Ketut Nala Hari Wardana
Universitas Pendidikan Ganesha

Published : 33 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 33 Documents
Search

ANALISIS GAMBAR ANAK-ANAK DI TK AISHIYAH BUSTANUL ATHFAL SINGARAJA Ni Nyoman Tri Widiani .; Dra. Luh Suartini .; Ketut Nala Hari Wardana, S.Sn. .
Jurnal Pendidikan Seni Rupa Undiksha Vol. 6 No. 1 (2016)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jjpsp.v6i1.8734

Abstract

Penelitian ini bertujuan untuk mendeskripsikan tentang (1) elemen gambar yang di buat anak-anak di Tk Aisyiyah Bustanul Athfal Singaraja (2) tema yang terdapat pada gambar anak-anak di Tk Aisyiyah Bustanul Athfal Singaraja (3) Analisis gambar anak-anak di Tk Aisyiyah Bustanul Athfal Singaraja. Penelitian ini menggunakan metode: (1) observasi (2) wawancara (3) dokumentasi (4) Fokus Grup Diskusi (FGD) dan (5) kepustakaan. Data dianalisis dengan menggunakan metode deskriptif kualitatif. Hasil penelitian ini adalah (1) Pada penelitian ini elemen gambar yang sering ditemukan pada gambar anak yaitu, garis bergelombang, garis melingkar, garis melengkung, garis lurus vertikal dan horizontal. Walaupun anak bercerita bebas melalui gambar, pada beberapa anak pola-pola gambar yang diberikan guru masih menjadi bagian cerita dari gambar anak. Anak belum fokus kewarna karena pikiran anak lebih didominasi oleh bentuk, sedangkan masalah ruang masih belum bisa dipecahkan/dikuasai anak dengan baik; (2) tema yang paling banyak digunakan anak-anak adalah tema “diriku”, karena pada masa ini anak-anak cenderung egois dan mengutamakan dirinya sendiri. Sedangkan tema yang jarang digambar anak-anak adalah “negaraku” dan “alam semesta”, karena pada masa prabagan ini anak lebih banyak menggambarkan hal-hal yang secara langsung berhubungan dengan dirinya; (3) pada analisis gambar, jika dilihat dari segi positif terlihat anak sudah cukup mampu menggambar dengan bebas, bercerita dan mengekspresikan diri melalui gambar, dan beberapa anak sudah mampu memenuhi ruang gambar. Sedangkah dari sisi negatif dapat dilihat ada sebagian anak masih memakai pola tertentu untuk mewakili objek, ada beberapa anak yang kurang percaya diri dalam menggambar dirinya. Kata Kunci : Analisis, Gambar Anak Tk. This study aims to describe (1) picture elements that made by the children at Tk Aisyiyah Bustanul Athfal Singaraja (2) the theme which is exist in children’s picture at Tk Aisyiyah Bustanul Athfal Singaraja (3) children’s picture in Tk Aisyiyah Bustanul Athfal Singaraja. This study used: (1) Observation (2) interviews (3) documentation (4) Focus Group Discussion (FGD) and (5) literature. The data were analyzed by using descriptive qualitative method. The results of this study are (1) the picture elements which are often found in children’s picture are wavy lines, circular line, curved line, vertical line and horizontal. Even though children do free storytelling through pictures, for some children patterns of the pictures given by the teacher is still part of picture story of the child. Child do not focus on color because the child’s mind is dominated by form; (2) the theme most widely used by the children is the theme of "myself", because at this age children tend to be selfish and put themselves in the first place. The theme which rarely use by the children is the theme about "my country" and "the universe". because the children tend to draw thing that are derectly related to ther; (3) the analysis of the pictures, seen already enough for the children to draw freely, tell stories and express their feeling through picture, although there are some children still wear certain patterns to represent an object, and some children lack confidence in drawing ther self. keyword : an analysis of children’s picture, art of the children in prabagan period
Pembelajaran Artsteps, Minat Penerapan Teknologi Pameran Online, dan Kepuasan Mahasiswa dalam Berkarya Elly Herliyani; Ketut Nala Hari Wardana; Ni Nyoman Sri Witari
Edukasi: Jurnal Pendidikan Vol 20, No 1 (2022): Edukasi: Jurnal Pendidikan
Publisher : LPPM IKIP PGRI Pontianak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31571/edukasi.v20i1.3420

Abstract

AbstrakPenelitian bertujuan untuk menganalisis pengaruh pembelajaran Artsteps terhadap kepuasan mahasiswa dalam berkarya, pengaruh minat penerapan teknologi online terhadap kepuasan mahasiswa dalam berkarya, serta pengaruh pembelajaran Artsteps dan minat penerapan teknologi pameran online secara bersama-sama terhadap kepuasan mahasiswa dalam berkarya. Metode penelitian menggunakan survei dengan pendekatan ex post facto atau penelitian kausal komparatif. Pengumpulan data menggunakan kuesioner dan dokumentasi. Data menggunakan data primer hasil pembelajaran Artsteps di tahun 2020. Subjek penelitian adalah mahasiswa D-III Desain Komunikasi Visual Universitas Pendidikan Ganesha angkatan 2018, 2019, dan 2020 dengan sampel berjumlah 54 mahasiswa. Teknik penentuan sampel menggunakan purposive sampling. Teknik analisis data menggunakan analisis regresi berganda berbantuan program IBM SPSS Statistics 24. Hasil penelitian yaitu: pembelajaran Artsteps secara parsial tidak berpengaruh terhadap kepuasan mahasiswa; minat penerapan teknologi pameran online secara parsial berpengaruh terhadap kepuasan mahasiswa; serta pembelajaran Artsteps dan minat penerapan teknologi pameran online secara bersama-sama berpengaruh terhadap kepuasan mahasiswa dalam berkarya. AbstractThis research aimed to analyze Artsteps’ effect on student satisfaction in work, the effect of interest in online technology application on student satisfaction, and the influence of Artsteps learning and interest in exhibition technology application on student satisfaction. This was survey research with an ex-post facto approach or comparative causal research. Data were collected by using questionnaires and documentation. The data used primary data on Artsteps learning outcomes in 2020. The research subjects were D-III Visual Communication Design students of Ganesha University of Education batch 2018 - 2020 with a sample of 54 students. The sampling technique used was purposive. Data analysis used multiple regression analysis programs assisted by IBM SPSS Statistics 24. The results showed: Artsteps learning partially had no effect on student satisfaction; interest in online exhibition technology application partially affects student satisfaction; and Artsteps learning and interest in online exhibition technology application simultaneously together affect student satisfaction in work.
Multimedia Pembelajaran Interaktif tentang Pengenalan Bilangan untuk TK Dharmawangsa, Badung Bali Sutarwiyasa, I Ketut; Anggara, I Gede Adi Sudi; Wirayoga, I Putu Ade; Wardana, Ketut Nala Hari; Herliyani, Elly; Suryana, Jajang
Jurnal Bahasa Rupa Vol. 7 No. 3 (2024): Jurnal Bahasa Rupa Agustus 2024
Publisher : Prahasta Publisher (manage by: DRPM Institut Bisnis dan Teknologi Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31598/bahasarupa.v7i3.1726

Abstract

In the learning activities carried out at TK Dharmawangsa, students feel bored quickly during the learning process, especially when learning to recognize numbers. This is because the learning media used before were less attractive, because they only used books and makeshift tools. The design of interactive multimedia about number recognition is able to be a solution to this problem, because interactive multimedia is able to display text, graphics, audio, and animation to attract students' interest in the learning process. Therefore, the purpose of this study is to develop interactive learning multimedia that has a number recognition feature and contains games to arrange numbers and guess the number of objects to help students and teachers of TK Dharmawangsa in the teaching and learning process. For data collection techniques used in this study, namely observation, interviews, questionnaires, literature, and documentation. And for the method of making media starting from the pre-production process, production, to post-production. Based on the test results, the material experts get a very good predicate about this interactive media as an auxiliary media in the teaching and learning process, while the media experts get a good predicate about the appropriateness of this interactive media to be published. Based on the results of the questionnaire that was given to 21 students of TK Dharmawangsa, this interactive multimedia about number recognition received very good 100% responses as an interesting and fun learning medium.