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Designing GeoGebra-Supported Instruction on Systems of Two-Variable Inequalities in Vocational High Schools under the Kurikulum Merdeka Framework Desvi Astutiana; Erviani Fajri; Geby Fitrya Adrian; Desi Engriani; Lichia Rahmat; Zelhendri Zen
Journal of General Education and Humanities Vol. 5 No. 1 (2026): February
Publisher : MASI Mandiri Edukasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58421/gehu.v5i1.863

Abstract

The Merdeka Curriculum emphasises student-centred, contextual, and problem-based mathematics learning, including in Vocational High Schools (SMKs). One of the key competencies in phase E is the ability to represent and interpret Two-Variable Linear Inequality systems, which requires mastery of both algebraic and graphical representations in an integrated manner. Recent studies indicate that integrating GeoGebra can enhance students’ conceptual understanding, motivation, and mathematical literacy across various algebra and geometry topics. However, instructional designs that specifically guide the use of GeoGebra for the Two-Variable Linear Inequality systems in SMK within the Merdeka Curriculum context remain limited. This article aims to develop a framework for designing GeoGebra-assisted learning of Two-Variable Linear Inequality systems for Grade X SMK students. The approach employed is a targeted literature review of the implementation of GeoGebra in mathematics learning from 2017–2025, combined with an analysis of the Merdeka Curriculum Learning Outcomes and Learning Objectives, and a study of student worksheets (LKS) featuring a series of GeoGebra activities designed by the authors. The review results in a set of design principles, including: the use of dynamic visuals to bridge symbolic and graphical representations, sequencing worksheets from guided exploration to vocational problem-solving, and integrating formative assessments based on screenshots and student reflections in GeoGebra. This framework is expected to serve as a reference for SMK teachers in designing more meaningful Two-Variable Linear Inequality system lessons aligned with the Merdeka Curriculum, while also opening avenues for further empirical research on the effectiveness of the proposed design.
Development of an adobe animate-based virtual laboratory for electronic fuel injection practicum Ghaus Dhiyaurrahman Baunan; Zelhendri Zen; Darmansyah Darmansyah; Rayendra Rayendra
Journal of Educational and Learning Studies Vol 9, No 1 (2026): Journal of Educational and Learning Studies
Publisher : Global Econedu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32698/02362

Abstract

This study developed an Adobe Animate–based virtual laboratory for motorcycle electronic fuel injection practicum in vocational high schools. The study applied the Four-D development model involving define, design, develop, and limited disseminate stages. Data were collected through expert validation sheets, practicality questionnaires, pre-test and post-test, and a motivation questionnaire. Data were analyzed using descriptive percentages, N-gain, and paired-samples t-test. The product was highly valid (89.00%) and highly practical (88.06%). Learning outcomes increased from 61.89 to 89.29, with high N-gain (0.72), improved mastery from 21.4% to 92.9%, and significant test results (t = 8.840; p < .001). Student motivation reached a high category (79.11%). The virtual laboratory is feasible and effective for supporting EFI practicum.
Development of an LMS-based flipped learning e-module for TOEIC preparation Santy Mery; Zelhendri Zen; Fetri Yeni; Rayendra Rayendra
Journal of Educational and Learning Studies Vol 9, No 1 (2026): Journal of Educational and Learning Studies
Publisher : Global Econedu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32698/02372

Abstract

This study aimed to develop an LMS-based e-module using the Flipped Learning model for Grade XI vocational high school students and to evaluate its validity, practicality, and effectiveness in supporting TOEIC preparation. This research employed a Research and Development (R&D) approach using the ADDIE model, consisting of Analysis, Design, Development, Implementation, and Evaluation stages. The participants were 187 Grade XI students from five vocational school classes. Data were collected through expert validation sheets, student response questionnaires, and TOEIC-based pre-test and post-test assessments. Data were analyzed using descriptive statistics, normalized gain (N-Gain), paired sample t-test, Cronbach’s Alpha, and item-total correlation. The developed e-module achieved an overall validity score of 86.4%, indicating a very valid category. The practicality assessment yielded a mean score of 72.62%, categorized as practical. Students’ learning achievement improved significantly, with mean scores increasing from 26.76 (pre-test) to 63.02 (post-test). The average N-Gain score was 0.4961, indicating moderate effectiveness. Furthermore, the paired sample t-test revealed a statistically significant improvement in learning outcomes (t = 35.185, p < 0.001). The LMS-based Flipped Learning e-module is valid, practical, and effective for enhancing TOEIC-related English learning achievement among vocational high school students.
Development and Validation of a Motion Graphic Animation Video on Cyberbullying for Grade VII Informatics Using 4D Model Muhammad Teguh Hidayatullah; Zelhendri Zen; Ulfia Rahmi; Mutiara Felicita Amsal
Indonesian Technology and Education Journal Vol 4 No 1 (2026): April
Publisher : Sakura Digital Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61255/itej.v4i1.1335

Abstract

This study aims to develop a motion graphic animation learning video on Digital Bullying (Cyberbullying) material for Grade VII Informatics at SMP Negeri 29 Padang using the 4D development model (Define, Design, Develop, Disseminate), addressing the scarcity of effective learning media for this topic in junior high school Informatics. Data were collected through expert validation questionnaires, student practicality questionnaires, and pretest-posttest instruments, with 32 students participating in practicality testing and 22 students in effectiveness testing. Findings: The validity results showed a percentage of 98.00% (Very Valid) for both material and media aspects. The practicality test yielded an average score of 4.48 (89.55%), categorized as Very Practical. The effectiveness test using N-Gain Score produced a mean of 0.733 (73.34%), indicating a High improvement category. These findings confirm that the developed motion graphic animation learning video is valid, practical, and effective for Grade VII Informatics learning. The study demonstrates that AI-assisted production tools (Google Labs Flow/Veo 3, Google AI Studio, CapCut) can produce pedagogically valid and practically effective instructional animation, providing a replicable development model for resource-constrained Indonesian schools. Qualitative field observations suggest the media may also support affective development, including student empathy toward cyberbullying victims, an area not formally measured in this study but warranting future validated assessment. This study provides transparent documentation of an AI-assisted motion graphic production and iterative expert validation process within the Merdeka Curriculum framework, an approach not previously reported in the Indonesian Informatics education literature.
Pengembangan Media Gamifikasi Berbantuan Crossword Puzzle untuk Meningkatkan Hasil Belajar Siswa pada Mata Pelajaran Informatika Kelas VIII SMP Salsa Elza Monika; Zelhendri Zen; Meldi Ade Kurnia Yusri; Khairul Alfahani
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 4 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i4.6733

Abstract

This study aimed to develop a web-based HTML5 gamification learning media in the form of a digital crossword puzzle on the topic of Digital Literacy that meets valid, practical, and effective qualifications. This study was a Research and Development (R&D) project using the 4D development model (Define, Design, Develop, and Disseminate). Data collection instruments included expert validation sheets (material and media), practicality questionnaires (student responses), and effectiveness scales (user engagement questionnaires). Data were analyzed using both quantitative and qualitative methods. The results showed that: (1) The material validity test by educational practitioners achieved a score of 92% ("Very Valid"). Media validity by Media Expert I scored 98.94% ("Very Valid") and Media Expert II scored 95.8% ("Very Valid"). (2) The practicality test based on grade VIII student response questionnaires reached an average percentage of 88.8% ("Very Practical"), driven by the flexibility of cross-platform accessibility without requiring application installation. (3) The effectiveness test based on the user engagement scale achieved an average percentage of 87.1% ("Very Effective"). The integration of real-time feedback and time-challenge elements successfully stimulated students' cognitive focus, intrinsic motivation, and critical thinking skills. Based on these findings, it is concluded that this crossword puzzle gamification media is feasible, practical, and highly effective for utilization as an innovative learning tool in junior high school Informatics
PEMBELAJARAN SENI TARI INOVASI MAHASISWA PRODI PGSD DALAM PANDANGAN ALIRAN DIGITALISME DAN FUTURISME : PEMBELAJARAN SENI TARI INOVASI MAHASISWA PRODI PGSD DALAM PANDANGAN ALIRAN DIGITALISME DAN FUTURISME Yona Syaida Oktira; Ahmad Fauzan; Zelhendri Zen; Jasrial Jasrial
Cerdas Proklamator Vol 14 No 1 (2026): JURNAL CERDAS PROKLAMATOR
Publisher : Study program PGSD FKIP Universitas Bung Hatta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37301/cerdas.v14i1.363

Abstract

This study discusses two schools of thought, namely digitalism and futurism, and examines how these two schools of thought are relevant to dance education in the curriculum of the Primary School Teacher Education Program (PGSD). The purpose of this research is to examine digitalism and futurism in dance education as part of the PGSD study program curriculum, which is undergoing rapid transformation in line with the development of digital and futuristic technology. In addition, this research aims to identify the influence of digitalism and futurism on how PGSD students learn and teach dance. Digitalism as an approach utilized in the digital technology era to expand the scope, methods, and representations in dance education; futurism as an innovative art movement to incorporate the use of technology and modern dynamics as aesthetics and expression in dance education. This study uses a qualitative method with a literature review approach to understand how these two movements can enrich the aesthetics, pedagogy, and competence of students in dance education, as well as observation to explore the understanding, challenges, and potential of integrating digital technology and futuristic trends in dance education. The results of this study can provide insights for the development of dance learning methods that are more relevant to the times. This research also discusses that the digitization of dance learning can increase digital literacy, interest in learning, and pedagogical innovation, while the principles of futurism challenge classical traditions and trigger creative thinking in creating choreographic movements and performativism.
Developing deep learning-based worksheets using google earth for elementary geography learning enhancement Nono Tri Kartila; Jasrial Jasrial; Zelhendri Zen; Abna Hidayati
Journal of Educational and Learning Studies Vol 9, No 1 (2026): Journal of Educational and Learning Studies
Publisher : Global Econedu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32698/02912

Abstract

This study aimed to develop and evaluate a Deep Learning-based Student Worksheet (LKPD) integrated with Google Earth and WebMAGMA for teaching Indonesia's geographical location to fifth-grade elementary school students. A Research and Development approach employing the Four-D (4D) model Define, Design, Develop, and Disseminate was adopted. The worksheet was evaluated through expert validation, practicality testing involving teachers and students, and effectiveness testing using pre-test and post-test assessments. The worksheet demonstrated excellent validity (96.75%) and practicality (95%). Students' mean achievement increased from 53.18 to 86.82, with a high N-Gain (0.71), while learning mastery improved from 4% to 90%. The developed worksheet is valid, practical, and effective for enhancing elementary students' understanding of Indonesia's geographical location while supporting technology-enhanced implementation of the Merdeka Curriculum
Pengaruh Lingkungan Sosial Terhadap Perkembangan Psikologis Anak Sekolah Dasar Ranti Satriani Putri; Neviyarni; Zelhendri Zen
Cognoscere: Jurnal Komunikasi dan Media Pendidikan Vol. 3 No. 2 (2025)
Publisher : CV. Lenggogeni Data Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61292/cognoscere.273

Abstract

This study aims to examine the influence of the social environment on the psychological development and learning outcomes of elementary school children. The social environment, which includes family, school, and the surrounding community, plays an important role in shaping the emotional, social, and cognitive aspects of children. The results of the study indicate that a positive and supportive social environment can improve children's psychological development, such as self-confidence, motivation, and emotional stability, and contribute to improving learning achievement. Conversely, a less supportive social environment can cause psychological disorders and reduce children's motivation and learning outcomes. These findings emphasize the need for an active role for parents, teachers, and the community in creating a conducive social environment to support the psychological and academic development of elementary school children. This study provides an overview of the importance of collaboration between various parties to improve the quality of education and psychological well-being of children during their growth.
Pelatihan Peningkatan Kemampuan Technological Pedagogic Content Knowledge Guru Sekolah Dasar Pada Pembelajaran Matematika Syafri Ahmad; Zelhendri Zen; Masniladevi Masniladevi; Ary Kiswanto Kenedi; Sherlyane Hendri
Jurnal Pemberdayaan Masyarakat Vol 7 No 2 (2022): November
Publisher : Direktorat Penelitian dan Pengabdian kepada Masyarakat (DPPM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jpm.v7i2.7015

Abstract

This training was motivated by the low TPACK ability of elementary school teachers in the mathematics learning process. The purpose of this activity is to improve the TPACK ability of elementary school teachers in learning mathematics. The implementation method is by carrying out training activities in Cluster II, Pauh District, Padang City, involving 30 elementary school teachers. The results of the activity stated that there was an increase in the TPACK ability of elementary school teachers in learning mathematics. The implications of this activity can be used as a reference in developing the TPACK abilities of elementary school teachers.
Integrating Inquiry-Based Learning into Islamic Education Worksheets for Early Grade Learners: A Developmental Study Yessi Nofiarti; Zelhendri Zen; Alwen Bentri; Ramalis Hakim
Tafkir: Interdisciplinary Journal of Islamic Education Vol. 7 No. 1 (2026): Integrative Islamic Education
Publisher : Pascasarjana Universitas KH. Abdul Chalim

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31538/tijie.v7i1.2389

Abstract

The current study seeks to explore Islamic religious education at the elementary level with the understanding that it has limitations presented through conventional teacher-centered teaching. Such limitations decrease student engagement and stifle creativity. The purpose of this research was to develop inquiry-based student worksheets with the objective of encouraging critical thinking and the importance of Islamic values in creating active participation in learning for Grade 1. This is a very relevant study, however, because early exposure to inquiry-oriented methods can significantly affect learning outcomes-cognitive and affective-for religious education. In employing the Research and Development (R&D) method through the ADDIE model, 13 Grade 1 students of SDN 05 Babukik participated in this study. The sources of data collection were questionnaires, observations, interviews, and pre- and post-tests, which were analyzed based on descriptive statistics and N-Gain tests. Expert validation was very feasible (content 95%, design 92%, media 87%), while practicality tests showed high acceptability by students and teachers. Effectiveness tests obtained moderate N-Gain score, indicating significant improvement in understanding. Thus, inquiry-based learning is indeed applicable within Islamic Religious Education and presents an innovative instructional model which encompasses the principles of inquiry into its materials. The study articulates the need for resources that are interactive and contextually relevant to promote meaningful understanding-student learning at primary level religious education.
Co-Authors Abdul Habib Arrasyidi Desky Abna Hidayati Abna Hidayati Abna Hidayati Afnita, Nora Afri Dewita Afriani, Rita Afrini, Afrini Agus Waldi Ahmad Fauzan Ahmad Johari Bin Sihes Aisy, Fira Rahadhatul Alkadri Masnur Alora, Jean Vicky Amalini Lutfia Ozila Amilia, Winanda Anggraeni, Aisyah Anggreini Anugrah, Septriyan Ardipal Ardipal Armen Marta Askia, Fazhira Asshiddiq, Affan Aziz, Luthfi Afdil Azkia, Anami Azkal Benzito, Vico Betty Deviana Bilqisti Imaama Bima Prakarsa Arzfi Budi, Setia Daharnis Daharnis Darmansya Darmansyah Darmansyah DARMANSYAH . Dedi Supendra Desi Engriani Desnita, Yolly Desvi Astutiana Desyandri Desyandri Dewi Kartina Dian Novita Dita Anggun Meirani Eben Manurung Ekanala, Roy Elbi Rosyid, Farhan Eldarni Elfia Sukma, Elfia Eli Sasmita Emilham Mirshad Endrawati Endrawati Ensuriati, Ensuriati Erviani Fajri Fadhilah Fadhli Fadhli Fadli S Fahriza, Halfiz Fajar, Muhammad Ardi Farida Ariani Feby Kurniawan Feni Peri Meswari Fetri Yeni Fetri Yeni Fetri Yeni J Fetri Yeni J Filma Alia Sari Fitri Handayani Fitria, Yanti Fitria, Yanti Fitriani Fitriani Fransiska Eka Tri Lestari Geby Fitrya Adrian Gevi, Gusmadila Rahma Ghaus Dhiyaurrahman Baunan Hamimah, Hamimah Handayani, Revi Hanifatul Jannah Harfajri Nuari Hashifah, Shafarina Helmi, Salma Arisa Helmiyanti, Helmiyanti hendri, nofri Hendrizal Hendrizal Ibrahim, Sarah Idrus Salam Imelda Adima Putri Indah Etika Irza Rusni Isnaini, Siti Nur Jasrial Jasrial Jasrial Jasrial Jasrial Jasrial, Jasrial Jodi Hardika Johari bin Sihes Karnilawati Kenedi, Ary Kiswanto Khairul Alfahani Kurnia Putri Maila Sari Kurnia, Reni Lailatuz Zahra Leni Zahara Lichia Rahmat Lilis Suryani Lizawati Maharini Rizky Pratiwi Mailanda, Aqsa Maitris Yulida Malna, Annisya Ammelda Mardiansyah Mardiansyah Mardin, Asna Marina Amini Masniladevi, Masniladevi Meldi Ade Kurnia yusri Milda Ayu Muhammad Teguh Hidayatullah Mutiara Felicita Amsal Mutmainah , ⁠Fatma Nabillah, Sausan Sadza Nala Zulfia Neviyarni Neviyarni Neviyarni S Neviyarni, Neviyarni Nofia Henita Nofri Hendri Nono Tri Kartila Novita Sari Novrianti Novrianti Novrianti Novrianti Nurjasriati Oktariza, Nabilla Panji Hidayat Pertiwi, Ragil Elva phito, veldry Putra, Pelka Andesa PUTRI WAHYUNI Putri, Lini Oxtoria Qodri, Laura Lailatul Rahmadesi, Nurjanah Rahmayanti, Elsa rahmi Rahmi Pratiwi, Rahmi Rahmi, Latifa Rahmi, Ulfia Ramadhan, Haekal Ramalis Hakim Ramalis Hakim Ranti Satriani Putri Raudhatul Jannah Rayendra Rayendra Rayendra Rayendra Reflianto, Reflianto Rena Elia RICKY GUSTIAWAN Ridhani Ridho ApriliaNugraha Ridhoni, Rahmi Ridwan Ridwan Ridwan Rika Irawati Riska Amelia Putri Riska Yulia Sari Rizka Oktarina Rizki, Wahyu Zamratul Rosnidar Rosnilawati RR. Ella Evrita Hestiandari Safitri, Novia Irna Safitri, Sanseni Salsa Elza Monika Salwa Annisa Hasri Sanseni Safitri Santy Mery Sari, Nora Maita Sayid Juni Riauan Sefrinal Sefrinal, Sefrinal Setiawati Setiawati Shafarina Hashifah Sherlyane Hendri Silviana Evi Vitriani Taileleu Sisri Wahyuni Solfema Sonia Putri, Dwi Sri Mulyani Suci Rahmawati, Suci Suhendra, Irwan Syafri Ahmad Syafri Ahmad, Syafri Syafril Syafril Syafril Syafrudin Syamsuar Abbas Syamsuar Syamsuar, Syamsuar syerly indry tanjung, Yudi aksan Tessa Pramesti Tiarani, Siti Dhinda Trinindi Eriswan Fitri Ulfa Ulfa Rizkika Ulfia Rahmi Ulfia Rahmi Valensi, Bunga Vico Benzito Wandi, Joni Indra Waty, Dira Febria Wilda Hariani Putri Wina Maisafni Dunita Yalvema Miaz Yanti Fitria Yeni Erita Yeni Erita Yeni Karneli Yenira, Fitria Yessi Nofiarti yohanda, niki putri Yona Syaida Oktira Yosalia Noveda Yuarsa, Rufina Agustin Yudiana, Yudiana Yulia Nofriza Yuniko, Fajrilhuda Zaimar Zaimar Zainil, Melva Zet Donny Zuliarni Zuliarni Zuwirna Zuwirna Zuwirna Zuwirna, Zuwirna