Articles
Indonesian education: A future promise
Roni Herdianto;
Punaji Setyosari;
Dedi Kuswandi;
Aji Prasetya Wibawa;
Andrew Nafalski;
Ilham Mulya Putra Pradana
International Journal of Education and Learning Vol 4, No 3: December 2022
Publisher : Association for Scientific Computing Electrical and Engineering(ASCEE)
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DOI: 10.31763/ijele.v4i3.733
Technological, social, and environmental changes are occurring globally. The disruption of technology will impact all sectors of human life. Sociocultural changes occur in the demographics and socioeconomics of the world population. During this chaotic condition, the Indonesian nation, with a large population and natural resources, must inevitably adapt to the global environment. Statistics Center Agency and World Bank data show that Indonesian student enrollment rates are rising, but preschool and tertiary gaps remain. Despite rising student enrollment, Indonesian education remains in crisis. One of the backbones of the nation's civilization to face global competition is good and mature planning in the education sector that adapts to global demands. This paper reviews the future of Indonesian education based on the mapping between Ki Hadjar Dewantara’s education model, the Indonesian education roadmap 2020-2015, the disrupted education model in 2020, The WEF Education 4.0 Framework, and the Future of the classroom model. This paper results in a future Indonesian education model framework to realize Indonesia's education vision for 2035.
The Correlation Between Metacognitive and Problem Solving Skills among Science Students
Deka Dyah Utami;
Punaji Setyosari;
Otto Fajarianto;
Waras Kamdi;
Saida Ulfa
EduLine: Journal of Education and Learning Innovation Vol. 3 No. 1 (2023)
Publisher : PT ARRUS Intelektual Indonesia
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DOI: 10.35877/454RI.eduline1702
This study aims to investigate the correlation between metacognitive and problem-solving skills among science students. The sample consisted of 32 students from departement of science education in Indonesia. This type of research is quantitative with the Pearson Product Moment Correlation method. The data were collected using a problem-solving test and a metacognitive awareness inventory (MAI). Technique of analyzing data uses the Pearson’correlation test by using IBM SPSS Statistics 26. Result of this research is there is a significant linear relationship between metacognitive and problem solving skills as the value of deviation from linearity is 0.225, which is greater than 0.05. The obtained Pearson correlation value of 0.382* also indicates a strong positive correlation (+0.382*) and a significant correlation (0.031<0.05) between the two variables. As a conclussion, there is a correlation between metacognitive and problem solving skills among science students. Further analysis revealed that students with higher metacognitive skills tended to perform better in problem-solving tasks, indicating the importance of metacognitive skills in science problem-solving. These findings suggest that promoting metacognitive awareness could enhance students' problem-solving abilities, and support the integration of metacognitive strategies in science education. These findings highlight the importance of promoting metacognitive awareness in learning process to enhance problem-solving skills by using innovative learning strategies.
Pengetahuan kognitif dalam perspektif tacit dan eksplisit
Wikan Budi Utami;
Made Juniantari;
Punaji Setyosari;
Agus Wedi;
Fikri Aulia
Jurnal Pendidikan Surya Edukasi (JPSE) Vol. 8 No. 2 (2022): Jurnal Pendidikan Surya Edukasi (JPSE)
Publisher : LPPM Universitas Muhammadiyah Purworejo
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DOI: 10.37729/jpse.v8i2.2548
Penelitian ini bertujuan untuk mengungkap perkembangan pengetahuan tacit dan eksplisit yang dialami oleh pebelajar. Pengetahuan kognitif merupakan salah satu proses spesifik yang dilakukan manusia. Manusia memiliki rasa selalu ingin mengetahui tentang suatu hal yang dapat dirasakan kebenarannya. Keinginan memotivasi seseorang untuk mencapai apa yang diinginkan. Metode yang digunakan adalah SRL (systematic Literature Review) yang terdiri dari tahapan mengidentifikasi, memilih, dan mengevaluasi sebuah temuan dari penelitian yang akan digunakan untuk menjawab pertanyaan yang dirumuskan dengan jelas. Dari 13 jurnal yang dikaji menyetakan bahwa pengetahuan kognitif diperoleh dari proses mengetahui. Pengetahuan kognitif memiliki sifat yang dinamis dan terus berkembang menuju kesempurnaan. Pengetahuan kognitif dibangun dari hasil interpretasi manusia terhadap suatu gejala, objek, dan peristiwa yang ditangkap oleh panca indera. Sehingga dapat disimpulkan bahwa pengetahuan kognitif yang dimiliki oleh seseorang merupakan sebuah hasil dari apa yang dilakukan untuk menemukan suatu kebenaran dari sebuah masalah yang dihadapi.
Technology integration through acceptance of e-learning among preservice teachers
Ika Ratih Sulistiani;
Punaji Setyosari;
Cholis Sa'dijah;
Henry Praherdhiono
Indonesian Journal of Electrical Engineering and Computer Science Vol 31, No 3: September 2023
Publisher : Institute of Advanced Engineering and Science
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DOI: 10.11591/ijeecs.v31.i3.pp1821-1828
The rapid evolution of online learning necessitates the agility of future educators. Future teachers’ technological attitudes and abilities will be affected by the explication of the role of technology in learning in teacher education. Therefore, preservice teachers must be prepared to implement technology in their future classrooms. This study investigated the effect of technological pedagogical content knowledge (TPACK) competency on the technology acceptance model (TAM)-measured intention to use from two perspectives: self-confidence and self-regulation. Thus, six hypotheses are proposed to investigate the relationship between TPACK proficiency and the intent to use technology. The population of 224 preservice teachers at one Indonesian tertiary institution was analyzed using structural equation modeling (SEM) to confirm five of the six hypotheses. It is stated that attitudes toward TPACK competence positively correlate with self-regulation, self-efficacy, and intent to use technology. In addition, the derived model can account for approximately 53.8% of the intention to integrate technology in the classrooms of preservice teachers.
Empirical Research on Key Factors of Social Presence: Comparison of Three Universities
Ery Tri Djatmika;
Muhammad Bukhori Dalimunthe;
Punaji Setyosari;
Heri Pratikto;
Rosmala Dewi;
Reza Aditia
Jurnal Penelitian Pendidikan IPA Vol 9 No 11 (2023): November
Publisher : Postgraduate, University of Mataram
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DOI: 10.29303/jppipa.v9i11.4668
This study investigates how cognitive presence and affective connectedness impact social presence. We employed Partial Least Square (PLS-SEM) to analyze the data (N=679). Respondents were gathered from an online survey questionnaire by Indonesian and Malaysia undergraduate students in three universities: Universitas Negeri Medan (n=405), Universitas Negeri Malang (n=215), and Universiti Putra Malaysia (n=59). The result of this study indicates that in terms of the overall sample, cognitive presence and affective connectedness were found to have a positive and significant effect on social presence. If we peel the sample based on three universities, the result is consistent in Universitas Negeri Medan and Universiti Putra Malaysia samples. However, not the case in Universitas Negeri Malang. In this sample, affective connectedness was found to not significantly impact social presence. The findings are discussed in detail related to the key factors of social presence that have unique characteristics from the three campuses. This study suggests that in establishing students’ social presence, the teacher needs to utilize learning that intensifies cognitive presence and affective connectedness in order to foster the social presence.
Gamification and academic ability impact on students' meta-cognition and critical thinking skills
A. Abbassyakhrin;
Punaji Setyosari;
Siti Zubaidah;
S. Sulton
Research and Development in Education (RaDEn) Vol. 4 No. 1 (2024): July
Publisher : Universitas Muhammadiyah Malang
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DOI: 10.22219/raden.v4i1.32126
In educational settings, the metacognitive skills and critical thinking abilities of students often show room for improvement. This research aims to find out the influence of gamification methods and academic ability on metacognitive skills and critical thinking ability of high school students in Biology subjects. The independent variable in this research is the application of the Gamification method and a different method, namely the Synchronous-asynchronous method. The moderator variable is the difference in students' academic ability. The dependent variables are metacognitive and critical thinking skills. The instrument used to collect data is a test question developed to measure metacognitive and critical thinking skills. The study comprised two distinct stages. Firstly, the Dick & Carey development steps were used for development research. Secondly, a quasi-experiment was conducted using a 2x2 factorial design with 62 students divided into two groups. The research data was analyzed using the MANOVA statistical analysis technique. Based on the research results, it can be recommended that the Gamification learning method needs to be applied in the classroom with attention to the student's academic abilities.
The Effect of Modified Flipped Classroom Learning Assisted Students' Worksheets on English Reading Comprehension
Kiswati;
Setyosari, Punaji;
Kuswandi, Dedi;
Suryati, Nunung
JTP - Jurnal Teknologi Pendidikan Vol 25 No 3 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta
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DOI: 10.21009/jtp.v25i3.49125
The flipped classroom is a possible learning model solution that can be used occasionally. With modification through various media tailored to students' needs, the modified flipped classroom has been proven to improve motivation and results. Studying in English lessons is at the upper middle level. This research aims to identify the influence of learning that a modified flipped classroom helps student worksheets toward English reading comprehension. This research applies quasi-research with a pre-test and post-test control group design. The participants in this research were 89 students. The experimental group (N=44) was taught to use a modified flipped Classroom, and the temporary control group (N=45) was taught to use a flipped Classroom. The researcher used statistical tests factorial anova and found a different understanding of significant reading between the two groups, Where the group that used the modified flipped classroom obtained better results. Research findings: the author tried to conclude that there is a difference in English reading comprehension between group students who received treatment by applying the modified flipped classroom model and those who obtained treatment using the flipped classroom model.
The Effect of Seamless Learning on Learning Outcomes
Utami, Listia;
Setyosari, Punaji;
Kuswandi, Dedi;
Praherdhiono, Henry
JTP - Jurnal Teknologi Pendidikan Vol 26 No 1 (2024): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta
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DOI: 10.21009/jtp.v26i1.49126
This research investigates the effect of seamless learning on learning outcomes (problem-solving and procedural) in Basic Physics courses. LMS-assisted seamless learning strategy with zoom-assisted seamless learning strategy through a quasi-experimental research design with 2x2 factorial. This research involved 73 students at Akba Technology University Makassar as research subjects. They are students in the Basic Physics course in the first semester of the 2022/2023 academic year. Students are divided into two groups. The experimental group consisted of 37 students who carried out the learning process using a seamless learning strategy assisted by LMS, while the control group consisted of 36 students who carried out the learning process using a seamless learning strategy assisted by Zoom. This research uses test instruments in the form of multiple-choice and essays. Data analysis used Multivariate Analysis of Variance (MANOVA). The research results show that, firstly, there is a significant difference in problem-solving learning outcomes between students taught using seamless learning assisted by LMS and seamless learning assisted by Zoom. Second, there is a significant difference in procedural learning outcomes between students taught using seamless learning assisted by LMS and seamless learning assisted by Zoom.
The Effect of Direct Instructions Strategy Integrated Computational Thinking and Prior Knowledge on Critical Thinking and Problem-solving
Maulidah, Siti;
Setyosari, Punaji;
Kuswandi, Dedi;
Ulfa, Saida
JTP - Jurnal Teknologi Pendidikan Vol 25 No 3 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta
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DOI: 10.21009/jtp.v25i3.49127
In the current digital era, critical thinking and problem-solving skills are becoming increasingly important in everyday life, especially in the industrial era 4.0. One way to develop this ability is to use computational Thinking methods (CT). This research aims to test the effect of direct instruction strategy, integrated computational thinking, and prior knowledge on elementary schools' critical thinking and problem-solving skills in Heat and Changes in Science. The method used in this research is a quasi-experimental pretest-posttest non-equivalent control group design. This research was conducted at Madrasah Ibtidyah Ar-Rahmah Samarinda, involving 58 research subjects. The research instrument includes a prior knowledge test and critical thinking and problem-solving skills. To test the prerequisites for analysis using the normality test and homogeneity of variance test. Data analysis was used to test the research hypothesis using parametric statistics and the Tow Way MANOVA analysis technique. The research results show that (1) There are significant differences in critical thinking skills between groups of students who use computational learning and direct learning methods instructions; (2) critical thinking skills between groups of students with high prior knowledge are significantly from low prior knowledge; (3) There is no interaction between computational thinking and prior knowledge on students' critical thinking skills; (4) There are significant differences in problem-solving skills between groups of students who use computational learning and direct learning instructions; (5) The problem-solving skills of students with high prior knowledge is significantly different with low prior knowledge; (6) There is interaction between computational thinking and prior knowledge on students' problem-solving skills.
Impact of Virtual Reality-Assisted Role-Play on Learning Styles and English Performance
Muslim, Abd. Hakim;
Setyosari, Punaji;
Kuswandi, Dedi;
Widiati, Utami
JTP - Jurnal Teknologi Pendidikan Vol 26 No 1 (2024): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta
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DOI: 10.21009/jtp.v26i1.49129
Speaking and writing skills are essential for madrasah students, as both play a crucial role in forming practical communication skills. In the context of madrasah education, where students not only study general subjects but also religious studies, having good speaking and writing skills will help them convey their ideas and understanding more clearly and precisely. This helps build self-confidence and interpersonal skills that are important in everyday life. The application of role-play is carried out not only in exact subjects but also in English language learning. The role-play environment creates a meaningful context that allows students to learn English in situations that resemble the real world. Cutting-edge technology, such as interactive, spherical video-based virtual reality (ISVVR), can be used in English language learning. Apart from being a way to overcome time constraints, ISVVR media can enrich learning resources and space for practice. This research aims to test the effect of applying role-play assisted by ISVVR and Learning Styles as moderator variables to improve English speaking and writing performance. This research used a quasi-experiment with Pre-test and Post-test Control Group Design. The participants used were 92 class XII students at MAN 5 Jombang using 2x3 factorial Manova analysis. The findings in this study were that speaking and writing performance was different between groups of students who applied role-play assisted ISSVR and conventional video and learning styles, but there was no interaction between model and learning style on speaking and writing performance.