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All Journal QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Visipena Jurnal Biology Education Pendas : Jurnah Ilmiah Pendidikan Dasar Alignment: Journal of Administration and Educational Management Aulad : Journal on Early Childhood Journal on Education JISAE (Journal of Indonesian Student Assesment and Evaluation) Jurnal Ilmiah Aquinas Jurnal Komunikasi Pendidikan Jurnal Eduscience (JES) Dinasti International Journal of Education Management and Social Science Didaktik : Jurnal Ilmiah PGSD STKIP Subang Indonesian Journal of Instructional Media and Model JESS (Journal of Education on Social Science) Jurnal Manajemen Pendidikan dan Ilmu Sosial (JMPIS) jurnal dikdas bantara International Journal of Business, Law, and Education Wahana Dedikasi : Jurnal PkM Ilmu Kependidikan SCIENCE : Jurnal Inovasi Pendidikan Matematika dan IPA Proceedings of International Conference on Multidiciplinary Research Indo-MathEdu Intellectuals Journal INTERNATIONAL JOURNAL OF CULTURAL AND SOCIAL SCIENCE Absorbent Mind Edu Society: Jurnal Pendidikan, Ilmu Sosial dan Pengabdian Kepada Masyarakat Mudabbir: Journal Research and Education Studies Journal of Educational Sciences JGK (Jurnal Guru Kita) Jurnal Ilmiah Multidisiplin Indonesia Jurnal Penelitian Pendidikan MIPA ICONESTH Jurnal Pendidikan Ilmu Sosial SENSEI INTERNATIONAL JOURNAL OF EDUCATION AND LINGUISTICS (SIJEL) Jurnal Ragam Pengabdian Jurnal Kolaborasi Akademika Journal Neosantara Hybrid Learning Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda)
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PEMANFAATAN E-KOMIK BERBASIS INKUIRI DALAM PEMBELAJARAN IPAS UNTUK MENINGKATKAN PEMAHAMAN KONSEP KEGIATAN EKONOMI SISWA SEKOLAH DASAR Tati Alifah Ratnamaya; Sariakin; Siti Mayang Sari; Syarfuni
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Public
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13376

Abstract

This study aims to describe the utilization of inquiry-based e-comic media in IPAS (Integrated Science and Social Studies) learning and its impact on elementary students’ understanding of economic activity concepts. This research employed a qualitative approach with a descriptive method. The participants were fifth-grade students of SD Negeri 54 Banda Aceh. Data were collected through observation, interviews, and documentation. The results indicate that the use of inquiry-based e-comics enhances student engagement in the learning process, facilitates the understanding of abstract concepts, and encourages critical thinking through questioning and discovery activities. In addition, the implementation of e-comics creates a more interactive and enjoyable learning environment. In conclusion, inquiry-based e-comics can serve as an effective alternative learning media in IPAS instruction at the elementary school level.
PEMANFAATAN MEDIA DIGITAL INERAKTIFE FLAT PANEL DALAM PEMBELAJARAN IPAS MATERI TRADISI DAN BUDAYAKU Herni Nurhasanah; Siti Mayang Sari; T.M. Haekal
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 Nomor 02, Juni 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13639

Abstract

This study aims to describe the use of Interactive Flat Panel digital media in IPAS learning on the topic “Traditions and Culture.” This research employed a qualitative approach with a descriptive method. The research subjects included teachers and students. Data collection techniques were carried out through observation, interviews, and documentation. Data analysis was conducted through the stages of data reduction, data display, and conclusion drawing. The results of the study indicate that the use of Interactive Flat Panel media is able to create a more interactive, engaging, and contextual learning environment. Teachers can present materials on traditions and culture through visual displays, videos, and interactive activities that enhance student participation. Students appear more active in asking questions, participating in discussions, and demonstrating a better understanding of cultural diversity in their surroundings. In conclusion, the use of Interactive Flat Panel digital media in IPAS learning contributes positively to improving the quality of learning, particularly on the topic “Traditions and Culture.” Therefore, the use of interactive digital media is recommended to be continuously developed as an innovation in elementary school learning.
Implementasi Bahan Ajar IPAS Berbasis ADLX Introplex Melalui Kearifan Lokal untuk Meningkatkan Hasil Belajar Siswa Masrahul Fakhri; Rita Novita; Siti Mayang Sari
Jurnal Ragam Pengabdian Vol. 3 No. 2 (2026): Mei-Agustus, Sustainable Development Goals (SDGs): Multidisciplinary Perspectiv
Publisher : Lembaga Teewan Journal Solutions

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62710/6y6x5560

Abstract

Penelitian ini bertujuan untuk menganalisis implementasi bahan ajar IPAS berbasis ADLX Introplex melalui integrasi kearifan lokal dalam upaya meningkatkan hasil belajar siswa. Latar belakang penelitian ini didasarkan pada rendahnya keterlibatan dan hasil belajar siswa akibat penggunaan bahan ajar yang kurang kontekstual dan belum mengakomodasi potensi lokal. Pendekatan ADLX Introplex digunakan sebagai inovasi pembelajaran yang menekankan pengalaman belajar adaptif, eksploratif, dan kontekstual. Metode penelitian yang digunakan adalah (isi sesuai metode: eksperimen semu / PTK / R&D) dengan subjek penelitian siswa (isi jenjang dan lokasi). Teknik pengumpulan data meliputi tes hasil belajar, observasi aktivitas siswa, dan angket respon siswa terhadap pembelajaran. Data dianalisis secara kuantitatif dan kualitatif untuk melihat peningkatan hasil belajar serta efektivitas implementasi bahan ajar. Hasil penelitian menunjukkan bahwa penerapan bahan ajar IPAS berbasis ADLX Introplex yang terintegrasi dengan kearifan lokal mampu meningkatkan hasil belajar siswa secara signifikan. Selain itu, terjadi peningkatan keaktifan, motivasi, dan pemahaman konsep siswa karena materi yang disajikan lebih dekat dengan kehidupan sehari-hari mereka. Dengan demikian, bahan ajar ini dinilai efektif dan relevan untuk digunakan dalam pembelajaran IPAS di sekolah
Problem Based Learning on the Student’s Narrative Writing Putri Fadillah; Rini Fadhillah Putri; Siti Mayang Sari
Journal Neosantara Hybrid Learning Vol. 2 No. 2 (2024)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70177/jnhl.v2i2.222

Abstract

The increasingly popular term 'problem-based learning' does not refer to any particular educational method. Many have different meanings depending on the design of the educational methods used and the skills of the teacher. Currently, English is not only a language that must be applied to certain fields, but English is a medium for conveying something both orally and in writing. In this paper explains about Writing Narrative Text. The explanation begins with the definition of writing and types of text. The problem that will be raised in this paper is how to write Narrative Text. Narrative Text is a type of text that must be understood how to write it and its generic structure, so that it becomes a good and correct written work.
PEMANFAATAN VIDEO PEMBELAJARAN PADA MATERI UNSUR-UNSUR DONGENG SEBAGAI MEDIA DIGITAL DI KELAS III SEKOLAH DASAR Pande Jaya, Fahira; Sari, Siti Mayang; Irfandi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61682

Abstract

This study aims to describe the utilization of instructional videos as digital learning media for teaching fairy tale elements in the third grade of elementary school. The research employed a quantitative descriptive approach. The participants consisted of 30 third-grade students selected using total sampling. Data were collected through learning achievement tests, classroom observation sheets, and student response questionnaires. The data were analyzed using descriptive statistics, including mean scores, percentages, highest scores, lowest scores, and standard deviation. The findings showed that the students' average learning achievement score was 84.60, with the highest score of 95 and the lowest score of 70, indicating that all students achieved the school's minimum mastery criteria. The observation results indicated that students' learning activities reached an average percentage of 88%, categorized as very good. Furthermore, student responses to the use of instructional videos reached an average percentage of 92%, also categorized as very good. These findings indicate that instructional videos create a more engaging learning environment, increase students' learning activities, facilitate understanding of fairy tale elements, and receive positive responses from students. Therefore, instructional videos can serve as an effective digital learning medium to support Indonesian language learning in elementary schools.
PEMANFAATAN VIDEO PEMBELAJARAN PADA MATERI ALAM DAN TRADISI SEBAGAI MEDIA DIGITAL DI KELAS IV SEKOLAH DASAR arirupani, Disni; Sari, Siti Mayang; Irfandi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61780

Abstract

This study was motivated by the low learning outcomes of fourth-grade elementary school students regarding the topic of nature and traditions. A quantitative approach was employed using an experimental method with a one-group pretest-posttest design. The study involved 20 fourth-grade students. Data collection techniques included learning outcome tests, observation sheets, and student response questionnaires. The data were analyzed using descriptive statistics to determine the level of learning success following the use of digital media-based instructional videos. The results indicate that the use of digital media-based instructional videos effectively improved student learning outcomes. The average learning outcome score reached 91.5%, falling into the "very good" category. Student scores ranged from a high of 95 to a low of 75, meaning all students met the mastery learning criteria. Questionnaire results showed a 93.2% average positive response rate regarding the use of the videos, also categorized as very good. The findings demonstrate that these instructional videos created a more engaging learning environment, increased student engagement, facilitated understanding of the nature and traditions topic, and elicited positive feedback from students. Thus, digital media-based instructional videos are suitable as an effective tool for enhancing learning outcomes, motivation, active participation, and understanding among fourth-grade students regarding the topic of nature and traditions.
MANFAAT MEDIA POSTER PADA PELAJARAN BAHASA INDONESIA DALAM MENINGKATKAN BUDAYA BERBAHASA INDONESIA Mhd Syafii; Siti Mayang Sari; Akyuni
PENDIS (Jurnal Pendidikan Ilmu Sosial) Vol. 5 No. 1 (2026): Maret
Publisher : Yayasan Insan Cipta Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61721/pendis.v5i1.851

Abstract

Penelitian ini dilatarbelakangi oleh menurunnya budaya berbahasa Indonesia yang baik dan benar di kalangan peserta didik akibat pengaruh bahasa asing, bahasa gaul, serta rendahnya minat terhadap penggunaan bahasa Indonesia dalam kehidupan sehari-hari. Salah satu upaya yang dapat dilakukan untuk mengatasi permasalahan tersebut adalah dengan memanfaatkan media poster sebagai media pembelajaran yang menarik, komunikatif, dan mudah dipahami. Penelitian ini bertujuan untuk menganalisis manfaat penggunaan media poster pada pembelajaran Bahasa Indonesia dalam meningkatkan budaya berbahasa Indonesia peserta didik. Penelitian menggunakan pendekatan kualitatif dengan metode studi kepustakaan (library research), yang mengkaji berbagai literatur berupa buku, artikel ilmiah, dan hasil penelitian terdahulu yang relevan. Data dianalisis menggunakan teknik analisis isi (content analysis) untuk memperoleh gambaran mengenai efektivitas media poster dalam pembelajaran. Hasil kajian menunjukkan bahwa media poster mampu meningkatkan minat dan motivasi belajar peserta didik, mempermudah pemahaman terhadap kaidah berbahasa Indonesia yang baik dan benar, memperkuat kemampuan membaca dan menulis, serta menumbuhkan kesadaran dan kebiasaan menggunakan bahasa Indonesia secara santun dalam lingkungan sekolah maupun kehidupan sehari-hari. Selain itu, media poster juga berfungsi sebagai pengingat visual yang mampu memperkuat pembiasaan penggunaan bahasa Indonesia sesuai kaidah. Dengan demikian, media poster merupakan salah satu media pembelajaran yang efektif dalam mendukung pembelajaran Bahasa Indonesia sekaligus membangun budaya berbahasa Indonesia yang baik, benar, dan berkarakter di kalangan peserta didik.
Development of STEAM-Based Flipped Books to Cultivate a Growth Mindset in Elementary School Students Sephia Dini Pratiwi; Lili Kasmini; Syarfuni Syarfuni; Siti Mayang Sari
Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda) Vol. 8 No. 3 (2025)
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55215/jppguseda.v8i3.18

Abstract

This study aims to develop a STEAM-based flipbook to foster a growth mindset among elementary school students. This study was conducted at government elementary school with a sample of 25 students. This research is used the 4D development model consisting of Define, Design, Develop, and Disseminate. Data collection involved expert validation, practicality testing, and effectiveness assessment. The results showed that the developed STEAM-based flipbook met the validity criteria with a score of 87%, categorized as very valid. The practicality level also exceeded 80%, indicating that the product is easy to use, engaging, and supports independent and collaborative learning activities. The effectiveness test showed a significant improvement in student outcomes, with a pre-test average of 75% increasing to 89% in the post-test, reflecting strengthened growth mindset indicators such as persistence, willingness to explore new strategies, and positive responses to challenges. Overall, the STEAM-based flipbook developed through the 4D model proved valid, practical, and effective in fostering a growth mindset among elementary school students.
Culture FUSION-AI: Integrating Adaptive Artificial Intelligence and Cultural Pedagogy for Inclusive Elementary Science Education Mega Intan Permata Sari; Siti Mayang Sari; Zahraini Zahraini; Tajul Arifin Sulaiman
Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda) Vol. 9 No. 2 (2026)
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55215/jppguseda.v9i2.44

Abstract

This study aimed to examine the effectiveness of the Culture FUSION-AI model in improving elementary students’ science learning processes and learning achievement on the topic of the human reproductive system. The study was motivated by the need for innovative, inclusive, culturally responsive, and technology-enhanced learning models capable of accommodating diverse student characteristics while maintaining local cultural values. A pre-experimental one-group pretest-posttest design was employed involving 30 fifth-grade students. The Culture FUSION-AI model integrates Acehnese cultural and Islamic values, student-centered inquiry, adaptive Artificial Intelligence (AI), collaborative learning, and scientific character development. Data were collected through learning achievement tests, observation sheets, questionnaires, interviews, and documentation. Quantitative data were analyzed using descriptive statistics, paired-samples t-tests, and normalized gain (N-Gain) analysis, while qualitative data were analyzed thematically. The results showed that students’ mean scores improves, with a gain score of 20.7 and an N-Gain value of 0.64, indicating moderate-to-high learning improvement. Observation results also demonstrated high levels of active participation, learning motivation, collaboration skills, critical attitude, and scientific attitude during implementation. Statistical analysis revealed a significant improvement in learning outcomes. These findings suggest that the Culture FUSION-AI model has the potential to support meaningful, inclusive, and differentiated science learning by integrating adaptive AI technology with local cultural values. The model may serve as a promising approach for enhancing elementary science education while maintaining cultural relevance and supporting diverse learner needs.
Fostering Deep Learning in Elementary Science Education: Developing a Meaningful, Mindful, and Joyful Interactive Flipbook Jasimah Jasimah; Zahraini Zahraini; Rahmad Syah Putra; Siti Mayang sari; Retno Dwi Suyanti
Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda) Vol. 9 No. 2 (2026)
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55215/jppguseda.v9i2.46

Abstract

This study aims to develop a deep learning-integrated flipbook for enhancing elementary students’ science learning outcomes. In this study, deep learning refers to a learning approach that promotes meaningful, mindful, and joyful learning experiences. The study was motivated by the need to transform surface-level learning into meaningful and reflective learning experiences in primary science education. This research employed a Research and Development (R&D) approach using the ADDIE model, which includes analysis, design, development, implementation, and evaluation stages. The participants consisted of 20 fourth-grade students selected through purposive sampling. The developed flipbook integrated deep learning principles through meaningful learning activities, mindful reflection, and joyful learning experiences. Data were collected through expert validation sheets, learning outcome tests, and student response questionnaires. The research instruments were reviewed by experts to ensure their content validity and suitability for elementary science learning. Data analysis used descriptive statistics and N-Gain analysis. The results showed that the flipbook achieved a very valid category. The practicality evaluation showed a teacher response score and a student response in excellent category or very practical. Student learning outcomes improved significantly, as indicated high category. These findings indicate that the developed flipbook is valid, practical, and effective in supporting elementary science learning. This study contributes to elementary science education by providing an innovative digital learning media that integrates deep learning through meaningful, mindful, and joyful learning experiences to enhance students’ learning outcomes.
Co-Authors . Jalaluddin Abdul Hakim Abdullah Abdullah, Jannati Ahmad Hamzah Ainal Mardhiah Akmaluddin Akmaluddin Akmaluddin Akmaluddin Akyuni Alfani, Wulan Mahmuda Alya, Mughni Aminan Aminan Ana Mujriyanti Andika Mismal J Anhar Anisa Agustanti Anita Yus, Anita Annisa Fitri, Annisa Arirupani, Disini arirupani, Disni Arista, Risna Artati, Artati Aryunita, Mayna Asmawati Asmawati Aulia Maharani Ayu, Al Fajri Kamal Azadin Anhar Azfiana, Vina Azwir Azwir Baili, Muhas Bin Zubairi, Muhammad Zulhairi Binti Norhazaruddin, Nurul Fatehah Bornok Sinaga Boyzami, Boyzami Budiati, Kartiningsing Carlo Antonio Garcia Chairul Fauzi Citra Rifdah Zainiyah Danil Hamzah Daulai, Nurmayani Dedi Sahputra Dian Erlita Diana Sartika Dianatami, Vola Dieni, Asmira Eka Yulianti Eka Yulianti Emilia Dahlan Erika Erika Erika Erika Erika Erika Erlita, Dian Ernawati Erniati Eva Z`ulita Fadillah, Putri Fajria, Nola Famila, Emi Fauzi, Chairul Fery Mauliza Fidawati, Fidawati Fijria, Nola fitria Manurung Fitriani Manurung Fitriyani, Nellia Ginting, Valentina Br. Hamdani Hamdani Hardini, Hardini Hartini Hasanah, Ummu Khalifatul Hasbi, Ajharuddin Hasnawati Hasratuddin Hasratuddin Herawati Herawati Herda Mutiara Hermalinda Hermalinda Hermalinda, Hermalinda Herni Nurhasanah Humaini Huriana, Dian Husni, Aidi Ibrahim Gultom Ildha Indrawati Irfandi Irfandi, Irfandi Irhamni Isfaniari, Isfaniari Ita purnamasari, Ita Ivan Suhendra Jalaluddin Jalaluddin Jalaluddin Jalaluddin Jalaluddin Jannati Abdullah Jasimah Jasimah Jasimah, Jasimah Jaya, Fahira Pande Jonni Sitorus Juli Asmida Rambe Juwita Juwita Juwita, Juwita Katrunnada Katrunnada, Katrunnada L. Lisnawati Lili Handayani Lili Kasmini Lubis, M.Syukri Azwar Maghfirah Mahlia, Yamnur Mahrini, Mahrini Mahyuni, Fitri Manurung, Farida Win Sari Marantika, Laura Oktaviany Mardhatillah, Mardhatillah Mardhatillah, Mardhatillah Mardiana Mardiana Mariana Hardianti Mariani, Rika Marlina, Cut Leni Masfurah, Rizka Masrahul Fakhri Maulida, Putri Lara Mawarni, Sari Mega Intan Permata Sari Melisa, Mira Mhd Syafii Mhd Syafii Mhd. Syafii Mhd. Syafii Miftah hulzanah Miftahul Janah Moh. Yudi Nursyaid Muadi, Faisal Mughni 'Alya, Mughni Mughni ‘Alya MUHAMMAD HARIS Muhammad Iqbal Muhammad Kaulan Karima Muhammad Syah, Muhammad Mukhlisuddin Ilyas Mukhlisuddin, Mukhlisuddin Mulia Putra Muna, Raudhatul Muna, Udrikal Munawar Musdiani Musdiani Musdiani Muthmainnah Muthmainnah Mutia Notha Nabila, Wulan Nada, Katrunnada Neni Malia Nola Fajria Nola Fijria Norhazaruddin, Nurul Fatehah Binti Notha, Mutia Nur Alifa Illa Nurahmi, Fatia Nurjannah Nurjannah Nurliah Nurmayani Daulai Nurmiati Nurul Zikri Filina Oktanalisa, Cut Pande Jaya, Fahira Pipit Agustri Rahayu Putri Fadillah Putri Lara Maulida Quratul Thahirah Rahayu, Sry Rahimah Rahmad Syah Putra Rahmaniah Rahmat Alfandi Rahmattullah, Rahmattullah Rahmatullah Rahmatullah Rahmatullah Rahmatullah Rahmatullah Rahmatullah Raihan, Alifa Raudhatul Muna Resijan Retno Dwi Suyanti Retno Dwi Suyanti Ria Agustina Ridhayanie, Ridhayanie Riechie, Yulia Rini Fadhillah Putri Risna Erita Rita Novita Rita Novita Rosita, Esi Rosmaniar Rosnawati, siti Rusmaini S. Sugiharto Sabatini, Afrida Safhunna, Mutia Safitri, Wirda Safrida Safrida Sandita, Lora Saputra, Januar Saragi, Lambok Pamancar Sari, Winning Amintas Kartika Waruwu Sariakin Sariakin Sariakin Sephia Dini Pratiwi Shima, Nurzatul Siregar, Marlina Siti Rosnawati siti Rosnawati sittinurbani ubbg Sri Hartati Sri Wahyuni Suarni Suarni Sudarni, Sudarni Sufriadi Sukarman Purba Sukma, Rasvia Surya Darma Bakti Suryani Suryani Suryati Suryati Susi Susi Suyanti Suwardi Syafii, Mhd. Syaifani syarfuni Syarfuni Syarfuni T. M Haekal T.M Haekal T.M. Haekal Tajul Arifin Sulaiman Tati Alifah Ratnamaya Taufik Hidayatullah, Taufik Tazkia Tihazanah Tihazanah, Tihazanah Totok Bintoro Ulfa khoirina Ulhanisa, Ririn Ummu Kholifatul Khasanah Vetta Darmi Yetti Wahyuni Warni, Agusna Waruwu Sari, Winning Amintas Kartika Waruwu, Winning Amintas Kartika WIDIASTUTI - Winning Amintas Kartika Waruwu Wirda Safitri Wirdiana Wulan Mahmuda Alfani Yamnur Nurmalia Yani, Efrida Yulian Riechie Yusari, Rita Yusni Yusni Zaera, Sonia Putri Zahraini Zahraini Zahraini Zahraton syukriah Zahria Amalina Zikrul Rizki Zulfianis, Zulfianis Zulkhairi Sofyan