Articles
PERANCANGAN SISTEM APLIKASI CARI TEMAN BARU "MATCHLOVE"
Murtaziqoh, Binti;
Huda, Miftahul;
Rahmawati, Widiyas;
Tias, Maeta Ayuning;
Ariyanto, Agil Puji;
Saputra, Andy Irawan
Jurnal Ekonomi dan Teknik Informatika (JNETI) Vol 11 No 2 (2023): JURNAL EKONOMI DAN TEKNIK INFORMATIKA
Publisher : Politeknik Sawunggalih Aji
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DOI: 10.37601/jneti.v11i2.236
Manusia sebagai makhluk sosial sangat membutuhkan interaksi dengan teman sebaya dalam kehidupan sehari-hari. Namun, dalam era digital saat ini, seringkali sulit untuk menemukan teman dengan minat yang cocok dan membangun hubungan yang lebih dalam. Untuk mengatasi tantangan ini, penelitian ini bertujuan merancang sistem aplikasi MatchLove yang memfasilitasi pencarian teman baru berdasarkan minat dan preferensi pengguna. Dengan menggunakan metode prototype, analisis kebutuhan pengguna dilibatkan dalam merancang desain awal yang dapat diuji dan dievaluasi. MatchLove memiliki antarmuka intuitif dan fungsional untuk mencari teman baru berdasarkan minat pengguna. Aplikasi ini menggunakan fitur pencarian cerdas untuk mengidentifikasi potensi teman yang sesuai dengan hobi, preferensi, dan kesamaan lainnya. Selain itu, aplikasi ini juga menyediakan rekomendasi hubungan yang cocok dengan minat pengguna. Diharapkan MatchLove dapat membantu pengguna dalam mencari teman baru dengan minat yang cocok dan membangun hubungan yang lebih dalam. Melalui penggunaan metode prototype, desain awal yang dapat dievaluasi oleh pengguna dapat membantu pengembangan aplikasi ini di masa depan. Dengan MatcLove, diharapkan manusia dapat menjalin interaksi sosial yang bermakna dengan sahabat baru yang sejalan dengan minat dan kesukaan mereka.
Hubungan Antara Self Control dan Internet Addictions S Disorders pada Mahasiswa Prodi Teknologi Pendidikan Angkatan 2020 di Universitas Negeri Padang
Nasir, Dul Aris;
Darmansyah, Darmansyah;
Yusri, Meldi Ade Kurnia;
Rahmayanti, Elsa;
Amsal, Mutiara Felicita
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku
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DOI: 10.54373/imeij.v5i5.1899
This study aims to find out the description of the results of the analysis of the relationship between self-control and Internet addictions disorders in TP FIP UNP students class of 2020. The method used was a correlational quantitative study with a sample of 95 people from a total population of 123 people. The data collection technique uses a questionnaire. Data analysis using t-test. The results of the study for Self-control the highest percentage of respondents were in the Agree (S) answer as much as 48.50% and the Internet Addictions dissoder result was the highest in the Agree (S) answer as much as 39.50%. So with this study, it can be seen that 74.37% are related to self-control in students of the Educational Technology Study Program Class of 2020. This is because students are able to control themselves so that they are not addicted to the Internet, 65.31%. In addition, based on the indicator on self-control, the Behavior Control indicator with the highest percentage is 35.33% and on the Internet Addictions Disorders indicator, the highest indicator is excessive use at 34.71%. Based on the results of the t-test, it can be concluded that there is a significant relationship between self-control and internet addictions disorders in students of the Educational Technology Study Program, Padang State University
Pengaruh Pemanfaatan Multimedia Berbasis Autoplay Terhadap Hasil Belajar Siswa Pada Mata Pelajaran IPS Kelas VIII di SMP 29 Padang
Rahmi, Nur;
Yeni J, Fetri;
Rahmi, Ulfia;
Amsal, Mutiara Felicita
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku
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DOI: 10.54373/imeij.v5i5.1971
The purpose of this study is to reveal the effect of the use of multimedia autoplay on student learning outcomes in social studies class VIII at SMPN 29 Padang. The research method used in this study is quantitative research using the experimental method, which is to present the phenomenon as it is with its appearance, in accordance with the research frame of reference. The population in this study is all grade VIII students for the 2023/2024 Academic Year. The sample was taken using the purposive sampling technique consisting of class VIII 8 as many as 30 students as an experimental class and class VIII 9 as many as 32 students as a control class. The technique used in collecting data is the learning outcome in social studies subjects in the form of multiple choice with 30 questions. The data analysis technique of this study uses a t-test. The results showed that the average score of the experimental class that utilized autoplay-based multimedia was 78.7, which was higher than the average score of the control class that used textbooks and teaching materials, which was 60.06. Based on the results of the t-test calculation, it can be concluded that the use of autoplay-based multimedia is effective and efficient on the learning outcomes of grade VIII students in social studies subjects at SMPN 29 Padang
Pengembangan Media Video Animasi Pembelajaran Berbasis Pendekatan Inkuiri pada Mata Pelajaran Bahasa Inggris Kelas VIII SMP
Yuninda Rekka, Yuninda Rekka Puttri;
Hendri, Nofri;
Darmansyah, Darmansyah;
Yusri, Meldi Ade Kurnia
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku
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DOI: 10.54373/imeij.v5i6.2062
The development of learning video media is carried out as an effort to solve student learning problems. This Learning Media can be used as an alternative to reduce problems in learning. This study aims to produce products in English class VIII subjects and determine the quality of validity and practicality of the products developed so that they are feasible to use. This study is a type of Research and Development (R&D) development or by using a 4-D development model (four-D model). This Model consists of 4 stages of development include Define, Design, Develop, Disseminate. The product validity test was conducted by 3 validators, namely 2 media validators and 1 material validator. Practicalities test was conducted on 31 students of Class VIII SMP Negeri 1 Junjung Sirih. The results of this study explain that the average percentage of media validators I and II respectively is 97.5% and 96.25% with the category of "Very Valid". From the assessment of material experts, an average percentage of 94.54% was obtained with the category of "Very Valid". For the assessment of practicality from students, a percentage of 93.22% was obtained with the product category "Very Practical" Based on these calculations, it can be concluded that the learning animation video media based on the inquiry approach in English subjects developed "Very Feasible" is used in learning
Pengaruh Penggunaan Media Augmented Reality Terhadap Hasil Belajar Siswa Kelas VIII Mata Pelajaran Ilmu Pengetahuan Alam di SMPN 3 Kinali
Lbs, Intan Nur Fatihah;
Darmansyah, Darmansyah;
Anugrah, Septriyan;
Rahmayanti, Elsa
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku
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DOI: 10.54373/imeij.v5i6.2071
The lack of creativity of educators in the use of media during the learning process is one of the driving factors for the low learning outcomes of grade VIII students in Natural Sciences (IPA) at SMP N 3 Kinali. This study aims to determine the Effect of the Use of Augmented Reality (AR) Media on the Learning Outcomes of Grade VIII Students in Natural Sciences (IPA) at SMP 3 KINALI. The type of research used is a quantitative approach with a quasi-experimental method consisting of an experimental class (VIII.4) and a control class VIII (3). The sampling technique in this study is purposive sampling. The research design used is the Nonequivalent Control Group. Based on the results of data analysis, it can be concluded that the use of AR media has a significant positive influence on the improvement of learning outcomes of grade VIII students in science subjects at SMP 3 Kinali. The average learning outcomes of students in the experimental class using AR media were significantly higher than in the control class. This indicates that AR media can be an effective alternative to increase students' motivation to learn and facilitate better understanding of concepts
Efektivitas Penerapan Desain Instruksional Archerys Id Model Terhadap Pemahaman Etika dan Kinerja Siswa dalam Pembelajaran Informatika di SMP Pertiwi 2 Padang
Maharani, Wury;
Darmansyah, Darmansyah;
Rahmi, Ulfia;
Kurnia, Reni
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku
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DOI: 10.54373/imeij.v5i6.2072
This study aims to test the effectiveness of the Archerys ID Model learning design in improving students' understanding of ethics and performance in informatics learning in grade VIII of SMP Pertiwi 2 Padang. The problems identified were low motivation and student performance due to monotonous learning methods and lack of confidence. This study uses mixed methods with quantitative data collection through pretest-posttest and questionnaire, as well as qualitative data through observation and interviews. This study involved grade VIII students who were randomly divided into two groups, namely the experimental group and the control group. The experimental group was taught using the Archerys ID model, while the control group used conventional learning methods. The results of quantitative data analysis showed a significant improvement in students' understanding of ethics and performance after the application of the Archerys ID model. Thus, it can be concluded that the Archerys ID Model learning design is effective in improving ethical understanding and student performance in informatics learning
Penerarapan Media Pembelajaran Berbasis Genially untuk Meningkatkan Hasil Belajar Peserta Didik pada Mata Pelajaran IPAS di Kelas V SDN 101766 Bandar Setia
Mariana, Mariana;
Harahap, Yulia Sari;
Yarshal, Dinda;
Nurhafni, Nurhafni;
Fadila, Sindi
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku
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DOI: 10.54373/imeij.v5i6.2110
This research is a class action research (PTK) aimed at improving the learning outcomes of class V students in science science subjects by using genially based media. The research was carried out in class V with a total of 21 students. The instrument used was in the form of a multiple-choice test with 10 questions. The research is carried out with the stages of planning, implementation, observation and reflection. The implementation of repairs is carried out in three stages, namely pre-cycle, cycle 1 and cycle 2. In the pre-cycle, student’s comprehension ability and motivation to learn were still very low, which had an impact on the low learning completeness of students as many as 5 students (23.8%), in the first cycle the learning completeness of students increased to 15 students (71.4%), in the second cycle students obtained learning completeness as many as 21 students (100%). It can be concluded that the application of genially-based media can improve the learning outcomes of students in the science subject class V of SDN 101766 Bandar Setia.
Pengaruh Penerapan Model Inquiry Learning Berbantuan Modul Terhadap Hasil Belajar Siswa pada Mata Pelajaran IPS Kelas VII SMPN 12 Padang
Darmansyah, Darmansyah;
Zelhendri, Zelhendri;
Pratiwi, Rahmi;
Hidayatulah, Serlin
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku
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DOI: 10.54373/imeij.v5i6.2115
Based on the results of observations at SMPN 12 Padang, a problem was found that most of the grade VII students in the Social Sciences (IPS) subject still did not reach the limit of the Learning Goal Achievement Criteria (KKTP) that had been set. This is because the teaching and learning process is still centered on teachers (teacher centred) and the use of models that are not suitable for learning activities. This study proves that the application of the Inquiry Learning learning model supported by learning modules significantly improves student learning outcomes in social studies subjects in grade VII of SMPN 12 Padang. This study uses a quasi-experimental method with a pretest-posttest control group design. The research sample was taken by purposive sampling by dividing students into two groups: an experimental group taught using the Inquiry Learning model and a control group taught by conventional methods. The main data collection technique is through learning outcome tests given before and after treatment. Data analysis was carried out using a t-test to compare the average post-test scores of the two groups. The results of the analysis showed a significant difference between the two groups, where the experimental group obtained a higher average score. This indicates that the Inquiry Learning model is effective in improving students' conceptual understanding of social studies subjects.
Disparitas Putusan Mahkamah Konstitusi Terhadap Ambang Batas Usia Calon Presiden dan Wakil Presiden (Studi Putusan No. 29/PUU-XXI/2023 dan Putusan No. 90/PUU-XXI/2023 Tentang Ambang Batas Usia Calon Presiden Dan Wakil Presiden)
Ashari, Ashari;
Ari Amalia, Riska;
Umam, Khairul;
Maulana Kafrawi, Rachman
JIHAD : Jurnal Ilmu Hukum dan Administrasi Vol 6, No 3 (2024): JIHAD : Jurnal Ilmu Hukum Dan Administrasi
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala
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DOI: 10.58258/jihad.v6i3.6967
Tujuan penelitian ini untuk mengetahui disparitas putusan mahkamah konstitusi terkait ambang batas usia calon presiden dan wakil presiden, penelitian ini merupakan jenis penelitian hukum normatif yang menggunakan metode pendekatan perundang-undangan, konseptual dan kasus. Hasil penelitian menjelaskan bahwa jika dikaji dari aspek pertimbangan hakim mahkamah konstitusi dalam perkara nomor 29/PUU-XXI/2023 menyatakan penentuan usia minimal Presiden dan Wakil Presiden menjadi ranah pembentuk undang-undang (open legal policy), sementara dalam perkara nomor 90/PUU-XXI/2023 mahkamah konstitusi memberi tafsir bahwa Keberadaan kebijakan hukum terbuka (open legal policy) meskipun dapat diterima dalam praktik ketatanegaraan namun dalam perkembangannya Mahkamah konstitusi bisa saja mengabaikan atau mengesampingkan seraya memberi tafsir ulang terhadap norma yang merupakan open legal policy tersebut, sementara dari prosedur pengambilan keputusan dalam Rapat permusyawaratan hakim yang dilakukan dalam perkara Nomor 29/PUU-XXI/2023 ketua mahkamah konstitusi Anwar Usman tidak ikut serta membahas dan memutus untuk menghindari konflik kepentingan, sementara dalam perkara Nomor 90/PUU-XXI/2023 dengan isu konstitusionalitas yang sama ketua mahkamah konstitusi ikut membahas dan memutus perkara dengan putusan dikabulkan sebagian yakni berusia paling rendah 40 tahun atau pernah/sedang menduduki jabatan yang dipilih melalui pemilihan umum termasuk pemilihan kepala daerah.
Adopsi Fashion Halal Pada Wanita Sosialita : Teori Planned Behaviour
Ardi, Muhammad;
Srigandawati, Srigandawati;
Mahdin, Mutiyah;
Haslindah, Haslindah
Jurnal Ilmiah Al-Tsarwah Vol. 7 No. 1 (2024)
Publisher : Institut Agama Islam Negeri (IAIN) Bone
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DOI: 10.30863/al-tsarwah.v7i1.6853
This study analyzes the influence of religiosity, attitudes and subjective norms on Halal Fashion Adoption through the mediation of intention. This research is a correlational survey research with the support of questionnaire data from 200 respondents from Socialite Females in Bone. Data analysis and hypothesis testing were carried out through structural equation modeling. This test was carried out through three testing stages, namely: EFA test which was analyzed using the SPSS software application, CFA test and SEM (Structural Equation Modeling) test using the LISREL version 8.70 statistical application. The results show that socialite females in Bone districs rejects the Planned Behavior Theory and must be supported by other theories. The use of halal fashion is only influenced by Subjective Norms and intentions are influenced by the behavior of adopting halal fashion. However, there is also the potential for religiosity and attitudes to influence this behavior. It was found that socialite females in using halal fashion only followed what was trending.