p-Index From 2021 - 2026
20.93
P-Index
This Author published in this journals
All Journal Jurnal Penelitian dan Pengembangan Pendidikan Primary: Jurnal Pendidikan Guru Sekolah Dasar P2M STKIP Siliwangi SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED JPsd ( Jurnal Pendidikan Sekolah Dasar ) REFLEKSI EDUKATIKA Jurnal DIDIKA: Wahana Ilmiah Pendidikan Dasar Scholaria: Jurnal Pendidikan dan Kebudayaan Satya Widya JURNAL KONSELING GUSJIGANG Jurnal SOLMA Jurnal PAJAR (Pendidikan dan Pengajaran) Pendas : Jurnah Ilmiah Pendidikan Dasar Jurnal Riset Pendidikan Dasar JURNAL PENDIDIKAN TAMBUSAI Lectura : Jurnal Pendidikan Jurnal Basicedu Journal on Education JISIP: Jurnal Ilmu Sosial dan Pendidikan EDUKATIF : JURNAL ILMU PENDIDIKAN ANARGYA: Jurnal Ilmiah Pendidikan Matematika COLLASE (Creative of Learning Students Elementary Education) Ibtida'i : Jurnal Kependidikan Dasar Islamika: Jurnal Keislaman dan Ilmu Pendidikan JURNAL PENDIDIKAN MIPA Amalee: Indonesian Journal of Community Research & Engagement Jurnal Prakarsa Paedagogia Autentik : Jurnal Pengembangan Pendidikan Dasar Jurnal Educatio FKIP UNMA JIIP (Jurnal Ilmiah Ilmu Pendidikan) PROGRES PENDIDIKAN Didaktik : Jurnal Ilmiah PGSD STKIP Subang EduBasic Journal: Jurnal Pendidikan Dasar Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) WASIS : Jurnal Ilmiah Pendidikan Jurnal Kependidikan: Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran dan Pembelajaran Jurnal Riset dan Inovasi Pembelajaran Cokroaminoto Journal of Primary Education Jurnal Jendela Pendidikan Edukasi Tematik: Jurnal Pendidikan Sekolah Dasar Journal for Lesson and Learning Studies Didaktika Jurnal Pendidikan Ilmu Pengetahuan Alam (JP-IPA) Jurnal Prajaiswara EduStream: Jurnal Pendidikan Dasar Journal Of Human And Education (JAHE) Jurnal PRIMED:Primary Education Journal atau Jurnal Ke-SD An Jurnal Ilmiah Pendidikan Dasar (JIPDAS) Jurnal Pendidikan dan Ilmu Sosial JURNAL PENELITIAN BIDANG PENDIDIKAN Edukasiana: Jurnal Inovasi Pendidikan Jurnal Basicedu Indonesian Journal of Education and Social Science ARZUSIN: Jurnal Manajemen dan Pendidikan Dasar Polinomial : Jurnal Pendidikan Matematika TAKSONOMI JURNAL MUARA PENDIDIKAN JURNAL TUNAS PENDIDIKAN Prima Magistra: Jurnal Ilmiah Kependidikan Jurnal Sosial dan Sains Kompetensi Innovative: Journal Of Social Science Research JANACITTA: Journal of Primary and Children's Education Jurnal Pendidikan Sultan Agung Jurnal Pengabdian Masyarakat dan Riset Pendidikan Jurnal Pembelajaran Bahasa dan Sastra Jurnal Ilmiah Multidisiplin Ilmu Jurnal Pendidikan Sekolah Dasar Jurnal Elementaria Edukasia Jurnal Muria Pengabdian Masyarakat Blaze: Jurnal Bahasa dan Sastra dalam Pendidikan Linguistik dan Pengembangan Jurnal Papeda: Jurnal Publikasi Pendidikan Dasar Jurnal Prasasti Ilmu Joyful Learning Journal Edukasi
Claim Missing Document
Check
Articles

PENINGKATAN SIKAP PERCAYA DIRI SISWA MELALUI MODEL TEAMS GAMES TOURNAMENT (TGT) BERBANTUAN MEDIA KARTU KELAS IV SD 2 BAKALAN KRAPYAK Ulum, Ahmad Syaikhul; Sumarwiyah, Sumarwiyah; Pratiwi, Ika Ari
Journal Prakarsa Paedagogia Vol. 2 No. 1 (2019): Juni 2019
Publisher : Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/jpp.v2i1.2942

Abstract

This research aims to measure the improvement of students’ confidence and improvement of teacher’ teaching skills the fourth grade students at SD 2 Bakalan Krapyak.This classroom action research was carried out in two cycles.The result of this research shown there are significant improvement of Students'confidence in learning realmof attitude at the pre-cycle level was 46% as a not good category, after doing the research in the cycle I it changed into 69% as a good enough category and increased more in thecycle IIto be 84% as a good category. The management of Teams Games Tournament model learning also increased in cycle I 77% as a good category to 87% as a good category in cycle II. It proves that used of Teams Games Tournament model use cards media can improve attitude self confidence in fourth grade students theme 4 at SD 2 Bakalan Krapyak.
Hubungan Permainan Tradisional Betengan Terhadap Gerak Lokomotor Siswa Kuryanto, Mohammad Syaffruddin; Pratiwi, Ika Ari
Journal Prakarsa Paedagogia Vol. 1 No. 2 (2018): Desember 2018
Publisher : Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/jpp.v1i2.2954

Abstract

Penelitian ini bertujuan untuk mengetahui hubungan positif antara permainan tradisional betengan terhadap gerak lokomotor siswa. Penelitian ini dilaksanakan di SD 1 Muhammadiyah Kudus. Penelitian ini menggunakan metode kuantitatif dengan pendekatan yang digunakan dalam penelitian ini adalah korelasional. Sampel yang digunakan dalam penelitian ini berjumlah 29 siswa. Penelitian ini menggunakan teknik pengumpulan data observasi. Penelitian ini dianalisis menggunakan uji korelasi product moment pearson dengan uji prasyarat linearitas dan normalitas. Hasil penelitian menunjukkan bahwa data memenuhi uji prasyarat dengan signifikansi linearitas sebesar 0,898 dan signifikansi normalitas sebesar 0,20. Terdapat hubungan yang signifikan antara permainan tradisional terhadap gerak lokomotor siswa dengan koefisien signifikansi 0,708 lebih besar dari 0,05 atau 0,708 lebih besar dari 0,5 dengan kategori tingkat hubungan sangat kuat. Hal ini menunjukkan bahwa hubungan permainan tradisional betengan memiliki hubungan yang kuat terhadap gerak lokomotor siswa.
ANALISIS NILAI-NILAI PENDIDIKAN KARAKTER DALAM FILM BUMI TADULAKO KARYA PUSDATIN Nuli, Wafak Fatkul; Pratiwi, Ika Ari; Ardianti, Sekar Dwi
Journal Prakarsa Paedagogia Vol. 5 No. 2 (2022): Desember 2022
Publisher : Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/jpp.v5i2.8523

Abstract

This study aims to describe the analysis of character education values in the film Bumi Tadulako by Pustadin. This study uses qualitative research with a critical discourse analysis method approach. Data collection is done by observation, interviews, documentation. The research was conducted at SDN Wegil Sukolilo Pati. The object of research is the values of character education in films in Civics learning in elementary schools, where the fourth grade teacher is the facilitator and the research subject is the fourth grade student informant consisting of 6 students, 3 boys and 3 girls. The data analysis used by the discourse analysis technique focuses on two elements, namely, first, at the word level and second, how the events and actors involved in an event are about to be discussed. The results showed that there were values of character education in the film "Bumi Tadulako" by Pusdatin, namely Religion, Nationalism, Mandiri and Mutual Cooperation. The implementation of character education values in Civics learning through the film Bumi Tadulako has been implemented and has been carried out, namely praying before the Civics learning begins, flag ceremony on Mondays, doing assignments for Civics subjects themselves, and cleaning the classroom when finished learning PPKn.
Peningkatan Kreativitas Melalui Pembuatan Karya Cetak dari Bentuk Sekitar Menggunakan Media Flipbook Berbasis Projek Siswa Sekolah Dasar Miftakhul Khoir, Galih; Pratiwi, Ika Ari; Ardianti, Sekar Dwi
Jurnal Tunas Pendidikan Vol. 7 No. 2 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v7i2.2765

Abstract

This research aims to examine increasing creativity through creating printed works from surrounding shapes using flipbook media based on elementary school student projects. This research applies a quantitative approach. This research is included in Pre-Experimental quantitative research with a One Group Pretest-Posttest Design. This research was carried out at SD 5 Cendono on class II students in the 2024/2025 academic year in Semester I. The data collection technique in this research was a work performance sheet which was carried out by the researcher following the research process by mingling directly with the research object to obtain the required data. The data analysis that the author used in this research used quantitative analysis. The data analysis technique used in this research begins with the normality test, hypothesis, T test and N-Gain test using the SPSS version 25 program. The results of the research show that from the normality test data and hypothesis testing in the Paired Sample T-Test on the pre-test and posttest scores for creativity in making printed works from surrounding shapes using project-based flipbook media, students show an average difference in scores on the creativity pre-test. amounted to 72.0625 and posttest creativity amounted to 84.0625. This has shown that there is a difference and is proven by the results of the paired samples test, namely 0.000 < 0.05 which is declared significant and there is an increase in the average value of the creativity variable for class 2 students with an N-Gain score of 0.4211 and is in the medium criteria. . Thus, it can be concluded that there is an increase in creativity through making printed works from surrounding shapes using flipbook media based on elementary school students' projects.
THE IMPACT OF INTEGRATING JOYFUL LEARNING PRINCIPLES IN TEAM GAMES TOURNAMENTS ON ELEMENTARY SCHOOL STUDENTS' UNDERSTANDING OF JAVANESE LITERACY CONCEPTS Much Arsyad Fardani; Dwiana Asih Wiranti; Lintang Kironoratri; Ika Ari Pratiwi
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 7 No. 1 (2026): Volume 7 Number 1 (January 2026)
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/jpm.v7i1.6062

Abstract

The background of this study focuses on the low understanding of the Javanese script caused by a monotonous and uninteresting learning approach. This study aims to identify the effectiveness of joyful learning in increasing students’ interest and knowledge of the Javanese script. This study was conducted at SD 1 Padurenan, focusing on fourth-grade students. The method used is a quantitative approach with a one-group pretest-posttest design, involving 17 students as the sample. Data were collected through written tests, interviews, and documentation. The study showed a significant increase in understanding of Javanese script after implementing joyful learning, with an average pretest score of 50 and a posttest score of 82.49. The N-Gain test yielded an average score of 0.6564, indicating a fairly substantial increase. The conclusion of this study shows that applying the principle of joyful learning effectively improves students’ understanding of Javanese script concepts, with implications for the importance of using innovative approaches to learning. The joyful learning principle was applied in this study through the use of the Teams Games Tournament learning model, Javanese script snakes-and-ladders learning media, and student feedback during the learning process.
Efektivitas Model Pembelajaran Jigsaw berbantuan Wordwall untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Margaretha, Selly Maria; Pratiwi, Ika Ari; Santoso, Denni Agung
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4971

Abstract

The low critical thinking ability of students in answering descriptive questions in the Pancasila Education subject is the background of this study, which is based on the results of pre-research through interviews with teachers and observations in grade VI of Kayuapu Elementary School shows that students still tend to be passive and less able to analyze problems in depth. This study aims to determine the effect of the application of the Jigsaw learning model assisted by Wordwall media on students' critical thinking abilities and the resulting increase. The method used is a quantitative pre-experiment with a one group pretest-posttest design, involving all 20 grade VI students of Kayuapu Elementary School. Data collection techniques include interviews, observations, tests (pretest and posttest), and documentation, while data analysis is carried out through validity, reliability, normality tests, Paired Sample T-Test, and N-Gain. The results of the study showed a significant difference between the pretest and posttest scores, where the average score increased from 58 to 84 with a sig. value. (2-tailed) = 0.000 < 0.05, and the N-Gain value is 0.62 with a moderate category. It is concluded that the Jigsaw learning model assisted by Wordwall has an effect on the critical thinking skills of sixth grade students of Kayuapu Elementary School; Therefore, it is recommended that teachers utilize this model and media continuously and develop it in other subjects to improve the quality of learning. Abstrak Rendahnya kemampuan berpikir kritis siswa dalam menjawab soal uraian pada mata pelajaran Pendidikan Pancasila menjadi latar belakang penelitian ini, yang berdasarkan hasil pra-penelitian melalui wawancara dengan guru dan observasi di kelas VI SD Kayuapu menunjukkan bahwa siswa masih cenderung pasif dan kurang mampu menganalisis permasalahan secara mendalam. Penelitian ini bertujuan untuk mengetahui pengaruh penerapan model pembelajaran Jigsaw berbantuan media Wordwall terhadap kemampuan berpikir kritis siswa serta besar peningkatan yang dihasilkan. Metode yang digunakan adalah kuantitatif pre-eksperimen dengan desain one group pretest–posttest, melibatkan seluruh siswa kelas VI SD Kayuapu yang berjumlah 20 orang. Teknik pengumpulan data meliputi wawancara, observasi, tes (pretest dan posttest), serta dokumentasi, sedangkan analisis data dilakukan melalui uji validitas, reliabilitas, normalitas, Paired Sample T-Test, dan N-Gain. Hasil penelitian menunjukkan adanya perbedaan yang signifikan antara nilai pretest dan posttest, di mana rata-rata nilai meningkat dari 58 menjadi 84 dengan nilai sig. (2-tailed) = 0,000 < 0,05, serta nilai N-Gain sebesar 0,62 dengan kategori sedang. Disimpulkan bahwa model pembelajaran Jigsaw berbantuan Wordwall berpengaruh terhadap kemampuan berpikir kritis siswa kelas VI SD Kayuapu; oleh karena itu, disarankan agar guru memanfaatkan model dan media ini secara berkelanjutan serta mengembangkannya pada mata pelajaran lain untuk meningkatkan kualitas pembelajaran.
Pengembangan Media KAMBURA Berbasis Scratch pada Materi Keragaman Budaya Pelajaran Pendidikan Pancasila Kelas V SD Sari, Melda Puspita; Pratiwi, Ika Ari; Santoso, Denni Agung
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4973

Abstract

The learning process in elementary schools still faces challenges, including students’ lack of focus, susceptibility to distraction, and low learning motivation among some learners, which impact learning outcomes. This study aims to develop the KAMBURA learning media and analyze its level of validity and practicality in elementary school learning. This research employed a Research and Development (R&D) approach using the ADDIE model, which consists of the Analysis, Design, Development, Implementation, and Evaluation stages. The research subjects included expert lecturers, a teacher, and 23 fifth-grade students of SD 1 Mejobo. The instruments used were interview and observation sheets, expert validation sheets covering material, media, and language aspects, as well as practicality questionnaires completed by the teacher and students. Data were analyzed by calculating the percentage of the obtained scores and converting them into validity and practicality criteria. The results showed that the KAMBURA media was categorized as very valid, with percentages of 92% from the material expert, 94% from the media expert, and 91% from the language expert. The practicality test indicated that the media was classified as very practical, with a percentage of 90% from the teacher and 93% from the students. Therefore, the KAMBURA media is feasible and practical for use in elementary school learning. The implications of this study indicate that KAMBURA can serve as a reference for teachers in developing interactive learning media based on Scratch. Abstrak Proses pembelajaran di sekolah dasar masih menghadapi permasalahan berupa kurangnya fokus, mudah terdistraksi, serta rendahnya motivasi belajar sebagian siswa yang berdampak pada hasil belajar. Penelitian ini bertujuan untuk mengembangkan media KAMBURA serta menganalisis tingkat kevalidan dan kepraktisannya dalam pembelajaran di sekolah dasar. Penelitian ini menggunakan pendekatan Research and Development (R&D) dengan model pengembangan ADDIE yang meliputi tahap Analysis, Design, Development, Implementation, dan Evaluation. Subjek penelitian terdiri atas dosen ahli, guru, dan 23 siswa kelas V SD 1 Mejobo. Instrumen yang digunakan meliputi lembar wawancara, observasi, validasi ahli materi, ahli media, dan ahli bahasa, serta angket kepraktisan oleh guru dan siswa. Data dianalisis dengan menghitung persentase skor dan mengonversikannya ke dalam kriteria kevalidan dan kepraktisan. Hasil penelitian menunjukkan bahwa media KAMBURA termasuk kategori sangat valid dengan persentase 92% oleh ahli materi, 94% oleh ahli media, dan 91% oleh ahli bahasa. Uji kepraktisan menunjukkan kategori sangat praktis dengan persentase 90% oleh guru dan 93% oleh siswa. Dengan demikian, media KAMBURA layak dan praktis digunakan dalam pembelajaran sekolah dasar. Implikasi penelitian ini menunjukkan bahwa media KAMBURA dapat dijadikan referensi bagi guru dalam pengembangan media pembelajaran interaktif berbasis scratch.
Implementasi model problem based learning dengan KODIGORO terhadap hasil belajar Pendidikan Pancasila di Kelas IV SDN 2 Keling Jepara Nadia Kamila Putri; Ika Ari Pratiwi; Much Arsyad Fardani
COLLASE (Creative of Learning Students Elementary Education) Vol. 9 No. 1 (2026)
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/collase.v9i1.28818

Abstract

This study aims to examine the implementation of the Problem Based Learning (PBL) model assisted by KODIGORO digital comic media in improving learning outcomes for Pancasila Education in grade IV students of SDN 2 Keling. The background of the study was the low learning outcomes of students in the pre-study due to the inappropriateness of the learning model and media used. PBL was chosen because it is student-centered and encourages solving real problems, while KODIGORO digital comics are considered effective in conveying the values ​​of mutual cooperation in an interesting and easy-to-understand manner. The research method uses a quantitative approach with a one-group pre-test post-test design. Data collection techniques include observation, interviews, tests, and documentation, and are analyzed using normality, homogeneity, and N-gain tests. The results of the study showed an increase in learning outcomes in all indicators, especially in understanding and applying the values ​​of mutual cooperation. The implications of this study indicate that the use of the PBL model combined with the digital comic KODIGORO can be an effective alternative learning strategy to improve learning outcomes and internalize Pancasila values ​​from an early age, particularly the value of mutual cooperation. This model is recommended for wider application in Pancasila Education learning at the elementary school level. Keywords: PBL Model, KODIGORO Game Media, and Learning Outcomes
PENGEMBANGAN MEDIA FLIPCHART BERBASIS KOMIK SEJARI DALAM MENINGKATKAN MINAT BELAJAR PENDIDIKAN PANCASILA KELAS V SD 9 GONDOSARI Aprilia Debby Anggraeni; Ika Ari Pratiwi; Santoso Santoso
WASIS : Jurnal Ilmiah Pendidikan Vol. 7 No. 1 (2026): WASIS: Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v7i1.13285

Abstract

Proses pembelajaran yang tidak menggunakan media pembelajaran dapat menyebabkan minat belajar siswa rendah. Hal ini dibuktikan dengan hasil analisis kebutuhan di kelas V SD 9 Gondosari, Kudus. Pada penelitian ini peneliti mengembangkan media flipchart berbasis komik sejari untuk meningkatkan minat belajar siswa. Tujuan dari penelitian ini adalah mengetahui respon siswa terhadap media flipchart berbasis komik sejari, menguji kelayakan media flipchart berbasis komik sejari, dan mengukur tingkat minat belajar siswa.            Media flipchart berbasis komik sejari (Sejarah NKRI) adalah media pembelajaran yang menggunakan gambar, teks, dan alur cerita. Isi dari media pembelajaran ini adalah menyajikan alur cerita yang membahas materi tentang sejarah NKRI untuk meningkatkan minat belajar siswa.            Pada penelitian ini jenis penelitian yang digunakan adalah metode Research and Development (R&D) dengan model ADDIE (Analyze, Design, Development, Implementation, Evaluation). Penelitian ini dilakukan pada siswa kelas V SD 9 Gondosari. Teknik uji coba yang digunakan yaitu analisis data kualitatif dan kuantitatif. Variable bebas pada penelitian ini adalah media flipchart berbasis komik sejari, sedangkan variable terikatnya adalah minat belajar siswa.            Hasil dari penelitian menunjukkan bahwa media flipchart berbasis komik sejari mendapatkan hasil validasi dari validator 1 dengan hasil presentase sebesar 92% kategori “sangat layak’, validator 2 dengan hasil presentase sebesar 96% kategori “sangat layak”, dari validator 3 hasil presentase sebesar 100% kategori “sangat layak”, dan validator 4 hasil presentase sebesar 100% dengan kategori “sangat layak”. Skor rata-rata validasi sebesar 96,25% dengan kriteria “sangat layak”. Respon siswa menunjukkan kepraktisan penggunaan media pada 12 siswa mendapatkan skor terendah 40 dengan presentase sebesar 83% dan skor tertinggi 46 dengan presentase 96%, hal ini menunjukkan bahwa media flipchart berbasis komik sejari “praktis” digunakan. Peningkatan minat belajar siswa dari hasil uji N-Gain diatas dilihat bahwa nilai rata-rata N-Gain skor sebesar 0,83 dan N-Gain persen sebesar 83% yang menunjukkan bahwa adanya peningkatan yang “tinggi”.            Kesimpulan media flipchart berbasis komik sejari dengan kriteria “sangat layak” valid untuk digunakan pada mata pelajaran Pendidikan Pancasila kelas V. Respon siswa menunjukkan bahwa media “praktis” digunakan pada pembelajaran. Minat belajar menggunakan media flipchart berbasis komik sejari menunjukkan peningkatan dengan kategori minat belajar “tinggi”.
EFEKTIVITAS MEDIA E-LEARNING BERBASIS EDMODO TERHADAP HASIL BELAJAR SISWA KELAS V SDN 02 NGABUL JEPARA Nabila Nur Zahara; Murtono Murtono; Ika Ari Pratiwi
Jurnal Prasasti Ilmu Vol. 1 No. 1 (2021): Jurnal Prasasti Ilmu
Publisher : Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/jpi.v1i1.6063

Abstract

This study aims to analyze the effectiveness of Edmodo-based E-Learning media on the learning outcomes of fifth grade students on the theme of 6 Heat and the Transfer of Indonesian Language and PPKn SDN 02 Ngabul Jepara in the academic year 2020/2021. This research uses pre-experimental designs with one-group pretest-posttest design. The use of Edmodo-based E-Learning media on the learning outcomes of fifth grade students on the theme of 6 Heat and Transfers of Indonesian and PPKn content shows that in the pretest results on Indonesian language content there are 20 students declared complete while on PPKn content 25 students are declared complete and on the posttest results In the Indonesian language content, 34 students were declared complete while in the PPKn content there were 35 declared complete. The statistical test showed that there was the effectiveness of Edmodo-based E-Learning media on the learning outcomes of the theme of 6 Heat and Its Transfer in Indonesian content, the t count was -8.241 and the sig (2-tailed) value was 0.000 less than 0.05 and PPKn was obtained. the result of t count is -9.031 and the sig value (2-tailed) is 0.000 less than 0.05. Based on the results of these statistical tests, it can be concluded that the use of Edmodo-based E-Learning media is effective in using the learning outcomes of fifth grade students on the theme of 6 Heat and the Transfer of Indonesian Language and PPKn content.
Co-Authors - Sumarwiyah, - Abelia Helga Natasya Afisa, Zahra Rifqa Agung Adi Saputra Agung Arya Perdana Agus Darmuki Agustin, Lutfiya Laily Agustin, Silvia Devi Agustina, Naila Intan Muna Agustina, Rika Tri Ahmad Bakhrudin Ahmad Hariyadi, Ahmad Ahmad Syaikhul Ulum Aini, Alvina Noor Ainul Hakim, Muhammad Reza Ainun Fisabilillah Dina W. N Ainun Fisabilillah Dina Wulan N Ainur Rohmah, Ainur Al Meyda Swastika Sari Alvina Damayanti Amalia, Nafiatul Amaliyah, Fitriyah Amelia Putri, Fitri Ika Amira Henny Mahmudah Aprilia Debby Anggraeni Ardha Adhi Duta Bayu Pratama Ariani, Cindy Fajar Ariella, Efa Larisa Arsyad Fardani, M. Arumsari, Nurul Rizka Assaidah, Malichatuz Zahro Astuti, Nur Kusuma Aulia Rohmah Awalia, Layyina Mawarda Bela Fina Apriliya Budiono, Ahmad Eko Cahyani, Linda Dwi Dartik Sriyani Deka Setiawan Deka Setiawan Deka Setiawan, Deka Denni Agung Santoso Dewi Aulia Putri Dewi Sofiyati Dhimas Prasetyo Dhina Cahya Rohim Diah Ristiana DIAN ANTIKA SARI Diana Ermawati Diana Rizki, Mifta Dika Nurunnaja Dwiana Asih Wiranti Eka Ikromah Eka Zuliana Eko Budiono, Ahmad Erik Aditia Ismaya Erlyn Dwi Larasati Evia Raihanatun Nabilah F. Shoufika Hilyana Fachrina, Novita Aulia Fadilatun Nikmah Fathur Rokhman Febriana Kusumawardani Febrianti, Adhelia Putri Fina Fadhilah Fina Fakhriyah Firda Dwi Septiani Fitri Amelia Rosida Fitri, Fitri Novita Sari Gunawan Setiadi Hana Kurnia Putri Hartono Hartono Hidayah, Eva Resa Sirotun Hidayatullah, Romadhoni Shiddiqi Himmatul Ulya Ika Oktavianti Imaniar Purbasari Imaniar Purbasari Imaniar Purbasari Irfai Fathurohman, Irfai Irfai Fatuhurrahman Islami, Amalia Nur Isnaini, Zuhrotul Juli Karkantari Karkantari, Juli Khamdun Khamdun Khusna, Isnaini KRISTIYAN, CANDRA kumoro kumoro Kurnianto, Irawan Kuryanto, Moh Syafruddin Kuryanto, Moh. Saffrudin Kusminah Kusminah Larasati, Masayu Adiana Latifah, Agiel Nashrifatul Layyina Mawarda Awalia Lia Lutviana Lintang Kironoratri Lintang Kironoratri Lisa Nur Hanifah Lovika Ardana Riswari Lusi Asmiati Lutfiya Laily Agustin Lutfiyah, Tauffiqul Luthfia Muqimatussunnah luthfiana izaturrohmah Magfiroh, Shoimatul Maharani, Fara Fatika Mahfudhoni, Elfa Mahmud Ahmadi Mar'ah, Umrotul Margaretha, Selly Maria Marselina, Desi Masturi Masturi Masturi Maulida, Farida Mayalinda Siska Harwanti Mayalinda Siska Harwanti Miftakhul Khoir, Galih Moch. Khabibur Rizal Mochammad Noor Afllah Moh Kanzunnudin Moh Kanzunnudin Moh. Syafruddin Kuryanto Mohammad Kanzunnudin Mohammad Kanzunnudin, Mohammad Mohammad Syaffruddin Kuryanto Much Arsyad Fardani Much Arsyad Fardani Much Aryad Fardhani Muhamad Rustanto Muhammad Ali Yusuf Muhammad Arsyad Fardani Murtono Murtono -, Murtono Murtono Murtono Musdzalifah, Musdzalifah Mustaqim, Noor Mustikasari, Bety Mutmainnah, Nabilla Nabila Nur Zahara Nadia Kamila Putri Naftali, Muhammad Baron Naila Intan Muna Agustina Nailul Khoiris Sobah Naja, Safinatun Najikhah , Fatikhatun Nanda Ihsan Setia Budi Naufal Ainur Rahman Nia Puspitasari Nia Puspitasari Nihayatur Rohmah, Nihayatur Niken, Azzalia Ninda Ayu Andanawarih Nita Monita Rini Novita Minggi Nugraheni, Luthfa Nuli, Wafak Fatkul Nur Alfin Hidayati Nur Arifiyah Ningrum Nurma Zakiyyatu Fitria Nurma Zakiyyatu Fitria Nurul Afidatun Nisya Nurul Afidatun Nisya’ NURUL FAIZAH Pangestuti, Erika Diah Paramitha, Angelina Perdana, Agung Arya Prastyana, Muhammad Naufal Pratiwi, Amalia Dyah Puji Lestari Pungki Dewi Anggraeni Putri Jenar Mahesa Ayu Putri, Fatikhah Aprilia Putri, Riyan Aryuning Putri, Shinta Meyza Putri Qoirul Ananta, Agti Fiana Qois Hasna Hanifah Rahmadani, Salma Aulia Rahmawati, Desta Abella Afita Putri Ramdhani, Wahyu Ratna Ro&#039;ifah Ratna Ro’ifah Richma Hidayati Rifdah Rifdah Rika Monica Ristia Nika Rizki Nofriyadi Rohmawati, Mely Rokhmad Rosanti, Siti Rosidah, Ani Rusanti, Risa Rustanto, Muhamad Rustanto, Muhammad Safari, Riska Ardilla Samsuri Samsuri Sania Rizka Faiza Santi, Richa Julia Santoso Santoso Santoso Santoso Santoso Sari, Al Meyda Swastika SARI, DIAN ANTIKA Sari, Melda Puspita Sekar Dwi Ardianti Selvi Marcellia Septiaji Evi Natanti Setiyana, Aris Setiyani, Vika Setya, Gaizka Adhe Sifa Nurrahmawati Siti Helmyati Siti Khoenun Nisa Siti Masfuah Sofiyati, Dewi Subhiya Dwi Astuti Sulistiyani Sumarwiyah Sumarwiyah, Sumarwiyah Sunaisah, Sunaisah Susendra, M. Ari Su’ad Su’ad Syaffruddin Kuryanto, M. Syafria, Meila Noor Taqiyyah, Fathiinatut Tauffiqul Lutfiyah Tiara, Intan Tomi Wahyu Septarianto Tuti Alawiyah Tutik Khotimah Ulfa, Emilia Ulum, Ahmad Syaikhul Wagiran Wagiran Wahyuni, Melisa Wandiana Putri, Nisa Wawan Shokib Rondli Wijayanto, Sugeng Pangestu Yasmin, Aisyah Faradhilah Yessy Noor Affifah Afiyanti Yudha Adzana yuliana sulistyaningrum putri Yunia Filiyanda Zahra Rifqa Afisa Zakiya, Muhammad Sya’ban Zuhdan Kun Prasetyo Zulfa Khusnul Aqna Zulfa, Hana Maula Zulfa, Laila