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All Journal AGRISAINS Jurnal Indo-Islamika Jurnal Sains dan Teknologi El-HARAKAH : Jurnal Budaya Islam Jurnal Ilmu Perairan (Aquatic Science) Nadwa : Jurnal Pendidikan Islam Farabi AL-Fikr AKSIOMA: Jurnal Program Studi Pendidikan Matematika Jurnal Pilar Jurnal Politik Profetik Al-Jabar : Jurnal Pendidikan Matematika Journal of Governance and Public Policy Jurnal Pendidikan Olah Raga Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) Jurnal Environmental Science International Journal of Islamic Economics and Finance (IJIEF) Edukasi : Jurnal Penelitian dan Artikel Pendidikan JMM (Jurnal Masyarakat Mandiri) JTAM (Jurnal Teori dan Aplikasi Matematika) JCES (Journal of Character Education Society) SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan Fair Value: Jurnal Ilmiah Akuntansi dan Keuangan Jurnal Riset Pendidikan Dasar JURNAL PENDIDIKAN TAMBUSAI Jurnal Basicedu Jurnal Pemikiran dan Penelitian Pendidikan Matematika (JP3M) Journal of Midwifery and Nursing JISIP: Jurnal Ilmu Sosial dan Pendidikan GERVASI: Jurnal Pengabdian kepada Masyarakat Ekonomi dan Bisnis M A T H L I N E : Jurnal Matematika dan Pendidikan Matematika Jurnal Review Pendidikan dan Pengajaran (JRPP) Jurnal Kridatama Sains dan Teknologi Jurnal Penelitian dan Pengkajian Ilmu Pendidikan: e-Saintika Almufida: Jurnal Ilmu-Ilmu Keislaman SABILARRASYAD JOURNAL OF INFORMATION SYSTEM RESEARCH (JOSH) Budapest International Research and Critics Institute-Journal (BIRCI-Journal): Humanities and Social Sciences Kordinat : Jurnal Komunikasi antar Perguruan Tinggi Agama Islam Tax Literacy and Leadership Agility: Indigenous Peoples Awareness in Paying Taxes Euler : Jurnal Ilmiah Matematika, Sains dan Teknologi Jurnal SUBLIMAPSI JEEE-U (Journal of Electrical and Electronic Engineering-UMSIDA) Indo-MathEdu Intellectuals Journal Shautuna: Jurnal Ilmiah Mahasiswa Perbandingan Mazhab Journal Of Human And Education (JAHE) Fikrah: Jurnal Ilmu Aqidah dan Studi Keagamaan Jurnal Fuaduna: Jurnal Kajian Keagamaan dan Kemasyarakatan Jurnal Basicedu Jurnal Pengabdian Pelitabangsa Kreasi: Jurnal Inovasi dan Pengabdian Kepada Masyaraka Aceh International Journal of Science and Technology Innovative: Journal Of Social Science Research Jurnal Identitas Managere: Indonesian Journal of Educational Management Abdimas Mandalika Kultura: Jurnal Ilmu Sosial dan Humaniora BATIK: Jurnal Pengembangan dan Pengabdian Masyarakat Multikultural Darma Diksani: Jurnal Pengabdian Ilmu Pendidikan, Sosial, dan Humaniora Jurnal Medika Farmaka Maklumat: Journal of Da'wah and Islamic Studies JLAST TAFASIR Cosmic Jurnal Teknik Regulate: Jurnal Ilmu Pendidikan, Hukum dan Bisnis Kajian Ilmiah Mahasiswa Administrasi Publik (KIMAP) Dirasa Islamiyya: Journal of Islamic Studies JIM Sendratasik EDUKASI : Jurnal Penelitian dan Artikel Pendidikan Indonesian Journal on Learning and Advanced Education (IJOLAE)
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Pengembangan Komik Matematika dengan Metode Preview, Question, Read, Reflect, Recite, & Review (PQ4R) Pada Materi Lingkaran Kelas VIII SMP Farapatana, Elsa; Anwar, Yunita Septriana; Abdillah, Abdillah
JTAM (Jurnal Teori dan Aplikasi Matematika) Vol 3, No 1 (2019): April
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (774.716 KB) | DOI: 10.31764/jtam.v3i1.755

Abstract

Abstrak: Penelitian ini bertujuan untuk menghasilkan komik dengan metode pembelajaran PQ4R pada materi lingkaran kelas VIII SMP yang memiliki validitas, kepraktisan, dan efektifitas yang baik. Penelitian ini menggunakan model 4-D yaitu tahap pendefenisisan (define), tahap perancangan (design), dan tahap pengembangan  (develop). Instrumen penelitian adalah lembar validasi komik, lembar kepraktisan komik dan lembar efektifitas komik. Hasil penelitian menunjukan bahwa (1) komik matematika dengan metode pembelajaran PQ4R termasuk dalam kategori valid dari aspek materi, bahasa, dan desain dengan skor rata-rata 4.01; (2) komik tersebut termasuk dalam kategori praktis dengan skor rata-rata 4.14; (3) komik tersebut termasuk dalam kategori efektif dengan skor rata-rata 4.06. Kemudian pencapaian aktivitas meliputi (1) aktifitas dalam kegiatan belajar mengajar aktif dengan skor rata-rata aktivitas siswa 4.19; (2) respon siswa terhadap pembelajaran efektif dengan skor rata-rata respon siswa sebesar 4.27; (3) aktifitas dalam kegiatan belajar mengajar aktif dengan skor rata-rata aktivitas guru sebesar 4.42; dan (4) hasil belajar siswa efektif dengan skor rata-rata hasil belajar siswa sebesar 4,00 dan persentase rata-rata siswa yang mencapai nilai ketuntasan minimal 70 adalah 86%.Abstract:  This study aims to produce comics with the PQ4R learning method on the material of the class VIII of junior high school that has good validity, practicality and effectiveness. This study uses a 4-D model, namely the stage of define, design, and  develop. The research instruments were comic validation sheets, comic practicality sheets and comic effectiveness sheets. The results showed that (1) mathematical comics with the PQ4R learning method included in the valid category of material, language, and design aspects with an average score of 4.01; (2) the comic is included in the practical category with an average score of 4.14; (3) the comic is included in the effective category with an average score of 4.06. Then the achievement of activities includes (1) activities in active teaching and learning activities with an average score of student activity 4.19; (2) student responses to effective learning with students' average response scores of 4.27; (3) activities in active teaching and learning activities with an average score of teacher activity of 4.42; and (4) effective student learning outcomes with an average score of student learning outcomes of 4.00 and the average percentage of students who achieve a minimum completeness score of 70 is 86%.
Pengembangan Media Game Edukasi berbasis Macromedia flash Mata Pelajaran Matematika Materi Pecahan Di Kelas IV SD NU Sleman Wibowo, Edy Wahyu; Abdillah, Abdillah; Nugroho, Wahyu
Edukasi: Jurnal Penelitian dan Artikel Pendidikan Vol 12 No 2 (2020)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/edukasi.v12i2.4227

Abstract

This study aims to develop a macromedia flash-based Educational Game Media suitable for use in fraction mathematics lessons. The research method used is a type of Research and Development (R & D). The model used is a modification of the model from Borg and Gall with the following stages: (1) research and information gathering, (2) planning, (3) initial product development, (4) limited trials, (5) initial product revision, (6) Main field trials, (7) operational product revisions, (8) operational field trials, (9) final product revisions, (10) Dissemination and implementation. The results showed that the educational Game Media based on macromedia flash was valid, so it was suitable for use in the mathematics learning process. Educational Game Media based on macromedia flash is also considered effective for improving learning outcomes based on the T Independent Sig test results. (p) 0.00 with conditions P <0.05 so that H0 is rejected. Paired T test results Sig. (p) 0.000 with conditions P <0.05 so that H0 is rejected also shows that the macromedia flash-based Educational Game Media has a significant impact on improving learning outcomes.
Peningkatan Kemampuan Belajar Matematika Siswa dalam Konteks Identifikasi Risiko dan Membuat Perhitungan Sederhana Untuk Pengurangan Dampak Bencana di daerah Pesisir Abdillah, Abdillah; Mulianta, Firdaus; Syahabudin, Neng Safitri; Yuliana, Yuliana; Pujiastut, Icha Resti; Ruwaidah, Ida; Octavia, Nela; Fitrianingsih, Fitrianingsih
Abdimas Mandalika Vol 5, No 1 (2025): November
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/am.v5i1.34816

Abstract

To enhance students’ learning abilities, particularly in mathematics, instruction needs to be integrated with contextual materials, such as the application of mathematics in risk identification and performing simple calculations to reduce disaster impacts. This program aims to improve students’ mathematical competencies within the context of risk identification and simple calculations for disaster impact reduction in coastal areas. The learning process was organized into three stages: preparation, implementation, and evaluation. The evaluation results revealed an average increase of 18.80% in students’ learning outcomes and a 14.33% increase in classical mastery learning. These findings demonstrate that a real-context-based learning approach is effective in enhancing students’ understanding of mathematical concepts, particularly in the context of risk identification and performing simple calculations for disaster impact reduction in coastal areas.Untuk meningkatkan kemampuan belajar siswa, khususnya dalam bidang matematika, pembelajaran perlu diintegrasikan dengan materi kontekstual, seperti penerapan matematika dalam identifikasi risiko dan perhitungan sederhana untuk mengurangi dampak bencana. Program ini bertujuan untuk meningkatkan kompetensi matematis siswa dalam konteks identifikasi risiko dan perhitungan sederhana guna mitigasi dampak bencana di wilayah pesisir. Proses pembelajaran dilaksanakan melalui tiga tahap, yaitu tahap persiapan, pelaksanaan, dan evaluasi. Hasil evaluasi menunjukkan adanya peningkatan rata-rata sebesar 18,80% pada hasil belajar siswa dan peningkatan 14,33% pada ketuntasan belajar klasikal. Temuan ini menunjukkan bahwa pendekatan pembelajaran berbasis konteks nyata efektif dalam meningkatkan pemahaman siswa terhadap konsep-konsep matematika, khususnya dalam konteks identifikasi risiko dan perhitungan sederhana untuk pengurangan dampak bencana di daerah pesisir.
PELATIHAN PEMBELAJARAN BERBASIS MENTORING DAN COACHING UNTUK MENDUKUNG GERAKAN SEKOLAH MENYENANGKAN Mastuti, Ajeng Gelora; Abdillah, Abdillah; Salamun, Abubakar
JMM (Jurnal Masyarakat Mandiri) Vol 8, No 3 (2024): Juni
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jmm.v8i3.23302

Abstract

Abstrak: Gerakan sekolah menyenangkan bertujuan menciptakan lingkungan belajar yang kondusif, aman, dan nyaman bagi peserta didik. Namun, pelaksanaannya masih menghadapi tantangan seperti kurangnya pemahaman guru tentang pendekatan pembelajaran yang berpusat pada peserta didik dan minimnya keterampilan dalam mengimplementasikan strategi mentoring dan coaching. Kegiatan pengabdian masyarakat ini bertujuan memberikan pelatihan kepada 24 guru-guru SMPN 14 Ambon tentang pembelajaran berbasis mentoring dan coaching untuk mendukung gerakan sekolah menyenangkan. Metode yang digunakan adalah pelatihan, pendampingan, dan evaluasi dengan indikator peningkatan pemahaman dan keterampilan guru. Hasil menunjukkan peningkatan pemahaman guru dari 60% sebelum pelatihan menjadi 85% setelah pelatihan. Sebanyak 80% guru telah menerapkan pembelajaran berbasis mentoring dan coaching dengan baik. Pembelajaran yang dirancang menciptakan suasana belajar lebih menyenangkan sehingga siswa lebih antusias dan merasa potensinya dikembangkan. Dengan demikian, pelatihan pembelajaran berbasis mentoring dan coaching efektif meningkatkan kapasitas guru untuk menciptakan pembelajaran yang berpusat pada siswa dan menyenangkan, sehingga dapat mendukung gerakan sekolah menyenangkan.Abstract: The joyful school movement aims to create a conducive, safe, and comfortable learning environment for students. However, its implementation still faces challenges such as teachers' lack of understanding about student-centered learning approaches and their lack of skills in implementing mentoring and coaching strategies. This community service activity aims to provide training to 24 teachers at SMPN 14 Ambon on mentoring and coaching-based learning to support the joyful school movement. The methods used are training, mentoring, and evaluation with indicators of increasing teachers' understanding and skills. The results show an increase in teacher understanding from 60% before training to 85% after training. As many as 80% of teachers have implemented mentoring and coaching-based learning well. The designed learning creates a more enjoyable learning atmosphere so that students are more enthusiastic and feel their potential is being developed. Thus, mentoring and coaching-based learning training is effective in increasing the capacity of teachers to create student-centered and enjoyable learning, so that it can support the joyful school movement.
Optimizing Student Motivation and Learning Outcomes Through Group Investigation Cooperative Learning Model on Ratio Material: A Study of Mathematical Reasoning Ability Anggriyani, Meli; Syaharuddin, Syaharuddin; Mandailina, Vera; Abdillah, Abdillah; Raza, Wasim
Indonesian Journal on Learning and Advanced Education (IJOLAE) Vol. 7, No. 3, September 2025
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/ijolae.v7i3.8743

Abstract

This study aims to examine the effectiveness of the application of the Group Investigation cooperative learning model in optimizing student motivation and learning outcomes on ratio material, as well as analyzing its contribution to mathematical reasoning skills. This study used a quantitative approach with a pre-test and post-test design involving 20 junior high school students in grade VII. Data were obtained through mathematical reasoning ability test, motivation questionnaire, and analysis of students' learning outcomes. The results showed an increase in the mean score from pre-test to post-test by -6.50 (p = 0.001) which reflects more uniform student learning outcomes. Regression analysis showed a very strong relationship between the independent variable (mathematical reasoning) and the dependent variable (motivation and learning outcomes) with an R value of 0.929 and R2 of 86.4%, indicating that motivation and learning outcomes explained most of the variation in reasoning ability. Specifically, the contribution of mathematical reasoning (X) to student learning outcomes (Y2) was 38.94% while the contribution of motivation (Y1) to mathematical reasoning reached 45.83%. In addition, regression analysis shows that motivation has a significant influence on mathematical reasoning ability, while learning outcomes have a positive but statistically insignificant influence. This finding indicates that the Group Investigation cooperative learning model is not only effective in improving student learning outcomes, but also has an important role in strengthening mathematical reasoning skills through increased motivation. Therefore, cooperative learning strategies that emphasize increased motivation need to be applied in mathematics learning to optimize students' analytical thinking skills.
Peningkatan Kemampuan Pemecahan Masalah Matematika Mahasiswa Melalui Pemanfaatan GUI MATLAB untuk Sistem Persamaan Non-Linier Syaharuddin, Syaharuddin; Negara, Habibi Ratu Perwira; Sucipto, Lalu; Mandailina, Vera; Abdillah, Abdillah
Jurnal Pengembangan dan Pengabdian Masyarakat Multikultural Vol 4 No 1: BATIK April 2026
Publisher : Institut Riset dan Publikasi Indonesia (IRPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57152/batik.v4i1.2576

Abstract

Learning nonlinear equation systems requires the integration of conceptual understanding and computational skills, which in practice remains a challenge for students due to the abstract nature of the material. This community service activity aims to improve students' understanding of nonlinear equation systems through the use of MATLAB Numeric GUI as an interactive learning medium. There were 23 students from the Mathematics Education Study Program at UIN Mataram participating in this activity. The implementation methods included concept socialization, GUI usage demonstrations, case-based independent practice, and direct mentoring. The evaluation system used three essay questions to measure mastery of concepts, numerical procedures, and MATLAB GUI usage skills. The evaluation results show that the average achievement of students is 70, with a maximum score of 80 and a minimum score of 60. The average score for the first question reached 68.67, increased to 69.33 for the second question, and increased again to 72.67 for the third question, showing a trend of increasing understanding by 4 points from the initial question to the final question. These findings indicate that the use of the MATLAB Numeric GUI can strengthen conceptual understanding, improve computational skills, and help visualize numerical processes more concretely in learning nonlinear equation systems.
Interactive GUIs and 3D Visualization in Computational Mathematics Education: A Systematic Literature Review Syaharuddin, Syaharuddin; Abdillah, Abdillah; Mehmood, Saba; Raza, Wasim; Sahraini, Alfiana; Fadugba, Sunday Emmanuel
Jurnal Penelitian dan Pengkajian Ilmu Pendidikan: e-Saintika Vol. 10 No. 2 (2026): July
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/e-saintika.v10i2.3942

Abstract

Graphical User Interfaces (GUIs) and 3D visualization can support computational mathematics learning by making abstract, spatial, and dynamic concepts more accessible. However, evidence concerning their pedagogical applications, reported outcomes, and implementation challenges remains fragmented across technologies and educational contexts. This systematic literature review identifies, classifies, and synthesizes research on GUI- and 3D-supported computational mathematics education. Open-access publications written in English or Indonesian and indexed in Scopus, the Directory of Open Access Journals, and Google Scholar between 2015 and 2025 were examined using a PRISMA-informed selection process. Of the 28,563 records initially identified, 1,123 were retained for bibliometric and keyword co-occurrence analysis, while 31 studies met the full eligibility criteria and were included in the qualitative synthesis. The included studies were analyzed through thematic coding, cross-study comparison, and narrative synthesis. Bibliometric mapping identified four major clusters: technology-supported learning environments; visualization, GUI, and user interaction; simulation and advanced computational methods; and datasets, images, and predictive models. Across the included studies, GUI and 3D visualization were generally associated with reported improvements in conceptual understanding, learning motivation, engagement, and interaction with mathematical representations. Nevertheless, their educational value depended on usability, instructional scaffolding, curriculum alignment, teacher readiness, and technological accessibility. The findings provide design-oriented guidance for educators and developers and highlight the need for rigorous research in non-geometry domains, standardized evaluation methods, and integrated pedagogical frameworks for computational mathematics education.
Co-Authors A.A. Ketut Agung Cahyawan W Ade Irawan Agus Herianto Agustina Ahmad Buchari Ahmad Harakan Ahmad Sulaiman, Ahmad Ahmodu, Abdul-Lateef Olamide Aini, Jumratul Aisyah, Nadilatul Ajeng Gelora Mastuti Akhmad Solikin Al Fauzi, Adi Alfiana Sahraini Ali Ridho Amin, Sahrul Amiruddin Amiruddin Anang Qosim Anggaisa, Wensi Anggara, Kelvin Anggara, Marcelino Bayu Anggriyani, Meli Ari Rahmadani Ariana, Febi Asmaul Husnah Asnil Aidah Ritonga Atika, Geni Aulia, Hartika Buamona, Rasna Budiman, Athaya Budiwijaya, Nia Wilis Cahyaning, Wulan Cipta Bakti Gama Dewi Lestari Dewi Pramita Disria, Rohma Doni Marviyandi Eka Fitriani Elkushli, Salem Ahmed A Ewi Ismaredah Fadugba, Sunday Emmanuel Fahrezy, M. Alif Farapatana, Elsa Farhan Aziz, Muhammad Fika Agustina, Fika Firdaus, Agung Ridhatullah Firdha Senja Maelaningsih Fitrawansyah, Fitrawansyah Ghozi Mubarok Gray, Simon Habibi Ratu Perwira Negara Habil Harum Hadi, Alfian Rahman Haifaturrahmah, Haifaturrahmah Hajam Hajam, Hajam Hakim, Maman Lukmanul Hartono Hartono Henry Maksum Heru Nurasa Hutagalung, Manahan Ibrahim Ibrahim Ida Widianingsih Iddrisu, Mohammed Muniru Ihwan Amalih Ilba, Hafridah Intan Lestari Irawan, Pristanto Ria Ismawan Ismawan, Ismawan Iswati Iswati, Iswati Iwit Prihatin I’tikaviah, Urvi Jadid, Bader Fahad A Bin Jawa, Melianti Sarina Ira Landu JM Muslimin Jonny Zain Jumadi, Handani Kahramandika, Ray Rafi Kaimuddin, Sitti Mikarna Kamila, Nabila Karti, Karti Kasliyanto, Kasliyanto Kharisma, Oktaf Brillian Kristina Kristina Lilis Suriani Littu, Herlina M. Hidayat Madinawati Mahsup, Mahsup Maloka, Putri Ajeng Marfuddin, Ade Marhadi Saputro Matsan, Matsan Mehmood, Saba Mewan, Andreas Mohammad Sabransyah Muchtadi Muchtadi, Muchtadi Muhajir Abd Rahman Muhamad Firdaus Muhammad Iqbal Harapan Muslim Siregar Muhammad Nizaar Muhammad Ridwan Muhammad Saleh Ridwan Muhammad Yunus Mujizatullah, Mujizatullah Muliana, Yulia Mulianta, Firdaus Musleh Wahid Musrizal, Musrizal Mustamin, St Walida Naan, Naan Nadiyah HR, I’is Nahwa, Nahwa Nainggolan, Ihsanul Hakim Nelia, Nikita Nofrizal Nofrizal Noor, Noor Novita, Nevelyn Pitry Nur Effendi, Safaranita Nuraeni Nuraeni Nurlaela, Andi Nurmiwati, Nurmiwati Nurwijayanti Octavia, Nela Oka Prastio, Luki Oktaviani, Putri Dwi Ovianti, Wida Padang, Bermiko Kasah Panjaitan, Edwin Jonathan Pauji, Ahmad Pohan, Annisa Addina Pratiwi, Dinda Puspita Pratiwi, Dita Ayu R Pratiwi, Siska Wijayanti Puji Rahayu Pujiastut, Icha Resti Putri, Cindy Kartika Putri, Suci Triana Putro, Dwi Suryo Rahmalia, Rahmalia Rahman Haryadi Rahmaniar, Ani Rais, M. Fauzi Raza, Wasim Ridwan, Ridwan Rijal, Muhammad Risahondua, Ratna Riya, Riya Riyanto, Didik Rizal Darwis Rosandi, Oscar Oki Rosida, Siti Ayu RR. Ella Evrita Hestiandari Rubiyatno Rubiyatno Rustikah, Ika Rustomo, Rustomo Ruwaidah, Ida Sa'ari, Che Zarrina Binti Saddam Saddam, Saddam saepudin, udin Sahara, Ani Sahraini, Alfiana Salamun, Abubakar Sandie Sari, Nursina Sehuwaky, Nurlaila Septiana, Pungky Sianturi, Friska Anarisma Sihite, Putriani Magdalena Sintayana Muhardini Sir, Alifa Dzahabiyah Sirajuddin Sirajuddin Sirajudin Sirajudin Siswahyudianto Sitorus, Kevin Salomo Sopian sopian Sthiben, Hermanus Suarni, Waode Sucipto, Lalu Sudarwo, Raden Suheri, M. Sumalinda, Lydia Sundari, Rizka Merlina Supandi, Didi Supardi Supardi Suryana Suryana Swahip, Swahip Syafril Syafril Syahabudin, Neng Safitri Syaharuddin Syaharuddin Syaharuddin Syaharudin, Syaharudin Syamsul Bahri Syarifah Fadilah Taryanto, Taryanto Taufik Hidayatulloh Taufik Hidayatulloh Tengku Hartati Theguh Saumantri Try Gustaf Said Utami Dewi Utin Desy Susiaty Velzawati, Emi Vera Mandailina Vera Mandailina, Vera Wahyu Nugroho Wandra Irvandi Wenda, Alex Wibowo, Edy Wahyu Wifa, Azky Wildan Munawar Yani Yani YANTO YANTO Yuliana Yuliana Yunita Septriana Anwar Zaenudin Zaenudin Zidan, Muhammad Zukhruf, Amarylis Zulki, Ahmad