology-Enhanced Learning Jurnal Penelitian Pendidikan Indonesia The Indonesian Journal of Computer Science Jupiter: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika Saturnus: Jurnal Teknologi dan Sistem Informasi Jurnal Pendidikan MIPA Journal of Industrial Automation and Electrical Engineering
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Mapping the Future of Augmented Reality in 21st Century Education: A Comprehensive Bibliometric Review Luthfi, Afdal; Muskhir, Mukhlidi; Effendi, Hansi; Jalinus, Nizwardi; Nikolaevna, Goncharova Maria
Journal of Hypermedia & Technology-Enhanced Learning Vol. 3 No. 2 (2025): Journal of Hypermedia & Technology-Enhanced Learning—Synergy Sphere
Publisher : Sagamedia Teknologi Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58536/j-hytel.173

Abstract

Augmented Reality (AR) technology has emerged as a transformative tool in education, integrating digital information into the user's real-world environment. This study aims to explore global research trends in AR for education through bibliometric analysis. The primary objective is to identify the evolution of publications, influential sources, leading authors, and productive countries in AR research. Using data from Scopus (2020–2024), 1,232 documents were analyzed. The study reveals that the United States leads in research productivity, followed by China, Indonesia, Malaysia, and Germany. The research highlights the rising trend in AR publications, with annual growth rates of 23.15%. Key journals like "Education and Information Technologies" and "Education Sciences" are at the forefront, showcasing the interdisciplinary nature of AR in education. Prominent authors such as Archana Mantri and Liru Chen contribute significantly to the field. This research also identifies emerging trends in mobile applications, STEM education, and the integration of AR with virtual reality. Overall, bibliometric analysis provides a comprehensive understanding of AR’s impact, emerging research directions, and the global collaborative network, helping to guide future research and enhance AR’s integration in educational practices.
Pengaruh Media Pembelajaran Berbasis Augmented Reality terhadap Hasil Belajar Mahasiswa pada Matakuliah Rangkaian Listrik Satria Buana Putra; Mukhlidi Muskhir
Jupiter: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika Vol. 3 No. 4 (2025): Juli: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika
Publisher : Asosiasi Riset Ilmu Teknik Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/jupiter.v3i4.908

Abstract

The development of digital technology has changed the landscape of educational media, especially in the field of engineering, where abstract concepts often pose a challenge. In electrical engineering education, students often have difficulty understanding concepts such as current flow and circuit behavior due to limited class time and a lack of visualization tools. This study aims to evaluate the effectiveness of Augmented Reality (AR)-based learning media in enhancing conceptual understanding, learning outcomes, and student engagement in the Electrical Circuits course. A quasi-experimental design with pre-test and post-test control groups was applied, involving two groups: one group used AR-based media, while the control group used traditional instruction. Both groups underwent pre-tests and post-tests with 30 multiple-choice questions. Data were analyzed using descriptive statistics and N-Gain scores. Results showed that the experimental group experienced a significant improvement, with the average post-test score increasing from 62 to 81 and an N-Gain score of 0.48, while the control group only improved from 61 to 71 with an N-Gain score of 0.25. Statistical tests confirmed significant differences between the two groups. These findings indicate that AR is effective in enhancing understanding of complex concepts and can be integrated into technical education curricula to meet modern learning demands.
Pengaruh Media Pembelajaran Berbasis PhET Simulation terhadap Hasil Belajar Mahasiswa Teknik Elektro pada Mata Kuliah Rangkaian Listrik Dzikra Bani Doniya Habibillah; Mukhlidi Muskhir
Jupiter: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika Vol. 3 No. 4 (2025): Juli: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika
Publisher : Asosiasi Riset Ilmu Teknik Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/jupiter.v3i4.929

Abstract

Education is an important aspect in improving the quality of human resources, especially in higher education in the field of engineering where a deep understanding of technical material is needed. The Electrical Circuit course is often a challenge because there are many abstract concepts that are difficult for students to understand. This study aims to analyze the effect of using PhET Simulation as a technology-based learning media to improve the learning outcomes of Electrical Engineering students in the Electrical Circuit course, as well as evaluating its ability to increase student involvement and become an alternative to limited laboratory experiments. The study used a One-Group Pretest-Posttest design with a sample of 30 students. Data was collected through pretest and posttest, then analyzed using N-Gain test. The results showed that there was a significant increase in the average student score from 59.07 in the pretest to 81.87 in the posttest, with an N-Gain score of 0.55 which was included in the moderate category. This finding proves that PhET Simulation is effective in improving the understanding of Electrical Circuit concepts, as well as increasing student engagement through interactive learning. This simulation also provides flexibility in conducting virtual experiments, so it can be a solution to the limitations of physical laboratories.
Analisis Penerimaan Media Pembelajaran Mobile Based Augmented Reality Menggunakan Technology Acceptance Model terhadap Mahasiswa Teknik Elektro Riyadhil Fajri; Mukhlidi Muskhir
Saturnus: Jurnal Teknologi dan Sistem Informasi Vol. 3 No. 3 (2025): Juli: Saturnus: Jurnal Teknologi dan Sistem Informasi
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/saturnus.v3i3.944

Abstract

This study aims to analyze student acceptance of the use of mobile-based learning media and augmented reality (AR) in the Electrical Circuit course at the Electrical Engineering Study Program at Padang State University. Using a mixed method approach, this research combines quantitative techniques through the Technology Acceptance Model (TAM) and qualitative approaches to explore student experiences through interviews. The results show that students' perceptions of ease of use (PEOU) have a significant effect on perceived usefulness (PU), which then affects attitudes towards use (ATU) and acceptance (ACC) of AR learning media. However, the relationship between PEOU and ATU, as well as PU and ATU, is not significant, indicating that affective aspects still need attention to increase positive attitudes towards the technology. Based on these findings, it is recommended that learning media developers pay attention to the user experience dimension and involve social factors and support in learning so that technology acceptance can be optimized. In conclusion, the successful integration of AR technology in education depends not only on convenience and usability, but also on emotional and social experiences that can support a more thorough learning process.
Pengembangan Media Pembelajaran Interaktif Berbasis Web Learning pada Mata Kuliah Rangkaian Listrik Rahman, Hanif; Muskhir, Mukhlidi
Jurnal Pendidikan Teknik Elektro Vol 6 No 1 (2025): Jurnal Pendidikan Teknik Elektro
Publisher : Jurusan Teknik Elektro Fakultas Teknik Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jpte.v6i1.561

Abstract

Many students majoring in electrical engineering do not understand electrical circuit material, causing students to have difficulty determining Ohm's law and Kirchhoff's law and resistor color codes. Therefore, one solution is to develop interactive learning media based on web learning in electrical circuit courses. This research aims to develop valid and practical learning media. This research was carried out with research and development to produce products in the form of learning media. Development models can be in the form of procedural models, conceptual models and theoretical models, procedural models are considered suitable for the development objectives to be achieved, namely to produce a product and test the feasibility of the product produced, where to achieve these objectives certain steps must be followed to produce a particular product. Based on the research carried out, it can be concluded that the development research carried out produced a valid and practical web learning-based interactive media product in the Electrical Circuits course at the Department of Electrical Engineering, Padang State University. This is proven by the validation results of interactive learning media based on web learning from two validators, that the interactive learning media developed was tested as valid. Testing the practicality of interactive learning media from lecturers' practicality is very practical, and the practicality test results are very practical. So, the development of interactive learning media based on web learning in electrical circuit courses is valid and practical.
PENINGKATAN POTENSI EKONOMI KREATIF MASYARAKAT MELALUI PEMBUATAN DAN PELATIHAN BUDIDAYA SAYUR KANGKUNG DAN IKAN NILA DENGAN METODE SMART AQUAPONIK Muskhir, Mukhlidi; Abror, Abror; Irdawati, Irdawati; Luthfi, Afdal; Fajri, Dilham Hidayatul; Ahmad, Nurafni Fajarna Do; Rahman, Muhammad Aulia
Jurnal Abdi Insani Vol 11 No 4 (2024): Jurnal Abdi Insani
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/abdiinsani.v11i4.2041

Abstract

Siluang Tanjuang Gadang Village faces economic challenges due to limited utilization of agricultural and fisheries resources, including abandoned fish ponds. Internet of Things (IoT) technology with Smart Aquaponics systems offers innovative solutions to increase efficiency and inconvenience. The system combines fish and plant cultivation with real-time monitoring, enabling resource optimization and increased productivity. This service activity aims to increase the efficiency and productivity of IoT-based fish and plant cultivation, as well as increasing community income through modern technology. The program is carried out through four stages: planning, preparation, implementation and evaluation. Activities include installation of the Smart Aquaponics system, community training, and monitoring the use of IoT technology. The results obtained were that the installation of devices on IoT-based Smart Aquaponics tools, such as temperature and humidity sensors, was successful. Training increases the technical capacity of communities, while real-time monitoring helps optimize cultivation conditions. This system increases productivity and operational efficiency, with the potential to increase people's income. The implementation of the IoT-based Smart Aquaponics system in Siluang Tanjuang Gadang Village shows success in optimizing local resources. This technology can increase agricultural and fisheries productivity, as well as encourage economic benefits for village communities.
Penerapan Capaian Pratik Dalam Meningkatakan Kompetensi Siswa Pada Mata Pelajaran Instalasi Motor Listrik Aulia, Ersa Diva; Muskhir, Mukhlidi
Jurnal Pendidikan Teknik Elektro Vol 6 No 2 (2025): Jurnal Pendidikan Teknik Elektro
Publisher : Jurusan Teknik Elektro Fakultas Teknik Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jpte.v6i2.522

Abstract

The problem of this research is the lack of student competence in the field of practice, several problems were found including: students are not accustomed to using practical tools, students cannot interact with work objects, students find it difficult to understand work steps, lack of understanding of work safety, students ignore the use of PPE, lack of cleanliness, and so on. So the researcher will research “The application of practical achievements in improving student competence in the subject of Electric Motor Installation in class XI TKL SMK N 1 Bukittinggi”. This study aims to determine the impact of applying 8 indicators of practical ability on students' P2 knowledge level. This research is a type of quantitative descriptive research using experimental methods with Pre- pre-experimental designs, one-group pretest-posttest, and assessment rubrics. The number of respondents was 32. The results of this study were tested using SPSS 26 with descriptive statistical analysis, t-test, F test, multiple regression analysis, analysis of variance, gain score test, and effect size. Based on the results of the study, the N Gain Score value was 0.3365 with a medium category, and the effect size with Cohen's d was 1.277 with a large category. So the application of these 8 indicators of practical ability is proven to improve students' P2 skills. This research could have been used as a further reference to develop more effective learning strategies and curriculum enhancements to meet students' needs.
Implementation of Blended Learning in Higher Education during the COVID-19 Outbreak Fiandra, Yudha; Giatman, Muhammad; Effendi, Hansi; Muskhir, Mukhlidi; Billet, Stephen
The Indonesian Journal of Computer Science Vol. 11 No. 1 (2022): The Indonesian Journal of Computer Science
Publisher : AI Society & STMIK Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v11i1.3031

Abstract

In the current COVID-19 transition period, effective learning model innovations are needed in all fields of education, especially higher education. This study aims to empirically verify the blended learning model applied in higher education during the covid 19 pandemic. Systematic iterature review and Meta-Analysis (PRISMA) were used as methods to conduct this research. The articles reviewed were 30 latest articles from 2019 to 2021. All articles were classified by author, year of publication, type of journal or conference, research methods used and supporting applications used in developing blended learning models. The results of the study are presented as follows. The results of the study found that the use of Moodle in the blended learning model is the most widely used in higher education today. The results of the study also prove an increase in the number of articles published from 2019 to 2020 and the most widely used research method in the current blended learning development model is literature review.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ANDROID – PEMBELAJARAN INOVATIF UNTUK MENINGKATKAN KOMPETENSI SISWA SMK Ghafara, Said Thaha; Simatupang, Wakhinuddin; Ambiyar, Ambiyar; Muskhir, Mukhlidi; Irfan, Dedy
ZONAsi: Jurnal Sistem Informasi 2022: Edisi Khusus: Teknologi Informasi bagi kebermanfaatan dunia pendidikan
Publisher : Universitas Lancang Kuning

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/zn.v4i.12450

Abstract

Penelitian ini bertujuan untuk mengembangkan dan menghasilkan media pembelajaran berbasis android (mobile learning) dalam bentuk aplikasi yang bisa diakses menggunakan smatrphone untuk siswa kelas 10 Sekolah Menengah Kejuruan. Aplikasi ini dalam bentuk e-module interactive berisikan konten materi pembelajaran, video tutorial pembelajaran, kelas maya (digital class), presentasi online dan mengerjakan ujian langsung dari smatrphone. Aplikasi untuk memudahkan siswa mempelajari materi pembelajaran, memotivasi siswa, dan meningkatkan minat siswa dalam proses pembelajaran di dalam maupun di luar kelas. Pengembangan aplikasi ini menggunakan metode Research and Development yang diadaptasi dari model pengembangan ADDIE. Ada 5 tahapan pengembangan yaitu: 1) Analysis, 2) Design, 3) Development, 4) Implementation, 5) Evaluation. Penelitian dilakukan di SMK Negeri 1 Tanjungpinang, dengan metode pengumpulan data dilakukan melalui observasi, pengisian angket dengan responden satu orang ahli media, satu orang ahli materi dan 30 siswa kelas 10 (TKJ-1). Tehnik pengumpulan data deskriptif, diperoleh dari ahli materi dan ahli media menggunakan skala Likert dengan 4 alternatif jawaban. Hasil penilaian dari ahli materi mendapat nilai total 100.00 dengan nilai rata-rata 3.70, dari 27 indikator penilaian dengan persentase 92.59% sehingga termasuk dalam kategori sangat layak untuk digunakan. Hasil penilaian ahli media mendapatkan nilai total 90.00 dengan nilai rata-rata 3.91 dari 23 indikator penilaian dengan persentase 97.82% sehingga termasuk dalam kategori sangat layak untuk digunakan. Pada tahap implementasi media tersebut mendapat respon positif dari siswa dengan rata-rata persentase 93.66%, sehingga termasuk dalam kategori sangat layak untuk digunakan. Hasil dari evaluasi penggunaan aplikasi kesiswa menunjukan ada peningkatan hasil belajar siswa rata-rata naik sekitar 44.13%.
Development of Android-Based Interactive Learning Media on Listening, Imitating, and Reciting Materials for PAUD Students Ari, Novi Hendri; Veza, Okta; Simatupang, Wakhinuddin; Irfan, Dedy; Muskhir, Mukhlidi; Riyanda, Afif Rahman; Daphiza, Della
Jurnal Pendidikan MIPA Vol 22, No 2 (2021): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

At the Al-Qur'an-based PAUDQ An Najah, they are required to innovate in learning activities during the pandemic. The learning media used in PAUDQ An Najah still uses paper media, so teachers have difficulty providing material during the pandemic. Researchers feel the need to develop android-based interactive learning media to improve the quality of learning during the Covid19 pandemic. The purpose of this study is to develop interactive learning media for the introduction of android-based Arabic vocabulary to assist teachers in the teaching process and to assist the role of parents in providing learning guidance to their children. The method used is Multimedia Development Life Cycle (MDLC), which has concept, design, material collecting, assembly, testing and distribution stages. This research produces interactive learning media applications that can be operated on parents' smartphones to support online learning. The conclusion of this study is that android-based interactive learning media is feasible to be applied to PAUDQ An Najah.Keywords: Interactive Learning Media, MDLC, Android, PAUD DOI: http://dx.doi.org/10.23960/jpmipa/v22i2.pp279-291
Co-Authors Abror Abror Adrian Adrian Afdal Luthfi Afif Rahman Riyanda Afriansyah Afriansyah Agariadne Dwinggo Samala Ahmad, Nurafni Fajarna Do Aidil Alfajri Ambiyar, Ambiyar Antoni Hilman Anwar, Badrul Ardini, M. Syahzali Ari, Novi Hendri Arif Budiman Arwizet Ashabul Khairi Asmar Yulastri Asmeri Hadi Asrul Hudai Aswardi Aswardi Asyahri Hadi Nasyuha Aulia, Ersa Diva Billet, Stephen Budi Syahri Candra, Oriza Daphiza, Della Decky Antony Kifta Dedi Setiawan Dedy Irfan Della Daphiza Devega, Army Trilidia Dzikra Bani Doniya Habibillah Eddis Syahputra Pane Efendi, Hansi Elfizon Bustami Elfizon Elfizon Elfizon Elfizon elida elida Erita Astrid Ermiyati Ermiyati, Ermiyati Ey Afif Habibie Fadhilah Fadhilah - Fadhilah Fadhilah Fadhilah Fadhilah Fadhli Ranuharja Fadil, M . Fadila Rahma Ghoer Fadillah, Rahmat Fajri, Dilham Hidayatul Fanny Rahmasari Febri Prasetya Fiandra, Yudha Firmansyah Putra Firmansyah Putra Firmansyah, M.Erdian Fitra, Idil Fitri Rahmadani, Ade Ganefri Ganefri . Geovanne Farell Ghafara, Said Thaha Ghoer, Fadila Rahma Giatman Giatman Giatman, M Gusnita, Wiwik Gustina Bupatri Habibullah habiby, Gusvito Hafiz Elmi Hambali Hambali Hambali Hambali Hansi Effendi Hardison, Hardison Hariyadi Hariyadi, Hariyadi Hasan Maksum Hastuti Hastuti Hastuti Hastuti Hazmi Sidiq Hendri Hendri Husnur Ridha A.M Indra Kurniawan Rezki Irdawati Irdawati Jasman, Muhammad Ikram Juli Sardi Karimi, Amir Karmila Suryani Karnando, Joni Khardin, Alvien Kurniawan, Reyhan Latifah Annisa Lika Jafnihirda Lili Suryati Luthfi, Afdal M. Giatman M. Giatman Maiyana, Efmi Mhd Safiq Adzkia Mimi Yupelmi Muhammad Aulia Rahman Muhammad Gunalan Muhammad Nur Muhammad Raihanu Shafwan Muhammad Rais Latif Mukhaiyar, Riki Muldi Yuhendri Murni Astuti Muslim Muslim Niken Sawitri Nikolaevna, Goncharova Maria Nizwardi Jalinus Novendra, Rizki Novi Hendri Adi Novrita, Sri Zulfia nurmayanti, regi septa nugraha Okta Veza Oktarina, Rahmi Putra, Syaflan Sandi Harta Raden Mohamad Herdian Bhakti Rahman, Hanif Rahmanto, Abdul Rahmat Fadillah Rahmat, Roni Eka Rama, Alzet Rasyid, Hambali Refdinal Retia Utari Reza Aulia Rahman Rezi Elsya Putra Rezi Ricky Maulana Risfendra, Risfendra Riyadhil Fajri Ronal Hasiholan Hrp Roni Eka Rahmat Sari, Fenti Amelia Satria Buana Putra Siddiq, Hafidhilmi Sidiq, Hazmi silfani, Aulia Simatupang, Wakhinuddin Simatupang, Wakhinuddin Stephen Billet Sudirman Sudirman Sugiarta, Zakhimi Anan Sukardi Sukardi Suyono Suyono Syaflan Sandi Harta Putra Syahril Syaiful Islami Syamsuarnis Taali, Taali Tito, Denis Usri, Hafiz Veza, Okta Wakhimuddin Simatupang Wakhinuddin Wakhinuddin Wakhinuddin, Wakhinuddin Waskito Waskito, Waskito Yanto, Doni Tri Putra Yeka Hendriyani Yudha Fiandra Yuliana Yuliana YUPELMI, MIMI Yuzia Eka Putri Yuzia Eka Putri Zakaria Zakaria Zurna, Hadid Putri B.