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MENINGKATKAN KEPERCAYAAN DIRI MELALUI BERMAIN PERAN PADA ANAK USIA 4-5 TAHUN DI KELOMPOK BERMAIN PERMATA IBU KECAMATAN KAMPAR UTARA KABUPATEN KAMPAR Nurfitrianis, Nurfitrianis; Zulirfan, Zulirfan; Risma, Devi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 4, No 1 (2017): Wisuda Februari 2017
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: This study aims to determine the increase in confidence in children aged 4-5 years through play a role in Playgroup Gem Capital of North Kampar District Kampar regency. This study is kind studies using action research or (PTK) is conducted in two cycles. Each cycle consists of planning, action planning, observation / evaluation and reflection. Subject empirically are children age 4-5 years are numbered 15 children in KB Permata Ibu , The research data obtained through observation and data analysis was done by using quantitative descriptive analysis. The research shows that play a role can improve confidence in children aged 4-5 year. It can be seen from the increase in the average percentage of confidence in the first cycle of 47.27%, which is in the category of less and an increase of 54% in the second cycle be 72.83% which are in both categories. So, playing the role of can improve confidence in children aged 4-5 years in preschool Gem Capital of North Kampar District Kampar regency.Keywords : Confidence, playing Role
MENINGKATKAN KEMAMPUAN PENGENALAN KONSEP WARNA MELALUI STRATEGI BERMAIN KARTU DOMINO WARNA PADA ANAK USIA 4-5 TAHUN DI KB BUNGA TERATAI KECAMATAN TAPUNG KABUPATEN KAMPAR Ernawati, Lili; Indarto, Wusono; Risma, Devi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 4, No 1 (2017): Wisuda Februari 2017
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: The purpose of this research is to improve the introduction of color, learn strategies to play dominoes, and the high increase in the ability of the introduction of color in early childhood age 4-5 years at KB Bunga Teratai Tapung Kampar district. The research methodology used in this study is classroom action research study was conducted in KB Bunga Teratai Tapung Kampar district with a planned study in accordance with a predetermined time. The increase continued. From the data before the treatment can be an average value sebesar36,53% increase in the first cycle to 43.97%. From the data in the data before the treatment cycle an increase of 20.3%. And in the second cycle the average value obtained by 71.15% compared with the first cycle with the average value of 43.97% an increase of 61.8%. If compared with the average value of the berfore siklus 36.53% to the average obtained in the second cycle of 71.15%, it is known to increase the ability of the introduction of the concept of color children of 94.7%. Thus playing dominoes color can enhance the ability of the introduction of color in children aged 4-5 years in the planning. Bunga Teratai Tapung accordance with the desired expectations in this study. This increase occurred due to the implementation of each stage in the cycle to improve learning activities.Key words: Introduction Concepts, Play Cards On Domino Colours
MENINGKATKAN KEMAMPUAN MENGENAL KONSEP BILANGAN MENGGUNAKAN MEDIA KARTU ANGKA PADA ANAK USIA 4-5 TAHUN DI TK PEMBINA NEGERI 1 BANGKO KABUPATEN ROKAN HILIR Raudah, Raudah; Indarto, Wusono; Risma, Devi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 2, No 2 (2015): Wisuda Oktober Tahun 2015
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: Children's ability to recognize the concept of low numbers, methods and instructional media used by teachers for understanding the introduction of concept numbers for children are still less varied , giving rise to boredom for children. The aim of this study is to make improvements to the learning through appropriate methods to improve the ability to know the concept of numbers , the research method used by is a Class Action Research ( PTK ) with observation techniques, Subjects were children aged 4-5 years at Tk Pembina State 1 Bangko Rokan Hilir number of students as many as 15 people. The results of this study are the media card this figure can increase the ability to know the concept of numbers in children aged 4-5 years in the State of Trustees TK 1 Bangko Rokan Hilir.Keywords: Numbers Concept , Card Numbers
MENINGKATKAN KEMAMPUAN KONSEP BILANGAN MELALUI MEDIA STIK ES KRIM PADA ANAK USIA 4 – 5 TAHUN DI PAUD EPTA PANDAU JAYA KECAMATAN SIAK HULU Musdyarty, Dessy; Indarto, Wusono; Risma, Devi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 4, No 1 (2017): Wisuda Februari 2017
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract : This type of research is a class act. According Suharsimi et al (2006) action research (PTK) is the research done in the classroom with the aim of improving the quality of teaching practices. In this case that is the subject of this study is children early childhood Epta Pandau Siak Hulu Selangor District totaling as many children as many as 19 people including 13 women and 6 men. The data was collected using observation and documentation. Based on the survey results revealed that 1) the ability to recognize the concept of the number of children aged 4-5 years in early childhood Epta Siak Hulu district Kampar before playing popsicle stick berkriteria less meaning in the classical or the general concept of the ability to know how many children have grown. After playing popsicle stick in the first cycle and the second berkriteria good means for classical or general ability to recognize the concept of the number of children has grown very well. 2) Play ice cream sticks can improve the ability to know the concept of the number of children aged 4-5 years in early childhood Epta Siak Hulu district of Kampar regency. 3 In the hypothesis testing that can be gained from an increase in each cycle. Where an increase in the ability to recognize the concept of the number obtained before taking action to increase the cycle of 12.9%. While the increase in the ability to recognize the concept of the number of the first cycle to the second cycle of 53.6%.Key Word: the concept of number , medium ice cream sticks
MENINGKATKAN KEMAMPUAN BERBICARA ANAK USIA 3-4 TAHUN DENGAN METODE BERCERITA DENGAN BONEKA JARI DI PAUD AQILA CERIA JALAN PURNAMA PERUM PURNAMA INDAH BLOK A6 NO 4 DESA PANDAU JAYA KECAMATAN SIAK HULU KABUPATEN KAMPAR Nurhanipa, Nurhanipa; Indarto, Wusono; Risma, Devi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 4, No 1 (2017): Wisuda Februari 2017
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract : Background problem in this study is the lack of a child's ability to say with a clear vocabulary, vocabulary of children are still little, the child may not be able to tell his experience, some children are less able to repeat the stories and storytelling with finger has not been implemented in PAUD Aqila Ceria. The formulation in this study is whether to use storytelling with finger puppets can enhance children's ability to speak at the age of 3 to 4 years. This study aims to find out how high the increase in children's ability to talk after using storytelling with puppets finger. The research method is a method of classroom action research conducted in two cycles, each cycle consisting of several stages: planning, action, observation and reflection. The number of subjects in this study were 4 boys and 11 girls. Data taken from the results of the evaluation at the end of each cycle. The study involved a group of friends or colleagues in other regions as observers. Based on data obtained from the results of the percentage increase in the first cycle is 46.85% with 37.10% and increased in the second cycle is 68.33% with a 45.8% increase. Therefore it can be concluded that the method of storytelling with finger puppets can enhance children's ability to speak at the age of 3 to 4 years old in PAUD Aqila Ceria.Keywords: Speech, The Story, Finger Puppets
MENINGKATKAN KETERAMPILAN SOSIAL MELALUI PERMAINAN TRADISIONAL JAMURAN PADA ANAK USIA 5-6 TAHUN DI TAMAN KANAK-KANAK PERTIWI DHARMA WANITA PERSATUAN SETDA PROVINSI RIAU Selviana, Mery; Chairilsyah, Daviq; Risma, Devi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 5, No 1 (2018): WISUDA APRIL 2018
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Abstract: The purpose of the research is as follows: 1) To know the social skills of children through traditional games of mushroom in children aged 5-6 years in TK Pertiwi Dharma Wanita Persatuan Setda Province of Riau. 2) To know the application of traditional game of mushroom in order to increase social skill of children in children aged 5-6 years in TK Pertiwi Dharma Wanita Persatuan Setda Province of Riau. 3) To find out the magnitude of social skills improvement of children through the traditional game of mushrooms in children aged 5-6 years in TK Pertiwi Dharma Wanita Persatuan Setda Province of Riau. This form of research is collaborative classroom action research. The data collected used is the research instrument using observation sheet consisting of 4 indicators of social skills of children. Based on the result of research indicate in every cycle of meeting there is improvement that can be seen through result of percentage of social skill of children, with percentage value before action cycle 40,33%, cycle I 45,44% and cycle II 79,48%. It can be seen from the data of the upgrading from before the treatment to cycle I of 12,67% and cycle I to cycle II increase that happened equal to 74,91% and increase from before treatment to cycle II equal to 97,07%. So it can be concluded that traditional game of mushroom can improve social skill of children aged 5-6 years in Kindergarten Pertiwi Dharma Wanita Persatuan Setda Province of Riau in accordance with hope done in this research.Keywords: Social Skills, Traditional Game Of Mushrooms
MENINGKATKAN KEMAMPUAN MENGENAL HURUF MELALUI PERMAINAN MENEMPEL KARTU HURUF PADA ANAK USIA 4-5 TAHUN DI TK DARUSSALAMAH DESA PETAPAHAN JAYA KECAMATAN TAPUNG KABUPATEN KAMPAR Hasanah, Dewi Nurul; Zulirfan, Zulirfan; Risma, Devi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 4, No 1 (2017): Wisuda Februari 2017
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Abstract: This study aims to The Ability To Know Alphabet in children aged 4-5 years through game to a letter in Kindergarten Darussalamah Petapahan Jaya Village District Tapung Regency Of Kampar. This study is kind studies using action research or (PTK) is conducted in two cycles. Each cycle consists of planning, action planning, observation / evaluation and reflection. Subject empirically n are children aged 4-5 years who are 16 children in Kindergarten Darussalamah. The research data obtained through observation and data analysis was done by using quantitative descriptive analysis. The research shows that game a letter can boost ability to know a alphabet in children aged 4-5 years. It can be seen from the increase in the average percentage of the ability to know alphabet of children in the first cycle by 41,22% which is the criteria began to develop (MB) and an increase of 61,18% in the second cycle to 71,11% which is very good at developing criteria (BSB). So, game to a letter can improve ability to know alphabet of children aged 4-5 years in Kindergarten Darussalamah Petapahan Jaya Village District Tapung Regency Of KamparKeywords : The Ability To Know Alphabet, Game To A Letter
ANAK USIA 5-6 TAHUN MELALUI PERMAINAN MENEMPEL HURUF DI PAPAN FLANNEL DI KELOMPOK B1 TK BHAYANGKARI BAGANSIAPIAPI KABUPATEN ROKAN HILIR Rozana, Rozana; Indarto, Wusono; Risma, Devi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 2, No 2 (2015): Wisuda Oktober Tahun 2015
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Abstract: The background of this research is an underdeveloped ability to recognize letters in children aged 5-6 years optimally among children has not been able to: mention the letter symbols familiar, familiar voice initial letter of the name of the existing objects mentioned by teacher , understand the relationship between sound and form of letters and have not been able to read his own name and mention the initial letter of the name by using a flannel board.Therefore, researchers make improvements and optimize the child's ability to recognize letters according to the level of development of age. The purpose of the implementation of this study was to determine the ability of children recognize letters through the flannel board games, and to know the high increase in the ability of children through the game recognize letters attached letter in flannel board in children aged 5-6 years in kindergarten B1 group Bhayangkari Bagansiapiapi Rokan Hilir. This research is a classroom action research conducted in two cycles. In one cycle there are three meetings. Data collection tool used in this study is in the form of observation sheet. The number of samples in this study were 15 children consisting of 9 boys and 6 girls. Based on the analysis of the assessment process there was an increase of 2 cycles. Improvement occurred, ie from before the action to the first cycle of 33.90%, the first cycle to the second cycle of 36.90%, and increased from the prior cycle to cycle II of 83.40%. From the results of these studies concluded that through the game to stick the letters on the flannel board can improve the ability to know the letters in children aged 5-6 years in kindergarten Bhayangkari Bagansiapiapi Rokan Hilir.Keyword: Sticking Games, Flannel Boards
PENGARUH MEDIA COUNTING HANDS TERHADAP KEMAMPUAN MENGENAL LAMBANG BILANGAN PADA ANAK USIA 4-5 TAHUN DI TK ANANDA DESA PADAU JAYA KECAMATAN SIAK HULU KABUPATEN KAMPAR Ardianza, Elsa; Risma, Devi; Hukmi, Hukmi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 5, No 1 (2018): WISUDA APRIL 2018
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: This study aims to determine the effect of Counting Hands media on the ability to recognize the symbol of numbers in children aged 4-5 years in Ananda’s Kindergarten, Pandau Jaya Village, Subdistrick Siak Hulu, Kampar District. This research uses experimental method with pretest posttest control design research group design. The population in this study were children aged 4-5 years, amounting to 46 children and the sample used is 46 children divided into two classes, experimental class and control class. The data collection technique used is observation. Data analysis technique used t-test with SPSS 23 program. The hypothesis of the research is the influence of the use of Counting Hands media to the ability to recognize the symbol of the number of children aged 4-5 years in Ananda’s Kindergarten, Pandau Jaya Village, Subdistrick Siak Hulu, Kampar District. This can be known from the analysis of pretest and posttest comparison of experimental class obtained thitung= 18,097 and sig. (2-tailed)= 0.000. Because sig. (2-tailed) = 0.000 <0,05 it can be concluded that there is the influence of the ability to recognize the symbol of a very significant number after using the media Counting Hands at the time of learning. In the hypothesis test can be seen thitung = 18,097 > ttabel = 2,073. So it means Ho is rejected and Ha accepted meaningful in this research there is influence of Counting Hands media before and after to the ability to recognize the symbol of the number of children in the experimental class. The influence of Counting Hands media on the ability to recognize the symbol of the number of children in the experimental class. The influence of Counting Hands media on the ability to recognize the symbol of the number of children aged 4-5 years in Ananda’s Kindergarten, Pandau Jaya Village, Subdistrick Siak Hulu, Kampar District by 44%.Keywords: Ability to recognize the symbol of number, Counting Hands Media, SPSS
PENINGKATAN KEMAMPUAN MOTORIK KASAR ANAK USIA 5-6 TAHUN MELALUI PERMAINAN ENGKLEK DI PAUD TERPADU ANANDA SIAK HULU KABUPATEN KAMPAR ', Ermawati; Indarto, Wusono; Risma, Devi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 4, No 1 (2017): Wisuda Februari 2017
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Abstract : The purpose of this study are as follows: 1) To determine whether the hopscotch game can improve gross motor skills of 5-6 year old children in early childhood Integrated Ananda Siak Hulu Kampar Kampar regency. 2) To find out how the teachers in improving the gross motor skills of 5-6 year old children through early childhood game of hopscotch in Integrated Ananda Siak Hulu Kampar 3) To know how much Upgrades gross motor skills of 5-6 year old children through play hopscotch Integrated early childhood Ananda in Kampar Regency Siak Hulu. The subjects were PAUD Integrated Ananda Siak Hulu Kampar numbering as many children as 15 children, consisting of 7 men and 8 women. Collecting data using observation and documentation. The survey results revealed prasiklus obtained an average percentage of 45.0%. While the value of the first cycle to 55.8%. and the second cycle subsequent increase to the value of 84.2%. In testing the hypothesis can be seen an increase in earned on each cycle. Where an increase in gross motor skills obtained prior to action for the first cycle increased by 27.0%. While the increase in gross motor skills from the first cycle to cycle II of 33.5%, and the overall increase in gross motor skills of children from prasiklus to cycle II of 50.5%.Keywords: Rough motor skills, engklek games
Co-Authors ', Adillah ', Ermawati ', Febrialismanto ', Mahlinda ', MARDIATI ', MHD. Sanusi ', Narwida ', Suryati ', Wilson ', Zulirfan ', Zulirfan ', Zulkifli N AA Sudharmawan, AA Adila, Islahul Aflina, Yenike Afriani, Yesi Agustiansyah, Angga Aisya Amini Amalia, Yunita Anissa Anissa Anita Wardoyo Anjani, Sasta Anjani, Sastra Aprianty &#039; Ardianza, Elsa Aref Vai Arfany, Dede Arisanti, Deni Yuni Asfi Yanti We Asri, Hazimah Auliyah, Shofa Tasya Ayu Intan Permana Ayu, Maimunah Azkia, Hilwa Badriyah Badriyah Baiatun Nisa, Afra Betrisa Afrina Br Siahaan, Elsa Margarettha Buana, Tri Utami Santra Charmila Sari Cindy, Vista Dahlia Rosnani, Dahlia Darma, Surya Puspita Daviq Chairilsyah Defni Satria DEPI YUTRI desi haryanti DESI WAHYUNI Desiyanti, Desiyanti Desnawati Desnawati DESPERA AYU Dessy Aspira Destriya Andriani Dewi, Vidra Yulanda Dewita, Della Atrima Dian Ayu Novitasari Donal, Donal El Ihsani, Miftahurriadh Elda Nazriati Elfita Syari, Elfita Eli Sofia Nur, Eli Sofia Elmustian, Elmustian Enda Puspitasari Erlisnawati Erlisnawati Erlisnawati Erna Ayu Lestari A.P Ernawati, Lili Eva Eriani Eva Nita Evlin Novita, Evlin Fadillah, Melda Aulia Fatmawilda, Fatmawilda Faturahmi, Hani Febrialismanto Febrialismanto Febrialismanto, Febrialismanto Febrialismanto, Febrialismanto Fifia Chandra Firdaus " Fitri, Diva Maidiana Frida Septiani Tavia Gatri Yolanda Gessi Firdawati Ghoniamh, St As Gita Riskia Ardini Halimah Halimah Hanny Hafiar Harmadani, Putri Hasanah, Dewi Nurul Hasanah, Siti Nurul Hendri Marhadi Hendriati Agustiani, Hendriati Hukmi Hukmi - Hukmi Hukmi Hukmi Hukmi Hukmi Hukmi, Hukmi Ilyendri, Neltiva Indah Putri Ramadhan Iska Andria, Iska Iskandarsyah, Aulia Jannah, Raudha Nur Hidayah Al Juliana Juliana Julida Afrila Khairatni, Marsalina Khumaira, Raissa Lathifah Fitriani Syah Ledy Tiara Lesmaneti &#039; Lilik Suryandari Mahmud Alpusari Mandasari, Fitriza Mardes, Sisk Mardes, Siska Maret, Selvina Maria Olfa Marliza Marliza Mar’atun Sholeha Sholeha Mastuinda, Mastuinda Matsuinda, Matsuinda Mery Melinda Meyke Garzia, Meyke Mia Rizki Awalia Mira Handayani Miranti Miranti Mugianti, Delta Ari Muhammad Fendrik Muhammad Yulis Hamidy Musdyarty, Dessy Mutiara Ayu Familiza Mutmainnah &#039; Nadia Nadia Nanda Pratiwi Nanda Pratiwi Narwida &#039; Nauli, Vioro Nauli, Vioro Nazri, Mohd Nensi Villanesia Nensi Villanesia Nike Azlina Nilmayani &#039; Ningsi, Cici Ayu NISA, LUTFIATUN Nita Budi Astuti Nora Sagita Novi Anugrah Putri Nur Alia Fitri Nur, Raudha Nurfitrianis, Nurfitrianis Nurhanipa, Nurhanipa Nurhidayati Nurhidayati Nurlela Nurlela Nurlin Fauzi Nurlita, Nurlita Nursafrida Nursafrida NURUL HIKMAH Oktisar Wiwit, Oktisar Ori Lucia Fadella Pratiwi, Retno Tri Putri Ayu Putri, Endrisa Kurnia Putri, Rima Irda Rafika Rafika Rahayu Ningsih Rahma, Islahul Adila Rahmah Anugrah Putri Ramadhani, Raikhaniel Ratna Jatnika Ratnasari, Ucik Raudah Raudah Reni Novita Sari Renny Andria Yani Andria Yani Resy Nur Aisya Adma Ria Novianti Ria Novianti Rima Kurniasih Rini Sukma Yanti Riris Febrina Sitorus Rita Kurnia Rita Setiyowati Riti Parwati Roro Trijuli Astuti Kusuma Putri Roslaini, Roslaini Rosmawita, Rosmawita Rosrita Rosrita Rozana, Rozana Saidah Saidah Salmah Salmah Samsinar Samsinar Saprianti Saprianti Sari, Mila Satria, Defni Sekarwangi, Andini Selviana, Mery Septi Lulu Manik, Septi Lulu Septiana, Lora Sibarani, Zuansi Putra Simamora, Wilda Sari Siti Aisyah Siti Aisyah Siti Hajarwan Halimah Siti Khodijah Siti Qomariah, Siti Sity Lutfiah Sri Marlisa Sri Marlisa Sri Marlisa SRI RAHAYU Sri Wahyuni Sukariah, Sukariah Sukesih Sukesih, Sukesih Sukma, Fadila Diani Sunarti " Susila Witri, Susila Susilawati Susilawati Syahfrika, Elvina Syamsul Arifin Tambunan, Novidawati Tambunan, Novidawaty Tamsil Tamsil Tesnita, Tesnita Tita Sapriyanti Tri Mardiana, Tri Trisnawati Rambe Rambe, Trisnawati Rambe Tus Sakinah, Mardiah Tusiah, Tusiah Ucik Ratnasari Ucik Ratnasari Ulfaniati, Ulfaniati Vioro Nauli Wahyuni Siti Rokayati Wardoyo, Anita Wartilah, Wartilah Widya Ningsih Wilson &#039; Winarsih Winarsih Wulan Sari Wusono Indarto Wusono Indarto Wusono Indarto Yasyintha Hulfah Yati, Indi Suhari Yelmi Sri Defni Yeni Solfiah Yeni Solfiah Yeni Solfiah Yeni Solfiah Solfiah, Yeni Solfiah Yeni solfiah, Yeni Yolanda Kaisar Yulia Astuti YUTRI, DEPI Zarifah Oktavia Zulharman " Zulirfan Zulirfan Zulirfan Zulirfan, Zulirfan Zulkifli &#039; Zulkifli N Zulkifli N &#039; Zulkifli N Zulkifli N Zulkifli N Zulkifli N, Zulkifli N Zulkifli N, Zulkifli N, &#039; Zuraida Zuraida