p-Index From 2020 - 2025
11.537
P-Index
This Author published in this journals
All Journal Madrasah: Jurnal Pendidikan dan Pembelajaran Dasar INFORMAL: Informatics Journal Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Journal of ICSAR Edcomtech Jurnal Kajian Teknologi Pendidikan Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa Jurnal ORTOPEDAGOGIA AL ISHLAH Jurnal Pendidikan QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama IJIE (Indonesian Journal of Informatics Education) Jurnal Penelitian Pendidikan IPA (JPPIPA) Momentum: Physics Education Journal Jurnal Bidang Pendidikan Dasar JKTP: Jurnal Kajian Teknologi Pendidikan Al-Hayat: Journal of Islamic Education Edukasi Islami: Jurnal Pendidikan Islam JURNAL PENDIDIKAN TAMBUSAI Journal of Educational Research and Evaluation Jurnal Nasional Pendidikan Teknik Informatika (JANAPATI) Jurnal Ilmiah Pendidikan Profesi Guru JTP - Jurnal Teknologi Pendidikan Psychology, Evaluation, and Technology in Educational Research Golden Age: Jurnal Ilmiah Tumbuh Kembang Anak Usia Dini JUKANTI (Jurnal Pendidikan Teknologi Informasi) EDUTEC : Journal of Education And Technology Dinasti International Journal of Education Management and Social Science Jurnal Inovasi dan Teknologi Pembelajaran (JINOTEP) Kajian dan Riset Dalam Teknologi Pembelajaran Indonesian Journal of Electrical Engineering and Computer Science Jurnal Pedagogi dan Pembelajaran Jurnal Manajemen Pendidikan dan Ilmu Sosial (JMPIS) Didaktika: Jurnal Kependidikan Jurnal Pendidikan dan Teknologi Indonesia Hipotenusa: Journal of Research Mathematics Education (HJRME) JURNAL ILMIAH GLOBAL EDUCATION Journal of Research in Instructional Inovasi Kurikulum Journal of Integrated Elementary Education Edukasia: Jurnal Pendidikan dan Pembelajaran Journal of Learning Improvement and Lesson Study Journal of Public Representative and Society Provision Jurnal Indonesia Sosial Teknologi IJOEM: Indonesian Journal of Elearning and Multimedia JS (Jurnal Sekolah) Jurnal Pengabdian Masyarakat dan Riset Pendidikan Jurnal Pendidikan Teknologi Informasi (JUKANTI) CandraRupa: Journal of Art, Design, and Media Proceedings Series of Educational Studies Journal of Educational Technology Studies and Applied Research Edutechnium Journal of Educational Technology
Claim Missing Document
Check
Articles

Educational Innovation In Vocational Schools Humanistic-Religious Education Theory Perspective: The Use Of Vlogging As A Project-Based Learning Product Didik Wahyu Hidayat; I Nyoman Sudana Degeng; Saida Ulfa; Henry Praherdhiono
Edukasi Islami : Jurnal Pendidikan Islam Vol 12, No 001 (2023): Edukasi Islami: Jurnal Pendidikan Islam (Article In Progress Special Issue 20
Publisher : Sekolah Tinggi Agama Islam Al Hidayah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30868/ei.v12i001.5795

Abstract

This article investigates the effectiveness of Project Learning (P.B.L.) and vlogging in network configuration learning at SMKN 2 Singosari, Malang, a humanist-religious educational theory perspective, focusing on improving the communication skills of grade XII TKJ students. The method used was the ASSURE development design, involving 34 students. The results show significant improvements in students' communication skills, providing empirical evidence of the benefits of integrating P.B.L. and vlogging in network engineering education. This research highlights the potential of innovative learning methods that combine theory and practice while strengthening essential competencies in the digital age and having the potential, freedom, and responsibility to develop themselves holistically, as well as being of faith, purity, and noble character.
Pendekatan Design Thinking Dalam Perancangan Media Pembelajaran Berbasis Mobile “Teater Tradisional Indonesia” Fuja Fujiawati; Saida Ulfa; Henry Praherdhiono
CandraRupa : Journal of Art, Design, and Media Vol. 2 No. 1 (2023): Vol.2 No.1, March (2023)
Publisher : Universitas Dinamika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37802/candrarupa.v2i1.303

Abstract

Teater merupakan salah satu konten dalam mata pelajaran seni budaya yang memiliki beragam jenis dan bentuk dalam penyajiannya, dalam mengenalkan jenis pertunjukan masih menjadi permasalahan dalam penggunaan media yang memudahkan siswa untuk mengaksesnya sesuai dengan kebutuhan siswa. Penelitian ini bertujuan untuk merancang media pembelajaran berbasis mobile pada mata pelajaran seni budaya untuk materi teater tradisional Indonesia, berdasarkan kebutuhan pengguna, karakteristik materi, kemudahan belajar siswa yang dapat diakses kapan saja dan dimana saja yang dirancang dalam bentuk aplikasi mobile. Media ini dirancang dengan menggunakan pendekatan metode design thingking yang memiliki lima tahapan yaitu: (1) Empathize, (2) Define (3) Ideate (4) Prototype (5) Test. Data informasi kebutuhan pengguna diperoleh dari siswa dan guru dengan teknik wawancara dan dikembangkan dalam produk aplikasi media berbasis mobile untuk mengenal Teater Tradisional Indonesia, yang mana media tersebut menjadi panduan kegiatan siswa dan guru, memberikan materi pengantar, menunjukan contoh video pertunjukan, dan menyediakan evaluasi pembelajarannya. Media pembelajaran berbasis mobile ini dirancang untuk menjadi sumber belajar siswa yang dapat diakses dimana saja dan kapan saja sesuai kebutuhan pengguna.
Design of learning python programming for informatics education student using cloud computing technology based on google colaboratory Syukri Adisakti Dainamang; Henry Praherdhiono; Yerry Soepriyanto
Journal of Research in Instructional Vol. 4 No. 1 (2024): Journal of Research in Instructional
Publisher : Univeritas Papua

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30862/jri.v4i1.367

Abstract

The application of technology in learning can provide many benefits, such as enriching learning methods, increasing learning motivation and facilitating access to information. The world of education greatly benefits from the existence of cloud computing technology such as google colaboratory in the Informatics Education department. Learning design that is integrated with technology requires a suitable design in conducting technology-integrated collaborative learning. In this study, researchers designed a computer support collaborative learning with a gamification approach using the Research and Development (R&D) method with the ASSURE model. The design test was conducted by content experts, design experts, media experts, and gamification experts. The series of learning designs developed by researchers received positive results by experts. The validation results assessed by content experts get a score of 100%, media experts get a score of 95%, design experts get a score of 87%, and gamification experts get a score of 88%. Based on this score, this learning design is suitable for implementation.
Educational Innovation In Vocational Schools Humanistic-Religious Education Theory Perspective: The Use Of Vlogging As A Project-Based Learning Product Didik Wahyu Hidayat; I Nyoman Sudana Degeng; Saida Ulfa; Henry Praherdhiono
Edukasi Islami: Jurnal Pendidikan Islam Vol. 12 No. 001 (2023): Edukasi Islami: Jurnal Pendidikan Islam (Special Issue 2023)
Publisher : Sekolah Tinggi Agama Islam Al Hidayah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30868/ei.v12i001.5795

Abstract

This article investigates the effectiveness of Project Learning (P.B.L.) and vlogging in network configuration learning at SMKN 2 Singosari, Malang, a humanist-religious educational theory perspective, focusing on improving the communication skills of grade XII TKJ students. The method used was the ASSURE development design, involving 34 students. The results show significant improvements in students' communication skills, providing empirical evidence of the benefits of integrating P.B.L. and vlogging in network engineering education. This research highlights the potential of innovative learning methods that combine theory and practice while strengthening essential competencies in the digital age and having the potential, freedom, and responsibility to develop themselves holistically, as well as being of faith, purity, and noble character.
PENGEMBANGAN MEDIA MENGGUNAKAN GOOGLE SITES DALAM KURSUS DESIGN THINKING N, Zulkifli; Praherdhiono, Henry
Jurnal Pendidikan Teknologi Informasi (JUKANTI) Vol 7 No 1 (2024): JURNAL PENDIDIKAN TEKNOLOGI INFORMASI (JUKANTI) EDISI APRIL 2024
Publisher : Program Studi Pendidikan Informatika, Universitas Citra Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37792/jukanti.v7i1.1156

Abstract

ABSTRAK   Penelitian ini merupakan penelitian pengembangan yang bertujuan (1) untuk mengetahui kevalidan, (2)  kepraktisan  media  pembelajaran  google  sites  pada  mata  kuliah  Design Thinking semester IV Prodi Bisnis Digital. Penelitian ini merupakan penelitian pengembangan (Research and Development) dengan mengacu pada model pengembangan 4D. Subjek penelitian ini satu orang ahli media, satu orang ahli materi, dosen mata kuliah, dan tiga puluh dua mahasiswa. Model pengembangan 4D, yang memiliki empat tahapan, diantaranya: Define (pendefinisian) terdiri dari analisis awal atau analisis kebutuhan, mahasiswa, dan konsep; Design (perancangan) terdiri dari pengumpulan data, desain media pembelajaran, desain instrumen penelitian; Develop (pengembangan) yang meliputi langkah pembuatan media pembelajaran google sites, penilaian ahli validator, uji coba pengembangan, dan revisi produk. Teknik pengumpulan data yang digunakan yaitu observasi, wawancara, angket kemudian dianalisis secara deskriptif kuantitatif; Disseminate (penyebaran) meliputi penyebaran media. Hasil penilaian  menunjukkan  bahwa pengembangan media pembelajaran google sites dinilai valid dilihat dari hasil validasi ahli materi pada aspek pembelajaran mendapatkan nilai rata rata 4,5 dapat dikategorikan sangat valid dan pada aspek isi dari 10 indikator, mendapatkan rata-rata 4,6 yang di kategorikan sangat valid sedangkan hasil validasi ahli media pada aspek tampilan mendapatkan hasil rata-rata 4,5 dari 9 indikator dikategorikan sangat valid dan pada aspek pemrograman dari 11 indikator penilaian, mendapatkan rata-rata hasil penilaian ahli materi 4,4 di kategorikan sangat valid. Hasil tersebut diperoleh dari dua validasi ahli yaitu ahli materi dan ahli media. ABSTRACT  This research is a development research that aims (1) to determine the validity, (2) practicality of google sites learning media in the Design Thinking course in the fourth semester of the Digital Business Study Program. This research is a development research (Research and Development) with reference to the 4D development model. The subjects of this study were one media expert, one material expert, course lecturer, and thirty-two students. The 4D development model, which has four stages, including: Define consists of initial analysis or analysis of needs, students, and concepts; Design consists of data collection, learning media design, research instrument design; Develop which includes steps to create Google Sites learning media, validator expert assessment, development trials, and product revisions. The data collection techniques used are observation, interviews, questionnaires then analyzed descriptively quantitatively; Disseminate (dissemination) includes the dissemination of media. The assessment results show that the development of Google Sites learning media is considered valid judging from the results of material expert validation on the learning aspect getting an average value of 4.5 can be categorized as very valid and in the content aspect of 10 indicators, getting an average of 4.6 which is categorized as very valid while the results of media expert validation on the display aspect get an average result of 4.5 out of 9 indicators categorized as very valid and on the programming aspect of 11 indicators The assessment, getting an average of 4.4 material expert assessment results is categorized as very valid. The results were obtained from two expert validations, namely material experts and media experts.
The Effect of Video Animation-Assisted Flipped Classroom Strategy on Student Analysis Ability Viewed from Student Engagement Anggoro, Rita; Setyosari, Punaji; Praherdhiono, Henry
EDUTEC : Journal of Education And Technology Vol 6 No 3 (2023): March 2023
Publisher : STAI Miftahul Ula Nganjuk

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29062/edu.v6i3.571

Abstract

The purpose of this study is to investigate the effect of the implementation of the flipped classroom strategy assisted by animated videos on students' analytical skills in mathematics subjects in terms of student engagement. A quasi-experimental research design with 2x2 factorial was used to see the results of the main effect and interaction effect. The subjects of this study consisted of 56 students from the experimental group and 56 other students from the control group. The results of the two-way ANOVA test showed that there were differences in learning outcomes of analysis between groups of students who were treated using the flipped classroom learning strategy assisted by animated videos and groups of students who were treated with traditional methods, there were differences in learning outcomes of analysis in grade V mathematics subjects between students who had high engagement and students who had low engagement, and there was an interaction between learning strategies and engagement on learning outcomes of analysis.
The Effect of Seamless Learning on Learning Outcomes Utami, Listia; Setyosari, Punaji; Kuswandi, Dedi; Praherdhiono, Henry
JTP - Jurnal Teknologi Pendidikan Vol 26 No 1 (2024): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v26i1.49126

Abstract

This research investigates the effect of seamless learning on learning outcomes (problem-solving and procedural) in Basic Physics courses. LMS-assisted seamless learning strategy with zoom-assisted seamless learning strategy through a quasi-experimental research design with 2x2 factorial. This research involved 73 students at Akba Technology University Makassar as research subjects. They are students in the Basic Physics course in the first semester of the 2022/2023 academic year. Students are divided into two groups. The experimental group consisted of 37 students who carried out the learning process using a seamless learning strategy assisted by LMS, while the control group consisted of 36 students who carried out the learning process using a seamless learning strategy assisted by Zoom. This research uses test instruments in the form of multiple-choice and essays. Data analysis used Multivariate Analysis of Variance (MANOVA). The research results show that, firstly, there is a significant difference in problem-solving learning outcomes between students taught using seamless learning assisted by LMS and seamless learning assisted by Zoom. Second, there is a significant difference in procedural learning outcomes between students taught using seamless learning assisted by LMS and seamless learning assisted by Zoom.
AI-powered smart assistants: Your key to self-learning success Praherdhiono, Henry; Jamaludin, Jamaludin; Kurniawan, Citra; Afriani, Afriani; Dhini, Bachriah Fatwa; Sumarno, Alim; Kristanto, Andi; Pinandito, Aryo
Psychology, Evaluation, and Technology in Educational Research Vol. 7 No. 1 (2024)
Publisher : Research and Social Study Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33292/petier.v7i1.208

Abstract

This research aims to develop a prototype of a smart assistant system for independent learning activities based on Artificial Intelligence. Web-based instructional design (WBID) approach is used in research to develop intelligent assistant systems. Artificial Intelligence-Learning Analytics helps students make important decisions and creates an effective and efficient learning environment while still building learning independence. The method used is a research and development (R&D) approach. The findings of this research are an intelligent assistant system in independent learning activities assisted by artificial intelligence in the form of the AILA ChatBot application. In the end, this research concludes that the ChatBOT application developed in this research is used to provide recommendations for using AI applications to students, which are then implemented and integrated into SPOC/MOOC.
Pengembangan Multimedia Pembelajaran Menulis Deskriptif Kelas VIII Rofiq, Satrio Ali; Kuswandi, Dedi; Praherdhiono, Henry
Jurnal Inovasi dan Teknologi Pembelajaran Vol 5, No 2 (2019)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (598.912 KB) | DOI: 10.17977/um031v5i22019p087

Abstract

Abstrak: Pada SMP Negeri 4 Malang, ditemukan persoalan yang dialami oleh guru dan siswa dalam pembelajaran menulis yang berakibat pada rendahnya kemampuan menulis siswa. Sehingga hasil belajar menulis siswa tidak mencapai nilai yang maksimal. Pengembangan media sebagai alat bantu pembelajaran Bahasa Indonesia dalam menulis deskriptif pada siswa kelas VIII SMP Negeri 4 Malang. Data pengembangan multimedia pembelajaran ini menggunakan instrument berbentuk angket kepada ahli media, ahli materi, dan audiens (siswa). Metode pengembangan yang digunakan dengan menggunakan metode pengembangan multimedia dari William W. Lee Diana L. Owens yang pada tahapannya perlu dilakukan empat tahapan, antara lain (1) analisis dan penilaian, (2) design, (3) implementasi dan pengembangan, dan (4) evaluasi. Multimedia Pembelajaran diujikan kepada ahli media sebanyak 1 orang, ahli materi sebanyak 1 orang, dan 40  peserta didik Kelas VIII SMP Negeri 4 Malang sebagai audiens. Uji coba ahli media didapat persentase 85% berdasarkan kriteria hasil kelayakan media  ini termasuk kualifikasi valid, uji coba ahli materi didapat persentase 85% berdasarkan kriteria kelayakan media pembelajaran interaktif ini termasuk kualifikasi valid. Uji coba siswa perorangan didapat persentase 86% kesimpulan berdasarkan kriteria kelayakan ini termasuk kualifikasi valid, uji coba siswa kelompok kecil didapat persentase 85% berdasarkan kriteria kelayakan media  ini termasuk kualifikasi valid, uji coba siswa kelompok besar didapat persentase 84% berdasarkan kriteria kelayakan multimedia pembelajaran termasuk dalam kualifikasi valid. Berdasarkan hasil pengembangan yang telah dilakukan, dapat disimpulkan bahwa Pengembangan Multimedia Pembelajaran Bahasa Indonesia Pokok Bahasan menulis deskriptif Kelas VIII SMP Negeri 4 Malang valid/layak digunakan sebagai media pembelajaran untuk proses pembelajaran dikelas.Abstract: At Junior High School 4 Malang, found problems experienced by teachers and students in learning writing that result in low writing skills of students. The lack of activity of students in writing resulted in interest and motivation of students to work on writing assignments to be low. So the writing learning outcomes of students did not reach the maximum value. Development of the media as a learning tool Indonesian in descriptive writing in the eighth grade students of Junior High School 4 Malang. The development of instructional multimedia data using the instrument in the form of questionnaires to a media expert, the expert material, and the audience (students). Development methods used by using multimedia development from William W. LeeDiana L. Owens that needs to be done in stages four stages, including (1) the analysis and assessment, (2) design, (3) the implementation and development, and (4) evaluation. Multimedia Learning tested on media expert by 1 person, 1 person as much matter experts, and 40 Class VIII students of Junior High School 4 Malang as the audience. Media expert trial obtained a percentage 85 % based on the results of eligibility criteria including qualifications valid media, material testing experts obtained a percentage of 85 % based on the eligibility criteria of this interactive learning media including a valid qualification. The trials of individual students obtained 86 % the percentage of conclusions based on the eligibility criteria include a valid qualification, test a small group of students obtained a percentage of 85 % based on the eligibility criteria of this media include a valid qualification, testing a large group of students obtained a percentage of 84 % based on the eligibility criteria including multimedia learning the qualification is valid. Based on the results of the development that has been done, it can be concluded that the Developing of Indonesian Multimedia Learning Descriptive Writing Subject for First Semester of VIII Grade in State Junior High School 4 Malang is valid / feasible to use as a media of learning for the learning process in class.
Pengembangan Multimedia Mobile Learning Berbasis Smartphone Android Materi Huruf Madura untuk SD Negeri 1 Perante Kabupaten Situbondo Nurhidayat, Bayu; Wedi, Agus; Praherdhiono, Henry
Jurnal Inovasi dan Teknologi Pembelajaran Vol 6, No 2 (2020)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (803.376 KB) | DOI: 10.17977/um031v6i22020p103

Abstract

Abstrak: Multimedia Mobile Learning merupakan suatu media pembelajaran yang menggunakan smartphone untuk menyajikan beberapa unsur media yaitu teks,gambar,animasi, dan video.Tujuan Pengembangan ini adalah menghasilkan produk aplikasi mobile learning pembelajaran berbasis smartphone android yang digunakan pada pelajaran Bahasa madura tentang materi huruf madura. Peneltian ini berfokus menghasilkan multimedia pemebalajaran mobile learning untuk meningkatkan pemahaman materi Bahasa madura di SDN 1 Perante Situbondo. Prosedur pengembangan multimedia pembelajaran mobile learning menggunakan model Lee, W.W., & Owens, D.L. (2004) dengan beberapa tahapan yaitu antara lain tahapan analysis, design, development, implementation, dan evaluation. Hasil yang diperoleh dari validasi oleh ahli media hasil keseluruhan yaitu sebesar 79.16% berdasarkan kriteria media termasuk valid dan layak digunakan dalam proses pembelajaran. Hasil validasi oleh ahli materi diperoleh hasil keseluruhan yaitu sebesar 89,5.7% berdasarkan kriteria media termasuk valid dan layak digunakan dalam proses pembelajaran. H Selanjutnya hasil uji coba pada siswa kelas V SDN 1 Perante Situbondo diperoleh hasil keseluruhan 97 % yang berdasarkan kriteria media termasuk valid dan layak digunakan dalam proses pembelajaran. Hasil pre-test dan post-test siswa terdapat peningkatan nilai sebesar 100% yang berdasarkan kriteria yang telah ditetapkan medi mobile learning berbasis smartphone termasuk dalam kriteria yang ekertif saat digunakan dalam proses pembelajaran. Saran untuk penelitian lebih lanjut diharapkan mampu membuat aplikasi yang lebih menarik siswa dengan materi yang lebih lengkap agar siswa termotivasi dalam menguasai materi.Abstract: This research focuses on producing multimedia learning for mobile learning to improve understanding of Madurese material in SDN 1 Perante Situbondo. The procedure for developing multimedia learning for mobile learning uses the models of Lee, W.W., & Owens, D.L. (2004) with several stages, namely among others the stages of analysis, design, development, implementation, and evaluation. The results obtained from the validation by media experts as a whole result that is equal to 79.16% based on media criteria including valid and feasible to be used in the learning process. The results of the validation by material experts obtained overall results which amounted to 89.5.7% based on media criteria including valid and feasible to use in the learning process.Furthermore, the results of trials on class V students of SDN 1 Perante Situbondo obtained an overall result of 97% based on media criteria including valid and appropriate to be used in the learning process. Students' pre-test and post-test results have an increase in value of 100% based on predetermined criteria medi smartphone-based mobile learning is included in the strict criteria when used in the learning process. Suggestions for further research are expected to be able to make the application more attractive to students with more complete material so that students are motivated in mastering the material.
Co-Authors Abdul Huda Abidin, Nurul Aditya Kusuma Wardhana Aditya Kusuma Wardhana Afidah, Atik Nurul Afriani Afriani Agung Aprianto Agus Miftakus Surur, Agus Miftakus Agus Salim Agus Wedi Akhyar, M Khoiril Alby Aruna ALIM SUMARNO Amaliyah, Yuli Ana Mualimah Ananta, Maulana Paramaditya Andi Kristanto Andi Pratama Andri Setiawan Andriani, Nurvita Dwi Anggoro, Rita Anisa Kurniawati Anselmus J.E Toenlioe Arafah Husna Arien Kurnia Putri Arif Hidayat Aruna, Alby Ary Puspita Ningrum Aryo Pinandito Asna Istikmalatul Muktamaroh Astuti, Retno Widi Bambang Yudi Cahyono Basith Rahmatullah Batita, Maurish Sofie Rahmi Candra Utama Choirudin, Choirudin Cholis Sa’dijah Christophorus Ardi Nugraha Citra Kurniawan Darwisy, Ivanka Harits Dede Mukti Herdiyanto Dedi Kuswandi Dedi Kuswandi Dhini, Bachriah Fatwa Dian Arief Pradana Dian Budi Prabowo Didik Ishwahyudi Didik Wahyu Hidayat Dini Aris Setyanti Dinni Badiaturrochmah Dio Lingga Purwodani Djagom, Donatus Donna Boedi Maritasari Dyah Infita Hatun Eka Adi Eka Pramono Adi Erry Tri Djatmika Ervan Dwi Yuliaristiawan Evi Iqlimatul Fauziyah Faathir, Faathir Faizah, Intan Fajrianto, Ott Farah Ghina Sabrina Faris, Muhammad Naufal Fichan, Achmad Maulana Iqbal Fikri Aulia Fitrah Izul Falaq Fitri, Karina Rahmah Fuja Fujiawati Furi Fuziana Wati Heavy Evasari Hemilia, Felisia Hidayah Hidayati, Amilia Sholikh Hile, Abdulhafiz I Nyoman S Degeng I Nyoman S. Degeng I Nyoman S. Degeng, I Nyoman S. I Nyoman Sudana Degeng Ika Ratih Sulistiani Intan Faricha Eka Pramudita Intan Ratnasari Ira Nofita Sari Ishaq Jamaludin . Jayanti Yusmah Sari Julian Tri Hustanto Kaulika, Vania Wilona Kholis, Kholis Ledy Ahrisya Lilik Handayani LINDA NOVITASARI Listia Utami Livianni Lambe Luluk Pramita Sari Luqman Nur Hakim M. Ramli M. Shodiq AM Machmud Amiruddin Made Duananda Kartika Degeng Made Duananda Kartika Degeng Made Duananda Kartika Degeng Made Juniantari Maharani, Putri Darawati Marnola, Ilham Mohammad Efendi Mohammad Habibie Zarkasyi Mufidatun Lila Anggraeni Muhamad Firmansya Junus Muhammad Faisal Arif Mujiono Mukti Nenis Dwi Pratiwi Murtadho, Muhamad Hisam Nadya Rahmalia Mujib Nakaya, Ayami Nindigraha, Nunung Ningsih, Tutut Mei Novia Kuswidayani Nurhidayat, Bayu Nurlaeli Fitriah Nurussaniah Nurussaniah Nurvita Dwi Andriani Pipit Novita Candra Prameswari, Jihan Pujilestari, Sri Punaji Setyosari Punaji Setyosari Puput Novita Prasetya Sari Putri Fadilla Azzahra Fazarini Putri, Fitrah Rohimah Agma Rahmadi Rahmah Rais, Nabilah Nur Rais, Nabilah Nur Rahmah Renny Sulistyowati Reno Nurdiyanto Reny Samiasih Richul Qomariyah Ridha Purwati Ridwanulloh, M Ubaidillah Rifnurrohma A Q Rista Yunita Robbych Dewanti Wulan Mei Rofiq, Satrio Ali Rudi Prasetyo Saida Ulfa Sary Nur Handayani Setiono, Panut Setyo Ajie Wibowo Shadri, Gita Fakhrana Sigit Dwi Laksana, Sigit Dwi Sihkabuden Sihkabuden Sihkabuden Sihkabuden, Sihkabuden Sistina Angga Reni Slamet, Taufik Ikhsan Sri Untari Sriyani, Titin Stephanus Lukito Cahyo Purnomo Suci Lestari Suharsono Bantun Sulistyowati, Renny Sulthoni Sulton Sulton Surahman, Ence Susilaningsih Susilaningsih, Susilaningsih Suwahyo, Bayu Widyaswara Sya’dullah, Achmad Syukri Adisakti Dainamang Titik Harsiati Tri Ningsih Tsuwaybah Al Aslamiyah Utami, Deka Dyah Utami, Listia Via Wulandari Wibowo, Setyo Ajie Wikan Budi Utami Wiratama Darmawan Wiwik Dwi Hastuti Wulan Patria Saroinsong Yerry Soepriyanto Yogia Friska Mulyani Yolan Priatna Yuliaristiawan, Ervan Dwi Yulias Prihatmoko Yuni Novitasari Yusuf, Mochamad Farid Zainul Abidin Zainul Abidin Zainul Arifin Zulkifli N