Articles
PENGEMBANGAN SISTEM OJRS+ (ONLINE JADWAL RENCANA STUDI PLUS) SEBAGAI MEDIA PERENCANAAN JADWAL KULIAH
Muhamad Yusup;
Ary Budi Warsito;
Ninu Apriyani
CCIT Journal Vol 9 No 2 (2016): CCIT JOURNAL
Publisher : Universitas Raharja
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (434.294 KB)
|
DOI: 10.33050/ccit.v9i2.492
OJRS at the College of Raharja is an information system that is in the component of the SIS (Student Information System). OJRS present to facilitate students in performing void add class schedules and print the form - the form that is in the menu OJRS. OJRS main function is to facilitate the process of void-added service class schedule resulting in fast and accurate data. Starting from the view class schedules, add and cancel courses, pick up class schedules to generate report output in the form of KSTF (Final Fixed Study Card) for students. This research is a quantitative research design using survey research using questionnaires processing techniques are processed based on validity and reliability test using SPSS software. With research results OJRS system is running is still relatively less than the maximum, and still there are 5 (five) deficiencies or weaknesses in the system. Therefore, in this study will be explained about the system OJRS ongoing at this time to describe the analysis of the system using UML (Unified Modeling Language) diagrams and try to provide input in the form of system design to support and contribute to the development of systems OJRS + that are in SIS + (Student iLearning Services) which can be accessed online outside the campus environment easily and quickly just by using the Internet connection
INDIKATOR USER SATISFACTION DALAM APLIKASI E-LECTURE (VIDEO PEER-EVALUATION PADA ONLINE CBL)
Diah Aryani;
Muhamad Yusup;
Ilamsyah Ilamsyah
CCIT Journal Vol 11 No 2 (2018): CCIT JOURNAL
Publisher : Universitas Raharja
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (420.79 KB)
|
DOI: 10.33050/ccit.v11i2.592
Currently, the learning process of more interactive e-learning method in college becomes a necessity, but the current e-learning learning method still uses the Teacher Centred Learning (TCL) approach. Of course, this TCL approach is less relevant for its high use of curriculum that refers to the National Qualification Framework (KKNI) so it is necessary to integrate into a more active and interactive approach that is Collaborative Learning (CbL) approach. CbL's approach to the implementation of the student becomes more active in developing knowledge and learning skills so as to create a more cooperative, supportive and cooperative classroom climate. Implementation of e-learning with Cbl approach, students in collaboration with their groups and exposing presentation materials online in the form of presentation videos by each group and other groups directly assess the presentation to each member of the presentation group. Usability analysis of video peer evaluation application on CbL online using user satisfaction focused on usability aspect analysis where user acting as Video Peer-Evaluation application user. In this research, the method of analysis using Structural Equation Modeling (SEM) or structural equation model is a multivariate analysis that is used to analyze relationships between variables in a complex manner. the main requirement of using SEM is to design hypothesis model by using structural model and measurement model in the form of path diagram. It is hoped that this research can remind the satisfaction that can be used to measure the success of Video Peer Evoluation application in online colaborative learning
PENERAPAN ARSITEKTUR THREE-TIER TERHADAP OPTIMALISASI KEAMANAN DISTRIBUTED DATABASE
Muhammad Yusup;
Untung Rahardja;
Eko Prasetiyani
CCIT Journal Vol 3 No 3 (2010): CCIT JOURNAL
Publisher : Universitas Raharja
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (7480.287 KB)
|
DOI: 10.33050/ccit.v3i3.704
Seiring dengan kemcjuan teknologi informasi dan laju perkembangannya yang semakin pesat mendorong adanya perkembangan tingkat keamanan pada sistem database server. Tingkat keamanan tersebut ditir jau dari berbagai tier, baik pada Application Tier, Database Tier, maupun Network Tier. Namun penerapan keamanan sistem database server saat ini baru sebatas pada Application Tier saja, misalnya penerapan hak akses user dengan 1P Token, IP Address, Mac Address serta Global Password Management (GPM) pada server RME. Untuk keamanan Network Tier sudah diatur melalui router, tetapi keamanan dari Database Tier belum disentuh dengan baik. Saat ini Server RME masih menggunakan konsep Two-Tier, yaitu antara Database Tier dan Application Tier masih berada dalam satu server, menggunakan Windows Authentication sebagai hak akses user pada sisi database. Sehingga penerapan tersebut tentunya sangat rentan terhadap keamanan sistem database server, dimana perintah-perintah SQL yang dijalankan oleh user sulit untuk dikendalikan karena belum diterapkannya User Mapping dan Server Roles pada database. Dari permasalahan tersebut maka server RME dengan konsep Two-Tier perlu dioptimalkan karena dapat memberikan dampak yang cukup signifikan terhadap kelangsungan 4 (empai) pilar IT E-learning di lingkungan Perguruan Tinggi Rahai ja. Untuk mengatasi hal tersebut maka dibutuhkan suatu konsep Three-Tier yang diterapkan pada server iRME. Dengan menggunakan Three-Tier, memungkinkan adanya pemisahan secara fisik antara Database Tier dan Application Tier pada server yang berbeda sehingga diharapkan dapat meningkatkan keamanan pada sisi database server. Arsitektur ini memiliki potensi untuk apkan backup server jika Application Tier mengalami masalah, memungkinkan juga diterapkan mirroring pada server iRME sebagai pengembangan lanjutan. Dapat disimpulkan bahwa dengan konsep Three-Tier ini dapat menjadi sebuah solusi terkini dalam meningkatkan keamanan database server di lingkungan Perguruan Tinggi Raharja.
Mobile Learning Application With NativeScript Framework For Learning Material
Eliando Eliando;
Ary Budi Warsito;
Muhamad Yusup
CCIT Journal Vol 13 No 1 (2020): CCIT JOURNAL
Publisher : Universitas Raharja
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (1333.52 KB)
University is a place for the learning process and develops creativity in accordance with its own major program. There for an application is needed to fulfill those requirements. The application is not limited to the time and place as the result they could be used anywhere and anytime to support creativity between student and teacher. Mobile learning is one of the most suitable applications to support learning process and creativity development. Through Mobile Learning the teaching and learning process especially to acquire the teaching material can be easily access without limited time and place so communication between student and teacher can be more routine, efficient and can create learning process more focus and have an purposes balance with the lesson plan . Mobile learning application uses java script, css and native script framework that will make the next development for this application can be more easier, because nativescript framework already separate each module in accordance with its function. Finally, it facilitates the development of mobile application, so it is expected to be the first step in the mobile software future development.
VR 360 as an Alternative for Virtual-Based Practicum Learning with Stereoscopic View
Ary Budi Warsito;
Eliando Eliando;
Muhamad Yusup
CCIT (Creative Communication and Innovative Technology) Journal Vol 14 No 2 (2021): CCIT JOURNAL
Publisher : Universitas Raharja
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
Full PDF (621.466 KB)
|
DOI: 10.33050/ccit.v14i2.1539
School education especially on primary school have a big impact to the children. Good and right education can sharpening the brain and influence the student with good attitude. Every information that attractive and easy to understanding is very important to give big impact for every primary school student, it also can provide a pleasant learning experience for these students. Therefore, this research develops a smartphone application that can provide a pleasant experience in learning knowledge of the surrounding environment from objects with virtual reality technology. To display these objects, a 360 ° panoramic image is used or a 2048px width 1024px width with a wide viewing angle (360 degrees) and this can be done by teachers to make the image or search for material sources on the internet. This technology allows students to see objects virtually. In use, this study requires a VR headset as a device for visualizing stereoscopic displays but it does not need installation because it is enough to access a smartphone browser then it will work. The system is designed using the spiral method as a process model and uses a-frame in application development. The interface can be run on the Android operating system. In making this application using the html programming language, laravel framework and a-frame framework.
PENERAPAN ARSITEKTUR THREE-TIER TERHADAP OPTIMALISASI KEAMANAN DISTRIBUTED DATABASE
Untung Rahardja;
Muhamad Yusup;
Eko Prasetiyani
Seminar Nasional Aplikasi Teknologi Informasi (SNATI) 2010
Publisher : Jurusan Teknik Informatika, Fakultas Teknologi Industri, Universitas Islam Indonesia
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
Seiring dengan kemajuan teknologi informasi dan laju perkembangannya yang semakin pesat mendorongadanya perkembangan tingkat keamanan pada distributed database. Tingkat keamanan tersebut ditinjau dariberbagai tier, baik pada Application Tier, Database Tier, maupun Network Tier. Namun penerapan keamanansistem database server saat ini baru sebatas pada Application Tier saja, misalnya penerapan hak akses userdengan IP Token, IP Address, Mac Address serta Global Password Management (GPM) pada server RME.Untuk keamanan Network Tier sudah diatur melalui router, tetapi keamanan dari Database Tier belum disentuhdengan baik. Saat ini Server RME masih menggunakan konsep Two-Tier, yaitu antara Database Tier danApplication Tier masih berada dalam satu server, menggunakan Windows Authentication sebagai hak akses userpada sisi database. Sehingga penerapan tersebut tentunya sangat rentan terhadap keamanan distributeddatabase, dimana perintah-perintah SQL yang dijalankan oleh user sulit untuk dikendalikan karena belumditerapkannya User Mapping dan Server Roles pada database. Dari permasalahan tersebut maka server RMEdengan konsep Two-Tier perlu dioptimalkan karena dapat memberikan dampak yang cukup signifikan terhadapkeberlangsungan 4 (empat) pilar IT E-learning di lingkungan Perguruan Tinggi Raharja. Untuk mengatasi haltersebut maka dibutuhkan suatu konsep Three-Tier yang diterapkan pada server iRME. Dengan menggunakanThree-Tier, memungkinkan adanya pemisahan secara fisik antara Database Tier dan Application Tier padaserver yang berbeda sehingga diharapkan dapat meningkatkan keamanan pada sisi database server. Arsitekturini memiliki potensi untuk diterapkan backup server jika Application Tier mengalami masalah, memungkinkanjuga diterapkan mirroring pada server iRME sebagai pengembangan lanjutan. Dapat disimpulkan bahwadengan konsep Three-Tier ini dapat menjadi sebuah solusi terkini dalam meningkatkan keamanan distributeddatabase di lingkungan Perguruan Tinggi Raharja.Kata Kunci: three-tier, client/server, irme
Prototipe eLecture Menggunakan Model Video Peer-Evaluation Pada Online CbL (Collaborative Learning)
Muhammad yusup;
Diah Aryani;
Haris -;
Ilamsyah -
Proceeding Seminar Nasional Sistem Informasi dan Teknologi Informasi 2018: Proceeding Seminar Nasional Sistem Informasi dan Teknologi Informasi (SENSITEK)
Publisher : STMIK Pontianak
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.30700/pss.v1i1.271
Saat ini penerapan e-learning di perguruan tinggi sudah menjadi keharusan agar pembelajaran lebih interaktif. Namun e-learning yang berjalan masih menggunakan pendekatan Teacher Centered Learning (TCL) yang sudah tidak relevan dengan kurikulum perguruan tinggi yang mengacu pada Kerangka Kualifikasi Nasional Indonesia (KKNI). Dalam implementasi e-learning berbasis CbL, mahasiswa tetap dapat bekerjasama dengan kelompoknya dan mempresentasikannya secara online dengan cara merubah materi presentasi menjadi video presentasi yang dibuat secara terpisah oleh masing-masing anggota kelompok. Oleh karena itu dibutuhkan sistem e-learning yang memfasilitasi pembelajaran berbasis Collaborative Learning. Aplikasi Online CbL adalah sistem e-learning yang memungkinkan peserta didik untuk berkolaborasi menggunakan video presentasi dan diberi penilaian dan uraian oleh perserta yang lain. Untuk membangun sistem ini digunakan metode SDLC (System Development Life Cycle) jenis Waterfall. Model Waterfall menyediakan pendekatan alur hidup perangkat lunak secara sekuensial atau terurut dimulai dari analisis, desain, pengkodean, pengujian, dan tahap pemeliharaan. Hasil rancang bangun sistem ini dapat memudahkan dosen dan mahasiswa dalam proses pembelajaran dengan metode Collaborative Learning secara online. Kata kunci: Student Centered Learning (SCL), Online CbL (Collaborative Learning), eLecture, Video Peer-Evaluation, HMC (Hybrid-Model-Controller)
MODEL PENILAIAN KINERJA DOSEN MENGGUNAKAN METODE SAW (STUDI KASUS STIKES YATSI TANGERANG)
Muhamad Yusup;
Diah Aryani;
Laurentius Andriyanto
Journal of Innovation And Future Technology (IFTECH) Vol 1 No 1 (2019): Vol 1 No 1 (February 2019): Journal of Innovation and Future Technology (IFTECH)
Publisher : LPPM Unbaja
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
Every certain period of time, the STIKes Yatsi Tangerang carry out a performance evaluation oflecturers to assess the performance of lecturers, determine the best lecturers, and improve the quality ofeducation. Because lecturers are an important component in leading quality universities. The existence ofquality educators is an absolute requirement for the presence of quality education systems and practices. Theabsence of a system that can assist in assessing the performance of lecturers and the lack of competencystandards for evaluating lecturer performance is a problem that exists in the running system at STIKes Yatsi inassessing the performance of lecturers. To overcome this problem, a decision support system was designed toassist in the process of evaluating the performance of lecturers using the Simple Additive Weighting (SAW)method. The SAW method is the simplest and most widely used method. This method is also the easiest to use,because it has an algorithm that is not too complicated. The SAW method is often also known as the weightedsum method. The basic concept of the SAW method is to find a weighted sum of performance ratings on eachalternative on all attributes. In this study the system design tools use the Unified Modeling Language (UML).The final result of this research is that the SAW method is expected to be able to overcome the problems inevaluating the performance of lecturers at the STIKes Yatsi Tangerang.
MODEL SISTEM LOST AND FOUND PADA PENCARIAN BAGASI DI MASKAPAI PENERBANGAN
Hani Dewi Ariessanti;
Muhamad Yusup2;
Ifran Sanni
Journal of Innovation And Future Technology (IFTECH) Vol 1 No 1 (2019): Vol 1 No 1 (February 2019): Journal of Innovation and Future Technology (IFTECH)
Publisher : LPPM Unbaja
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
Convenience in traveling through airlines that can carry passengers from one place to another quickly and safely and become the expectations of passengers. Therefore, the subject matter is a consideration including the security of luggage and this requires the ground handling company and various airlines to provide solutions to the increasing market demand for their needs using air transportation. Some of the problems that exist in the baggage tracer system are the role of the Lost and Found unit in the airline in handling passenger baggage irregularities and the steps taken by the Lost and Found unit to resolve cases of passenger baggage irregularities. the scope of the study is on baggage tracer systems on airlines. This study uses the software development method used is the SDLC method (System Development Life Cycle) focusing on modeling (analysis and design). The model described is the Lost and Found system of baggage searches on airlines that are expected to answer the problems that occur if there is loss of goods in the airplane baggage.
Digitalization Online Exam Cards in the Era of Disruption 5.0 using the DevOps Method
Qurotul Aini;
Muhamad Yusup;
Nuke Puji Lestari Santoso;
Ayi Rakhmat Ramdani;
Untung Rahardja
Journal of Educational Science and Technology (EST) Volume 7 Number 1 April 2021
Publisher : Universitas Negeri Makassar
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.26858/est.v7i1.18837
In the current 5.0 era, almost all documents are digitally packaged, and the university needs to adapt to ever-evolving technology. For students, the test card is essential as proof of the contest to carry out the final exam. However, in practice, some University Student Exam Card sheets still adopt the traditional nature of queues. This will cause problems if the exam card can be lost or damaged. Digitalization can disruption the world of education, especially Exam Cards that are digital and systematically stored on the website page. SiS + is a Student iLearning Services that can make it easier for Raharja University students to access all their lecture needs by digitizing them. The YII Framework-based SiS + website's development uses the DevOps method to get online exam cards because applicable regulations fulfill student attendance. This research is expected to transform the student management system efficiency, reduce queues, and implement physical distancing during a pandemic.