Articles
Problem Based Learning Berbantuan Domino untuk Pembelajaran Numerasi Sekolah Dasar
Yustitia, Via;
Kusmaharti, Dian
Indo-MathEdu Intellectuals Journal Vol. 5 No. 3 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku
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DOI: 10.54373/imeij.v5i3.1341
Numeracy is very important for students to master in the 21st century. Numeracy means applying numerical and mathematical concepts. The fact that the applied learning is still not effective at SDN Gayungan II/423 Surabaya. The purpose of this study was to find out that there was no effect of domino card-assisted Problem Based Learning on student numeracy. This type of research uses quantitative research with experimental methods. The design of this study was a nonequivalnt posttest-only control design. The population in this study were all grade III students at SDN Gayungan II/423 Surabaya, totaling 44 students. Through cluster random sampling, a sample of class III B was selected as the experimental class and class III A as the control class. Data collection techniques through tests. The data analysis technique used is a statistical test consisting of a normality test, homogeneity test, and hypothesis testing using the t-test. The results of the study showed that there was an influence of Problem Based Learning assisted by domino cards on the numeracy of class III SDN Gayungan II/423 Surabaya.
PENGEMBANGAN PERMAINAN EDUKATIF BERBASIS SEJARAH “THE ADVENTURE WITH GUS” UNTUK MENGGALI PEMAHAMAN MATERI GEOMETRI DI SEKOLAH DASAR
Muhammad Ubaydillah Syach;
Sofin Musthafa Ahmad Shabir;
Goffar Ar Rozzaq;
Via Yustitia
Seminar Nasional Hasil Riset dan Pengabdian Vol. 6 (2024): Seminar Nasional Hasil Riset dan Pengabdian (SNHRP) Ke 6 Tahun 2024
Publisher : LPPM Universitas PGRI Adi Buana
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Permainan edukatif adalah kegiatan yang mencakup tindakan tertentu yang di dalamnya terdapat peraturan-peraturan tertentu yang dilakukan oleh guru untuk tujuan kognitif emosional dan pendidikan. Penelitian ini bertujuan untuk menciptakan proses pembelajaran yang mudah dan menyenangkan bagi siswa sekolah dasar. Metode dalam penelitian ini menggunakan penelitian kualitatif deskriptif. Hasil penelitian ini yaitu berbentuk rancangan permainan yang berjudul the adventure with gus. Adapun rancangan tersebut memuat konsep awal permainan the adventure with gus, tampilan awal permainan secara digital, tampilan pencipta permainan secara digital, tampilan capaian pembelajaran permainan secara digital. Kesimpulan pada penelitian ini menjelaskan bahwa permainan edukatif yang berjudul the adventure with gus mampu meningkatkan pengetahuan secara kognitif maupun afektif. Kata kunci: permainan edukatif matematika; pembelajaran matematika, geometri
INCREASING TEACHER COMPETENCY IN PREPARING HOTS-BASED TEACHING MATERIALS IN THE UPT SDN GRESIK ENVIRONMENT
Wardani, Imas Srinana;
Achmad Fanani;
Ida Sulistyowati;
Via Yustitia;
Bramianto Setiawan
Pasundan International of Community Services Journal (PICS-J) Vol. 5 No. 2 (2023): Volume 05 No 02, December 2023
Publisher : LPM Universitas Pasundan
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Preparing HOTS-based teaching materials is a competency that teachers must have. Elementary school teachers are required to have the ability to create teaching materials that encourage students to be motivated in observing everything around them, asking questions, and thinking creatively and critically so that they can explore the competencies of elementary school students. The aim of holding this PPM is so that elementary school teachers in the Gresik area will increase their competence in preparing teaching materials, especially for preparing HOTS-based teaching materials. The method used is descriptive qualitative with instruments in the form of interview sheets, questionnaires, and documentation related to the implementation of community service or PPM. PPM participants consisted of 25 elementary school teachers in the Gresik area. As a result, after the PPM activities were carried out, the competency of elementary school teachers in preparing HOTS-based teaching materials increased. This can be seen from every aspect of making HOTS-based teaching materials that has been fulfilled, this is because the human resources of elementary school teachers in the Gresik area already have a profile that supports their competency abilities.
Pengembangan Media Flat Math Bebasis Etnomatematika pada Materi Bangun Datar di Sekolah Dasar
Imroatum Mardhiyyah;
Via Yustitia;
Dian Kusmaharti
Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika Vol. 2 No. 5 (2024): Oktober : Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia
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DOI: 10.61132/arjuna.v2i5.1242
This research is based on the development of 21st century learning, where PowerPoint is one of the applications that support learning with attractive designs. This research is a type of R&D development research with the ADDIE model as the development model. The research population was class II students, with a sample of 10 students from SDN Gempolkerep. The data analysis technique used is the Likert Scale. Flat shape material is introduced at the low grade level, and in this product, the material is associated with local culture, especially the culture in Mojokerto, East Java, which is adjacent to this research area. The results showed that the interactive Flat Math media had been tested for its feasibility and declared fit for use. The validation results of media experts get a percentage of 75% which indicates eligibility, while the results of the validation of material experts get a percentage of 86% which indicates very feasible qualifications. Linguist validation also shows decent results with a percentage of 76%. The average questionnaire results from student respondents show a percentage of 80.4% which indicates that this media is very feasible to use. In addition, the teacher's assessment also gave a percentage of 82%. Based on the data analysis, it can be concluded that Flat Math interactive media is appropriate for use in supporting learning in flat shape material.
Comparative Analysis of Test for Improving Primary Students Mathematics Literacy Skills Through Project–Based Learning
Zuhri;
.Dewi, Sinta Verawati;
.Zakiah, Nina;
Efendi;
Happy, Nurina;
Yustitia, Via
MIMBAR PGSD Undiksha Vol. 12 No. 1 (2024): April
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jjpgsd.v12i1.72284
Mathematical literacy skills are very necessary to face and solve various challenges in today's life, so these abilities need to be honed from elementary school. This research aims to analyze whether the increase in the mathematical literacy skills of students taught using a project-based learning model is higher than the mathematical literacy skills of students taught using regular learning. This type of research is quasi-experimental by dividing 2 sample groups as samples that are taught through regular learning and samples taught by applying a project-based learning model. This analysis uses the t-test to compare the means of the two sample groups. The sample in this study was 26 grade 4 children at state elementary school 064967 Medan, North Sumatra. The results of this research were the increase in the mathematical literacy skills of students taught using a project-based learning model was higher than the mathematical literacy abilities of students taught using regular learning. Through project activities, students can provide a rich understanding of concepts and ideas.
The Effectiveness of the STEM-based Differentiation Learning Model on Merdeka Curriculum Learning Outcomes
Yohanes Bowo Widodo;
Miftachul Amri;
Via Yustitia;
Ni Desak Made Santi Dwyarthi;
Adrie Oktavio;
Andika Dirsa
Indonesia Journal of Engineering and Education Technology (IJEET) Vol. 2 No. 2 (2024): Indonesia Journal of Engineering and Education Technology (IJEET)
Publisher : AKADEMI TEKNIK ADI KARYA
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DOI: 10.61991/ijeet.v2i1.33
This study aims to determine the effectiveness of the STEM-based differentiation learning model on the results of independent curriculum learning. This type of research is quantitative research with a meta-analysis approach. This research data comes from 10 national journals published from 2021-2024. Search research data through the mendeley, google scholar, Wiley and Researchgate databases. The data collection technique is purposive sampling. The criteria for the data included in the meta-analysis are research published in the last 3 years 2021-2024; Research must be related to STEM-based differentiation learning on student learning outcomes in the independent curriculum, research must be open access, research comes from indexed journals Science Technology Index (SINTA) and Scopus and research reports complete data to calculate effect size values. Data analysis is quantitative data analysis by calculating the effect size value of each data with the help of the JAMOVI application. The results of the study concluded that STEM-based differentiation learning had a positive effect on the independent curriculum with an average effect size value of 1.06. These findings provide important information for teachers implementing STEM-based differentiated learning in schools.
Pembelajaran Berdiferensiasi untuk Meningkatkan Pemecahan Masalah Matematika: Penelitian Tindakan Kelas di Sekolah Dasar
Fadilatul Khoiriyah;
Via Yustitia;
Wiwik Supratiwi
Journal Innovation In Education Vol. 2 No. 3 (2024): September : Journal Innovation in Education (INOVED)
Publisher : STIKes Ibnu Sina Ajibarang
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DOI: 10.59841/inoved.v2i3.1777
This study aims to improve the problem-solving abilities of second-grade students at SD Negeri Dukuh Menanggal 1 Surabaya in mathematics through the application of differentiated learning in fraction material. This Classroom Action Research (CAR) was conducted in two cycles. In the first cycle, the test results showed that the average student score was 68.82, with a learning mastery rate of 37.5%. Only 9 out of 24 students passed, while 15 others had not yet met the minimum passing criteria. This was due to the use of conventional teaching methods and the teacher's lack of understanding of differentiated learning. After improvements were made in the second cycle, the students' average score increased to 81.17, with a learning mastery rate of 96% (23 students passed). The results of this study indicate that differentiated learning can significantly improve students' problem-solving abilities in fraction material and make learning more meaningful and interactive.
PENINGKATAN KOMPETENSI GURU DALAM MENERAPKAN PEMBELAJARAN BERDIFERENSIASI DI SEKOLAH DASAR
Imas Srinana Wardani;
Akhmad Qomaru Zaman;
Prayogo;
Yustitia, Via;
Amelia Widya Hanindita
Kanigara Vol 4 No 2 (2024): Kanigara
Publisher : Universitas PGRI Adi Buana Surabaya
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DOI: 10.36456/kanigara.v4i2.9351
This community service activity aims to provide training on differentiated learning and the preparation of teaching modules at UPT Gugus 2 SDN Sampangagung 1 Mojokerto, East Java. This training was attended by 30 elementary school teachers. The methods used included presentations, group discussions, and the preparation of teaching modules. Participants were enthusiastic and highly committed to improving their skills. The results of this training showed an increase in teachers' understanding of differentiated learning and the ability to prepare teaching modules that are more varied and in accordance with student characteristics. This training is expected to contribute to improving the quality of learning. This activity went smoothly thanks to the good cooperation between the implementation team, the school, and the participants. This training can be a model for other schools in an effort to improve the quality of education through a more personal and innovative approach.
Implementasi Culturally Responsive Teaching Berbasis Aplikasi 'BelaJARingan' untuk Meningkatkan Prestasi Belajar dan Pemahaman Budaya Peserta didik SD
Nur Fauzan;
Via Yustitia;
Daniar Meiliana Rahayu
Harmoni Pendidikan : Jurnal Ilmu Pendidikan Vol. 1 No. 4 (2024): Harmoni Pendidikan : Jurnal Ilmu Pendidikan
Publisher : Lembaga Pengembangan Kinerja Dosen
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DOI: 10.62383/hardik.v1i4.831
This article describes the implementation of the Culturally Responsive Teaching (CRT) approach by utilizing the integrated application "BelaJARingan" at SDN Dukuh Menanggal I/424 Surabaya. This study aims to increase student involvement in the learning process, as well as foster a deeper understanding of culture through contextual learning. This study uses a qualitative descriptive approach. Data were collected through observation, interviews, and documentation of the learning process in class 4A SDN Dukuh Menanggal I/424 Surabaya involving 30 students with diverse cultural backgrounds. Data analysis was carried out descriptively by grouping the results of observations and interviews to assess the effectiveness of the application of technology-based CRT in increasing student learning motivation and cultural understanding. By integrating digital technology and local culture, this application allows students to access teaching materials, quizzes, and culture-based projects. The results of the study indicate that this approach not only improves learning achievement but also encourages appreciation for cultural diversity. Despite technical constraints, the technology-based CRT approach has proven effective in creating a more interactive and meaningful learning process for students.
Problem Based Learning Berbantuan Domino untuk Pembelajaran Numerasi Sekolah Dasar
Yustitia, Via;
Kusmaharti, Dian
Indo-MathEdu Intellectuals Journal Vol. 5 No. 3 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku
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DOI: 10.54373/imeij.v5i3.1341
Numeracy is very important for students to master in the 21st century. Numeracy means applying numerical and mathematical concepts. The fact that the applied learning is still not effective at SDN Gayungan II/423 Surabaya. The purpose of this study was to find out that there was no effect of domino card-assisted Problem Based Learning on student numeracy. This type of research uses quantitative research with experimental methods. The design of this study was a nonequivalnt posttest-only control design. The population in this study were all grade III students at SDN Gayungan II/423 Surabaya, totaling 44 students. Through cluster random sampling, a sample of class III B was selected as the experimental class and class III A as the control class. Data collection techniques through tests. The data analysis technique used is a statistical test consisting of a normality test, homogeneity test, and hypothesis testing using the t-test. The results of the study showed that there was an influence of Problem Based Learning assisted by domino cards on the numeracy of class III SDN Gayungan II/423 Surabaya.