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PENGARUH MODEL PEMBELAJARAN READ, ANSWER, DISCUSS, EXPLAIN, AND CREATE TERHADAP KEMAMPUAN LITERASI SAINS SIWA KELAS V SDN 101764 BANDAR KLIPPA Rimma T Purba; Nurhairani; Wildansyah Lubis; Fahrur Rozi; Syahrial
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.15917

Abstract

This study aims to test the effect of the read, answer, discuss, explain, and create learning model on the scientific literacy skills of students at SDN 101764 Bandar Klippa. This study uses a quasi-experimental method with a Nonequivalent Control Group design. The research sample consisted of 50 students consisting of 25 students in the experimental class and 25 students in the control class. The data collection technique used a scientific literacy pretest and posttest sheet that had been validated by experts and tested for validity, reliability, discrimination power, and level of difficulty using SPSS 27. The analysis was carried out through the Shapiro-Wilk normality test, Levene's Test homogeneity test, and hypothesis testing using the Independent Sample t-Test. The results showed that there was a significant effect of the RADEC learning model on the scientific literacy skills of fifth-grade students. This was evidenced by the results of the Independent Sample t-Test which obtained a tcount > ttable, namely 2.508 > 2.010 with a significance value of 0.016 (p <0.05), so that the alternative hypothesis was accepted. Descriptively, the average posttest score for the experimental class was 79.2, higher than the control class's score of 70.8. Based on these results, it can be concluded that the RADEC learning model significantly improved the scientific literacy skills of fifth-grade students at SDN 101764 Bandar Klippa.
PENGARUH MODEL PEMBELAJARAN PROJECT BASED LEARNING BERBANTUAN INTERACTIVE E-BOOK TERHADAP KEMAMPUAN BERPIKIR KRITIS SISWA DI SDN 105289 KOLAM Domi Yanti Sinaga; Nurhairani; Wildansyah Lubis
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 Nomor 02, Juni 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.16209

Abstract

This study aimed to determine the effect of the Project Based Learning (PJBL) model assisted by an interactive e-book on the critical thinking skills of fourth-grade students at SDN 105289 Kolam in the topic of renewable energy sources. The study employed a quantitative approach using a one-group pretest-posttest design. The participants consisted of 30 fourth-grade students. Data were collected through a critical thinking skills test and classroom observation. The test was used to measure students’ critical thinking skills before and after the treatment, while observation was conducted to examine the implementation of the PJBL model assisted by an interactive e-book.The results showed that the mean pretest score of 50.67 increased to 88.67 in the posttest. The hypothesis testing using the Paired Sample t-Test revealed a significance value (Sig. 2-tailed) of less than 0.001, indicating a significant difference between the pretest and posttest scores. These findings demonstrate that the PJBL model assisted by an interactive e-book has a significant effect on students’ critical thinking skills. Observation results also indicated that students became more active in discussions, collaboration, problem-solving, and drawing conclusions during project activities. Therefore, the PJBL model assisted by an interactive e-book is effective in improving students’ critical thinking skills in science learning, particularly on the topic of renewable energy sources.
PENGARUH MODEL PROJECT BASED LEARNING (PjBL) TERHADAP KEMAMPUAN BERPIKIR KREATIF SISWA KELAS IV SDN 101776 SAMPALI Indah Novita; Nurhairani; Wildansyah Lubis; Imelda Free Unita Manurung; Waliyul Maulana Siregar
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 3, September 2026 Public
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.16327

Abstract

This study aimed to examine the effect of the Project Based Learning (PjBL) model on the creative thinking skills of fourth-grade students at SDN 101776 Sampali in the 2025/2026 academic year. This study employed a quantitative approach using a quasi-experimental research design, specifically the Pretest-Posttest Control Group Design. The research sample consisted of 60 students, including 30 students from Class IV A as the experimental group and 30 students from Class IV B as the control group. Data were collected using an essay test designed to measure students' creative thinking skills. Data analysis was conducted through normality testing, homogeneity testing, and hypothesis testing using the Independent Sample t-Test. The results showed that the data were normally distributed based on the Shapiro-Wilk test, with posttest significance values of 0.503 for the experimental group and 0.204 for the control group (> 0.05). The homogeneity test indicated a significance value of 0.138 (> 0.05), demonstrating that the variances of the two groups were homogeneous. Furthermore, the hypothesis testing using the Independent Sample t-Test yielded a significance value (2-tailed) of < 0.001 < 0.05, indicating that Ha was accepted and H₀ was rejected. Therefore, the findings of this study revealed that the Project Based Learning (PjBL) model was more effective than the Cooperative Learning model in improving students' creative thinking skills.
PENGARUH BUKU BACAAN INTERAKTIF BERBASIS AUGMENTED REALITY (AR) TERHADAP PENINGKATAN KEMAMPUAN PENGUASAAN KOSAKATA SISWA KELAS II SDN 066056 MEDAN DENAI Rahmadani; Edizal Hatmi; Wildansyah Lubis; Halimatussakdiah; Masta Marselina Sembiring
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 3 (2026): Volume 12 No. 3, September 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i3.16466

Abstract

This study aims to determine the effect of using Augmented Reality (AR)-based interactive reading books on improving vocabulary mastery of second-grade students at UPT SD Negeri 066056 Medan Denai in the 2025/2026 Academic Year. This study used a quasi-experimental design with a non-equivalent control group design. The population in this study were all second-grade students, consisting of two classes: class II-A as the experimental class and class II-B as the control class. The study sample consisted of 40 students, with each class consisting of 20 students. The research instrument used was a vocabulary mastery test in the form of a pre-test and a post-test consisting of 20 multiple-choice questions. Data analysis was conducted through normality tests, homogeneity tests, and hypothesis testing using the Independent Sample t-test. The results of the data analysis showed that the average post-test score in the experimental class was 75.5, higher than the control class, which was 65.5. Based on the t-test results, the α-value of 2.529 and α-value of 2.024 were obtained at a significance level (Sig.) of 0.05. Therefore, H0 was rejected and Ha was accepted. Thus, it can be concluded that the use of interactive reading books based on Augmented Reality (AR) significantly improved vocabulary mastery among second-grade students at UPT SD Negeri 066056 Medan Denai
PENGARUH MODEL GAME BASED LEARNING TERHADAP HASIL BELAJAR SISWA PADA PEMBELAJARAN IPAS KELAS V SEKOLAH DASAR Sarah Azura Lubis; Wildansyah Lubis; Ibrahim Gultom; Nurkhairani Nurkhairani; Husna Parluhutan
Primary Education Journals (Jurnal Ke-SD-An) Vol 6 No 2 (2026): JULI 2026
Publisher : Universitas Islam Raden Rahmat Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36636/primed.v6i2.7849

Abstract

Penelitian ini bertujuan untuk mengetahui apakah ada terdapat pengaruh penggunaan model pembelajaranGame Based Learning terhadap hasil belajar IPAS pada materi Rantai Makanan kelas V. Penelitian ini dilaksanakan di UPT SD Negeri Medan Jalan Sei Petani No. 19 Medan pada semester genap tahun ajaran 2024/2025. Penelitian ini menggunakan penelitian Quasi-Experiment (Eksperimen Semu) dan menggunakan Nonequivalent Control Group Design sebagai desain penelitian. Jumlah sampel sebanyak 59 siswa yang ditentukan menggunakan teknik Total Sampling. Hasil penelitian diperoleh uji t Paired Simple T Test dengan nilai signifikansi sebesar 0,001 < 0,05. Berdasarkan hasil tersebut dapat disimpulkan bahwa penggunaan model pembelajaran Game Based Learning berpengaruh dan memberikan efek yang tinggi terhadap hasil belajar IPAS materi Rantai Makana pada kelas V SD Negeri Percobaan Medan.
HUBUNGAN GERAKAN LITERASI SEKOLAH TERHADAP MINAT MEMBACA SISWA KELAS V SEKOLAH DASAR Septia Putri Hartanti; Nurmayan Nurmayan; Wildansyah Lubis; Waliyul Maulana Siregar; Natalia Silalahi
Primary Education Journals (Jurnal Ke-SD-An) Vol 6 No 2 (2026): JULI 2026
Publisher : Universitas Islam Raden Rahmat Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36636/primed.v6i2.9430

Abstract

Penelitian ini bertujuan untuk melihat ada atau tidaknya hubungan gerakan literasi sekolah terhadap minat membaca siswa Kelas V SDN 064998 Medan Marelan T.A 2025/2026. Penelitian ini merupakan penelitian kuantitatif dengan menggunakan jenis metode korelasional. Populasi pada penelitian ini adalah seluruh siswa kelas V SDN 064998 Medan Marelan yang berjumlah 56 siswa. Adapun sampel yang digunakan dalam penelitian ini adalah siswa kelas V A. Teknik pengumpulan data yang dilakukan dalam penelitian ini menggunakan angket dengan bentuk skala likert 1-4 dan dokumentasi. Teknik analisis data yang digunakan yaitu menghitung persentase dan uji korelasi. melalui perhitungan analisis uji korelasi. Hasil penelitian menunjukkan bahwa tingkat Gerakan Literasi Sekolah berada pada kategori sedang (68%), tingkat minat membaca siswa berada pada kategori sedang (61%), dan Gerakan Literasi Sekolah memiliki hubungan positif dengan minat membaca siswa hal ini diperoleh melalui perhitungan analisis uji korelasi Pearson Product Moment dengan taraf signifikan sebesar (p-value) 0,000 < 0,05. Selain itu, antara variabel Gerakan Literasi Sekolah dan minat membaca siswa terjadi hubungan dalam kategori “sangat kuat” karena nilai (r = 0,893, p < 0,05) nilai tersebut berada di rentang antara 0,800 – 1,000. Sehingga dapat dinyatakan bahwa hipotesis yang diajukan dalam penelitian ini yaitu H₀ ditolak dan Ha diterima yang berarti bahwa terdapat Hubungan yang Signifikan antara Gerakan Literasi Sekolah Terhadap Minat Membaca Siswa Kelas V SDN 064998 Medan Marelan T.A 2025/2026.
Gaya Kepemimpinan Kepala Sekolah Dalam Meningkatkan Kinerja Guru Berbasis Teknologi Di SDN 060926 Medan Al Hilal Hamdi Rambe; Winara Winara; Wildansyah Lubis
Indonesian Journal of Innovation Multidisipliner Research Vol. 4 No. 2 (2026): April - Juni
Publisher : Institute of Advanced Knowledge and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69693/ijim.v4i2.1087

Abstract

Gaya kepemimpinan kepala sekolah menjadi faktor penentu dalam membentuk budaya kerja guru, termasuk dalam adopsi pembelajaran berbasis teknologi di sekolah dasar. Penelitian ini bertujuan menganalisis gaya kepemimpinan kepala sekolah dalam meningkatkan kinerja guru berbasis teknologi di SD Negeri 060926 Medan, dengan fokus pada penguatan kompetensi digital, penggunaan platform teknologi pembelajaran, administrasi digital sekolah, dan pengembangan profesionalisme guru. Pendekatan kualitatif deskriptif digunakan dengan teknik pengumpulan data berupa wawancara mendalam, observasi terstruktur, dan dokumentasi. Informan penelitian terdiri atas kepala sekolah, satu guru senior, dan satu guru muda yang dipilih secara purposif. Analisis data mengikuti model Miles, Huberman, dan Saldana yang mencakup kondensasi data, penyajian data, dan penarikan kesimpulan, sedangkan keabsahan data dijamin melalui triangulasi sumber, triangulasi teknik, dan member checking. Hasil penelitian menunjukkan bahwa kepala sekolah SD Negeri 060926 Medan dominan menerapkan gaya kepemimpinan transformasional yang ditandai dengan motivasi inspirasional, stimulasi intelektual, pertimbangan individual, dan pengaruh ideal. Strategi konkret yang dilaksanakan meliputi pelatihan digital terjadwal menggunakan Platform Merdeka Mengajar, pemanfaatan Canva Education dan Google Workspace for Education, digitalisasi administrasi pembelajaran, serta supervisi akademik berbasis teknologi. Upaya tersebut terbukti meningkatkan kompetensi digital guru, kualitas perangkat ajar digital, dan inovasi pembelajaran secara keseluruhan. Meskipun menghadapi kendala infrastruktur dan literasi digital yang tidak merata, pendekatan fasilitatif dan kolaboratif kepala sekolah yang konsisten telah mendorong transformasi budaya digital sekolah secara bertahap namun berkelanjutan.
PENGARUH METODE PEMBELAJARAN ROLE PLAYING TERHADAP KEMAMPUAN PEMAHAMAN KONSEP IPA PADA SISWA KELAS IV SEKOLAH DASAR NEGERI 101770 KECAMATAN MEDAN TEMBUNG Joya Situmorang; Wildansyah Lubis; Fahrur Rozi; Winara; Tiarnita Siregar
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17454

Abstract

This study aimed to determine the effect of the Role Playing learning method on the science concept understanding of fourth-grade students at SD Negeri 101770 Medan Tembung District. This research employed a quantitative approach using a Quasi-Experimental method with a Nonequivalent Control Group Design. The population consisted of all fourth-grade students at SD Negeri 101770 Medan Tembung District. The sample comprised two classes: Class IV-A as the experimental group and Class IV-B as the control group, with a total sample of 30 students. Data were collected through pretests and posttests using an instrument that had been tested for validity, reliability, item difficulty, and discrimination index. The data were analyzed using descriptive statistics, the Shapiro–Wilk normality test, Levene's Test for homogeneity, and the Independent Samples t-test for hypothesis testing. The results showed that the science concept understanding of students in the experimental group was better than that of students in the control group. The hypothesis test yielded a significance value (Sig. 2-tailed) of less than 0.05, indicating that the null hypothesis (H₀) was rejected and the alternative hypothesis (H₁) was accepted. These findings indicate that the Role Playing learning method has a significant effect on the science concept understanding of fourth-grade students at SD Negeri 101770 Medan Tembung District. Therefore, the Role Playing learning method can be used as an effective alternative instructional strategy to improve students' science concept understanding.
Co-Authors A. Asmin Agnes Clarissa Panjaitan Agung Wibowo Al Hilal Hamdi Rambe Anggun Agia Arditha Anggun Arditha Arif Rahman Citra Kharisma Silitonga Daulat Saragi Demmina Ginting Dewi Puspita Rianti Dian Armanto Dina Harmila Dody Arisandi Dody Feliks Pandimun Ambarita Domi Yanti Sinaga Edizal Hatmi Eka Daryanto ELVI MAILANI Fahrur Rozi Faisal Faisal Fajar Solidman Larosa Febrian Dolinta Ginting Fransiska Mariance Nainggolan Gaffar Hafiz Sagala HADIAN FIRMAN SYAHREZA Halimatusakdiah Halimatussakdiah Hanna Putri Syahkira Hantono Husna Parluhutan Ibnatun Salis Ibrahim Gultom Ika Damayanti Nasution Imelda Free Unita Manurung Indah Mutia Indah Novita Ines Oktarita Sihite Irsan Irsan Irsan Irsan Rangkuti Ivo Ardila Joya Situmorang Jubaidah Hasibuan Lainatussifa Lala Jelita LALA JELITA ANANDA Latifah Utami Siregar LAURENSIA MASRI PERANGINANGIN Lidia Simanihuruk M. Basir. S. Hasibuan Masyitah Masyitah Muhammad Bukhori Dalimunthe Muhammad Ridha Habibi Z Naeklan Simbolon Nanda Amalia Batubara Natalia Silalahi Natasya Sihombing Nathanael Sitanggang Ngatmini, Mrs Nurhairani Nurhudayah Manjani Nurkhairani Nurkhairani Nurmayan Nurmayan NURMAYANI NURMAYANI Osberth Sinaga Parlaungan Lubis Priska Nurlia Br Simanungkalit Putra Afriadi Putri Eka Nur Rahmadona Hsb Putri Mas Intan Silalahi Rahmadani Raisyah Aulia Nabila Lubis Raisyah Aulia Nabila Lubis Rati Ramalia Napitupulu Regita Cahyani Restu Restu Rimma T Purba Risma Sitohang Rosmala Dewi Rosnida Yahya Ruspiana Hutagaol Sabela Amelia Sarah Azura Lubis Satrio Halawa SEMBIRING, MASTA MARSELINA Septia Putri Hartanti Septian Prawijaya Shofyani Salasa Sorta Simanjuntak Sri Wahyuni Siregar Sriadhi Sriadhi Sugiharto Sugiharto Syafrida Rahmi Syahrial Syahrial Syahrial Syawal Gultom Tiarnita Maria Sarjani Br. Siregar Tiarnita Siregar Triayuni Triayuni Wahyu Hidayat Waliyul Maulana Siregar Winara Winara Yacobus Ndona Yeanny Suryadi Yuniarto Mudjisusatyo Yusra Nasution Zainuddi Zainuddi Zainuddin M Zulaikha Rivera Nasution Zuraida Lubis