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All Journal Jurnal Pendidikan Teknologi dan Kejuruan Voteteknika (Vocational Teknik Elektronika dan Informatika) INFORMAL: Informatics Journal Sinkron : Jurnal dan Penelitian Teknik Informatika Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) Jurnal Pemberdayaan Masyarakat Madani (JPMM) JURNAL PENDIDIKAN TAMBUSAI Jurnal Cendekia : Jurnal Pendidikan Matematika Journal of Education Technology EDUKATIF : JURNAL ILMU PENDIDIKAN Jurnal EDUCATIO: Jurnal Pendidikan Indonesia Jurnal Teknologi Informasi dan Pendidikan JOURNAL OF INFORMATION SYSTEM RESEARCH (JOSH) Journal of Computer System and Informatics (JoSYC) Suluah Bendang: Jurnal Ilmiah Pengabdian Kepada Masyarakat Jurnal Ecogen Journal of Innovation in Educational and Cultural Research GUYUB: Journal of Community Engagement Jurnal ABDIMAS (Pengabdian kepada Masyarakat) UBJ Lumbung Inovasi: Jurnal Pengabdian Kepada Masyarakat Jurnal Vokasi Informatika (JAVIT) Journal of Community Service CONSEN: Indonesian Journal of Community Services and Engagement Hexatech: Jurnal Ilmiah Teknik Journal of Artificial Intelligence and Digital Business J-CoSE: Journal of Community Service & Empowerment Jurnal Teknik Komputer dan Informatika (JTeKI) Journal of Hypermedia & Technology-Enhanced Learning Jurnal Informatika: Jurnal Pengembangan IT BATIK: Jurnal Pengembangan dan Pengabdian Masyarakat Multikultural Bigint Computing Journal Journal of Community Empowerment Jurnal Imiah Pengabdian Pada Masyarakat (JIPM) Jupiter: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika Cermat : Jurnal Cendekiawan dan Riset Multidisiplin Akademik Terintegrasi
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Teknologi Augmented Reality Simulasi Fotolistrik 3D Afif Rahman Riyanda; Nizwardi Jalinus; Sukardi Sukardi; Waskito Waskito; Fadhli Ranuharja; Agariadne Dwinggo Samala; Novi Hendri Adi; Ika Parma Dewi
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 3 (2021): Jurnal Teknologi Informasi dan Pendidikan (Special Issue)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jtip.v14i3.508

Abstract

The research has been conducted on the development of the 3D Photoelectric Simulation based on Augmented Reality. This Preliminary study is to analyze the availability of used photoelectric visulations and prakticum in High Schools in Lampung and how many physics teachers have not used teaching aids in the form of photoelctric tools or mercury light source enclosure. Based on the preliminary research, it was concluded that there are still very few physics teachers who use the photoelctric tools or mercury light source enclosure in High School physics learning. Therefore, it is very necessary to develop the Polariskop KIT along with teaching materials with LMS Assistance. The stages of developing the KIT in this preliminary study have only reached the 3D Simulation photoelectric design stage and design validation test.
Approval Test of Augmented Reality-Based Learning Media on Computer Network Installation Materials Hendra Sahputra Batubara; Nizwardi Jalinus; Sukardi Sukardi; Waskito Waskito; Agariadne Dwinggo Samala; Fadhli Ranuharja; Army Trilidia Devega; Ika Parma Dewi
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 3 (2021): Jurnal Teknologi Informasi dan Pendidikan (Special Issue)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jtip.v14i3.509

Abstract

Abstract: This article aims to describe the validity of Augmented Reality learning media on computer network installation materials. This type of research is an R&D (research and development) research, with the ADDIE model approach: Analysis, Design, Develop, Implement and Evaluate. The results of the validity test of the media aspect that were tested on two experts showed that the Augmented Reality-based learning media was declared very valid with the Aiken's V value of 0.827 and the validity test on the material aspects tested on the two experts showed that the Augmented Reality media was claimed to be very valid with the Aiken's V value. is 0.958. Based on the results obtained, the Augmented Reality learning media on the computer network installation material is suitable for use by class X Computer and Network Engineering students at Imelda Private Vocational School Medan. However, it is important to follow up, especially trials of using media in the classroom to determine the effectiveness of Augmented Reality learning media on computer network installation materials. Keywords: Learning Media, Augmented Reality, computer network installation
The Effectiveness of Learning Media as a Supporter of Online Learning in Computer Networking Courses Novi Hendri Adi; Yera Wahda Wahdi; Ika Parma Dewi; Arina Luthfini Lubis; Army Trilidia Devega
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 3 (2021): Jurnal Teknologi Informasi dan Pendidikan (Special Issue)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jtip.v15i1.535

Abstract

With the issuance of a study from home policy by the government during the COVID-19 pandemic, the learning process is carried out online. this makes lecturers innovate in using learning media in the learning process. The lack of use of learning media during the COVID-19 pandemic resulted in students being less motivated and having low learning enthusiasm in the computer network learning process. To overcome this problem, one alternative is to develop learning media in the pandemic era. The purpose of this study is to test the effectiveness of the media developed to support the online learning process. The research method of developing learning media used is Research and Development (R&D) using the Instructional Development Institute (IDI) model approach. The IDI approach model includes three stages, namely define, develop, and evaluate. The effectiveness test is carried out at the evaluation stage by treating the control class and the experimental class to students who take computer networking courses using question instruments. The results of this study are the effectiveness of the developed media and can improve student learning outcomes with an average post-test value of 84.78%. By doing this research, it is hoped that students can be motivated and have a passion for learning in the era of the COVID-19 pandemic.
RANCANG BANGUN MEDIA INTERAKTIF PADA MATA PELAJARAN TEKNIK DASAR LISTRIK DAN ELEKTRONIKA Febby Dwi Al Indra; Ika Parma Dewi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 2 (2019): Vol. 7 No. 2 Juni 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i2.104465

Abstract

Basic Electrical and Electronics Engineering (DLE) is a subject that has theory and practice, students are required to play an active role in learning so that they understand the material being taught, these subjects are the basis for students to understand and understand electronic components. SMK Negeri 1 Padang is one of the schools that has taken advantage of technological developments, such as the use of computers and Liquid Crystal Display or LCD projectors in the learning process. The purpose of this study is to improve student learning outcomes by using interactive media in the teaching and learning process. This research produces interactive learning media for basic electrical and electronic techniques. The media was then tested through computers and several people who understood interactive learning media and were revised based on suggestions and input from examiners, then tested their feasibility for use in the teaching and learning process. From the results of the trial it can be concluded that the media designed can run as it should and is suitable for use in the teaching and learning process at SMK Negeri 1 Padang.Keywords : Interactive Media, Adobe Flash CS6, Basic Electricity and Electronics.
PENGARUH MODEL ACTIVE LEARNING TIPE PRACTICE REHEARSAL PAIRS TERHADAP HASIL BELAJAR SISWA X TKJ DALAM MATA PELAJARAN SIMULASI DIGITAL DI SMK NEGERI 3 PARIAMAN Ayu Eka Putri; Edidas Edidas; Ika Parma Dewi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 1 (2018): Januari - Juni 2018
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i1.10413

Abstract

The problem in this study is the low learning outcomes of students on Digital Simulation subjects in SMK N 3 Pariaman. This study aims to determine the effect of learning outcomes by using Active Learning model Practice Rehearsal Pairs type with direct learning models on subjects Digital Simulation class X TKJ odd semester SMK N 3 Pariaman Year Teaching 2017/2018. This type of research uses the Quasi Eksperimental design. Sampling using Probability Sampling technique, The sample of research is class X TKJ B as experiment class using Active Learning model of Practice Rehearsal Pairs type and class X TKJ A as control class using direct learning model. Data collection technique from post-test in experiment and control class, then analyzed for homogeneity test, normality test and hypothesis test. From the experimental class research results obtained an average value of 86.88, while the control class gets an average value of 78.28. Result of hypothesis calculation at significant level α = 0,05 got titung> ttable that is 3,780> 1,678, because big tcount of ttable, hil n hypothesis (H0) rejected and alternative hypothesis (Ha) accepted. Can be concluded mean at the real level, this research shows that, there is influence of student learning outcomes between the use of Active Learning model of Practice Rehearsal Pairs type with direct learning model on Digital Simulation subjects of class X TKJ in SMK N 3 Pariaman. The use of Practice Rehearsal Pairs model has a significant influence on the improvement of Digital Simulation learning outcomes.Keywords: Active Learning, Practice Rehearsal Pairs, Learning Outcomes, Digital Simulation
Analisis Tingkat Kelayakan Media Pembelajaran Berbasis Android Dasar Listrik dan Elektronika Dwi Elvina; Ika Parma Dewi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 8, No 3 (2020): Vol. 8 No. 3 September 2020
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v8i3.109462

Abstract

Penelitian ini bertujuan  untuk mengetahui analisis tingkat kelayakan media pembelajaran berbasis android mata pelajaran dasar listrik dan elektronika Kelas X  jurusan teknik audio video di SMKN 1 Padang. Kelayakan teoritis dari media dapat dilihat dari aspek kelayakan materi dan kelayakan media. Kelayakan materi  meliputi aspek kelayakan materi/isi sedangkan kelayakan media meliputi aspek  konstruk/sajian, kelayakan bahasa, dan kelayakan kegrafikan. Teknik pengumpulan data adalah dilakukan dengan menggunakan kuesioner dengan jenis pilihan. Analisis  data menggunakan data kuantitatif. Subjek dari ahli peneliti adalah ahli materi dan ahli media. Dalam penelitian ini  validasi ahli meteri diuji oleh dua ahli materi dan validasi ahli media diuji oleh dua orang ahli materi.  Hasil  penelitian yang diperoleh berupa aplikasi android mendapat penilaian dari ahli materi memperoleh rata-rata keseluruhan 8 sehingga masuk dalam kategori Baik atau Layak secara teoritis. Sedangkan penilaian dari ahli media didapatkan rata-rata keseluruhan 8.8 sehingga masuk dalam kategori Sangat Baik atau Sangat Layak secara teoritis. Dari nilai rata-rata keseluruhan kelayakan materi dan media yang tinggi,menunjukkan bahwa media pembelajaran berbasis android dasar listrik dan elektronika sebagai media pembelajaran layak digunakan.Kata kunci : Media Pembelajaran, Android, Dasar Listrik dan Elektronika, Analisis Kelayakan
RANCANG BANGUN SISTEM INFORMASI PENGOLAHAN DATA STOK AIR MINUM DALAM KEMASAN PADA PT. AMIA BATUSANGKAR Dodis Saufitro; Ahmaddul Hadi; Ika Parma Dewi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 2 (2018): Juli - Desember 2018
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i2.102158

Abstract

Kontribusi Minat Belajar dan Sarana Prasarana Dimasa Pandemi Covid-19 Terhadap Hasil Belajar Degi Andani Syaffutra; Ika Parma Dewi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 9, No 2 (2021): Vol. 9, No 2, Juni 2021
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v9i2.111750

Abstract

Penelitian ini bertujuan untuk mengetahui kontribusi minat belajar dan sarana prasarana terhadap hasil belajar dasar listrik elektronika pada siswa X Teknik Audio Video SMK Negeri 1 Linggo Sari Baganti. Populasi penelitian adalah 65 siswa. Jenis penelitian ini menggunakan metode ex-post facto untuk analisis kuantitatif. Dalam penelitian ini digunakan teknik sampling jenuh, dengan jumlah total 65 siswa. Data hasil belajar siswa berasal dari jawaban soal yang diberikan kepada siswa kelas X Teknik Audio Video SMK Negeri 1 Linggo Sari Baganti. Sedangkan data minat belajar dan sarana prasarana dikumpulkan melalui angket dengan menggunakan skala likert yang telah diuji validitas dan reliabilitasnya. Hasil analisis data menunjukkan: (1) minat belajar memberikan kontribusi sebesar 35,6% terhadap hasil belajar siswa. (2) sarana prasarana memberikan kontribusi sebesar 0,9% terhadap hasil belajar. (3) minat belajar dan sarana prasarana secara bersama-sama memberikan kontribusi 37,1% terhadap hasil belajar siswa, oleh karena itu dapat disimpulkan bahwa minat belajar dan sarana prasarana berkontribusi terhadap hasil belajar di SMK Negeri 1 Linggo Sari Baganti.Kata kunci :kontribusi, minat belajar, sarana prasarana, hasil belajar. This study aims to determine the contribution of an interest in learning and infrastructure to the basic learning outcomes of electronic electricity in students of X Audio Video Engineering SMK Negeri 1 Linggo Sari Baganti. The study population was 65 students. This type of research uses the ex-post facto method for quantitative analysis. In this study, a saturated sampling technique was used, with a total of 65 students. Student learning outcomes data comes from the answers to questions given to class X Audio Video Engineering students of SMK Negeri 1 Linggo Sari Baganti. Meanwhile, the data on learning interest and infrastructure were collected through a questionnaire using a Likert scale which had been tested for validity and reliability. The results of data analysis showed: (1) interest in learning contributed 35.6% to student learning outcomes. (2) infrastructure contributed 0.9% to learning outcomes. (3) interest in learning and infrastructure together contributed 37.1% to student learning outcomes, therefore it can be concluded that interest in learning and infrastructure contributed to learning outcomes at SMK Negeri 1 Linggo Sari Baganti. Keywords: contribution, interest in learning, infrastructure, learning outcomes.
PENGARUH MODEL PEMBELAJARAN STUDENT FACILITATOR AND EXPLAINING TERHADAP HASIL BELAJAR SIMULASI DIGITAL Putri Irma Delianti; Elfi Tasrif; Ika Parma Dewi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 1 (2018): Januari - Juni 2018
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i1.10424

Abstract

This research aimed to analyze the difference of learning outcomes by using Student Facilitator and Explaining model and direct learning model on Digital Simulation subject at class X TKJ SMKN 1 Tilatang Kamang. The problem in this study was the student learning result which were still under KKM on Digital Simulation subjects at SMKN 1 Tilatang Kamang. Type of this research was Quasi Experiment. The sample was taken through Probability Sampling technique. The research samples were class X TKJ A  and class X TKJ B. Class X TKJ A as sample for experiment class using Student Facilitator and Explaining  model and class X TKJ B as sample for control class using direct learning model. Data analyzed based on post-test experiment class and control class, then analyzed for normality test, homogeneity test and hypothesis test. From the experimental class, the research results obtained an average of 82.47, while the control class was averaged of 76.94. Result of hypothesis calculation at significant level α = 0,05 found tcount> ttable that is 1,78> 1,699, because tcount was bigger than ttable, so null hypothesis (H0) was rejected and alternative hypothesis (Ha) was accepted. It can be concluded at the real level that this study showed that Student Facilitator and Explainingmodel gave significant effect on students learning results of Digital Simulation at class X TKJ in SMKN 1 Tilatang Kamang. Therefore, the Student Facilitator and Explaining model is better than the direct learning model.Keywords: Student Facilitator and Explaining Model,Direct Learning Model, Learning outcomes, Experiment Class, Control Class.
PERANCANGAN SISTEM INFORMASI PEMESANAN WEDDING ORGANIZER DI KOTA PADANG Dwika Permata; Elfi Tasrif; Ika Parma Dewi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 1 (2018): Januari - Juni 2018
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i1.10415

Abstract

Wedding Organizer is a service that works personally to help bride and groom in planning and supervision of the implementation of the wedding party in accordance with schedule and bugdet that have been set. Wedding organizer information system created using web-based information technology, with the aim to expand the area of promotion and sale of wedding packages and simplify the ordering process. System Design Information Ordering Wedding Organizer is UML modeling visualization (Unified Modeling Language) by using some object-oriented visualization diagram. The programming language used is the PHP programming language (PHP Hypertext Preprocessor) based on the Laravel framework as well as Javascript, with MySQL as the Database Management System (DBMS), and Atom as an editor. Wedding organizer information system is very helpful for people who do not want to bother with their wedding planning issues. With the development of technology today, wedding Organizer has begun to move from the manual process into the online process of wedding information system-based organizer web.Keywords: Information System, booking Wedding Organizer, web, Laravel
Co-Authors -, Efrizon Abdullah, MT, Dr. Rijal Adrian Adrian Afif Rahman Riyanda Agariadne Dwinggo Samala Agustia, Putri Lestari Ahmaddul Hadi, Ahmaddul Akrom, Akrom Al-Adwan, Ahmad Samed Alfadly, Israd Muhammad Alghifari, Muhammad Dzaki Alimun, Fadhlya Hidayattul Ambiyar, Ambiyar Amelia Zahra Aminuyati An 'Amna Hafizhah Analismi, Wenti Julia Anggi Aprianto Anori, Sartika Anwar, Artesia Aprilianda, Olga Aresta, Meysella Khanza Armiati Arrahman, Mufhadil Asmar Yulastri Asmara, Delvi asril, Nurul Pratiwi Asril Ayu Eka Putri Aza Afrilia Azmi, Arafil Azzahra, Fatma Basriadi , Ali BL, Asbendri Budayawan, Khairi Castro, Richelle C. Ceria, Putri Rio Daineko, Yevgeniya Dalifa, Mikola Dedy Irfan Degi Andani Syaffutra Delsina Faiza Dessi Susanti Devega, Army Trilidia Dinda Puspita Nilamsari Dodis Saufitro Dona, Fikhrenia Rima Dony Novaliendry Dwi Elvina Dwika Permata Edidas , Edidas Efrizon Efrizon Efrizon Elfi Tasrif Erine, Yoan Fadhila Fadhila, Dian Fadhli Ranuharja Fadilla, Reva Fahira, Silvani Ilhani Fahmi Rizal Febby Dwi Al Indra Fikri, Ryan Firdaus, Tommy Arjuna Firza, Fahira Utami Florence Johan Ganefri . Habi Akbar Hadi Kurnia Saputra Hafifah, Nabila Hana Sarlia Daulay Hanafi, Hafizul Fahri Hanesman Hanesman Hanesman Hanifa, Raisa Hardiani, Elsa Putri Hasali, Ivan Hasan Maksum Hayatunnufus Hayatunnufus Hendra Sahputra Batubara Hidayati Armi Huda, Asrul Hutabarat, Dini Hidayah Hutagalung, Juli Elprida Ihsan, Muhammad Al Ilham Dhani Joleanda Indarta, Yose Irwandi Ismail, Mazeni Kamil, Fadhil Muhammad Kautsar, Muhamad Al-Kautsar Al- Kurnia Sari Lativa Mursyida Lativa Mursyida Lubis, Arina Luthfini Luthfillah, Dita Mahyeandra, Musdalipa Mailando, Sandi Azima Marta, Rizkayeni Melinda, Sari Mentari Ritonga Mir Atun Shalihah Mitra Lusiana Mubai, Akrimullah Muhammad Adri Muhammad Adri Murni Astuti Mursyida, Lativa Muslimah, Farhatun Nadila, Lativa Naufal, Kms Muhammad Nelda Azhar Nenny Mahyuddin Nita Sofia Nizwadi Jalinus Nizwardi Jalinus Nofelia, Nofrianti Nopita, Levi Novi Hendri Adi Nur Azmi Alwi Nurcahyati Oktoria Oktoria Putra Jaya Putra Ramadoni Sukma Putri Irma Delianti Putri, Monica Rahma Rahma Rahma, Yulia Azika Rahmayami, Maurah Tria RAHMI, ELVI Rahmiati Rahmiati Rahmiati Rara Cantika Refdinal, Refdinal Resmi Darni Resmidarni, Resmidarni Resti Rahmi Khairati Costa Rinaldi, Daniel Rizkayeni Marta Rose Rahmidani Ryan Fikri Ryan Fikri Ryan Fikri Salsabila, Atira Balqis Sandra, Randi Proska Sari, Adha Kurnia Silvina Arifah Sisi, Mardiana Putri Siti Maisyarah Arza Sitompul, Dina Lestari Sofya, Rani Sonali Arta Ully Sri Arita Sukardi Sukardi Sukardi, Sukardi Suriani, Ari Susanto, Risko Agus Syahrul Syahrul Teza Agustina Titin Sriwahyuni Tuazmi, Noferli Vera Irma Delianti Vivi Puspita Wahdi, Yera Wahda Wakhinuddin Wakhinuddin, Wakhinuddin Waskito Waskito Waskito, Waskito Winda Agustiarmi Yandra, Sidik Rama Yanita, Merita Yeka Hendriyani Yeni, Dhea Berliana Rahma Yeni, Nia Febrima Yera Wahda Wahdi Yose Indarta Yose Indarta Yose Indarta Yose Indarta Yose Indarta Yosi Fimala Yovi, Arsil Yuliana Yuliana Yulti, Aatifah Yuni Yuni Meinastria Yustiani Perbina Br Sitepu Zakhrifa Husna Zuhro, Kyranty Putri